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KINOTROPE gaming – Trippy Main Telecom

14ঘ 27মি 58সে
KINOTROPE gaming
KINOTROPE gaming
10:00 AMJune 27
Trippy Main Telecom
Trippy Main Telecom
$21.17 Vol.Polymarket

সিরিজ লাইন

Moneyline

$21 Vol.

This market refers to the Rainbow Six Siege match between KINOTROPE gaming and Trippy Main Telecom in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 27 at 6:00AM ET. This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against Trippy Main Telecom. This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against KINOTROPE gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.KINOTROPE gaming and Trippy Main Telecom enter this APAC North Stage 1 group-stage BO1 with closely matched recent trajectories despite divergent overall records. KINOTROPE sits second in the standings after a 3-0-1 start featuring strong point differentials, while Trippy holds a 1-0-3 mark. Both squads have posted mixed results in their last five outings, with KINOTROPE claiming three victories and Trippy one. The even 50% implied probability reflects the single-map format’s high variance, similar world rankings around the top 30-50, and the absence of prior head-to-head data. Map pool comfort, current operator meta adaptations, and individual carry potential on key roles remain the primary variables that could sway the outcome in either direction.

This market refers to the Rainbow Six Siege match between KINOTROPE gaming and Trippy Main Telecom in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 27 at 6:00AM ET.

This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against Trippy Main Telecom.

This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against KINOTROPE gaming.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
ভলিউম
$21
শেষ তারিখ
Jun 27, 2026
মার্কেট ওপেন হয়েছে
Jun 26, 2026, 11:40 AM ET

রেজোলিউশন সোর্স

https://liquipedia.net/rainbowsix/Main_Page
This market refers to the Rainbow Six Siege match between KINOTROPE gaming and Trippy Main Telecom in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 27 at 6:00AM ET. This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against Trippy Main Telecom. This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against KINOTROPE gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

বাহ্যিক লিংক থেকে সাবধান।

সচরাচর জিজ্ঞাসা

The “Trippy Main Telecom vs. KINOTROPE gaming” market on Polymarket lets you trade on the outcome of the Rainbow Six Siege match between Trippy Main Telecom and KINOTROPE gaming in the Asia Pacific League, scheduled for June 27, 2026 at 6:00 AM ET. This is a Best of 1 series. The primary market is the series moneyline — which team will win the match — where Trippy Main Telecom is currently priced at 27¢ (27% implied probability) and KINOTROPE gaming at 74¢ (74%). Beyond the series moneyline, esports markets on Polymarket may feature individual game winners, game handicaps, and total games, giving you multiple ways to trade on this match. Prices reflect real-time crowd-sourced probabilities. Shares in the correct outcome pay out $1 each when the market resolves after the match ends.

As of now, the “Trippy Main Telecom vs. KINOTROPE gaming” market has generated $21 in total trading volume across all market types (series moneyline, individual game winners, game handicaps, and total games). This volume reflects active engagement from the Polymarket trading community, and a deeper pool of traders generally means more informative, reliable odds. You can track live price movements and trade on any market directly on this page.

To trade on “Trippy Main Telecom vs. KINOTROPE gaming,” start by choosing the market type you want to trade: Series Moneyline (which team wins the match), Individual Game Winners (who wins a specific game in the series), Game Handicap (game-win margin), or Total Games (over/under on the number of games played). Each market shows the current price for each side — for example, the moneyline shows TMT at 27¢ and KNT at 74¢. Select the side you want to trade, choose Buy to take a position or Sell to close an existing one, enter your amount, and click Trade. If your chosen side is correct when the match ends and the market resolves, your shares pay out $1 each. If it's incorrect, they pay out $0. You can also sell your shares at any time before the match ends to lock in a profit or cut a loss.

The current series moneyline odds for “Trippy Main Telecom vs. KINOTROPE gaming” show Trippy Main Telecom at 27¢ (27% implied probability) and KINOTROPE gaming at 74¢ (74%). All odds update in real-time as traders buy and sell shares, reflecting the latest collective view of how this match will play out. Check back frequently or bookmark this page to follow how the odds shift as match time approaches.

Yes. You don't need to trade to stay informed. This page serves as a live odds tracker for the Trippy Main Telecom vs. KINOTROPE gaming match. The series moneyline, individual game winner, game handicap, and total games odds all update in real-time as new trades come in. You can use the chart to track line movement as match time approaches — shifts in the odds often signal new information like roster changes, recent form, or sharp action from big traders. Check out Head to Head, Form Guide, and Map Winrate on certain matchups for deeper data and context. Bookmark this page, check the comments section to see what other traders are saying, and use the time-range filters on the chart to review how the odds have shifted. It's a free, real-time window into what the market expects.

KINOTROPE gaming – Trippy Main Telecom

14ঘ 27মি 58সে
KINOTROPE gaming
KINOTROPE gaming
10:00 AMJune 27
Trippy Main Telecom
Trippy Main Telecom
$21.17 Vol.Polymarket

সিরিজ লাইন

Moneyline

$21 Vol.

This market refers to the Rainbow Six Siege match between KINOTROPE gaming and Trippy Main Telecom in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 27 at 6:00AM ET. This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against Trippy Main Telecom. This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against KINOTROPE gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.KINOTROPE gaming and Trippy Main Telecom enter this APAC North Stage 1 group-stage BO1 with closely matched recent trajectories despite divergent overall records. KINOTROPE sits second in the standings after a 3-0-1 start featuring strong point differentials, while Trippy holds a 1-0-3 mark. Both squads have posted mixed results in their last five outings, with KINOTROPE claiming three victories and Trippy one. The even 50% implied probability reflects the single-map format’s high variance, similar world rankings around the top 30-50, and the absence of prior head-to-head data. Map pool comfort, current operator meta adaptations, and individual carry potential on key roles remain the primary variables that could sway the outcome in either direction.

This market refers to the Rainbow Six Siege match between KINOTROPE gaming and Trippy Main Telecom in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 27 at 6:00AM ET.

This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against Trippy Main Telecom.

This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against KINOTROPE gaming.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
ভলিউম
$21
শেষ তারিখ
Jun 27, 2026
মার্কেট ওপেন হয়েছে
Jun 26, 2026, 11:40 AM ET

রেজোলিউশন সোর্স

https://liquipedia.net/rainbowsix/Main_Page
This market refers to the Rainbow Six Siege match between KINOTROPE gaming and Trippy Main Telecom in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 27 at 6:00AM ET. This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against Trippy Main Telecom. This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against KINOTROPE gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

বাহ্যিক লিংক থেকে সাবধান।

সচরাচর জিজ্ঞাসা

The “Trippy Main Telecom vs. KINOTROPE gaming” market on Polymarket lets you trade on the outcome of the Rainbow Six Siege match between Trippy Main Telecom and KINOTROPE gaming in the Asia Pacific League, scheduled for June 27, 2026 at 6:00 AM ET. This is a Best of 1 series. The primary market is the series moneyline — which team will win the match — where Trippy Main Telecom is currently priced at 27¢ (27% implied probability) and KINOTROPE gaming at 74¢ (74%). Beyond the series moneyline, esports markets on Polymarket may feature individual game winners, game handicaps, and total games, giving you multiple ways to trade on this match. Prices reflect real-time crowd-sourced probabilities. Shares in the correct outcome pay out $1 each when the market resolves after the match ends.

As of now, the “Trippy Main Telecom vs. KINOTROPE gaming” market has generated $21 in total trading volume across all market types (series moneyline, individual game winners, game handicaps, and total games). This volume reflects active engagement from the Polymarket trading community, and a deeper pool of traders generally means more informative, reliable odds. You can track live price movements and trade on any market directly on this page.

To trade on “Trippy Main Telecom vs. KINOTROPE gaming,” start by choosing the market type you want to trade: Series Moneyline (which team wins the match), Individual Game Winners (who wins a specific game in the series), Game Handicap (game-win margin), or Total Games (over/under on the number of games played). Each market shows the current price for each side — for example, the moneyline shows TMT at 27¢ and KNT at 74¢. Select the side you want to trade, choose Buy to take a position or Sell to close an existing one, enter your amount, and click Trade. If your chosen side is correct when the match ends and the market resolves, your shares pay out $1 each. If it's incorrect, they pay out $0. You can also sell your shares at any time before the match ends to lock in a profit or cut a loss.

The current series moneyline odds for “Trippy Main Telecom vs. KINOTROPE gaming” show Trippy Main Telecom at 27¢ (27% implied probability) and KINOTROPE gaming at 74¢ (74%). All odds update in real-time as traders buy and sell shares, reflecting the latest collective view of how this match will play out. Check back frequently or bookmark this page to follow how the odds shift as match time approaches.

Yes. You don't need to trade to stay informed. This page serves as a live odds tracker for the Trippy Main Telecom vs. KINOTROPE gaming match. The series moneyline, individual game winner, game handicap, and total games odds all update in real-time as new trades come in. You can use the chart to track line movement as match time approaches — shifts in the odds often signal new information like roster changes, recent form, or sharp action from big traders. Check out Head to Head, Form Guide, and Map Winrate on certain matchups for deeper data and context. Bookmark this page, check the comments section to see what other traders are saying, and use the time-range filters on the chart to review how the odds have shifted. It's a free, real-time window into what the market expects.