SINQU Esports enters this European Pro League Regular Season 5 Group C BO3 with stronger recent form than KUUSAMO.gg, whose roster has posted consistent losses across ESEA Advanced Europe and United21 events, including heavy defeats to BIG Academy and LPH Gaming. Head-to-head records favor SINQU after their 1-2 result in the concurrent Elisa Open Suomi group stage, where map control and utility execution highlighted the gap. KUUSAMO.gg's ongoing roster instability and forfeit in the scheduled May 11 elimination match further signal limited competitive depth for the Finnish side. Traders weigh these scheduling and performance factors when assessing implied probabilities in the group-stage bracket.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertSINQU vs KUUSAMO.gg
Moneyline
$10.0K Vol.
Map 1 Winner
$5.2K Vol.
Map Handicap
$10.0K Vol.
Total Maps
$1.6K Vol.
This market will resolve to "SINQU" if SINQU win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against SINQU.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: May 9, 2026, 2:20 AM ET
Abwicklungsquelle
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "SINQU" if SINQU win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against SINQU.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: May 9, 2026, 2:20 AM ET
Abwicklungsquelle
https://hltv.orgResolver
0x65070BE91...SINQU Esports enters this European Pro League Regular Season 5 Group C BO3 with stronger recent form than KUUSAMO.gg, whose roster has posted consistent losses across ESEA Advanced Europe and United21 events, including heavy defeats to BIG Academy and LPH Gaming. Head-to-head records favor SINQU after their 1-2 result in the concurrent Elisa Open Suomi group stage, where map control and utility execution highlighted the gap. KUUSAMO.gg's ongoing roster instability and forfeit in the scheduled May 11 elimination match further signal limited competitive depth for the Finnish side. Traders weigh these scheduling and performance factors when assessing implied probabilities in the group-stage bracket.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "SINQU" if SINQU win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against SINQU.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: May 9, 2026, 2:20 AM ET
Abwicklungsquelle
https://hltv.orgResolver
0x65070BE91...SINQU Esports enters this European Pro League Regular Season 5 Group C BO3 with stronger recent form than KUUSAMO.gg, whose roster has posted consistent losses across ESEA Advanced Europe and United21 events, including heavy defeats to BIG Academy and LPH Gaming. Head-to-head records favor SINQU after their 1-2 result in the concurrent Elisa Open Suomi group stage, where map control and utility execution highlighted the gap. KUUSAMO.gg's ongoing roster instability and forfeit in the scheduled May 11 elimination match further signal limited competitive depth for the Finnish side. Traders weigh these scheduling and performance factors when assessing implied probabilities in the group-stage bracket.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "SINQU" if SINQU win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against SINQU.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: May 9, 2026, 2:20 AM ET
Abwicklungsquelle
https://hltv.orgResolver
0x65070BE91...SINQU Esports enters this European Pro League Regular Season 5 Group C BO3 with stronger recent form than KUUSAMO.gg, whose roster has posted consistent losses across ESEA Advanced Europe and United21 events, including heavy defeats to BIG Academy and LPH Gaming. Head-to-head records favor SINQU after their 1-2 result in the concurrent Elisa Open Suomi group stage, where map control and utility execution highlighted the gap. KUUSAMO.gg's ongoing roster instability and forfeit in the scheduled May 11 elimination match further signal limited competitive depth for the Finnish side. Traders weigh these scheduling and performance factors when assessing implied probabilities in the group-stage bracket.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
SINQU vs KUUSAMO.gg
Moneyline
$10.0K Vol.
Map 1 Winner
$5.2K Vol.
Map Handicap
$10.0K Vol.
Total Maps
$1.6K Vol.
This market will resolve to "SINQU" if SINQU win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against SINQU.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: May 9, 2026, 2:20 AM ET
Abwicklungsquelle
https://hltv.orgResolver
0x65070BE91...SINQU Esports enters this European Pro League Regular Season 5 Group C BO3 with stronger recent form than KUUSAMO.gg, whose roster has posted consistent losses across ESEA Advanced Europe and United21 events, including heavy defeats to BIG Academy and LPH Gaming. Head-to-head records favor SINQU after their 1-2 result in the concurrent Elisa Open Suomi group stage, where map control and utility execution highlighted the gap. KUUSAMO.gg's ongoing roster instability and forfeit in the scheduled May 11 elimination match further signal limited competitive depth for the Finnish side. Traders weigh these scheduling and performance factors when assessing implied probabilities in the group-stage bracket.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "SINQU" if SINQU win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against SINQU.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: May 9, 2026, 2:20 AM ET
Abwicklungsquelle
https://hltv.orgResolver
0x65070BE91...SINQU Esports enters this European Pro League Regular Season 5 Group C BO3 with stronger recent form than KUUSAMO.gg, whose roster has posted consistent losses across ESEA Advanced Europe and United21 events, including heavy defeats to BIG Academy and LPH Gaming. Head-to-head records favor SINQU after their 1-2 result in the concurrent Elisa Open Suomi group stage, where map control and utility execution highlighted the gap. KUUSAMO.gg's ongoing roster instability and forfeit in the scheduled May 11 elimination match further signal limited competitive depth for the Finnish side. Traders weigh these scheduling and performance factors when assessing implied probabilities in the group-stage bracket.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "SINQU" if SINQU win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against SINQU.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: May 9, 2026, 2:20 AM ET
Abwicklungsquelle
https://hltv.orgResolver
0x65070BE91...SINQU Esports enters this European Pro League Regular Season 5 Group C BO3 with stronger recent form than KUUSAMO.gg, whose roster has posted consistent losses across ESEA Advanced Europe and United21 events, including heavy defeats to BIG Academy and LPH Gaming. Head-to-head records favor SINQU after their 1-2 result in the concurrent Elisa Open Suomi group stage, where map control and utility execution highlighted the gap. KUUSAMO.gg's ongoing roster instability and forfeit in the scheduled May 11 elimination match further signal limited competitive depth for the Finnish side. Traders weigh these scheduling and performance factors when assessing implied probabilities in the group-stage bracket.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "SINQU" if SINQU win the match against KUUSAMO.gg.
This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against SINQU.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: May 9, 2026, 2:20 AM ET
Abwicklungsquelle
https://hltv.orgResolver
0x65070BE91...SINQU Esports enters this European Pro League Regular Season 5 Group C BO3 with stronger recent form than KUUSAMO.gg, whose roster has posted consistent losses across ESEA Advanced Europe and United21 events, including heavy defeats to BIG Academy and LPH Gaming. Head-to-head records favor SINQU after their 1-2 result in the concurrent Elisa Open Suomi group stage, where map control and utility execution highlighted the gap. KUUSAMO.gg's ongoing roster instability and forfeit in the scheduled May 11 elimination match further signal limited competitive depth for the Finnish side. Traders weigh these scheduling and performance factors when assessing implied probabilities in the group-stage bracket.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.


Vorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen