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QUINTESSÊNCIA – 4M

1Tag 9Std
M1
M2
QUINTESSÊNCIA
QUINTESSÊNCIA
-
-
4M
4M
-
-
$0.00 Vol.Polymarket

Serien-Linien

Moneyline

$0 Vol.

Map 1 Winner

$0 Vol.

Total Maps

$0 Vol.

This market refers to the Counter-Strike Elimination match between QUINTESSÊNCIA and 4M in the Gamers Club Liga Série A June Group A, initially scheduled for June 22 at 5:00PM ET. This market will resolve to "Over" if QUINTESSÊNCIA and 4M play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Elimination match between QUINTESSÊNCIA and 4M in the Gamers Club Liga Série A June Group A, initially scheduled for June 22 at 5:00PM ET. This market will resolve to "QUINTESSÊNCIA" if QUINTESSÊNCIA win the match against 4M. This market will resolve to "4M" if 4M win the match against QUINTESSÊNCIA. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Elimination match between QUINTESSÊNCIA and 4M in the Gamers Club Liga Série A June Group A, initially scheduled for June 22 at 5:00PM ET. This market will resolve to "QUINTESSÊNCIA" if QUINTESSÊNCIA win Map 2 against 4M. This market will resolve to "4M" if 4M win Map 2 against QUINTESSÊNCIA. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Elimination match between QUINTESSÊNCIA and 4M in the Gamers Club Liga Série A June Group A, initially scheduled for June 22 at 5:00PM ET. This market will resolve to "QUINTESSÊNCIA" if QUINTESSÊNCIA win Map 1 against 4M. This market will resolve to "4M" if 4M win Map 1 against QUINTESSÊNCIA. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.QUINTESSÊNCIA enters the June Group A BO3 with inconsistent recent form, including a 1-2 group-stage loss to RED Canids Academy and additional defeats against ALKA GAMING and stronger sides in May events, reflected in sub-25% win rates across tracked matches. 4M carries South American regional experience from earlier 2026 Gamers Club and ESL Challenger appearances but shows limited June activity and similar struggles against top Brazilian squads. Both rosters compete in a competitive lower-tier Brazilian circuit where map pool execution, individual aim duels on Inferno and Mirage, and BO3 adaptation often decide outcomes over raw ranking. The June 22 matchup at 21:00 UTC favors whichever side secures early map control and avoids tilt in the decider, with trader consensus likely shaped by any last-minute roster confirmations or recent scrim insights.

This market refers to the Counter-Strike Elimination match between QUINTESSÊNCIA and 4M in the Gamers Club Liga Série A June Group A, initially scheduled for June 22 at 5:00PM ET.

This market will resolve to "QUINTESSÊNCIA" if QUINTESSÊNCIA win the match against 4M.

This market will resolve to "4M" if 4M win the match against QUINTESSÊNCIA.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$0
Enddatum
23. Juni 2026
Markt eröffnet
Jun 21, 2026, 5:21 AM ET

Abwicklungsquelle

https://hltv.org
This market refers to the Counter-Strike Elimination match between QUINTESSÊNCIA and 4M in the Gamers Club Liga Série A June Group A, initially scheduled for June 22 at 5:00PM ET. This market will resolve to "QUINTESSÊNCIA" if QUINTESSÊNCIA win the match against 4M. This market will resolve to "4M" if 4M win the match against QUINTESSÊNCIA. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Vorsicht bei externen Links.

Häufig gestellte Fragen

Der Markt „4M vs. QUINTESSÊNCIA" auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Counter-Strike 2-Matches zwischen 4M und QUINTESSÊNCIA im Rahmen des Gamers Club Liga Série A zu handeln, angesetzt für den June 22, 2026 um 5:00 PM ET. Der primäre Markt ist die Serien-Moneyline — welches Team das Match gewinnt — wobei 4M derzeit bei 47¢ (47% implizierte Wahrscheinlichkeit) und QUINTESSÊNCIA bei 53¢ (53%) notiert. Über die Serien-Moneyline hinaus können Esports-Märkte auf Polymarket individuelle map-Gewinner, map-Handicaps und Gesamt-maps umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Match zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider. Anteile am richtigen Ergebnis werden nach dem Match mit jeweils $1 ausgezahlt.

Aktuell hat der Markt „4M vs. QUINTESSÊNCIA" ein Gesamthandelsvolumen von $NaN über alle Markttypen hinweg (Serien-Moneyline, individuelle map-Gewinner, map-Handicaps und Gesamt-maps) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite handeln.

Um auf „4M vs. QUINTESSÊNCIA" zu handeln, wählen Sie zunächst den Markttyp: Serien-Moneyline (welches Team das Match gewinnt), individuelle Map-Gewinner (wer ein bestimmtes map in der Serie gewinnt), Map-Handicap (map-Siegesmarge) oder Gesamt-Maps (Über/Unter der Anzahl gespielter maps). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline 4M2 bei 47¢ und QUIN bei 53¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen" oder „Verkaufen", geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre Seite bei Matchende korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Matchende verkaufen.

Die aktuellen Serien-Moneyline-Quoten für „4M vs. QUINTESSÊNCIA" zeigen 4M bei 47¢ (47% implizierte Wahrscheinlichkeit) und QUINTESSÊNCIA bei 53¢ (53%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Matchausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen, um die Quotenentwicklung bis zum Match zu verfolgen.

Ja. Sie müssen nicht handeln, um informiert zu bleiben. Diese Seite dient als Live-Quoten-Tracker für das Match 4M gegen QUINTESSÊNCIA. Die Serien-Moneyline, individuelle map-Gewinner, map-Handicap und Gesamt-maps-Quoten werden alle in Echtzeit aktualisiert. Sie können das Diagramm nutzen, um Quotenbewegungen zu verfolgen — Veränderungen signalisieren oft neue Informationen wie Kaderänderungen, aktuelle Form oder große Trades. Schauen Sie sich Head to Head, Form Guide und Map Winrate bei bestimmten Matchups für tiefere Daten an. Setzen Sie ein Lesezeichen, lesen Sie den Kommentarbereich und nutzen Sie die Zeitraumfilter im Diagramm. Es ist ein kostenloses Echtzeit-Fenster in die Erwartungen des Marktes.

QUINTESSÊNCIA – 4M

1Tag 9Std
M1
M2
QUINTESSÊNCIA
QUINTESSÊNCIA
-
-
4M
4M
-
-
$0.00 Vol.Polymarket

Serien-Linien

Moneyline

$0 Vol.

Map 1 Winner

$0 Vol.

Total Maps

$0 Vol.

This market refers to the Counter-Strike Elimination match between QUINTESSÊNCIA and 4M in the Gamers Club Liga Série A June Group A, initially scheduled for June 22 at 5:00PM ET. This market will resolve to "Over" if QUINTESSÊNCIA and 4M play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Elimination match between QUINTESSÊNCIA and 4M in the Gamers Club Liga Série A June Group A, initially scheduled for June 22 at 5:00PM ET. This market will resolve to "QUINTESSÊNCIA" if QUINTESSÊNCIA win the match against 4M. This market will resolve to "4M" if 4M win the match against QUINTESSÊNCIA. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Elimination match between QUINTESSÊNCIA and 4M in the Gamers Club Liga Série A June Group A, initially scheduled for June 22 at 5:00PM ET. This market will resolve to "QUINTESSÊNCIA" if QUINTESSÊNCIA win Map 2 against 4M. This market will resolve to "4M" if 4M win Map 2 against QUINTESSÊNCIA. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Elimination match between QUINTESSÊNCIA and 4M in the Gamers Club Liga Série A June Group A, initially scheduled for June 22 at 5:00PM ET. This market will resolve to "QUINTESSÊNCIA" if QUINTESSÊNCIA win Map 1 against 4M. This market will resolve to "4M" if 4M win Map 1 against QUINTESSÊNCIA. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.QUINTESSÊNCIA enters the June Group A BO3 with inconsistent recent form, including a 1-2 group-stage loss to RED Canids Academy and additional defeats against ALKA GAMING and stronger sides in May events, reflected in sub-25% win rates across tracked matches. 4M carries South American regional experience from earlier 2026 Gamers Club and ESL Challenger appearances but shows limited June activity and similar struggles against top Brazilian squads. Both rosters compete in a competitive lower-tier Brazilian circuit where map pool execution, individual aim duels on Inferno and Mirage, and BO3 adaptation often decide outcomes over raw ranking. The June 22 matchup at 21:00 UTC favors whichever side secures early map control and avoids tilt in the decider, with trader consensus likely shaped by any last-minute roster confirmations or recent scrim insights.

This market refers to the Counter-Strike Elimination match between QUINTESSÊNCIA and 4M in the Gamers Club Liga Série A June Group A, initially scheduled for June 22 at 5:00PM ET.

This market will resolve to "QUINTESSÊNCIA" if QUINTESSÊNCIA win the match against 4M.

This market will resolve to "4M" if 4M win the match against QUINTESSÊNCIA.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$0
Enddatum
23. Juni 2026
Markt eröffnet
Jun 21, 2026, 5:21 AM ET

Abwicklungsquelle

https://hltv.org
This market refers to the Counter-Strike Elimination match between QUINTESSÊNCIA and 4M in the Gamers Club Liga Série A June Group A, initially scheduled for June 22 at 5:00PM ET. This market will resolve to "QUINTESSÊNCIA" if QUINTESSÊNCIA win the match against 4M. This market will resolve to "4M" if 4M win the match against QUINTESSÊNCIA. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Vorsicht bei externen Links.

Häufig gestellte Fragen

Der Markt „4M vs. QUINTESSÊNCIA" auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Counter-Strike 2-Matches zwischen 4M und QUINTESSÊNCIA im Rahmen des Gamers Club Liga Série A zu handeln, angesetzt für den June 22, 2026 um 5:00 PM ET. Der primäre Markt ist die Serien-Moneyline — welches Team das Match gewinnt — wobei 4M derzeit bei 47¢ (47% implizierte Wahrscheinlichkeit) und QUINTESSÊNCIA bei 53¢ (53%) notiert. Über die Serien-Moneyline hinaus können Esports-Märkte auf Polymarket individuelle map-Gewinner, map-Handicaps und Gesamt-maps umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Match zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider. Anteile am richtigen Ergebnis werden nach dem Match mit jeweils $1 ausgezahlt.

Aktuell hat der Markt „4M vs. QUINTESSÊNCIA" ein Gesamthandelsvolumen von $NaN über alle Markttypen hinweg (Serien-Moneyline, individuelle map-Gewinner, map-Handicaps und Gesamt-maps) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite handeln.

Um auf „4M vs. QUINTESSÊNCIA" zu handeln, wählen Sie zunächst den Markttyp: Serien-Moneyline (welches Team das Match gewinnt), individuelle Map-Gewinner (wer ein bestimmtes map in der Serie gewinnt), Map-Handicap (map-Siegesmarge) oder Gesamt-Maps (Über/Unter der Anzahl gespielter maps). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline 4M2 bei 47¢ und QUIN bei 53¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen" oder „Verkaufen", geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre Seite bei Matchende korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Matchende verkaufen.

Die aktuellen Serien-Moneyline-Quoten für „4M vs. QUINTESSÊNCIA" zeigen 4M bei 47¢ (47% implizierte Wahrscheinlichkeit) und QUINTESSÊNCIA bei 53¢ (53%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Matchausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen, um die Quotenentwicklung bis zum Match zu verfolgen.

Ja. Sie müssen nicht handeln, um informiert zu bleiben. Diese Seite dient als Live-Quoten-Tracker für das Match 4M gegen QUINTESSÊNCIA. Die Serien-Moneyline, individuelle map-Gewinner, map-Handicap und Gesamt-maps-Quoten werden alle in Echtzeit aktualisiert. Sie können das Diagramm nutzen, um Quotenbewegungen zu verfolgen — Veränderungen signalisieren oft neue Informationen wie Kaderänderungen, aktuelle Form oder große Trades. Schauen Sie sich Head to Head, Form Guide und Map Winrate bei bestimmten Matchups für tiefere Daten an. Setzen Sie ein Lesezeichen, lesen Sie den Kommentarbereich und nutzen Sie die Zeitraumfilter im Diagramm. Es ist ein kostenloses Echtzeit-Fenster in die Erwartungen des Marktes.