In CCT 2026 South America Series 2 Swiss group stage Round 2, undefeated VEXA (#257 HLTV) clashes with undefeated BESTIA Academy (#199 HLTV) in a high-stakes BO3, following VEXA's dominant 2-0 shutout of METANOIA Wolves on May 13 and BESTIA Academy's 2-0 rout of HereWeGoAgain on May 12. VEXA deploys stand-ins hug1 and neozix with core nolkz, zock9, and ryuzen, testing lineup cohesion despite neozix's 1.22 rating, while BESTIA Academy's stable roster—Lekzi, Jotag3, agt, F4QQ, lezy—shows 42.9% recent win rate. Absent head-to-head favors BESTIA's higher VRS ranking (#225 vs. #263), but both struggle on Dust2 and Mirage; Nuke or Ancient could decide advancement to the 2-0 bracket.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVexa vs BESTIA Academy
Moneyline
$15.9K Vol.
Map 1 Winner
$2.2K Vol.
Map Handicap
$13 Vol.
Total Maps
$0 Vol.
This market will resolve to "Vexa" if Vexa win the match against BESTIA Academy.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vexa.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: May 14, 2026, 8:12 AM ET
Abwicklungsquelle
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "Vexa" if Vexa win the match against BESTIA Academy.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vexa.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: May 14, 2026, 8:12 AM ET
Abwicklungsquelle
https://hltv.orgResolver
0x65070BE91...In CCT 2026 South America Series 2 Swiss group stage Round 2, undefeated VEXA (#257 HLTV) clashes with undefeated BESTIA Academy (#199 HLTV) in a high-stakes BO3, following VEXA's dominant 2-0 shutout of METANOIA Wolves on May 13 and BESTIA Academy's 2-0 rout of HereWeGoAgain on May 12. VEXA deploys stand-ins hug1 and neozix with core nolkz, zock9, and ryuzen, testing lineup cohesion despite neozix's 1.22 rating, while BESTIA Academy's stable roster—Lekzi, Jotag3, agt, F4QQ, lezy—shows 42.9% recent win rate. Absent head-to-head favors BESTIA's higher VRS ranking (#225 vs. #263), but both struggle on Dust2 and Mirage; Nuke or Ancient could decide advancement to the 2-0 bracket.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "Vexa" if Vexa win the match against BESTIA Academy.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vexa.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: May 14, 2026, 8:12 AM ET
Abwicklungsquelle
https://hltv.orgResolver
0x65070BE91...In CCT 2026 South America Series 2 Swiss group stage Round 2, undefeated VEXA (#257 HLTV) clashes with undefeated BESTIA Academy (#199 HLTV) in a high-stakes BO3, following VEXA's dominant 2-0 shutout of METANOIA Wolves on May 13 and BESTIA Academy's 2-0 rout of HereWeGoAgain on May 12. VEXA deploys stand-ins hug1 and neozix with core nolkz, zock9, and ryuzen, testing lineup cohesion despite neozix's 1.22 rating, while BESTIA Academy's stable roster—Lekzi, Jotag3, agt, F4QQ, lezy—shows 42.9% recent win rate. Absent head-to-head favors BESTIA's higher VRS ranking (#225 vs. #263), but both struggle on Dust2 and Mirage; Nuke or Ancient could decide advancement to the 2-0 bracket.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "Vexa" if Vexa win the match against BESTIA Academy.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vexa.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: May 14, 2026, 8:12 AM ET
Abwicklungsquelle
https://hltv.orgResolver
0x65070BE91...In CCT 2026 South America Series 2 Swiss group stage Round 2, undefeated VEXA (#257 HLTV) clashes with undefeated BESTIA Academy (#199 HLTV) in a high-stakes BO3, following VEXA's dominant 2-0 shutout of METANOIA Wolves on May 13 and BESTIA Academy's 2-0 rout of HereWeGoAgain on May 12. VEXA deploys stand-ins hug1 and neozix with core nolkz, zock9, and ryuzen, testing lineup cohesion despite neozix's 1.22 rating, while BESTIA Academy's stable roster—Lekzi, Jotag3, agt, F4QQ, lezy—shows 42.9% recent win rate. Absent head-to-head favors BESTIA's higher VRS ranking (#225 vs. #263), but both struggle on Dust2 and Mirage; Nuke or Ancient could decide advancement to the 2-0 bracket.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
Vexa vs BESTIA Academy
Moneyline
$15.9K Vol.
Map 1 Winner
$2.2K Vol.
Map Handicap
$13 Vol.
Total Maps
$0 Vol.
This market will resolve to "Vexa" if Vexa win the match against BESTIA Academy.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vexa.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: May 14, 2026, 8:12 AM ET
Abwicklungsquelle
https://hltv.orgResolver
0x65070BE91...In CCT 2026 South America Series 2 Swiss group stage Round 2, undefeated VEXA (#257 HLTV) clashes with undefeated BESTIA Academy (#199 HLTV) in a high-stakes BO3, following VEXA's dominant 2-0 shutout of METANOIA Wolves on May 13 and BESTIA Academy's 2-0 rout of HereWeGoAgain on May 12. VEXA deploys stand-ins hug1 and neozix with core nolkz, zock9, and ryuzen, testing lineup cohesion despite neozix's 1.22 rating, while BESTIA Academy's stable roster—Lekzi, Jotag3, agt, F4QQ, lezy—shows 42.9% recent win rate. Absent head-to-head favors BESTIA's higher VRS ranking (#225 vs. #263), but both struggle on Dust2 and Mirage; Nuke or Ancient could decide advancement to the 2-0 bracket.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "Vexa" if Vexa win the match against BESTIA Academy.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vexa.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: May 14, 2026, 8:12 AM ET
Abwicklungsquelle
https://hltv.orgResolver
0x65070BE91...In CCT 2026 South America Series 2 Swiss group stage Round 2, undefeated VEXA (#257 HLTV) clashes with undefeated BESTIA Academy (#199 HLTV) in a high-stakes BO3, following VEXA's dominant 2-0 shutout of METANOIA Wolves on May 13 and BESTIA Academy's 2-0 rout of HereWeGoAgain on May 12. VEXA deploys stand-ins hug1 and neozix with core nolkz, zock9, and ryuzen, testing lineup cohesion despite neozix's 1.22 rating, while BESTIA Academy's stable roster—Lekzi, Jotag3, agt, F4QQ, lezy—shows 42.9% recent win rate. Absent head-to-head favors BESTIA's higher VRS ranking (#225 vs. #263), but both struggle on Dust2 and Mirage; Nuke or Ancient could decide advancement to the 2-0 bracket.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "Vexa" if Vexa win the match against BESTIA Academy.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vexa.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: May 14, 2026, 8:12 AM ET
Abwicklungsquelle
https://hltv.orgResolver
0x65070BE91...In CCT 2026 South America Series 2 Swiss group stage Round 2, undefeated VEXA (#257 HLTV) clashes with undefeated BESTIA Academy (#199 HLTV) in a high-stakes BO3, following VEXA's dominant 2-0 shutout of METANOIA Wolves on May 13 and BESTIA Academy's 2-0 rout of HereWeGoAgain on May 12. VEXA deploys stand-ins hug1 and neozix with core nolkz, zock9, and ryuzen, testing lineup cohesion despite neozix's 1.22 rating, while BESTIA Academy's stable roster—Lekzi, Jotag3, agt, F4QQ, lezy—shows 42.9% recent win rate. Absent head-to-head favors BESTIA's higher VRS ranking (#225 vs. #263), but both struggle on Dust2 and Mirage; Nuke or Ancient could decide advancement to the 2-0 bracket.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "Vexa" if Vexa win the match against BESTIA Academy.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vexa.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: May 14, 2026, 8:12 AM ET
Abwicklungsquelle
https://hltv.orgResolver
0x65070BE91...In CCT 2026 South America Series 2 Swiss group stage Round 2, undefeated VEXA (#257 HLTV) clashes with undefeated BESTIA Academy (#199 HLTV) in a high-stakes BO3, following VEXA's dominant 2-0 shutout of METANOIA Wolves on May 13 and BESTIA Academy's 2-0 rout of HereWeGoAgain on May 12. VEXA deploys stand-ins hug1 and neozix with core nolkz, zock9, and ryuzen, testing lineup cohesion despite neozix's 1.22 rating, while BESTIA Academy's stable roster—Lekzi, Jotag3, agt, F4QQ, lezy—shows 42.9% recent win rate. Absent head-to-head favors BESTIA's higher VRS ranking (#225 vs. #263), but both struggle on Dust2 and Mirage; Nuke or Ancient could decide advancement to the 2-0 bracket.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.


Vorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen