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GLYPH – OG

18Std 13Min 13Sek
G1
G2
G3
GLYPH
GLYPH
-
-
-
OG
OG
-
-
-
$3.10K Vol.Polymarket

Serien-Linien

Moneyline

$794 Vol.

Game 1 Winner

$2.3K Vol.

Game Handicap

$12 Vol.

Total Games

$0 Vol.

Spiel 1

Ends in Daytime

$0 Vol.

Both Teams Beat Roshan

$0 Vol.

Both Teams Destroy Barracks

$0 Vol.

Any Player Ultra Kill

$0 Vol.

Any Player Rampage

$0 Vol.

Spiel 2

Ends in Daytime

$0 Vol.

Both Teams Beat Roshan

$0 Vol.

Both Teams Destroy Barracks

$0 Vol.

Any Player Ultra Kill

$0 Vol.

Any Player Rampage

$0 Vol.

Spiel 3

Ends in Daytime

$0 Vol.

Both Teams Beat Roshan

$0 Vol.

Both Teams Destroy Barracks

$0 Vol.

Any Player Ultra Kill

$0 Vol.

Any Player Rampage

$0 Vol.

This market is about whether both teams destroy at least one enemy barracks during Game 2. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers. This market will resolve to "Yes" if both GLYPH and OG each destroy at least one enemy barracks (melee or ranged) during Game 2. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 2. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items. This market will resolve to "Yes" if both GLYPH and OG each kill Roshan at least once during Game 2. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 2. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 2 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on). This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 is remade, resolution will be based on the remade game. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 1. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 1. This market will resolve to "No" if no player achieves a Rampage. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 1. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 1. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 1. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers. This market will resolve to "Yes" if both GLYPH and OG each destroy at least one enemy barracks (melee or ranged) during Game 1. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 1. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items. This market will resolve to "Yes" if both GLYPH and OG each kill Roshan at least once during Game 1. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 1. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 1 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on). This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 is remade, resolution will be based on the remade game. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 Upper bracket semifinal 2 match between GLYPH and OG in the The International Southeast Asia Closed Qualifier Playoffs, initially scheduled for June 21 at 7:00AM ET. This market will resolve to "OG" if OG wins 2 or more games than GLYPH in this match. Otherwise, this market will resolve to "GLYPH". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 Upper bracket semifinal 2 match between GLYPH and OG in the The International Southeast Asia Closed Qualifier Playoffs, initially scheduled for June 21 at 7:00AM ET. This market will resolve to "Over" if GLYPH and OG play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 Upper bracket semifinal 2 match between GLYPH and OG in the The International Southeast Asia Closed Qualifier Playoffs, initially scheduled for June 21 at 7:00AM ET. This market will resolve to "GLYPH" if GLYPH win the match against OG. This market will resolve to "OG" if OG win the match against GLYPH. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Dota 2 Upper bracket semifinal 2 match between GLYPH and OG in the The International Southeast Asia Closed Qualifier Playoffs, initially scheduled for June 21 at 7:00AM ET. This market will resolve to "GLYPH" if GLYPH win Game 2 against OG. This market will resolve to "OG" if OG win Game 2 against GLYPH. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 Upper bracket semifinal 2 match between GLYPH and OG in the The International Southeast Asia Closed Qualifier Playoffs, initially scheduled for June 21 at 7:00AM ET. This market will resolve to "GLYPH" if GLYPH win Game 1 against OG. This market will resolve to "OG" if OG win Game 1 against GLYPH. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 3. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items. This market will resolve to "Yes" if both GLYPH and OG each kill Roshan at least once during Game 3. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 3. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 3 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 3 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on). This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 is remade, resolution will be based on the remade game. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 3. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 3. This market will resolve to "No" if no player achieves a Rampage. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No". If Game 3 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 3. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 3. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No". If Game 3 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 3. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers. This market will resolve to "Yes" if both GLYPH and OG each destroy at least one enemy barracks (melee or ranged) during Game 3. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 3 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 2. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 2. This market will resolve to "No" if no player achieves a Rampage. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 2. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 2. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.GLYPH enters this best-of-three upper bracket semifinal against OG fresh off a 2-0 sweep of Direborn in the TI 2026 SEA closed qualifier quarterfinals, showcasing strong map control and execution from their international roster featuring carry JaCkky and midlaner Emo. OG, a multiple-time major champion still seeking direct qualification, recently advanced past InterActive Philippines and brings deep playoff experience alongside potential roster adjustments under the current Dota 2 patch. Head-to-head history, recent form in regional events like the EWC qualifier, and adaptation to the evolving meta will shape the series, with both sides eyeing advancement in the double-elimination bracket toward The International main event.

This market refers to the Dota 2 Upper bracket semifinal 2 match between GLYPH and OG in the The International Southeast Asia Closed Qualifier Playoffs, initially scheduled for June 21 at 7:00AM ET.

This market will resolve to "GLYPH" if GLYPH win the match against OG.

This market will resolve to "OG" if OG win the match against GLYPH.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$3,097
Enddatum
21. Juni 2026
Markt eröffnet
Jun 20, 2026, 9:31 AM ET
This market refers to the Dota 2 Upper bracket semifinal 2 match between GLYPH and OG in the The International Southeast Asia Closed Qualifier Playoffs, initially scheduled for June 21 at 7:00AM ET. This market will resolve to "GLYPH" if GLYPH win the match against OG. This market will resolve to "OG" if OG win the match against GLYPH. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Vorsicht bei externen Links.

Häufig gestellte Fragen

Der Markt „OG vs. GLYPH" auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Dota 2-Matches zwischen OG und GLYPH im Rahmen des The International zu handeln, angesetzt für den June 21, 2026 um 7:00 AM ET. Der primäre Markt ist die Serien-Moneyline — welches Team das Match gewinnt — wobei OG derzeit bei 57¢ (57% implizierte Wahrscheinlichkeit) und GLYPH bei 43¢ (43%) notiert. Über die Serien-Moneyline hinaus können Esports-Märkte auf Polymarket individuelle game-Gewinner, game-Handicaps und Gesamt-games umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Match zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider. Anteile am richtigen Ergebnis werden nach dem Match mit jeweils $1 ausgezahlt.

Aktuell hat der Markt „OG vs. GLYPH" ein Gesamthandelsvolumen von $3.1K über alle Markttypen hinweg (Serien-Moneyline, individuelle game-Gewinner, game-Handicaps und Gesamt-games) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite handeln.

Um auf „OG vs. GLYPH" zu handeln, wählen Sie zunächst den Markttyp: Serien-Moneyline (welches Team das Match gewinnt), individuelle Game-Gewinner (wer ein bestimmtes game in der Serie gewinnt), Game-Handicap (game-Siegesmarge) oder Gesamt-Games (Über/Unter der Anzahl gespielter games). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline OG bei 57¢ und GLYPH bei 43¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen" oder „Verkaufen", geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre Seite bei Matchende korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Matchende verkaufen.

Die aktuellen Serien-Moneyline-Quoten für „OG vs. GLYPH" zeigen OG bei 57¢ (57% implizierte Wahrscheinlichkeit) und GLYPH bei 43¢ (43%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Matchausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen, um die Quotenentwicklung bis zum Match zu verfolgen.

Ja. Sie müssen nicht handeln, um informiert zu bleiben. Diese Seite dient als Live-Quoten-Tracker für das Match OG gegen GLYPH. Die Serien-Moneyline, individuelle game-Gewinner, game-Handicap und Gesamt-games-Quoten werden alle in Echtzeit aktualisiert. Sie können das Diagramm nutzen, um Quotenbewegungen zu verfolgen — Veränderungen signalisieren oft neue Informationen wie Kaderänderungen, aktuelle Form oder große Trades. Schauen Sie sich Head to Head, Form Guide und Map Winrate bei bestimmten Matchups für tiefere Daten an. Setzen Sie ein Lesezeichen, lesen Sie den Kommentarbereich und nutzen Sie die Zeitraumfilter im Diagramm. Es ist ein kostenloses Echtzeit-Fenster in die Erwartungen des Marktes.

GLYPH – OG

18Std 13Min 13Sek
G1
G2
G3
GLYPH
GLYPH
-
-
-
OG
OG
-
-
-
$3.10K Vol.Polymarket

Serien-Linien

Moneyline

$794 Vol.

Game 1 Winner

$2.3K Vol.

Game Handicap

$12 Vol.

Total Games

$0 Vol.

Spiel 1

Ends in Daytime

$0 Vol.

Both Teams Beat Roshan

$0 Vol.

Both Teams Destroy Barracks

$0 Vol.

Any Player Ultra Kill

$0 Vol.

Any Player Rampage

$0 Vol.

Spiel 2

Ends in Daytime

$0 Vol.

Both Teams Beat Roshan

$0 Vol.

Both Teams Destroy Barracks

$0 Vol.

Any Player Ultra Kill

$0 Vol.

Any Player Rampage

$0 Vol.

Spiel 3

Ends in Daytime

$0 Vol.

Both Teams Beat Roshan

$0 Vol.

Both Teams Destroy Barracks

$0 Vol.

Any Player Ultra Kill

$0 Vol.

Any Player Rampage

$0 Vol.

This market is about whether both teams destroy at least one enemy barracks during Game 2. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers. This market will resolve to "Yes" if both GLYPH and OG each destroy at least one enemy barracks (melee or ranged) during Game 2. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 2. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items. This market will resolve to "Yes" if both GLYPH and OG each kill Roshan at least once during Game 2. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 2. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 2 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on). This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 is remade, resolution will be based on the remade game. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 1. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 1. This market will resolve to "No" if no player achieves a Rampage. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 1. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 1. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 1. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers. This market will resolve to "Yes" if both GLYPH and OG each destroy at least one enemy barracks (melee or ranged) during Game 1. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 1. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items. This market will resolve to "Yes" if both GLYPH and OG each kill Roshan at least once during Game 1. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 1. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 1 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on). This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 is remade, resolution will be based on the remade game. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 Upper bracket semifinal 2 match between GLYPH and OG in the The International Southeast Asia Closed Qualifier Playoffs, initially scheduled for June 21 at 7:00AM ET. This market will resolve to "OG" if OG wins 2 or more games than GLYPH in this match. Otherwise, this market will resolve to "GLYPH". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 Upper bracket semifinal 2 match between GLYPH and OG in the The International Southeast Asia Closed Qualifier Playoffs, initially scheduled for June 21 at 7:00AM ET. This market will resolve to "Over" if GLYPH and OG play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 Upper bracket semifinal 2 match between GLYPH and OG in the The International Southeast Asia Closed Qualifier Playoffs, initially scheduled for June 21 at 7:00AM ET. This market will resolve to "GLYPH" if GLYPH win the match against OG. This market will resolve to "OG" if OG win the match against GLYPH. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Dota 2 Upper bracket semifinal 2 match between GLYPH and OG in the The International Southeast Asia Closed Qualifier Playoffs, initially scheduled for June 21 at 7:00AM ET. This market will resolve to "GLYPH" if GLYPH win Game 2 against OG. This market will resolve to "OG" if OG win Game 2 against GLYPH. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 Upper bracket semifinal 2 match between GLYPH and OG in the The International Southeast Asia Closed Qualifier Playoffs, initially scheduled for June 21 at 7:00AM ET. This market will resolve to "GLYPH" if GLYPH win Game 1 against OG. This market will resolve to "OG" if OG win Game 1 against GLYPH. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 3. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8–11 minutes after each death, dropping the Aegis of the Immortal and other valuable items. This market will resolve to "Yes" if both GLYPH and OG each kill Roshan at least once during Game 3. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 3. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 3 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 3 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00–5:00, 10:00–15:00, 20:00–25:00, and so on, while nighttime runs from 5:00–10:00, 15:00–20:00, 25:00–30:00, and so on). This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 is remade, resolution will be based on the remade game. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 3. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 3. This market will resolve to "No" if no player achieves a Rampage. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No". If Game 3 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 3. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 3. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No". If Game 3 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 3. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers. This market will resolve to "Yes" if both GLYPH and OG each destroy at least one enemy barracks (melee or ranged) during Game 3. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 3 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 2. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 2. This market will resolve to "No" if no player achieves a Rampage. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 2. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 2. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.GLYPH enters this best-of-three upper bracket semifinal against OG fresh off a 2-0 sweep of Direborn in the TI 2026 SEA closed qualifier quarterfinals, showcasing strong map control and execution from their international roster featuring carry JaCkky and midlaner Emo. OG, a multiple-time major champion still seeking direct qualification, recently advanced past InterActive Philippines and brings deep playoff experience alongside potential roster adjustments under the current Dota 2 patch. Head-to-head history, recent form in regional events like the EWC qualifier, and adaptation to the evolving meta will shape the series, with both sides eyeing advancement in the double-elimination bracket toward The International main event.

This market refers to the Dota 2 Upper bracket semifinal 2 match between GLYPH and OG in the The International Southeast Asia Closed Qualifier Playoffs, initially scheduled for June 21 at 7:00AM ET.

This market will resolve to "GLYPH" if GLYPH win the match against OG.

This market will resolve to "OG" if OG win the match against GLYPH.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$3,097
Enddatum
21. Juni 2026
Markt eröffnet
Jun 20, 2026, 9:31 AM ET
This market refers to the Dota 2 Upper bracket semifinal 2 match between GLYPH and OG in the The International Southeast Asia Closed Qualifier Playoffs, initially scheduled for June 21 at 7:00AM ET. This market will resolve to "GLYPH" if GLYPH win the match against OG. This market will resolve to "OG" if OG win the match against GLYPH. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Vorsicht bei externen Links.

Häufig gestellte Fragen

Der Markt „OG vs. GLYPH" auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Dota 2-Matches zwischen OG und GLYPH im Rahmen des The International zu handeln, angesetzt für den June 21, 2026 um 7:00 AM ET. Der primäre Markt ist die Serien-Moneyline — welches Team das Match gewinnt — wobei OG derzeit bei 57¢ (57% implizierte Wahrscheinlichkeit) und GLYPH bei 43¢ (43%) notiert. Über die Serien-Moneyline hinaus können Esports-Märkte auf Polymarket individuelle game-Gewinner, game-Handicaps und Gesamt-games umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Match zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider. Anteile am richtigen Ergebnis werden nach dem Match mit jeweils $1 ausgezahlt.

Aktuell hat der Markt „OG vs. GLYPH" ein Gesamthandelsvolumen von $3.1K über alle Markttypen hinweg (Serien-Moneyline, individuelle game-Gewinner, game-Handicaps und Gesamt-games) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite handeln.

Um auf „OG vs. GLYPH" zu handeln, wählen Sie zunächst den Markttyp: Serien-Moneyline (welches Team das Match gewinnt), individuelle Game-Gewinner (wer ein bestimmtes game in der Serie gewinnt), Game-Handicap (game-Siegesmarge) oder Gesamt-Games (Über/Unter der Anzahl gespielter games). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline OG bei 57¢ und GLYPH bei 43¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen" oder „Verkaufen", geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre Seite bei Matchende korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Matchende verkaufen.

Die aktuellen Serien-Moneyline-Quoten für „OG vs. GLYPH" zeigen OG bei 57¢ (57% implizierte Wahrscheinlichkeit) und GLYPH bei 43¢ (43%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Matchausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen, um die Quotenentwicklung bis zum Match zu verfolgen.

Ja. Sie müssen nicht handeln, um informiert zu bleiben. Diese Seite dient als Live-Quoten-Tracker für das Match OG gegen GLYPH. Die Serien-Moneyline, individuelle game-Gewinner, game-Handicap und Gesamt-games-Quoten werden alle in Echtzeit aktualisiert. Sie können das Diagramm nutzen, um Quotenbewegungen zu verfolgen — Veränderungen signalisieren oft neue Informationen wie Kaderänderungen, aktuelle Form oder große Trades. Schauen Sie sich Head to Head, Form Guide und Map Winrate bei bestimmten Matchups für tiefere Daten an. Setzen Sie ein Lesezeichen, lesen Sie den Kommentarbereich und nutzen Sie die Zeitraumfilter im Diagramm. Es ist ein kostenloses Echtzeit-Fenster in die Erwartungen des Marktes.