UU Gamers enters the August 17 BO5 with strong mid-table positioning in the KPL Growth League Summer 2026 group stage at 11-6, securing a playoff spot and upper-bracket contention while posting consistent recent results including series wins over WanZhen Esports Club. Key roster contributors such as XinYu, Hran, and YiAn have delivered multiple MVPs, reflecting solid form in the double round-robin. TC Grouping, the prior Spring champions now competing as a KPL temporary seat side, brings elevated experience but limited recent Growth League exposure; their July 3-2 victory over UU Gamers remains the most direct head-to-head data point. The matchup occurs amid Week 8 scheduling, where home/venue factors at Nantong or Wuxi centers and potential roster adjustments could influence map control and late-game execution in the best-of-five format.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertUU Gamers – TC Grouping




Serien-Linien
Moneyline
$0 Vol.
Game 3 Winner
$0 Vol.
Total Games
$170 Vol.
This market will resolve to "UU Gamers" if UU Gamers win the match against TC Grouping.
This market will resolve to "TC Grouping" if TC Grouping win the match against UU Gamers.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, the 7-day (168-hour) delay period will be measured from the originally scheduled start time of August 17, 2026 at 2:00 AM ET to the rescheduled start time. If the rescheduled start time falls more than 168 hours after the originally scheduled start time, this market will resolve to 50-50, regardless of whether the match is subsequently played. If no rescheduled start time falling within that 168-hour period has been announced by August 24, 2026 at 2:00 AM ET, this market will resolve to 50-50. If the match is rescheduled to a start time within 168 hours of the originally scheduled start time, this market will resolve based on the result of the match as played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: Aug 12, 2026, 6:41 PM ET
Abwicklungsquelle
https://liquipedia.net/honorofkings/Main_PageResolver
0x65070BE91...UU Gamers – TC Grouping




Serien-Linien
Moneyline
$0 Vol.
Game 3 Winner
$0 Vol.
Total Games
$170 Vol.
This market will resolve to "UU Gamers" if UU Gamers win the match against TC Grouping.
This market will resolve to "TC Grouping" if TC Grouping win the match against UU Gamers.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, the 7-day (168-hour) delay period will be measured from the originally scheduled start time of August 17, 2026 at 2:00 AM ET to the rescheduled start time. If the rescheduled start time falls more than 168 hours after the originally scheduled start time, this market will resolve to 50-50, regardless of whether the match is subsequently played. If no rescheduled start time falling within that 168-hour period has been announced by August 24, 2026 at 2:00 AM ET, this market will resolve to 50-50. If the match is rescheduled to a start time within 168 hours of the originally scheduled start time, this market will resolve based on the result of the match as played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: Aug 12, 2026, 6:41 PM ET
Abwicklungsquelle
https://liquipedia.net/honorofkings/Main_PageResolver
0x65070BE91...UU Gamers enters the August 17 BO5 with strong mid-table positioning in the KPL Growth League Summer 2026 group stage at 11-6, securing a playoff spot and upper-bracket contention while posting consistent recent results including series wins over WanZhen Esports Club. Key roster contributors such as XinYu, Hran, and YiAn have delivered multiple MVPs, reflecting solid form in the double round-robin. TC Grouping, the prior Spring champions now competing as a KPL temporary seat side, brings elevated experience but limited recent Growth League exposure; their July 3-2 victory over UU Gamers remains the most direct head-to-head data point. The matchup occurs amid Week 8 scheduling, where home/venue factors at Nantong or Wuxi centers and potential roster adjustments could influence map control and late-game execution in the best-of-five format.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
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