Weibo Gaming approached the best-of-three matchup against Invictus Gaming in the Esports World Cup China Qualifier Phase 2 with stronger recent LPL form and a stable roster featuring consistent performers like Jiejie in the jungle and Xiaohu in mid lane. Historical head-to-head records heavily favored Weibo Gaming, including multiple series wins in prior splits. Invictus Gaming dealt with roster flux and variable results in the current split, limiting their momentum. Home-region scheduling and standard patch conditions applied for both sides, while Weibo Gaming's edge in map control and objective play shaped trader expectations for the series outcome.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertWeibo Gaming vs Invictus Gaming
Moneyline
$519K Vol.
Gewinner Spiel 1
$491K Vol.
Map Handicap
$15.0K Vol.
Total Games
$4.1K Vol.
This market will resolve to "Weibo Gaming" if Weibo Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Weibo Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Markt eröffnet: Mar 26, 2026, 1:50 PM ET
Abwicklungsquelle
https://gol.gg/esports/homeResolver
0x65070BE91...First Blood
$696 Vol.
Kill Totals
$1.2K Vol.
Both Teams Slay Baron
$116 Vol.
Both Teams Slay Dragon
$303 Vol.
Both Teams Destroy Inhibitors
$166 Vol.
Any Player Quadra Kill
$116 Vol.
Any Player Penta Kill
$26 Vol.
Odd/Even Total Kills
$116 Vol.
This market will resolve to "Weibo Gaming" if Weibo Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Weibo Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Markt eröffnet: Mar 26, 2026, 1:50 PM ET
Abwicklungsquelle
https://gol.gg/esports/homeResolver
0x65070BE91...Weibo Gaming approached the best-of-three matchup against Invictus Gaming in the Esports World Cup China Qualifier Phase 2 with stronger recent LPL form and a stable roster featuring consistent performers like Jiejie in the jungle and Xiaohu in mid lane. Historical head-to-head records heavily favored Weibo Gaming, including multiple series wins in prior splits. Invictus Gaming dealt with roster flux and variable results in the current split, limiting their momentum. Home-region scheduling and standard patch conditions applied for both sides, while Weibo Gaming's edge in map control and objective play shaped trader expectations for the series outcome.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
First Blood
$1.1K Vol.
Kill Totals
$2.1K Vol.
Both Teams Slay Baron
$121 Vol.
Both Teams Slay Dragon
$211 Vol.
Both Teams Destroy Inhibitors
$116 Vol.
Any Player Quadra Kill
$121 Vol.
Any Player Penta Kill
$56 Vol.
Odd/Even Total Kills
$216 Vol.
This market will resolve to "Weibo Gaming" if Weibo Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Weibo Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Markt eröffnet: Mar 26, 2026, 1:50 PM ET
Abwicklungsquelle
https://gol.gg/esports/homeResolver
0x65070BE91...Weibo Gaming approached the best-of-three matchup against Invictus Gaming in the Esports World Cup China Qualifier Phase 2 with stronger recent LPL form and a stable roster featuring consistent performers like Jiejie in the jungle and Xiaohu in mid lane. Historical head-to-head records heavily favored Weibo Gaming, including multiple series wins in prior splits. Invictus Gaming dealt with roster flux and variable results in the current split, limiting their momentum. Home-region scheduling and standard patch conditions applied for both sides, while Weibo Gaming's edge in map control and objective play shaped trader expectations for the series outcome.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$5 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "Weibo Gaming" if Weibo Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Weibo Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Markt eröffnet: Mar 26, 2026, 1:50 PM ET
Abwicklungsquelle
https://gol.gg/esports/homeResolver
0x65070BE91...Weibo Gaming approached the best-of-three matchup against Invictus Gaming in the Esports World Cup China Qualifier Phase 2 with stronger recent LPL form and a stable roster featuring consistent performers like Jiejie in the jungle and Xiaohu in mid lane. Historical head-to-head records heavily favored Weibo Gaming, including multiple series wins in prior splits. Invictus Gaming dealt with roster flux and variable results in the current split, limiting their momentum. Home-region scheduling and standard patch conditions applied for both sides, while Weibo Gaming's edge in map control and objective play shaped trader expectations for the series outcome.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
Weibo Gaming vs Invictus Gaming
Moneyline
$519K Vol.
Gewinner Spiel 1
$491K Vol.
Map Handicap
$15.0K Vol.
Total Games
$4.1K Vol.
This market will resolve to "Weibo Gaming" if Weibo Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Weibo Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Markt eröffnet: Mar 26, 2026, 1:50 PM ET
Abwicklungsquelle
https://gol.gg/esports/homeResolver
0x65070BE91...Weibo Gaming approached the best-of-three matchup against Invictus Gaming in the Esports World Cup China Qualifier Phase 2 with stronger recent LPL form and a stable roster featuring consistent performers like Jiejie in the jungle and Xiaohu in mid lane. Historical head-to-head records heavily favored Weibo Gaming, including multiple series wins in prior splits. Invictus Gaming dealt with roster flux and variable results in the current split, limiting their momentum. Home-region scheduling and standard patch conditions applied for both sides, while Weibo Gaming's edge in map control and objective play shaped trader expectations for the series outcome.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
First Blood
$696 Vol.
Kill Totals
$1.2K Vol.
Both Teams Slay Baron
$116 Vol.
Both Teams Slay Dragon
$303 Vol.
Both Teams Destroy Inhibitors
$166 Vol.
Any Player Quadra Kill
$116 Vol.
Any Player Penta Kill
$26 Vol.
Odd/Even Total Kills
$116 Vol.
This market will resolve to "Weibo Gaming" if Weibo Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Weibo Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Markt eröffnet: Mar 26, 2026, 1:50 PM ET
Abwicklungsquelle
https://gol.gg/esports/homeResolver
0x65070BE91...Weibo Gaming approached the best-of-three matchup against Invictus Gaming in the Esports World Cup China Qualifier Phase 2 with stronger recent LPL form and a stable roster featuring consistent performers like Jiejie in the jungle and Xiaohu in mid lane. Historical head-to-head records heavily favored Weibo Gaming, including multiple series wins in prior splits. Invictus Gaming dealt with roster flux and variable results in the current split, limiting their momentum. Home-region scheduling and standard patch conditions applied for both sides, while Weibo Gaming's edge in map control and objective play shaped trader expectations for the series outcome.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
First Blood
$1.1K Vol.
Kill Totals
$2.1K Vol.
Both Teams Slay Baron
$121 Vol.
Both Teams Slay Dragon
$211 Vol.
Both Teams Destroy Inhibitors
$116 Vol.
Any Player Quadra Kill
$121 Vol.
Any Player Penta Kill
$56 Vol.
Odd/Even Total Kills
$216 Vol.
This market will resolve to "Weibo Gaming" if Weibo Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Weibo Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Markt eröffnet: Mar 26, 2026, 1:50 PM ET
Abwicklungsquelle
https://gol.gg/esports/homeResolver
0x65070BE91...Weibo Gaming approached the best-of-three matchup against Invictus Gaming in the Esports World Cup China Qualifier Phase 2 with stronger recent LPL form and a stable roster featuring consistent performers like Jiejie in the jungle and Xiaohu in mid lane. Historical head-to-head records heavily favored Weibo Gaming, including multiple series wins in prior splits. Invictus Gaming dealt with roster flux and variable results in the current split, limiting their momentum. Home-region scheduling and standard patch conditions applied for both sides, while Weibo Gaming's edge in map control and objective play shaped trader expectations for the series outcome.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$5 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "Weibo Gaming" if Weibo Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Weibo Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Markt eröffnet: Mar 26, 2026, 1:50 PM ET
Abwicklungsquelle
https://gol.gg/esports/homeResolver
0x65070BE91...Weibo Gaming approached the best-of-three matchup against Invictus Gaming in the Esports World Cup China Qualifier Phase 2 with stronger recent LPL form and a stable roster featuring consistent performers like Jiejie in the jungle and Xiaohu in mid lane. Historical head-to-head records heavily favored Weibo Gaming, including multiple series wins in prior splits. Invictus Gaming dealt with roster flux and variable results in the current split, limiting their momentum. Home-region scheduling and standard patch conditions applied for both sides, while Weibo Gaming's edge in map control and objective play shaped trader expectations for the series outcome.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertVorsicht bei externen Links.
Vorsicht bei externen Links.


Vorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen