3DMAX – FUT Esports
1Tag 12Std
M1
M2
M3

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M1
M2
M3

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$5.04 Vol.
Serien-Linien
Moneyline
$5 Vol.
Map 2 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
Map 1
Map 1 Rounds Handicap
$0 Vol.
Map 1 Total Rounds
$0 Vol.
Map 2
Map 2 Rounds Handicap
$0 Vol.
Map 2 Total Rounds
$0 Vol.
Map 3
Map 3 Rounds Handicap
$0 Vol.
Map 3 Total Rounds
$0 Vol.
This market refers to the Counter-Strike match between FUT Esports and 3DMAX in the BLAST Bounty Qualifier, initially scheduled for July 26 at 8:30AM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match.
This market will resolve to "FUT Esports" if FUT Esports wins Map 3 by 4 or more rounds, including any overtime (i.e. FUT Esports's round total on Map 3 exceeds 3DMAX's by 4 or more). Otherwise, this market will resolve to "3DMAX".
Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between 3DMAX and FUT Esports in the BLAST Bounty Qualifier, initially scheduled for July 26 at 8:30AM ET. This market is decided solely by the total number of rounds played within Map 3 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 3 or the overall match.
This market will resolve to "Over" if the combined number of rounds played by both teams on Map 3, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50.
Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 3 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between FUT Esports and 3DMAX in the BLAST Bounty Qualifier, initially scheduled for July 26 at 8:30AM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match.
This market will resolve to "FUT Esports" if FUT Esports wins Map 2 by 4 or more rounds, including any overtime (i.e. FUT Esports's round total on Map 2 exceeds 3DMAX's by 4 or more). Otherwise, this market will resolve to "3DMAX".
Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between 3DMAX and FUT Esports in the BLAST Bounty Qualifier, initially scheduled for July 26 at 8:30AM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match.
This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50.
Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between FUT Esports and 3DMAX in the BLAST Bounty Qualifier, initially scheduled for July 26 at 8:30AM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match.
This market will resolve to "FUT Esports" if FUT Esports wins Map 1 by 4 or more rounds, including any overtime (i.e. FUT Esports's round total on Map 1 exceeds 3DMAX's by 4 or more). Otherwise, this market will resolve to "3DMAX".
Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between 3DMAX and FUT Esports in the BLAST Bounty Qualifier, initially scheduled for July 26 at 8:30AM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match.
This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50.
Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike Round of 16 match between 3DMAX and FUT Esports in the BLAST Bounty Qualifier, initially scheduled for July 26 at 8:30AM ET.
This market will resolve to "FUT Esports" if FUT Esports wins 2 or more maps than 3DMAX in this match.
Otherwise, this market will resolve to "3DMAX".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round of 16 match between 3DMAX and FUT Esports in the BLAST Bounty Qualifier, initially scheduled for July 26 at 8:30AM ET.
This market will resolve to "Over" if 3DMAX and FUT Esports play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round of 16 match between 3DMAX and FUT Esports in the BLAST Bounty Qualifier, initially scheduled for July 26 at 8:30AM ET.
This market will resolve to "3DMAX" if 3DMAX win the match against FUT Esports.
This market will resolve to "FUT Esports" if FUT Esports win the match against 3DMAX.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Round of 16 match between 3DMAX and FUT Esports in the BLAST Bounty Qualifier, initially scheduled for July 26 at 8:30AM ET.
This market will resolve to "3DMAX" if 3DMAX win Map 2 against FUT Esports.
This market will resolve to "FUT Esports" if FUT Esports win Map 2 against 3DMAX.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round of 16 match between 3DMAX and FUT Esports in the BLAST Bounty Qualifier, initially scheduled for July 26 at 8:30AM ET.
This market will resolve to "3DMAX" if 3DMAX win Map 1 against FUT Esports.
This market will resolve to "FUT Esports" if FUT Esports win Map 1 against 3DMAX.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Counter-Strike Round of 16 match between 3DMAX and FUT Esports in the BLAST Bounty Qualifier, initially scheduled for July 26 at 8:30AM ET.
This market will resolve to "3DMAX" if 3DMAX win the match against FUT Esports.
This market will resolve to "FUT Esports" if FUT Esports win the match against 3DMAX.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Round of 16 match between 3DMAX and FUT Esports in the BLAST Bounty Qualifier, initially scheduled for July 26 at 8:30AM ET.
This market will resolve to "3DMAX" if 3DMAX win the match against FUT Esports.
This market will resolve to "FUT Esports" if FUT Esports win the match against 3DMAX.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "3DMAX" if 3DMAX win the match against FUT Esports.
This market will resolve to "FUT Esports" if FUT Esports win the match against 3DMAX.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: Jul 24, 2026, 7:04 PM ET
Volumen
$5Enddatum
26. Juli 2026Markt eröffnet
Jul 24, 2026, 7:04 PM ETAbwicklungsquelle
https://hltv.orgResolver
0x65070BE91...3DMAX – FUT Esports
1Tag 12Std
M1
M2
M3

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M1
M2
M3

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$5.04 Vol.
Serien-Linien
Moneyline
$5 Vol.
Map 2 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
Map 1
Map 1 Rounds Handicap
$0 Vol.
Map 1 Total Rounds
$0 Vol.
Map 2
Map 2 Rounds Handicap
$0 Vol.
Map 2 Total Rounds
$0 Vol.
Map 3
Map 3 Rounds Handicap
$0 Vol.
Map 3 Total Rounds
$0 Vol.
This market refers to the Counter-Strike match between FUT Esports and 3DMAX in the BLAST Bounty Qualifier, initially scheduled for July 26 at 8:30AM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match.
This market will resolve to "FUT Esports" if FUT Esports wins Map 3 by 4 or more rounds, including any overtime (i.e. FUT Esports's round total on Map 3 exceeds 3DMAX's by 4 or more). Otherwise, this market will resolve to "3DMAX".
Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between 3DMAX and FUT Esports in the BLAST Bounty Qualifier, initially scheduled for July 26 at 8:30AM ET. This market is decided solely by the total number of rounds played within Map 3 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 3 or the overall match.
This market will resolve to "Over" if the combined number of rounds played by both teams on Map 3, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50.
Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 3 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between FUT Esports and 3DMAX in the BLAST Bounty Qualifier, initially scheduled for July 26 at 8:30AM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match.
This market will resolve to "FUT Esports" if FUT Esports wins Map 2 by 4 or more rounds, including any overtime (i.e. FUT Esports's round total on Map 2 exceeds 3DMAX's by 4 or more). Otherwise, this market will resolve to "3DMAX".
Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between 3DMAX and FUT Esports in the BLAST Bounty Qualifier, initially scheduled for July 26 at 8:30AM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match.
This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50.
Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between FUT Esports and 3DMAX in the BLAST Bounty Qualifier, initially scheduled for July 26 at 8:30AM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match.
This market will resolve to "FUT Esports" if FUT Esports wins Map 1 by 4 or more rounds, including any overtime (i.e. FUT Esports's round total on Map 1 exceeds 3DMAX's by 4 or more). Otherwise, this market will resolve to "3DMAX".
Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between 3DMAX and FUT Esports in the BLAST Bounty Qualifier, initially scheduled for July 26 at 8:30AM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match.
This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50.
Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike Round of 16 match between 3DMAX and FUT Esports in the BLAST Bounty Qualifier, initially scheduled for July 26 at 8:30AM ET.
This market will resolve to "FUT Esports" if FUT Esports wins 2 or more maps than 3DMAX in this match.
Otherwise, this market will resolve to "3DMAX".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round of 16 match between 3DMAX and FUT Esports in the BLAST Bounty Qualifier, initially scheduled for July 26 at 8:30AM ET.
This market will resolve to "Over" if 3DMAX and FUT Esports play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round of 16 match between 3DMAX and FUT Esports in the BLAST Bounty Qualifier, initially scheduled for July 26 at 8:30AM ET.
This market will resolve to "3DMAX" if 3DMAX win the match against FUT Esports.
This market will resolve to "FUT Esports" if FUT Esports win the match against 3DMAX.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Round of 16 match between 3DMAX and FUT Esports in the BLAST Bounty Qualifier, initially scheduled for July 26 at 8:30AM ET.
This market will resolve to "3DMAX" if 3DMAX win Map 2 against FUT Esports.
This market will resolve to "FUT Esports" if FUT Esports win Map 2 against 3DMAX.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round of 16 match between 3DMAX and FUT Esports in the BLAST Bounty Qualifier, initially scheduled for July 26 at 8:30AM ET.
This market will resolve to "3DMAX" if 3DMAX win Map 1 against FUT Esports.
This market will resolve to "FUT Esports" if FUT Esports win Map 1 against 3DMAX.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Counter-Strike Round of 16 match between 3DMAX and FUT Esports in the BLAST Bounty Qualifier, initially scheduled for July 26 at 8:30AM ET.
This market will resolve to "3DMAX" if 3DMAX win the match against FUT Esports.
This market will resolve to "FUT Esports" if FUT Esports win the match against 3DMAX.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Round of 16 match between 3DMAX and FUT Esports in the BLAST Bounty Qualifier, initially scheduled for July 26 at 8:30AM ET.
This market will resolve to "3DMAX" if 3DMAX win the match against FUT Esports.
This market will resolve to "FUT Esports" if FUT Esports win the match against 3DMAX.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "3DMAX" if 3DMAX win the match against FUT Esports.
This market will resolve to "FUT Esports" if FUT Esports win the match against 3DMAX.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: Jul 24, 2026, 7:04 PM ET
Volumen
$5Enddatum
26. Juli 2026Markt eröffnet
Jul 24, 2026, 7:04 PM ETAbwicklungsquelle
https://hltv.orgResolver
0x65070BE91...Vorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen
Der Markt „FUT Esports vs. 3DMAX" auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Counter-Strike 2-Matches zwischen FUT Esports und 3DMAX im Rahmen des BLAST Bounty zu handeln, angesetzt für den July 26, 2026 um 8:30 AM ET. Dies ist eine Best-of-3-Serie. Der primäre Markt ist die Serien-Moneyline — welches Team das Match gewinnt — wobei FUT Esports derzeit bei 74¢ (74% implizierte Wahrscheinlichkeit) und 3DMAX bei 27¢ (27%) notiert. Über die Serien-Moneyline hinaus können Esports-Märkte auf Polymarket individuelle map-Gewinner, map-Handicaps und Gesamt-maps umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Match zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider. Anteile am richtigen Ergebnis werden nach dem Match mit jeweils $1 ausgezahlt.
Aktuell hat der Markt „FUT Esports vs. 3DMAX" ein Gesamthandelsvolumen von $5 über alle Markttypen hinweg (Serien-Moneyline, individuelle map-Gewinner, map-Handicaps und Gesamt-maps) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite handeln.
Um auf „FUT Esports vs. 3DMAX" zu handeln, wählen Sie zunächst den Markttyp: Serien-Moneyline (welches Team das Match gewinnt), individuelle Map-Gewinner (wer ein bestimmtes map in der Serie gewinnt), Map-Handicap (map-Siegesmarge) oder Gesamt-Maps (Über/Unter der Anzahl gespielter maps). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline FUT bei 74¢ und 3DMAX bei 27¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen" oder „Verkaufen", geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre Seite bei Matchende korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Matchende verkaufen.
Die aktuellen Serien-Moneyline-Quoten für „FUT Esports vs. 3DMAX" zeigen FUT Esports bei 74¢ (74% implizierte Wahrscheinlichkeit) und 3DMAX bei 27¢ (27%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Matchausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen, um die Quotenentwicklung bis zum Match zu verfolgen.
Ja. Sie müssen nicht handeln, um informiert zu bleiben. Diese Seite dient als Live-Quoten-Tracker für das Match FUT Esports gegen 3DMAX. Die Serien-Moneyline, individuelle map-Gewinner, map-Handicap und Gesamt-maps-Quoten werden alle in Echtzeit aktualisiert. Sie können das Diagramm nutzen, um Quotenbewegungen zu verfolgen — Veränderungen signalisieren oft neue Informationen wie Kaderänderungen, aktuelle Form oder große Trades. Schauen Sie sich Head to Head, Form Guide und Map Winrate bei bestimmten Matchups für tiefere Daten an. Setzen Sie ein Lesezeichen, lesen Sie den Kommentarbereich und nutzen Sie die Zeitraumfilter im Diagramm. Es ist ein kostenloses Echtzeit-Fenster in die Erwartungen des Marktes.
Die Quoten von Polymarket werden von echten Händlern festgelegt, die echtes Geld hinter ihre Überzeugungen setzen, was tendenziell gut kalibrierte Wahrscheinlichkeiten hervorbringt. Mit einem Handelsvolumen von $5 bei „FUT Esports vs. 3DMAX" aggregieren diese Preise das kollektive Wissen und die Überzeugung aktiver Teilnehmer — ähnlich wie traditionelle Sportwettenanbieter scharfes und öffentliches Geld widerspiegeln, jedoch in einem offenen, transparenten Markt, an dem jeder teilnehmen kann. Prognose-Märkte haben eine starke Erfolgsbilanz in Bezug auf Genauigkeit. Die neuesten Statistiken finden Sie auf der Genauigkeitsseite von Polymarket.
Um Ihren ersten Trade auf „FUT Esports vs. 3DMAX" zu platzieren, erstellen Sie ein kostenloses Polymarket-Konto und laden Sie es mit Krypto, einer Kredit- oder Debitkarte oder einer Banküberweisung auf. Sobald Ihr Konto aufgeladen ist, kehren Sie zu dieser Seite zurück und wählen Sie einen Markttyp — Serien-Moneyline, individuelle Map-Gewinner, Map-Handicap oder Gesamt-Maps — wählen Sie die Seite (z. B. FUT oder 3DMAX bei der Moneyline), geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Sie neu bei Prognose-Märkten sind, klicken Sie auf den Link „So funktioniert es" oben auf jeder Polymarket-Seite.
Auf Polymarket repräsentiert der Preis jeder Seite in einem Markt die implizierte Wahrscheinlichkeit des Marktes. Ein Preis von 74¢ für FUT bei der Serien-Moneyline bedeutet, dass Händler kollektiv davon ausgehen, dass die Wahrscheinlichkeit eines Sieges von FUT Esports bei etwa 74% liegt. Wenn Sie FUT-Anteile zu 74¢ kaufen und sie gewinnen, erhalten Sie $1 pro Anteil — ein Gewinn von 26¢ pro Anteil. Verlieren sie, sind diese Anteile $0 wert. Die gleiche Logik gilt für individuelle map-Gewinner, map-Handicaps und Gesamt-maps: Ein niedrigerer Preis bedeutet eine höhere potenzielle Auszahlung, aber eine geringere implizierte Wahrscheinlichkeit.
Das Match „FUT Esports vs. 3DMAX" ist für den July 26, 2026 um 8:30 AM ET im BLAST Bounty angesetzt. Der Handel bleibt offen und die Quoten werden sich weiter verändern. Der Markt wird aufgelöst, sobald die Serie beendet ist und die offiziellen Ergebnisse bestätigt wurden. Der genaue Auflösungszeitpunkt hängt davon ab, wie viele maps in der Best-of-3-Serie gespielt werden.
Der Markt „FUT Esports vs. 3DMAX" hat 9,840 Kommentare, in denen Händler ihre Analysen teilen, Matchausgänge diskutieren und aktuelle Entwicklungen wie Kaderänderungen und aktuelle Form besprechen. Scrollen Sie zum Kommentarbereich, um an der Diskussion teilzunehmen. Sie können auch den Tab „Top-Halter" oder den Tab „Aktivität" für einen Echtzeit-Feed der platzierten Trades ansehen.
Polymarket ist der größte Prognosemarkt der Welt, auf dem Sie informiert bleiben und auf reale Ereignisse handeln können. Händler kaufen und verkaufen Anteile an Ergebnissen aus Politik, Sport, Krypto, Finanzen, Technologie, Kultur und Esports — einschließlich Turnieren und Matches in League of Legends, CS2, Valorant, Dota 2 und mehr. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider, die durch echtes Geld gestützt werden. Ob erfahrener Esports-Händler oder Einsteiger — Polymarket ermöglicht es Ihnen, Ihr Wissen gewinnbringend einzusetzen.
Vorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen