Multiple strong contenders for Esports Game of the Year keep trader probabilities tightly clustered near 49 percent across Counter-Strike 2, League of Legends, Valorant, Honor of Kings, Dota 2, and Mobile Legends: Bang Bang. Voting opened recently with these titles among the confirmed finalists, reflecting sustained high viewership in VCT stages, CS2 majors, and regional leagues alongside active roster moves and meta shifts. Ongoing events such as the Esports World Cup and regular patch cycles maintain competitive parity, while lower-priced options like Fortnite and Rocket League trail due to comparatively smaller current tournament footprints. This balanced field of active scenes prevents any single title from pulling ahead in the wisdom-of-crowds pricing ahead of the November ceremony.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertHonor of Kings 98%
Dota 2 98%
Counter-Strike 2 98%
League of Legends 98%
Honor of Kings
98%
Dota 2
98%
Counter-Strike 2
98%
League of Legends
98%
Valorant
98%
Mobile Legends: Bang Bang
97%
PUBG Mobile
96%
Rocket League
4%
Call of Duty
4%
Apex Legends
4%
Rainbow 6 Siege
4%
Fortnite
4%
Honor of Kings 98%
Dota 2 98%
Counter-Strike 2 98%
League of Legends 98%
Honor of Kings
98%
Dota 2
98%
Counter-Strike 2
98%
League of Legends
98%
Valorant
98%
Mobile Legends: Bang Bang
97%
PUBG Mobile
96%
Rocket League
4%
Call of Duty
4%
Apex Legends
4%
Rainbow 6 Siege
4%
Fortnite
4%
If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other."
If multiple games are named co-winners, this market will resolve in favor of the game whose listed name comes first alphabetically.
The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.
Markt eröffnet: Aug 7, 2026, 4:30 PM ET
Resolver
0x69c47De9D...If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other."
If multiple games are named co-winners, this market will resolve in favor of the game whose listed name comes first alphabetically.
The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.
Resolver
0x69c47De9D...Multiple strong contenders for Esports Game of the Year keep trader probabilities tightly clustered near 49 percent across Counter-Strike 2, League of Legends, Valorant, Honor of Kings, Dota 2, and Mobile Legends: Bang Bang. Voting opened recently with these titles among the confirmed finalists, reflecting sustained high viewership in VCT stages, CS2 majors, and regional leagues alongside active roster moves and meta shifts. Ongoing events such as the Esports World Cup and regular patch cycles maintain competitive parity, while lower-priced options like Fortnite and Rocket League trail due to comparatively smaller current tournament footprints. This balanced field of active scenes prevents any single title from pulling ahead in the wisdom-of-crowds pricing ahead of the November ceremony.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · Aktualisiert



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