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YFT Esports – Evil Geniuses Academy

6Tag 1Std
M1
M2
M3
YFT Esports
YFT Esports
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Evil Geniuses Academy
Evil Geniuses Academy
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$0.00 Vol.Polymarket

Serien-Linien

Moneyline

$0 Vol.

Map 2 Winner

$0 Vol.

Map Handicap

$0 Vol.

Total Maps

$0 Vol.

Map 1

Map 1 Rounds Handicap

$0 Vol.

Map 1 Total Rounds

$0 Vol.

Map 2

Map 2 Rounds Handicap

$0 Vol.

Map 2 Total Rounds

$0 Vol.

Map 3

Map 3 Rounds Handicap

$0 Vol.

Map 3 Total Rounds

$0 Vol.

This market refers to the Valorant Round 5 match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market will resolve to "YFT Esports" if YFT Esports win Map 2 against Evil Geniuses Academy. This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win Map 2 against YFT Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Round 5 match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market will resolve to "YFT Esports" if YFT Esports win Map 1 against Evil Geniuses Academy. This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win Map 1 against YFT Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market is decided solely by the total number of rounds played within Map 3 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 3 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 3, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 3 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Evil Geniuses Academy and YFT Esports in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match. This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy wins Map 3 by 3 or more rounds, including any overtime (i.e. Evil Geniuses Academy's round total on Map 3 exceeds YFT Esports's by 3 or more). Otherwise, this market will resolve to "YFT Esports". Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Evil Geniuses Academy and YFT Esports in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match. This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy wins Map 2 by 3 or more rounds, including any overtime (i.e. Evil Geniuses Academy's round total on Map 2 exceeds YFT Esports's by 3 or more). Otherwise, this market will resolve to "YFT Esports". Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Evil Geniuses Academy and YFT Esports in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match. This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy wins Map 1 by 3 or more rounds, including any overtime (i.e. Evil Geniuses Academy's round total on Map 1 exceeds YFT Esports's by 3 or more). Otherwise, this market will resolve to "YFT Esports". Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant Round 5 match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy wins 2 or more maps than YFT Esports in this match. Otherwise, this market will resolve to "YFT Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Round 5 match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market will resolve to "Over" if YFT Esports and Evil Geniuses Academy play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Round 5 match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market will resolve to "YFT Esports" if YFT Esports win the match against Evil Geniuses Academy. This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win the match against YFT Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Both teams enter the June 25 BO3 at 2-2 in VCL North America Stage 3 Swiss play, with Evil Geniuses Academy holding a modest map differential edge (+7 versus YFT’s +3). EG Academy’s May roster overhaul, featuring new faces such as jakee, bdog, moobs, Dark3st, and Recoil, has produced mixed early results, including a 0-2 loss to NRG Academy. YFT has shown comparable recent form through alternating wins and narrow defeats. Map pool familiarity, adaptation to the current patch, and execution on decisive maps like Split or Lotus will likely shape the outcome in this closely matched academy-level contest.

This market refers to the Valorant Round 5 match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET.

This market will resolve to "YFT Esports" if YFT Esports win the match against Evil Geniuses Academy.

This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win the match against YFT Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$0
Enddatum
26. Juni 2026
Markt eröffnet
Jun 19, 2026, 3:51 PM ET

Abwicklungsquelle

https://vlr.gg
This market refers to the Valorant Round 5 match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market will resolve to "YFT Esports" if YFT Esports win the match against Evil Geniuses Academy. This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win the match against YFT Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Vorsicht bei externen Links.

Häufig gestellte Fragen

Der Markt „Evil Geniuses Academy vs. YFT Esports" auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Valorant-Matches zwischen Evil Geniuses Academy und YFT Esports im Rahmen des VCL zu handeln, angesetzt für den June 25, 2026 um 7:00 PM ET. Der primäre Markt ist die Serien-Moneyline — welches Team das Match gewinnt — wobei Evil Geniuses Academy derzeit bei 53¢ (53% implizierte Wahrscheinlichkeit) und YFT Esports bei 48¢ (48%) notiert. Über die Serien-Moneyline hinaus können Esports-Märkte auf Polymarket individuelle map-Gewinner, map-Handicaps und Gesamt-maps umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Match zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider. Anteile am richtigen Ergebnis werden nach dem Match mit jeweils $1 ausgezahlt.

Aktuell hat der Markt „Evil Geniuses Academy vs. YFT Esports" ein Gesamthandelsvolumen von $NaN über alle Markttypen hinweg (Serien-Moneyline, individuelle map-Gewinner, map-Handicaps und Gesamt-maps) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite handeln.

Um auf „Evil Geniuses Academy vs. YFT Esports" zu handeln, wählen Sie zunächst den Markttyp: Serien-Moneyline (welches Team das Match gewinnt), individuelle Map-Gewinner (wer ein bestimmtes map in der Serie gewinnt), Map-Handicap (map-Siegesmarge) oder Gesamt-Maps (Über/Unter der Anzahl gespielter maps). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline EGA bei 53¢ und YFT bei 48¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen" oder „Verkaufen", geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre Seite bei Matchende korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Matchende verkaufen.

Die aktuellen Serien-Moneyline-Quoten für „Evil Geniuses Academy vs. YFT Esports" zeigen Evil Geniuses Academy bei 53¢ (53% implizierte Wahrscheinlichkeit) und YFT Esports bei 48¢ (48%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Matchausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen, um die Quotenentwicklung bis zum Match zu verfolgen.

Ja. Sie müssen nicht handeln, um informiert zu bleiben. Diese Seite dient als Live-Quoten-Tracker für das Match Evil Geniuses Academy gegen YFT Esports. Die Serien-Moneyline, individuelle map-Gewinner, map-Handicap und Gesamt-maps-Quoten werden alle in Echtzeit aktualisiert. Sie können das Diagramm nutzen, um Quotenbewegungen zu verfolgen — Veränderungen signalisieren oft neue Informationen wie Kaderänderungen, aktuelle Form oder große Trades. Schauen Sie sich Head to Head, Form Guide und Map Winrate bei bestimmten Matchups für tiefere Daten an. Setzen Sie ein Lesezeichen, lesen Sie den Kommentarbereich und nutzen Sie die Zeitraumfilter im Diagramm. Es ist ein kostenloses Echtzeit-Fenster in die Erwartungen des Marktes.

YFT Esports – Evil Geniuses Academy

6Tag 1Std
M1
M2
M3
YFT Esports
YFT Esports
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Evil Geniuses Academy
Evil Geniuses Academy
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$0.00 Vol.Polymarket

Serien-Linien

Moneyline

$0 Vol.

Map 2 Winner

$0 Vol.

Map Handicap

$0 Vol.

Total Maps

$0 Vol.

Map 1

Map 1 Rounds Handicap

$0 Vol.

Map 1 Total Rounds

$0 Vol.

Map 2

Map 2 Rounds Handicap

$0 Vol.

Map 2 Total Rounds

$0 Vol.

Map 3

Map 3 Rounds Handicap

$0 Vol.

Map 3 Total Rounds

$0 Vol.

This market refers to the Valorant Round 5 match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market will resolve to "YFT Esports" if YFT Esports win Map 2 against Evil Geniuses Academy. This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win Map 2 against YFT Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Round 5 match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market will resolve to "YFT Esports" if YFT Esports win Map 1 against Evil Geniuses Academy. This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win Map 1 against YFT Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market is decided solely by the total number of rounds played within Map 3 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 3 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 3, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 3 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Evil Geniuses Academy and YFT Esports in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match. This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy wins Map 3 by 3 or more rounds, including any overtime (i.e. Evil Geniuses Academy's round total on Map 3 exceeds YFT Esports's by 3 or more). Otherwise, this market will resolve to "YFT Esports". Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Evil Geniuses Academy and YFT Esports in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match. This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy wins Map 2 by 3 or more rounds, including any overtime (i.e. Evil Geniuses Academy's round total on Map 2 exceeds YFT Esports's by 3 or more). Otherwise, this market will resolve to "YFT Esports". Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Evil Geniuses Academy and YFT Esports in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match. This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy wins Map 1 by 3 or more rounds, including any overtime (i.e. Evil Geniuses Academy's round total on Map 1 exceeds YFT Esports's by 3 or more). Otherwise, this market will resolve to "YFT Esports". Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant Round 5 match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy wins 2 or more maps than YFT Esports in this match. Otherwise, this market will resolve to "YFT Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Round 5 match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market will resolve to "Over" if YFT Esports and Evil Geniuses Academy play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Round 5 match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market will resolve to "YFT Esports" if YFT Esports win the match against Evil Geniuses Academy. This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win the match against YFT Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Both teams enter the June 25 BO3 at 2-2 in VCL North America Stage 3 Swiss play, with Evil Geniuses Academy holding a modest map differential edge (+7 versus YFT’s +3). EG Academy’s May roster overhaul, featuring new faces such as jakee, bdog, moobs, Dark3st, and Recoil, has produced mixed early results, including a 0-2 loss to NRG Academy. YFT has shown comparable recent form through alternating wins and narrow defeats. Map pool familiarity, adaptation to the current patch, and execution on decisive maps like Split or Lotus will likely shape the outcome in this closely matched academy-level contest.

This market refers to the Valorant Round 5 match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET.

This market will resolve to "YFT Esports" if YFT Esports win the match against Evil Geniuses Academy.

This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win the match against YFT Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$0
Enddatum
26. Juni 2026
Markt eröffnet
Jun 19, 2026, 3:51 PM ET

Abwicklungsquelle

https://vlr.gg
This market refers to the Valorant Round 5 match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market will resolve to "YFT Esports" if YFT Esports win the match against Evil Geniuses Academy. This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win the match against YFT Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Vorsicht bei externen Links.

Häufig gestellte Fragen

Der Markt „Evil Geniuses Academy vs. YFT Esports" auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Valorant-Matches zwischen Evil Geniuses Academy und YFT Esports im Rahmen des VCL zu handeln, angesetzt für den June 25, 2026 um 7:00 PM ET. Der primäre Markt ist die Serien-Moneyline — welches Team das Match gewinnt — wobei Evil Geniuses Academy derzeit bei 53¢ (53% implizierte Wahrscheinlichkeit) und YFT Esports bei 48¢ (48%) notiert. Über die Serien-Moneyline hinaus können Esports-Märkte auf Polymarket individuelle map-Gewinner, map-Handicaps und Gesamt-maps umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Match zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider. Anteile am richtigen Ergebnis werden nach dem Match mit jeweils $1 ausgezahlt.

Aktuell hat der Markt „Evil Geniuses Academy vs. YFT Esports" ein Gesamthandelsvolumen von $NaN über alle Markttypen hinweg (Serien-Moneyline, individuelle map-Gewinner, map-Handicaps und Gesamt-maps) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite handeln.

Um auf „Evil Geniuses Academy vs. YFT Esports" zu handeln, wählen Sie zunächst den Markttyp: Serien-Moneyline (welches Team das Match gewinnt), individuelle Map-Gewinner (wer ein bestimmtes map in der Serie gewinnt), Map-Handicap (map-Siegesmarge) oder Gesamt-Maps (Über/Unter der Anzahl gespielter maps). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline EGA bei 53¢ und YFT bei 48¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen" oder „Verkaufen", geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre Seite bei Matchende korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Matchende verkaufen.

Die aktuellen Serien-Moneyline-Quoten für „Evil Geniuses Academy vs. YFT Esports" zeigen Evil Geniuses Academy bei 53¢ (53% implizierte Wahrscheinlichkeit) und YFT Esports bei 48¢ (48%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Matchausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen, um die Quotenentwicklung bis zum Match zu verfolgen.

Ja. Sie müssen nicht handeln, um informiert zu bleiben. Diese Seite dient als Live-Quoten-Tracker für das Match Evil Geniuses Academy gegen YFT Esports. Die Serien-Moneyline, individuelle map-Gewinner, map-Handicap und Gesamt-maps-Quoten werden alle in Echtzeit aktualisiert. Sie können das Diagramm nutzen, um Quotenbewegungen zu verfolgen — Veränderungen signalisieren oft neue Informationen wie Kaderänderungen, aktuelle Form oder große Trades. Schauen Sie sich Head to Head, Form Guide und Map Winrate bei bestimmten Matchups für tiefere Daten an. Setzen Sie ein Lesezeichen, lesen Sie den Kommentarbereich und nutzen Sie die Zeitraumfilter im Diagramm. Es ist ein kostenloses Echtzeit-Fenster in die Erwartungen des Marktes.