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icon for Which Team Will Win the Shortest Game at MSI 2026?

Which Team Will Win the Shortest Game at MSI 2026?

icon for Which Team Will Win the Shortest Game at MSI 2026?

Which Team Will Win the Shortest Game at MSI 2026?

Hanwha Life Esports 50%

G2 Esports 50%

Top Esports 50%

Bilibili Gaming 50%

Polymarket
NEU

Hanwha Life Esports 50%

G2 Esports 50%

Top Esports 50%

Bilibili Gaming 50%

Polymarket
NEU

Hanwha Life Esports

$0 Vol.

50%

Secret Whales

$0 Vol.

50%

G2 Esports

$0 Vol.

50%

Top Esports

$0 Vol.

50%

LYON

$0 Vol.

50%

FURIA

$0 Vol.

50%

Bilibili Gaming

$0 Vol.

50%

T1

$0 Vol.

50%

This market will resolve to the team that wins the single shortest game played at the 2026 League of Legends Mid-Season Invitational (MSI), held June 28 – July 12, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed games across the entire tournament count, including the Play-In Stage and the Knockout/Bracket Stage. A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If MSI 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/2026_Mid-Season_Invitational), using the per-game duration recorded on the match history. A consensus of credible reporting or official Riot Games match data may also be used where the primary source is incomplete.The tight clustering around 49–50% across T1, Hanwha Life Esports, Top Esports, Bilibili Gaming, G2 Esports, LYON, FURIA, Secret Whales, and related options reflects broad trader consensus on uncertainty heading into the bracket stage. MSI 2026’s format—recently concluded play-ins featuring lopsided series and games ranging 23–41 minutes—creates multiple paths for any participant to secure the tournament’s shortest contest through strong early-game execution, favorable drafts, or mismatches against lower-seeded sides. With no dominant favorite emerging from the LCK, LPL, or LEC squads and bracket matchups still fluid, the wisdom of crowds prices every contender similarly, underscoring how minor variances in map control or objective timing can shift which team finishes a game fastest.

This market will resolve to the team that wins the single shortest game played at the 2026 League of Legends Mid-Season Invitational (MSI), held June 28 – July 12, 2026.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed games across the entire tournament count, including the Play-In Stage and the Knockout/Bracket Stage.

A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule.

If MSI 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/2026_Mid-Season_Invitational), using the per-game duration recorded on the match history. A consensus of credible reporting or official Riot Games match data may also be used where the primary source is incomplete.
Volumen
$0
Markt eröffnet
Jul 1, 2026, 11:28 AM ET
This market will resolve to the team that wins the single shortest game played at the 2026 League of Legends Mid-Season Invitational (MSI), held June 28 – July 12, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed games across the entire tournament count, including the Play-In Stage and the Knockout/Bracket Stage. A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If MSI 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/2026_Mid-Season_Invitational), using the per-game duration recorded on the match history. A consensus of credible reporting or official Riot Games match data may also be used where the primary source is incomplete.
This market will resolve to the team that wins the single shortest game played at the 2026 League of Legends Mid-Season Invitational (MSI), held June 28 – July 12, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed games across the entire tournament count, including the Play-In Stage and the Knockout/Bracket Stage. A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If MSI 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/2026_Mid-Season_Invitational), using the per-game duration recorded on the match history. A consensus of credible reporting or official Riot Games match data may also be used where the primary source is incomplete.The tight clustering around 49–50% across T1, Hanwha Life Esports, Top Esports, Bilibili Gaming, G2 Esports, LYON, FURIA, Secret Whales, and related options reflects broad trader consensus on uncertainty heading into the bracket stage. MSI 2026’s format—recently concluded play-ins featuring lopsided series and games ranging 23–41 minutes—creates multiple paths for any participant to secure the tournament’s shortest contest through strong early-game execution, favorable drafts, or mismatches against lower-seeded sides. With no dominant favorite emerging from the LCK, LPL, or LEC squads and bracket matchups still fluid, the wisdom of crowds prices every contender similarly, underscoring how minor variances in map control or objective timing can shift which team finishes a game fastest.

This market will resolve to the team that wins the single shortest game played at the 2026 League of Legends Mid-Season Invitational (MSI), held June 28 – July 12, 2026.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed games across the entire tournament count, including the Play-In Stage and the Knockout/Bracket Stage.

A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule.

If MSI 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/2026_Mid-Season_Invitational), using the per-game duration recorded on the match history. A consensus of credible reporting or official Riot Games match data may also be used where the primary source is incomplete.
Volumen
$0
Markt eröffnet
Jul 1, 2026, 11:28 AM ET
This market will resolve to the team that wins the single shortest game played at the 2026 League of Legends Mid-Season Invitational (MSI), held June 28 – July 12, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed games across the entire tournament count, including the Play-In Stage and the Knockout/Bracket Stage. A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If MSI 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/2026_Mid-Season_Invitational), using the per-game duration recorded on the match history. A consensus of credible reporting or official Riot Games match data may also be used where the primary source is incomplete.

Vorsicht bei externen Links.

Häufig gestellte Fragen

„Which Team Will Win the Shortest Game at MSI 2026?" ist ein Prognosemarkt auf Polymarket mit 8 möglichen Ergebnissen, bei dem Händler Anteile auf Basis ihrer Einschätzung kaufen und verkaufen. Das aktuell führende Ergebnis ist „Hanwha Life Esports" mit 50%, gefolgt von „Secret Whales" mit 50%. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten der Community wider. Ein Anteilspreis von 50¢ bedeutet, dass der Markt diesem Ergebnis eine Wahrscheinlichkeit von 50% zuweist. Diese Quoten ändern sich laufend, wenn Händler auf neue Entwicklungen reagieren. Anteile am richtigen Ergebnis können bei Marktauflösung für jeweils $1 eingelöst werden.

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