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icon for Welches Team gewinnt das kürzeste LEC-Spiel?

Welches Team gewinnt das kürzeste LEC-Spiel?

icon for Welches Team gewinnt das kürzeste LEC-Spiel?

Welches Team gewinnt das kürzeste LEC-Spiel?

Team Vitality 60%

Karmine Corp 17.0%

G2 Esports 14%

Natus Vincere 3.7%

Polymarket

$32,303 Vol.

Team Vitality 60%

Karmine Corp 17.0%

G2 Esports 14%

Natus Vincere 3.7%

Polymarket

$32,303 Vol.

icon for Team Vitality

Team Vitality

$17,015 Vol.

60%

icon for Karmine Corp

Karmine Corp

$4,041 Vol.

10%

icon for G2 Esports

G2 Esports

$9,845 Vol.

14%

icon for Natus Vincere

Natus Vincere

$131 Vol.

4%

icon for SK Gaming

SK Gaming

$286 Vol.

4%

icon for Fnatic

Fnatic

$308 Vol.

3%

icon for Shifters

Shifters

$104 Vol.

3%

icon for Movistar KOI

Movistar KOI

$129 Vol.

3%

icon for GIANTX

GIANTX

$262 Vol.

3%

icon for Team Heretics

Team Heretics

$182 Vol.

<1%

This market will resolve to the team that wins the single shortest game played during the 2026 LEC (League of Legends EMEA Championship) Summer Split regular season, running through August 30, 2026. Playoffs are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed games across the Summer Split count, including the regular season and playoff/bracket stage. Seeding games (matches played solely to determine seeding or draw position, rather than as part of the regular season or the main playoff bracket) do not count toward this market. A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games of the Summer Split. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 LEC Summer Split is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LEC/2026_Season/Summer_Season); a consensus of credible reporting may also be used.Team Vitality leads trader consensus at 60% for winning the shortest LEC game this split, reflecting their aggressive early-game style, consistent snowballs from laning advantages, and recent victories including a 32-minute win over SK Gaming on August 10. Stats show strong 15-minute gold differentials and an average game time near 34 minutes or lower in key series, positioning them to close out matches faster than most. G2 Esports and Karmine Corp trail at 13.5% and 10.5% amid solid records but more variable pacing, while lower-priced sides like Fnatic and SK Gaming sit near 3-4% due to inconsistent results and longer contests. Broader options such as A, B, or Other hover near 50% amid uncertainty over exact durations in the ongoing Summer Split. Recent form, patch trends favoring quick objective control, and head-to-head patterns continue shaping this implied probability distribution.

This market will resolve to the team that wins the single shortest game played during the 2026 LEC (League of Legends EMEA Championship) Summer Split regular season, running through August 30, 2026. Playoffs are excluded.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed games across the Summer Split count, including the regular season and playoff/bracket stage. Seeding games (matches played solely to determine seeding or draw position, rather than as part of the regular season or the main playoff bracket) do not count toward this market.

A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games of the Summer Split. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.

If the 2026 LEC Summer Split is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LEC/2026_Season/Summer_Season); a consensus of credible reporting may also be used.
Volumen
$32,303
Markt eröffnet
Jul 31, 2026, 6:22 PM ET
This market will resolve to the team that wins the single shortest game played during the 2026 LEC (League of Legends EMEA Championship) Summer Split regular season, running through August 30, 2026. Playoffs are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed games across the Summer Split count, including the regular season and playoff/bracket stage. Seeding games (matches played solely to determine seeding or draw position, rather than as part of the regular season or the main playoff bracket) do not count toward this market. A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games of the Summer Split. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 LEC Summer Split is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LEC/2026_Season/Summer_Season); a consensus of credible reporting may also be used.
This market will resolve to the team that wins the single shortest game played during the 2026 LEC (League of Legends EMEA Championship) Summer Split regular season, running through August 30, 2026. Playoffs are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed games across the Summer Split count, including the regular season and playoff/bracket stage. Seeding games (matches played solely to determine seeding or draw position, rather than as part of the regular season or the main playoff bracket) do not count toward this market. A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games of the Summer Split. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 LEC Summer Split is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LEC/2026_Season/Summer_Season); a consensus of credible reporting may also be used.Team Vitality leads trader consensus at 60% for winning the shortest LEC game this split, reflecting their aggressive early-game style, consistent snowballs from laning advantages, and recent victories including a 32-minute win over SK Gaming on August 10. Stats show strong 15-minute gold differentials and an average game time near 34 minutes or lower in key series, positioning them to close out matches faster than most. G2 Esports and Karmine Corp trail at 13.5% and 10.5% amid solid records but more variable pacing, while lower-priced sides like Fnatic and SK Gaming sit near 3-4% due to inconsistent results and longer contests. Broader options such as A, B, or Other hover near 50% amid uncertainty over exact durations in the ongoing Summer Split. Recent form, patch trends favoring quick objective control, and head-to-head patterns continue shaping this implied probability distribution.

This market will resolve to the team that wins the single shortest game played during the 2026 LEC (League of Legends EMEA Championship) Summer Split regular season, running through August 30, 2026. Playoffs are excluded.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed games across the Summer Split count, including the regular season and playoff/bracket stage. Seeding games (matches played solely to determine seeding or draw position, rather than as part of the regular season or the main playoff bracket) do not count toward this market.

A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games of the Summer Split. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.

If the 2026 LEC Summer Split is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LEC/2026_Season/Summer_Season); a consensus of credible reporting may also be used.
Volumen
$32,303
Markt eröffnet
Jul 31, 2026, 6:22 PM ET
This market will resolve to the team that wins the single shortest game played during the 2026 LEC (League of Legends EMEA Championship) Summer Split regular season, running through August 30, 2026. Playoffs are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed games across the Summer Split count, including the regular season and playoff/bracket stage. Seeding games (matches played solely to determine seeding or draw position, rather than as part of the regular season or the main playoff bracket) do not count toward this market. A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games of the Summer Split. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 LEC Summer Split is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LEC/2026_Season/Summer_Season); a consensus of credible reporting may also be used.

Vorsicht bei externen Links.

Häufig gestellte Fragen

„Welches Team gewinnt das kürzeste LEC-Spiel?" ist ein Prognosemarkt auf Polymarket mit 10 möglichen Ergebnissen, bei dem Händler Anteile auf Basis ihrer Einschätzung kaufen und verkaufen. Das aktuell führende Ergebnis ist „Team Vitality" mit 60%, gefolgt von „G2 Esports" mit 14%. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten der Community wider. Ein Anteilspreis von 60¢ bedeutet, dass der Markt diesem Ergebnis eine Wahrscheinlichkeit von 60% zuweist. Diese Quoten ändern sich laufend, wenn Händler auf neue Entwicklungen reagieren. Anteile am richtigen Ergebnis können bei Marktauflösung für jeweils $1 eingelöst werden.

Stand heute hat „Welches Team gewinnt das kürzeste LEC-Spiel?" ein Gesamthandelsvolumen von $32.3K generiert, seit der Markt am Jul 31, 2026 gestartet wurde. Dieses Aktivitätsniveau spiegelt starkes Engagement der Polymarket-Community wider und stellt sicher, dass die aktuellen Quoten von einem breiten Pool an Marktteilnehmern geprägt werden. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite auf jedes Ergebnis handeln.

Um auf „Welches Team gewinnt das kürzeste LEC-Spiel?" zu handeln, durchsuchen Sie die 10 verfügbaren Ergebnisse auf dieser Seite. Jedes Ergebnis zeigt einen aktuellen Preis, der die implizierte Wahrscheinlichkeit des Marktes darstellt. Um eine Position einzunehmen, wählen Sie das Ergebnis, das Sie für am wahrscheinlichsten halten, wählen Sie „Ja" um dafür oder „Nein" um dagegen zu handeln, geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Liegt Ihr gewähltes Ergebnis bei Marktauflösung richtig, zahlen Ihre „Ja"-Anteile jeweils $1 aus. Liegt es falsch, zahlen sie $0. Sie können Ihre Anteile auch jederzeit vor der Auflösung verkaufen.

Der aktuelle Favorit für „Welches Team gewinnt das kürzeste LEC-Spiel?" ist „Team Vitality" mit 60%, was bedeutet, dass der Markt diesem Ergebnis eine Wahrscheinlichkeit von 60% zuweist. Das nächstliegende Ergebnis ist „G2 Esports" mit 14%. Diese Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen. Schauen Sie regelmäßig vorbei oder speichern Sie diese Seite als Lesezeichen.

Die Auflösungsregeln für „Welches Team gewinnt das kürzeste LEC-Spiel?" definieren genau, was passieren muss, damit jedes Ergebnis als Gewinner erklärt wird – einschließlich der offiziellen Datenquellen zur Bestimmung des Ergebnisses. Sie können die vollständigen Auflösungskriterien im Abschnitt „Regeln" auf dieser Seite über den Kommentaren einsehen. Wir empfehlen, die Regeln vor dem Handeln sorgfältig zu lesen, da sie die genauen Bedingungen, Sonderfälle und Quellen festlegen.