Bilibili Gaming enters this Esports World Cup China Qualifier Phase 2 best-of-three with strong recent momentum from LPL 2026 Split 2, where they secured narrow series victories over JD Gaming, Top Esports, and Invictus Gaming in May. Their 8-2 record in the last ten matches and high win rate in the qualifier reflect consistent execution across maps, bolstered by roster stability and adaptation to Patch 26.9 meta shifts favoring aggressive mid-lane and bot-lane compositions. Invictus Gaming, featuring veterans like Rookie and Photic, has shown flashes in domestic play but struggles against elite opponents in head-to-head matchups, where Bilibili Gaming holds an 8-2 advantage over the past year. Factors such as home-region familiarity and preparation time ahead of the broader Esports World Cup field could influence series length, though upsets remain possible in best-of-three formats given variable drafting and individual performance swings.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoBilibili Gaming vs Invictus Gaming
Moneyline
$958K Vol.
Game 1 Winner
$624K Vol.
Game Handicap
$20.4K Vol.
Total Games
$8.4K Vol.
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Bilibili Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 14, 2026, 7:50 PM ET
Fuente de resolución
https://gol.gg/esports/homeResolver
0x65070BE91...First Blood
$111 Vol.
Kill Totals
$2.7K Vol.
Both Teams Slay Baron
$11 Vol.
Both Teams Slay Dragon
$11 Vol.
Both Teams Destroy Inhibitors
$11 Vol.
Any Player Quadra Kill
$6 Vol.
Any Player Penta Kill
$48 Vol.
Odd/Even Total Kills
$11 Vol.
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Bilibili Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 14, 2026, 7:50 PM ET
Fuente de resolución
https://gol.gg/esports/homeResolver
0x65070BE91...Bilibili Gaming enters this Esports World Cup China Qualifier Phase 2 best-of-three with strong recent momentum from LPL 2026 Split 2, where they secured narrow series victories over JD Gaming, Top Esports, and Invictus Gaming in May. Their 8-2 record in the last ten matches and high win rate in the qualifier reflect consistent execution across maps, bolstered by roster stability and adaptation to Patch 26.9 meta shifts favoring aggressive mid-lane and bot-lane compositions. Invictus Gaming, featuring veterans like Rookie and Photic, has shown flashes in domestic play but struggles against elite opponents in head-to-head matchups, where Bilibili Gaming holds an 8-2 advantage over the past year. Factors such as home-region familiarity and preparation time ahead of the broader Esports World Cup field could influence series length, though upsets remain possible in best-of-three formats given variable drafting and individual performance swings.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
First Blood
$11 Vol.
Kill Totals
$7.6K Vol.
Both Teams Slay Baron
$11 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$6 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$58 Vol.
Odd/Even Total Kills
$2 Vol.
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Bilibili Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 14, 2026, 7:50 PM ET
Fuente de resolución
https://gol.gg/esports/homeResolver
0x65070BE91...Bilibili Gaming enters this Esports World Cup China Qualifier Phase 2 best-of-three with strong recent momentum from LPL 2026 Split 2, where they secured narrow series victories over JD Gaming, Top Esports, and Invictus Gaming in May. Their 8-2 record in the last ten matches and high win rate in the qualifier reflect consistent execution across maps, bolstered by roster stability and adaptation to Patch 26.9 meta shifts favoring aggressive mid-lane and bot-lane compositions. Invictus Gaming, featuring veterans like Rookie and Photic, has shown flashes in domestic play but struggles against elite opponents in head-to-head matchups, where Bilibili Gaming holds an 8-2 advantage over the past year. Factors such as home-region familiarity and preparation time ahead of the broader Esports World Cup field could influence series length, though upsets remain possible in best-of-three formats given variable drafting and individual performance swings.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Both Teams Slay Baron
$5 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$5 Vol.
Any Player Quadra Kill
$5 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$6 Vol.
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Bilibili Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 14, 2026, 7:50 PM ET
Fuente de resolución
https://gol.gg/esports/homeResolver
0x65070BE91...Bilibili Gaming enters this Esports World Cup China Qualifier Phase 2 best-of-three with strong recent momentum from LPL 2026 Split 2, where they secured narrow series victories over JD Gaming, Top Esports, and Invictus Gaming in May. Their 8-2 record in the last ten matches and high win rate in the qualifier reflect consistent execution across maps, bolstered by roster stability and adaptation to Patch 26.9 meta shifts favoring aggressive mid-lane and bot-lane compositions. Invictus Gaming, featuring veterans like Rookie and Photic, has shown flashes in domestic play but struggles against elite opponents in head-to-head matchups, where Bilibili Gaming holds an 8-2 advantage over the past year. Factors such as home-region familiarity and preparation time ahead of the broader Esports World Cup field could influence series length, though upsets remain possible in best-of-three formats given variable drafting and individual performance swings.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Bilibili Gaming vs Invictus Gaming
Moneyline
$958K Vol.
Game 1 Winner
$624K Vol.
Game Handicap
$20.4K Vol.
Total Games
$8.4K Vol.
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Bilibili Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 14, 2026, 7:50 PM ET
Fuente de resolución
https://gol.gg/esports/homeResolver
0x65070BE91...Bilibili Gaming enters this Esports World Cup China Qualifier Phase 2 best-of-three with strong recent momentum from LPL 2026 Split 2, where they secured narrow series victories over JD Gaming, Top Esports, and Invictus Gaming in May. Their 8-2 record in the last ten matches and high win rate in the qualifier reflect consistent execution across maps, bolstered by roster stability and adaptation to Patch 26.9 meta shifts favoring aggressive mid-lane and bot-lane compositions. Invictus Gaming, featuring veterans like Rookie and Photic, has shown flashes in domestic play but struggles against elite opponents in head-to-head matchups, where Bilibili Gaming holds an 8-2 advantage over the past year. Factors such as home-region familiarity and preparation time ahead of the broader Esports World Cup field could influence series length, though upsets remain possible in best-of-three formats given variable drafting and individual performance swings.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
First Blood
$111 Vol.
Kill Totals
$2.7K Vol.
Both Teams Slay Baron
$11 Vol.
Both Teams Slay Dragon
$11 Vol.
Both Teams Destroy Inhibitors
$11 Vol.
Any Player Quadra Kill
$6 Vol.
Any Player Penta Kill
$48 Vol.
Odd/Even Total Kills
$11 Vol.
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Bilibili Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 14, 2026, 7:50 PM ET
Fuente de resolución
https://gol.gg/esports/homeResolver
0x65070BE91...Bilibili Gaming enters this Esports World Cup China Qualifier Phase 2 best-of-three with strong recent momentum from LPL 2026 Split 2, where they secured narrow series victories over JD Gaming, Top Esports, and Invictus Gaming in May. Their 8-2 record in the last ten matches and high win rate in the qualifier reflect consistent execution across maps, bolstered by roster stability and adaptation to Patch 26.9 meta shifts favoring aggressive mid-lane and bot-lane compositions. Invictus Gaming, featuring veterans like Rookie and Photic, has shown flashes in domestic play but struggles against elite opponents in head-to-head matchups, where Bilibili Gaming holds an 8-2 advantage over the past year. Factors such as home-region familiarity and preparation time ahead of the broader Esports World Cup field could influence series length, though upsets remain possible in best-of-three formats given variable drafting and individual performance swings.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
First Blood
$11 Vol.
Kill Totals
$7.6K Vol.
Both Teams Slay Baron
$11 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$6 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$58 Vol.
Odd/Even Total Kills
$2 Vol.
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Bilibili Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 14, 2026, 7:50 PM ET
Fuente de resolución
https://gol.gg/esports/homeResolver
0x65070BE91...Bilibili Gaming enters this Esports World Cup China Qualifier Phase 2 best-of-three with strong recent momentum from LPL 2026 Split 2, where they secured narrow series victories over JD Gaming, Top Esports, and Invictus Gaming in May. Their 8-2 record in the last ten matches and high win rate in the qualifier reflect consistent execution across maps, bolstered by roster stability and adaptation to Patch 26.9 meta shifts favoring aggressive mid-lane and bot-lane compositions. Invictus Gaming, featuring veterans like Rookie and Photic, has shown flashes in domestic play but struggles against elite opponents in head-to-head matchups, where Bilibili Gaming holds an 8-2 advantage over the past year. Factors such as home-region familiarity and preparation time ahead of the broader Esports World Cup field could influence series length, though upsets remain possible in best-of-three formats given variable drafting and individual performance swings.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes
Both Teams Slay Baron
$5 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$5 Vol.
Any Player Quadra Kill
$5 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$6 Vol.
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Invictus Gaming.
This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Bilibili Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Apr 14, 2026, 7:50 PM ET
Fuente de resolución
https://gol.gg/esports/homeResolver
0x65070BE91...Bilibili Gaming enters this Esports World Cup China Qualifier Phase 2 best-of-three with strong recent momentum from LPL 2026 Split 2, where they secured narrow series victories over JD Gaming, Top Esports, and Invictus Gaming in May. Their 8-2 record in the last ten matches and high win rate in the qualifier reflect consistent execution across maps, bolstered by roster stability and adaptation to Patch 26.9 meta shifts favoring aggressive mid-lane and bot-lane compositions. Invictus Gaming, featuring veterans like Rookie and Photic, has shown flashes in domestic play but struggles against elite opponents in head-to-head matchups, where Bilibili Gaming holds an 8-2 advantage over the past year. Factors such as home-region familiarity and preparation time ahead of the broader Esports World Cup field could influence series length, though upsets remain possible in best-of-three formats given variable drafting and individual performance swings.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoCuidado con los enlaces externos.
Cuidado con los enlaces externos.


Cuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes