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icon for EWC 2026: Team with the Widest Hero Pool

EWC 2026: Team with the Widest Hero Pool

icon for EWC 2026: Team with the Widest Hero Pool

EWC 2026: Team with the Widest Hero Pool

Team Spirit 50%

1w 50%

PVISION 50%

Aurora Gaming 50%

Polymarket
NUEVO

Team Spirit 50%

1w 50%

PVISION 50%

Aurora Gaming 50%

Polymarket
NUEVO

Team Spirit

$0 Vol.

50%

1w

$0 Vol.

50%

PVISION

$0 Vol.

50%

Aurora Gaming

$0 Vol.

50%

Xtreme Gaming

$0 Vol.

50%

Team Yandex

$0 Vol.

50%

Team Falcons

$0 Vol.

50%

Team Liquid

$0 Vol.

50%

BB Team

$0 Vol.

50%

MOUZ

$0 Vol.

50%

PTime

$0 Vol.

50%

OG

$0 Vol.

50%

Virtus.pro

$0 Vol.

50%

LGD Gaming

$0 Vol.

50%

Rune Eaters

$0 Vol.

50%

Level UP

$0 Vol.

50%

Poor Rangers

$0 Vol.

50%

L1 TEAM

$0 Vol.

50%

IC x Insanity

$0 Vol.

50%

Vici Gaming

$0 Vol.

50%

REKONIX

$0 Vol.

50%

GamerLegion

$0 Vol.

50%

Team Nemesis

$0 Vol.

50%

Nigma Galaxy

$0 Vol.

50%

This market will resolve to the team that uses the most unique heroes across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. A team's "hero pool" is the set of distinct heroes that team drafts and plays across all of its completed official games at EWC 2026. A hero counts once toward a team's pool no matter how many times that team picks it, and regardless of which player on the team plays it. Only completed official games count (group stage, survival/gauntlet stage, and playoffs). Heroes picked in a game that is remade or not completed do not count from that game, but count if picked by the team in any other completed game. Bans are not counted; only heroes drafted and played count toward a team's pool. This market resolves to the team with the most unique heroes played at the conclusion of the tournament. If two or more teams are tied for the most unique heroes, the market resolves to the tied team that played the fewer number of total games at the tournament. If teams remain tied on both unique heroes and total games played, the market resolves to the tied team with the higher final tournament placement. If a tie still persists, the market will resolve to the team that comes first alphabetically. If the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will also resolve to "Other." The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.The tightly bunched probabilities across more than two dozen qualified Dota 2 squads at EWC 2026 reflect the parity in roster depth and drafting flexibility among top EPT-ranked teams. Defending champions Team Spirit, leaderboard leaders 1w, Parivision, Aurora, Xtreme Gaming, and others like Team Falcons, Virtus.pro, and LGD all feature experienced cores and supports who have adapted across multiple patches and international metas. With the event opening in days, traders see no decisive edge in hero-pool breadth because recent qualifier results and roster stability show comparable versatility in core and support roles. Historical patterns at similar high-stakes events further reinforce this balance, as minor roster tweaks or patch shifts could still alter which side demonstrates the widest effective pool once group-stage drafts begin.

This market will resolve to the team that uses the most unique heroes across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France.

A team's "hero pool" is the set of distinct heroes that team drafts and plays across all of its completed official games at EWC 2026. A hero counts once toward a team's pool no matter how many times that team picks it, and regardless of which player on the team plays it.

Only completed official games count (group stage, survival/gauntlet stage, and playoffs). Heroes picked in a game that is remade or not completed do not count from that game, but count if picked by the team in any other completed game.
Bans are not counted; only heroes drafted and played count toward a team's pool.

This market resolves to the team with the most unique heroes played at the conclusion of the tournament. If two or more teams are tied for the most unique heroes, the market resolves to the tied team that played the fewer number of total games at the tournament. If teams remain tied on both unique heroes and total games played, the market resolves to the tied team with the higher final tournament placement. If a tie still persists, the market will resolve to the team that comes first alphabetically.

If the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will also resolve to "Other."

The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.
Volumen
$0
Mercado abierto
Jul 2, 2026, 7:45 PM ET
This market will resolve to the team that uses the most unique heroes across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. A team's "hero pool" is the set of distinct heroes that team drafts and plays across all of its completed official games at EWC 2026. A hero counts once toward a team's pool no matter how many times that team picks it, and regardless of which player on the team plays it. Only completed official games count (group stage, survival/gauntlet stage, and playoffs). Heroes picked in a game that is remade or not completed do not count from that game, but count if picked by the team in any other completed game. Bans are not counted; only heroes drafted and played count toward a team's pool. This market resolves to the team with the most unique heroes played at the conclusion of the tournament. If two or more teams are tied for the most unique heroes, the market resolves to the tied team that played the fewer number of total games at the tournament. If teams remain tied on both unique heroes and total games played, the market resolves to the tied team with the higher final tournament placement. If a tie still persists, the market will resolve to the team that comes first alphabetically. If the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will also resolve to "Other." The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.
This market will resolve to the team that uses the most unique heroes across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. A team's "hero pool" is the set of distinct heroes that team drafts and plays across all of its completed official games at EWC 2026. A hero counts once toward a team's pool no matter how many times that team picks it, and regardless of which player on the team plays it. Only completed official games count (group stage, survival/gauntlet stage, and playoffs). Heroes picked in a game that is remade or not completed do not count from that game, but count if picked by the team in any other completed game. Bans are not counted; only heroes drafted and played count toward a team's pool. This market resolves to the team with the most unique heroes played at the conclusion of the tournament. If two or more teams are tied for the most unique heroes, the market resolves to the tied team that played the fewer number of total games at the tournament. If teams remain tied on both unique heroes and total games played, the market resolves to the tied team with the higher final tournament placement. If a tie still persists, the market will resolve to the team that comes first alphabetically. If the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will also resolve to "Other." The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.The tightly bunched probabilities across more than two dozen qualified Dota 2 squads at EWC 2026 reflect the parity in roster depth and drafting flexibility among top EPT-ranked teams. Defending champions Team Spirit, leaderboard leaders 1w, Parivision, Aurora, Xtreme Gaming, and others like Team Falcons, Virtus.pro, and LGD all feature experienced cores and supports who have adapted across multiple patches and international metas. With the event opening in days, traders see no decisive edge in hero-pool breadth because recent qualifier results and roster stability show comparable versatility in core and support roles. Historical patterns at similar high-stakes events further reinforce this balance, as minor roster tweaks or patch shifts could still alter which side demonstrates the widest effective pool once group-stage drafts begin.

This market will resolve to the team that uses the most unique heroes across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France.

A team's "hero pool" is the set of distinct heroes that team drafts and plays across all of its completed official games at EWC 2026. A hero counts once toward a team's pool no matter how many times that team picks it, and regardless of which player on the team plays it.

Only completed official games count (group stage, survival/gauntlet stage, and playoffs). Heroes picked in a game that is remade or not completed do not count from that game, but count if picked by the team in any other completed game.
Bans are not counted; only heroes drafted and played count toward a team's pool.

This market resolves to the team with the most unique heroes played at the conclusion of the tournament. If two or more teams are tied for the most unique heroes, the market resolves to the tied team that played the fewer number of total games at the tournament. If teams remain tied on both unique heroes and total games played, the market resolves to the tied team with the higher final tournament placement. If a tie still persists, the market will resolve to the team that comes first alphabetically.

If the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will also resolve to "Other."

The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.
Volumen
$0
Mercado abierto
Jul 2, 2026, 7:45 PM ET
This market will resolve to the team that uses the most unique heroes across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. A team's "hero pool" is the set of distinct heroes that team drafts and plays across all of its completed official games at EWC 2026. A hero counts once toward a team's pool no matter how many times that team picks it, and regardless of which player on the team plays it. Only completed official games count (group stage, survival/gauntlet stage, and playoffs). Heroes picked in a game that is remade or not completed do not count from that game, but count if picked by the team in any other completed game. Bans are not counted; only heroes drafted and played count toward a team's pool. This market resolves to the team with the most unique heroes played at the conclusion of the tournament. If two or more teams are tied for the most unique heroes, the market resolves to the tied team that played the fewer number of total games at the tournament. If teams remain tied on both unique heroes and total games played, the market resolves to the tied team with the higher final tournament placement. If a tie still persists, the market will resolve to the team that comes first alphabetically. If the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will also resolve to "Other." The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.

Cuidado con los enlaces externos.

Preguntas frecuentes

"EWC 2026: Team with the Widest Hero Pool" es un mercado de predicción en Polymarket con 24 resultados posibles donde los operadores compran y venden acciones según lo que creen que sucederá. El resultado líder actual es "Team Spirit" con 50%, seguido de "1w" con 50%. Los precios reflejan probabilidades en tiempo real de la comunidad. Por ejemplo, una acción cotizada a 50¢ implica que el mercado colectivamente asigna una probabilidad de 50% a ese resultado. Estas probabilidades cambian continuamente a medida que los operadores reaccionan a nuevos desarrollos. Las acciones del resultado correcto son canjeables por $1 cada una tras la resolución del mercado.

"EWC 2026: Team with the Widest Hero Pool" es un mercado recién creado en Polymarket, lanzado el Jul 2, 2026. Como mercado nuevo, esta es tu oportunidad de ser uno de los primeros operadores en establecer las probabilidades y las señales de precio iniciales del mercado. También puedes guardar esta página en marcadores para seguir el volumen y la actividad de trading a medida que el mercado gana tracción.

Para operar en "EWC 2026: Team with the Widest Hero Pool", explora los 24 resultados disponibles en esta página. Cada resultado muestra un precio actual que representa la probabilidad implícita del mercado. Para tomar una posición, selecciona el resultado que consideres más probable, elige "Sí" para operar a favor o "No" para operar en contra, introduce tu cantidad y haz clic en "Operar". Si tu resultado elegido es correcto cuando el mercado se resuelve, tus acciones de "Sí" pagan $1 cada una. Si es incorrecto, pagan $0. También puedes vender tus acciones en cualquier momento antes de la resolución.

El favorito actual para "EWC 2026: Team with the Widest Hero Pool" es "Team Spirit" con 50%, lo que significa que el mercado asigna una probabilidad de 50% a ese resultado. El siguiente resultado más cercano es "1w" con 50%. Estas probabilidades se actualizan en tiempo real a medida que los operadores compran y venden acciones. Vuelve con frecuencia o guarda esta página en marcadores.

Las reglas de resolución para "EWC 2026: Team with the Widest Hero Pool" definen exactamente qué debe ocurrir para que cada resultado sea declarado ganador, incluyendo las fuentes de datos oficiales utilizadas para determinar el resultado. Puedes revisar los criterios de resolución completos en la sección "Reglas" en esta página sobre los comentarios. Recomendamos leer las reglas cuidadosamente antes de operar, ya que especifican las condiciones exactas, casos especiales y fuentes.