Skip to main content
icon for ¿Cuántos destrozos habrá en el EWC 2026?

¿Cuántos destrozos habrá en el EWC 2026?

icon for ¿Cuántos destrozos habrá en el EWC 2026?

¿Cuántos destrozos habrá en el EWC 2026?

NUEVO
Polymarket

$0.00 Vol.

Polymarket

0-1

$0 Vol.

38%

2-3

$0 Vol.

38%

4-5

$0 Vol.

38%

6 o más

$0 Vol.

38%

This market will resolve based on the total number of rampages that occur across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. A "rampage" is a rampage as recognized and recorded in-game by Dota 2 (a single player killing all five opposing heroes in succession within the game's rampage window). Every rampage recorded in-game counts toward the total. Multiple rampages within the same game all count individually toward the total, including multiple rampages by the same player or by different players, on either team. Only completed official games at EWC 2026 Dota 2 count (group stage, survival/gauntlet stage, and playoffs). A rampage occurring in a game that is remade or not completed does not count. The market resolves to the single range containing the final total number of rampages at the conclusion of the tournament. If the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will resolve to "No." The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.The Dota 2 segment at Esports World Cup 2026 features 24 elite teams in a July 7–19 schedule with round-robin groups (best-of-two series), a survival stage, and single-elimination playoffs for an $2 million prize pool. This structure generates dozens of games, directly affecting opportunities for five-kill rampages amid varying team strengths and map conditions. The event's recent relocation to Paris introduces new venue logistics and a packed multi-title calendar, while the meta and player form heading into qualifiers shape expected aggression levels. Historical rampage rates in comparable Tier-1 events provide traders a baseline, with outcomes hinging on how consistently top squads close out series versus underdogs.

This market will resolve based on the total number of rampages that occur across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France.

A "rampage" is a rampage as recognized and recorded in-game by Dota 2 (a single player killing all five opposing heroes in succession within the game's rampage window). Every rampage recorded in-game counts toward the total.

Multiple rampages within the same game all count individually toward the total, including multiple rampages by the same player or by different players, on either team.
Only completed official games at EWC 2026 Dota 2 count (group stage, survival/gauntlet stage, and playoffs). A rampage occurring in a game that is remade or not completed does not count.

The market resolves to the single range containing the final total number of rampages at the conclusion of the tournament.

If the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will resolve to "No."

The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.
Volumen
$0
Mercado abierto
Jul 2, 2026, 7:45 PM ET
This market will resolve based on the total number of rampages that occur across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. A "rampage" is a rampage as recognized and recorded in-game by Dota 2 (a single player killing all five opposing heroes in succession within the game's rampage window). Every rampage recorded in-game counts toward the total. Multiple rampages within the same game all count individually toward the total, including multiple rampages by the same player or by different players, on either team. Only completed official games at EWC 2026 Dota 2 count (group stage, survival/gauntlet stage, and playoffs). A rampage occurring in a game that is remade or not completed does not count. The market resolves to the single range containing the final total number of rampages at the conclusion of the tournament. If the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will resolve to "No." The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.
This market will resolve based on the total number of rampages that occur across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. A "rampage" is a rampage as recognized and recorded in-game by Dota 2 (a single player killing all five opposing heroes in succession within the game's rampage window). Every rampage recorded in-game counts toward the total. Multiple rampages within the same game all count individually toward the total, including multiple rampages by the same player or by different players, on either team. Only completed official games at EWC 2026 Dota 2 count (group stage, survival/gauntlet stage, and playoffs). A rampage occurring in a game that is remade or not completed does not count. The market resolves to the single range containing the final total number of rampages at the conclusion of the tournament. If the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will resolve to "No." The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.The Dota 2 segment at Esports World Cup 2026 features 24 elite teams in a July 7–19 schedule with round-robin groups (best-of-two series), a survival stage, and single-elimination playoffs for an $2 million prize pool. This structure generates dozens of games, directly affecting opportunities for five-kill rampages amid varying team strengths and map conditions. The event's recent relocation to Paris introduces new venue logistics and a packed multi-title calendar, while the meta and player form heading into qualifiers shape expected aggression levels. Historical rampage rates in comparable Tier-1 events provide traders a baseline, with outcomes hinging on how consistently top squads close out series versus underdogs.

This market will resolve based on the total number of rampages that occur across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France.

A "rampage" is a rampage as recognized and recorded in-game by Dota 2 (a single player killing all five opposing heroes in succession within the game's rampage window). Every rampage recorded in-game counts toward the total.

Multiple rampages within the same game all count individually toward the total, including multiple rampages by the same player or by different players, on either team.
Only completed official games at EWC 2026 Dota 2 count (group stage, survival/gauntlet stage, and playoffs). A rampage occurring in a game that is remade or not completed does not count.

The market resolves to the single range containing the final total number of rampages at the conclusion of the tournament.

If the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will resolve to "No."

The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.
Volumen
$0
Mercado abierto
Jul 2, 2026, 7:45 PM ET
This market will resolve based on the total number of rampages that occur across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. A "rampage" is a rampage as recognized and recorded in-game by Dota 2 (a single player killing all five opposing heroes in succession within the game's rampage window). Every rampage recorded in-game counts toward the total. Multiple rampages within the same game all count individually toward the total, including multiple rampages by the same player or by different players, on either team. Only completed official games at EWC 2026 Dota 2 count (group stage, survival/gauntlet stage, and playoffs). A rampage occurring in a game that is remade or not completed does not count. The market resolves to the single range containing the final total number of rampages at the conclusion of the tournament. If the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will resolve to "No." The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.

Cuidado con los enlaces externos.

Preguntas frecuentes

"¿Cuántos destrozos habrá en el EWC 2026?" es un mercado de predicción en Polymarket con 4 resultados posibles donde los operadores compran y venden acciones según lo que creen que sucederá. El resultado líder actual es "0-1" con 38%, seguido de "2-3" con 38%. Los precios reflejan probabilidades en tiempo real de la comunidad. Por ejemplo, una acción cotizada a 38¢ implica que el mercado colectivamente asigna una probabilidad de 38% a ese resultado. Estas probabilidades cambian continuamente a medida que los operadores reaccionan a nuevos desarrollos. Las acciones del resultado correcto son canjeables por $1 cada una tras la resolución del mercado.

"¿Cuántos destrozos habrá en el EWC 2026?" es un mercado recién creado en Polymarket, lanzado el Jul 2, 2026. Como mercado nuevo, esta es tu oportunidad de ser uno de los primeros operadores en establecer las probabilidades y las señales de precio iniciales del mercado. También puedes guardar esta página en marcadores para seguir el volumen y la actividad de trading a medida que el mercado gana tracción.

Para operar en "¿Cuántos destrozos habrá en el EWC 2026?", explora los 4 resultados disponibles en esta página. Cada resultado muestra un precio actual que representa la probabilidad implícita del mercado. Para tomar una posición, selecciona el resultado que consideres más probable, elige "Sí" para operar a favor o "No" para operar en contra, introduce tu cantidad y haz clic en "Operar". Si tu resultado elegido es correcto cuando el mercado se resuelve, tus acciones de "Sí" pagan $1 cada una. Si es incorrecto, pagan $0. También puedes vender tus acciones en cualquier momento antes de la resolución.

El favorito actual para "¿Cuántos destrozos habrá en el EWC 2026?" es "0-1" con 38%, lo que significa que el mercado asigna una probabilidad de 38% a ese resultado. El siguiente resultado más cercano es "2-3" con 38%. Estas probabilidades se actualizan en tiempo real a medida que los operadores compran y venden acciones. Vuelve con frecuencia o guarda esta página en marcadores.

Las reglas de resolución para "¿Cuántos destrozos habrá en el EWC 2026?" definen exactamente qué debe ocurrir para que cada resultado sea declarado ganador, incluyendo las fuentes de datos oficiales utilizadas para determinar el resultado. Puedes revisar los criterios de resolución completos en la sección "Reglas" en esta página sobre los comentarios. Recomendamos leer las reglas cuidadosamente antes de operar, ya que especifican las condiciones exactas, casos especiales y fuentes.