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Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?

icon for Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?

Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?

Yatoro 100%

LarI 100%

Collapse 100%

not me 100%

Polymarket
NUEVO

Yatoro 100%

LarI 100%

Collapse 100%

not me 100%

Polymarket
NUEVO

Yatoro

$0 Vol.

100%

LarI

$0 Vol.

100%

Collapse

$0 Vol.

100%

not me

$0 Vol.

100%

rue

$0 Vol.

100%

Pure

$0 Vol.

100%

bzm

$0 Vol.

100%

33

$0 Vol.

100%

Ari

$0 Vol.

100%

Whitemon

$0 Vol.

100%

Satanic

$0 Vol.

100%

No[o]ne-

$0 Vol.

100%

Noticed

$0 Vol.

100%

9Class

$0 Vol.

100%

Dukalis

$0 Vol.

100%

Nightfall

$0 Vol.

100%

Mikoto

$0 Vol.

100%

Ws

$0 Vol.

100%

Mira

$0 Vol.

100%

kaori

$0 Vol.

100%

Ame

$0 Vol.

100%

NothingToSay

$0 Vol.

100%

Xxs

$0 Vol.

100%

fy

$0 Vol.

100%

xNova

$0 Vol.

100%

watson

$0 Vol.

100%

CHIRA_JUNIOR

$0 Vol.

100%

DM

$0 Vol.

100%

Saksa

$0 Vol.

100%

Malady

$0 Vol.

100%

skiter

$0 Vol.

100%

Malr1ne

$0 Vol.

100%

ATF

$0 Vol.

100%

Cr1t-

$0 Vol.

100%

Sneyking

$0 Vol.

100%

m1CKe

$0 Vol.

100%

Nisha

$0 Vol.

100%

Ace

$0 Vol.

100%

Boxi

$0 Vol.

100%

tOfu

$0 Vol.

100%

Kiritych~

$0 Vol.

100%

gpk~

$0 Vol.

100%

MieRo

$0 Vol.

100%

Save-

$0 Vol.

100%

Kataomi`

$0 Vol.

100%

Crystallis

$0 Vol.

100%

MidOne

$0 Vol.

100%

BOOM

$0 Vol.

100%

yamich

$0 Vol.

100%

panto

$0 Vol.

100%

Wits

$0 Vol.

100%

DarkMago

$0 Vol.

100%

Frank

$0 Vol.

100%

Scofield

$0 Vol.

100%

Elmisho

$0 Vol.

100%

Natsumi

$0 Vol.

100%

Yopaj

$0 Vol.

100%

Raven

$0 Vol.

100%

TIMS

$0 Vol.

100%

skem

$0 Vol.

100%

Timado

$0 Vol.

100%

Abed

$0 Vol.

100%

SaberLight

$0 Vol.

100%

Hellscream

$0 Vol.

100%

Fly

$0 Vol.

100%

Yuma

$0 Vol.

100%

TaiLung

$0 Vol.

100%

Wisper

$0 Vol.

100%

Thiolicor

$0 Vol.

100%

KJ

$0 Vol.

100%

Darklord^

$0 Vol.

100%

Copy

$0 Vol.

100%

Malik

$0 Vol.

100%

Ekki

$0 Vol.

100%

aik

$0 Vol.

100%

WoE

$0 Vol.

100%

Ainkrad

$0 Vol.

100%

bb3px

$0 Vol.

100%

queezy

$0 Vol.

100%

Htrd

$0 Vol.

100%

TA2000

$0 Vol.

-

Nicky`Cool

$0 Vol.

-

alberkaaa

$0 Vol.

-

Immersion

$0 Vol.

-

Hduo

$0 Vol.

-

ssnovv1

$0 Vol.

-

Mirage`

$0 Vol.

-

Vazya

$0 Vol.

-

Zayac

$0 Vol.

-

RESPECT

$0 Vol.

-

423

$0 Vol.

-

Stojkov

$0 Vol.

50%

laise

$0 Vol.

50%

Fernans

$0 Vol.

50%

Se

$0 Vol.

50%

shiro

$0 Vol.

50%

Xm

$0 Vol.

50%

Bach

$0 Vol.

50%

XinQ

$0 Vol.

99%

y`

$0 Vol.

50%

Jikroy

$0 Vol.

50%

inYourdreaM

$0 Vol.

50%

Fbz

$0 Vol.

50%

dalul

$0 Vol.

50%

Varizh

$0 Vol.

50%

Ghost

$0 Vol.

50%

RCY

$0 Vol.

50%

Fayde

$0 Vol.

50%

Bignum

$0 Vol.

50%

Speeed

$0 Vol.

50%

rubikon155

$0 Vol.

50%

4nalog

$0 Vol.

50%

Jabz

$0 Vol.

51%

Lelis

$0 Vol.

50%

Yamsun

$0 Vol.

50%

SumaiL

$0 Vol.

50%

lorenof

$0 Vol.

50%

Davai

$0 Vol.

50%

OmaR

$0 Vol.

50%

GH

$0 Vol.

50%

A

$0 Vol.

99%

B

$0 Vol.

50%

C

$0 Vol.

50%

D

$0 Vol.

50%

Other

$0 Vol.

50%

This market will resolve to the player with the highest gold per minute (GPM) across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. GPM is defined as a player's total gold earned divided by their total minutes played, aggregated across all of their qualifying games. Only completed official games count (group stage, survival/gauntlet stage, and playoffs). To qualify, a player must have played a minimum of 5 games; players below this threshold are not eligible, regardless of their GPM. If two or more eligible players are tied on GPM, the market resolves to the tied player with the higher total gold earned across the tournament; if still tied, the player whose team achieved the higher final tournament placement. If a player not individually listed as an outcome finishes with the highest qualifying GPM, or if the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or not determined within that timeframe, this market will resolve to "Other." The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com). A consensus of credible reporting may also be used.The tightly bunched probabilities around 50% across dozens of cores and carries reflect the wide-open nature of the Esports World Cup 2026 Dota 2 field, which began group-stage play on July 7 under patch 7.41d. With 24 teams featuring stacked lineups such as Team Spirit, Team Falcons, Team Yandex, PARIVISION, and Xtreme Gaming, GPM outcomes hinge on variable factors including role assignments, farm efficiency in longer games, map movement, and drafting priorities that shift across the round-robin and subsequent survival/playoff stages. Early matches have not yet produced a clear statistical leader, and the single-elimination format plus potential upsets keep individual performances fluid through July 19. Trader consensus treats the race as highly contingent on in-event form rather than pre-tournament expectations.

This market will resolve to the player with the highest gold per minute (GPM) across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France.

GPM is defined as a player's total gold earned divided by their total minutes played, aggregated across all of their qualifying games.

Only completed official games count (group stage, survival/gauntlet stage, and playoffs). To qualify, a player must have played a minimum of 5 games; players below this threshold are not eligible, regardless of their GPM.

If two or more eligible players are tied on GPM, the market resolves to the tied player with the higher total gold earned across the tournament; if still tied, the player whose team achieved the higher final tournament placement.

If a player not individually listed as an outcome finishes with the highest qualifying GPM, or if the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or not determined within that timeframe, this market will resolve to "Other."

The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com). A consensus of credible reporting may also be used.
Volumen
$0
Mercado abierto
Jul 7, 2026, 4:49 PM ET
This market will resolve to the player with the highest gold per minute (GPM) across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. GPM is defined as a player's total gold earned divided by their total minutes played, aggregated across all of their qualifying games. Only completed official games count (group stage, survival/gauntlet stage, and playoffs). To qualify, a player must have played a minimum of 5 games; players below this threshold are not eligible, regardless of their GPM. If two or more eligible players are tied on GPM, the market resolves to the tied player with the higher total gold earned across the tournament; if still tied, the player whose team achieved the higher final tournament placement. If a player not individually listed as an outcome finishes with the highest qualifying GPM, or if the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or not determined within that timeframe, this market will resolve to "Other." The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market will resolve to the player with the highest gold per minute (GPM) across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. GPM is defined as a player's total gold earned divided by their total minutes played, aggregated across all of their qualifying games. Only completed official games count (group stage, survival/gauntlet stage, and playoffs). To qualify, a player must have played a minimum of 5 games; players below this threshold are not eligible, regardless of their GPM. If two or more eligible players are tied on GPM, the market resolves to the tied player with the higher total gold earned across the tournament; if still tied, the player whose team achieved the higher final tournament placement. If a player not individually listed as an outcome finishes with the highest qualifying GPM, or if the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or not determined within that timeframe, this market will resolve to "Other." The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com). A consensus of credible reporting may also be used.The tightly bunched probabilities around 50% across dozens of cores and carries reflect the wide-open nature of the Esports World Cup 2026 Dota 2 field, which began group-stage play on July 7 under patch 7.41d. With 24 teams featuring stacked lineups such as Team Spirit, Team Falcons, Team Yandex, PARIVISION, and Xtreme Gaming, GPM outcomes hinge on variable factors including role assignments, farm efficiency in longer games, map movement, and drafting priorities that shift across the round-robin and subsequent survival/playoff stages. Early matches have not yet produced a clear statistical leader, and the single-elimination format plus potential upsets keep individual performances fluid through July 19. Trader consensus treats the race as highly contingent on in-event form rather than pre-tournament expectations.

This market will resolve to the player with the highest gold per minute (GPM) across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France.

GPM is defined as a player's total gold earned divided by their total minutes played, aggregated across all of their qualifying games.

Only completed official games count (group stage, survival/gauntlet stage, and playoffs). To qualify, a player must have played a minimum of 5 games; players below this threshold are not eligible, regardless of their GPM.

If two or more eligible players are tied on GPM, the market resolves to the tied player with the higher total gold earned across the tournament; if still tied, the player whose team achieved the higher final tournament placement.

If a player not individually listed as an outcome finishes with the highest qualifying GPM, or if the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or not determined within that timeframe, this market will resolve to "Other."

The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com). A consensus of credible reporting may also be used.
Volumen
$0
Mercado abierto
Jul 7, 2026, 4:49 PM ET
This market will resolve to the player with the highest gold per minute (GPM) across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. GPM is defined as a player's total gold earned divided by their total minutes played, aggregated across all of their qualifying games. Only completed official games count (group stage, survival/gauntlet stage, and playoffs). To qualify, a player must have played a minimum of 5 games; players below this threshold are not eligible, regardless of their GPM. If two or more eligible players are tied on GPM, the market resolves to the tied player with the higher total gold earned across the tournament; if still tied, the player whose team achieved the higher final tournament placement. If a player not individually listed as an outcome finishes with the highest qualifying GPM, or if the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or not determined within that timeframe, this market will resolve to "Other." The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com). A consensus of credible reporting may also be used.

Cuidado con los enlaces externos.

Preguntas frecuentes

"Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?" es un mercado de predicción en Polymarket con 125+ resultados posibles donde los operadores compran y venden acciones según lo que creen que sucederá. El resultado líder actual es "Jabz" con 51%, seguido de "Yatoro" con 50%. Los precios reflejan probabilidades en tiempo real de la comunidad. Por ejemplo, una acción cotizada a 51¢ implica que el mercado colectivamente asigna una probabilidad de 51% a ese resultado. Estas probabilidades cambian continuamente a medida que los operadores reaccionan a nuevos desarrollos. Las acciones del resultado correcto son canjeables por $1 cada una tras la resolución del mercado.

"Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?" es un mercado recién creado en Polymarket, lanzado el Jul 7, 2026. Como mercado nuevo, esta es tu oportunidad de ser uno de los primeros operadores en establecer las probabilidades y las señales de precio iniciales del mercado. También puedes guardar esta página en marcadores para seguir el volumen y la actividad de trading a medida que el mercado gana tracción.

Para operar en "Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?", explora los 125+ resultados disponibles en esta página. Cada resultado muestra un precio actual que representa la probabilidad implícita del mercado. Para tomar una posición, selecciona el resultado que consideres más probable, elige "Sí" para operar a favor o "No" para operar en contra, introduce tu cantidad y haz clic en "Operar". Si tu resultado elegido es correcto cuando el mercado se resuelve, tus acciones de "Sí" pagan $1 cada una. Si es incorrecto, pagan $0. También puedes vender tus acciones en cualquier momento antes de la resolución.

El favorito actual para "Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?" es "Jabz" con 51%, lo que significa que el mercado asigna una probabilidad de 51% a ese resultado. El siguiente resultado más cercano es "Yatoro" con 50%. Estas probabilidades se actualizan en tiempo real a medida que los operadores compran y venden acciones. Vuelve con frecuencia o guarda esta página en marcadores.

Las reglas de resolución para "Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?" definen exactamente qué debe ocurrir para que cada resultado sea declarado ganador, incluyendo las fuentes de datos oficiales utilizadas para determinar el resultado. Puedes revisar los criterios de resolución completos en la sección "Reglas" en esta página sobre los comentarios. Recomendamos leer las reglas cuidadosamente antes de operar, ya que especifican las condiciones exactas, casos especiales y fuentes.