Skip to main content
icon for Will Valve add Cache to the Map Pool by...?

Will Valve add Cache to the Map Pool by...?

icon for Will Valve add Cache to the Map Pool by...?

Will Valve add Cache to the Map Pool by...?

$1,081,774 Vol.

30 jun 2026
Polymarket

$1,081,774 Vol.

Polymarket

June 30

$503,833 Vol.

<1%

July 31

$980 Vol.

100%

This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by June 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by July 31, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by January 31, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by February 28, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.Valve's reworked Cache entered CS2 Competitive, Casual, Deathmatch, and Retakes modes on April 29, 2026, after the developer acquired full rights from creator FMPONE and completed extensive updates to geometry, lighting, and clipping. This step mirrors Valve's standard process of community testing before integration into the seven-map Active Duty pool used for Premier matchmaking and professional play, where it remains absent as of mid-June. Ongoing balance patches continue to refine the map for competitive integrity, while traders monitor post-major schedule windows and any official statements for signals of pool rotation. Historical patterns show Valve rarely rushes new or returning maps into active duty without substantial validation, keeping near-term resolution dependent on further testing outcomes.

This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by June 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”.

If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier.

For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series.

For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments.

The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.
Volumen
$1,081,774
Fecha de finalización
28 feb 2026
Mercado abierto
Mar 3, 2026, 1:28 PM ET
This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by June 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.
This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by June 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by July 31, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by January 31, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by February 28, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.Valve's reworked Cache entered CS2 Competitive, Casual, Deathmatch, and Retakes modes on April 29, 2026, after the developer acquired full rights from creator FMPONE and completed extensive updates to geometry, lighting, and clipping. This step mirrors Valve's standard process of community testing before integration into the seven-map Active Duty pool used for Premier matchmaking and professional play, where it remains absent as of mid-June. Ongoing balance patches continue to refine the map for competitive integrity, while traders monitor post-major schedule windows and any official statements for signals of pool rotation. Historical patterns show Valve rarely rushes new or returning maps into active duty without substantial validation, keeping near-term resolution dependent on further testing outcomes.

This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by June 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”.

If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier.

For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series.

For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments.

The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.
Volumen
$1,081,774
Fecha de finalización
28 feb 2026
Mercado abierto
Mar 3, 2026, 1:28 PM ET
This market will resolve to “Yes” if Valve adds the map Cache to the official map pool by June 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to “No”. If Cache is added to the Active Duty pool, it must remain there continuously for at least 48 hours for this market to resolve to “Yes”. Temporary additions (e.g., for testing) that are reversed within 48 hours will not count. If Cache is added after the deadline, this market will resolve to “No”, even if the addition was announced earlier. For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series. For the purpose of this market, the “official map pool” refers to the Active Duty map group in Counter-Strike 2 (CS2), which consists of the maps eligible for both competitive matchmaking and professional tournaments. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.

Cuidado con los enlaces externos.

Preguntas frecuentes

"Will Valve add Cache to the Map Pool by...?" es un mercado de predicción en Polymarket con 5 resultados posibles donde los operadores compran y venden acciones según lo que creen que sucederá. El resultado líder actual es "July 31" con 100%, seguido de "June 30" con 0%. Los precios reflejan probabilidades en tiempo real de la comunidad. Por ejemplo, una acción cotizada a 100¢ implica que el mercado colectivamente asigna una probabilidad de 100% a ese resultado. Estas probabilidades cambian continuamente a medida que los operadores reaccionan a nuevos desarrollos. Las acciones del resultado correcto son canjeables por $1 cada una tras la resolución del mercado.

A día de hoy, "Will Valve add Cache to the Map Pool by...?" ha generado $1.1 million en volumen total de trading desde que el mercado se lanzó el Dec 22, 2025. Este nivel de actividad refleja un fuerte compromiso de la comunidad de Polymarket y ayuda a garantizar que las probabilidades actuales estén respaldadas por un amplio grupo de participantes del mercado. Puedes seguir los movimientos de precios en vivo y operar en cualquier resultado directamente en esta página.

Para operar en "Will Valve add Cache to the Map Pool by...?", explora los 5 resultados disponibles en esta página. Cada resultado muestra un precio actual que representa la probabilidad implícita del mercado. Para tomar una posición, selecciona el resultado que consideres más probable, elige "Sí" para operar a favor o "No" para operar en contra, introduce tu cantidad y haz clic en "Operar". Si tu resultado elegido es correcto cuando el mercado se resuelve, tus acciones de "Sí" pagan $1 cada una. Si es incorrecto, pagan $0. También puedes vender tus acciones en cualquier momento antes de la resolución.

El favorito actual para "Will Valve add Cache to the Map Pool by...?" es "July 31" con 100%, lo que significa que el mercado asigna una probabilidad de 100% a ese resultado. El siguiente resultado más cercano es "June 30" con 0%. Estas probabilidades se actualizan en tiempo real a medida que los operadores compran y venden acciones. Vuelve con frecuencia o guarda esta página en marcadores.

Las reglas de resolución para "Will Valve add Cache to the Map Pool by...?" definen exactamente qué debe ocurrir para que cada resultado sea declarado ganador, incluyendo las fuentes de datos oficiales utilizadas para determinar el resultado. Puedes revisar los criterios de resolución completos en la sección "Reglas" en esta página sobre los comentarios. Recomendamos leer las reglas cuidadosamente antes de operar, ya que especifican las condiciones exactas, casos especiales y fuentes.