Deep Cross Gaming enters this best-of-three matchup as the clear favorite, bolstered by stronger recent form in the League of Legends Championship Pacific and a significantly higher world ranking around 54 compared to DetonatioN FocusMe's position near 148. DCG's roster, featuring consistent performers in the top and mid lanes, has demonstrated better synergy and execution in prior qualifier matches, while FocusMe has struggled with a string of losses in international and regional play. Head-to-head results and regional experience further tilt consensus toward the Taiwanese side, though the best-of-three format in the Esports World Cup Asia-Pacific Qualifier Playoffs leaves room for FocusMe to capitalize on any early-game momentum shifts or drafting advantages.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourDetonatioN FocusMe vs Deep Cross Gaming
Moneyline
$19.3K Vol.
Game 1 Winner
$4.5K Vol.
Game Handicap
$5.8K Vol.
Total Games
$4.7K Vol.
This market will resolve to "DetonatioN FocusMe" if DetonatioN FocusMe win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against DetonatioN FocusMe.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : May 6, 2026, 11:40 AM ET
Source de résolution
https://gol.gg/esports/homeResolver
0x65070BE91...Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$21 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "DetonatioN FocusMe" if DetonatioN FocusMe win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against DetonatioN FocusMe.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : May 6, 2026, 11:40 AM ET
Source de résolution
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters this best-of-three matchup as the clear favorite, bolstered by stronger recent form in the League of Legends Championship Pacific and a significantly higher world ranking around 54 compared to DetonatioN FocusMe's position near 148. DCG's roster, featuring consistent performers in the top and mid lanes, has demonstrated better synergy and execution in prior qualifier matches, while FocusMe has struggled with a string of losses in international and regional play. Head-to-head results and regional experience further tilt consensus toward the Taiwanese side, though the best-of-three format in the Esports World Cup Asia-Pacific Qualifier Playoffs leaves room for FocusMe to capitalize on any early-game momentum shifts or drafting advantages.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$5 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "DetonatioN FocusMe" if DetonatioN FocusMe win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against DetonatioN FocusMe.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : May 6, 2026, 11:40 AM ET
Source de résolution
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters this best-of-three matchup as the clear favorite, bolstered by stronger recent form in the League of Legends Championship Pacific and a significantly higher world ranking around 54 compared to DetonatioN FocusMe's position near 148. DCG's roster, featuring consistent performers in the top and mid lanes, has demonstrated better synergy and execution in prior qualifier matches, while FocusMe has struggled with a string of losses in international and regional play. Head-to-head results and regional experience further tilt consensus toward the Taiwanese side, though the best-of-three format in the Esports World Cup Asia-Pacific Qualifier Playoffs leaves room for FocusMe to capitalize on any early-game momentum shifts or drafting advantages.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "DetonatioN FocusMe" if DetonatioN FocusMe win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against DetonatioN FocusMe.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : May 6, 2026, 11:40 AM ET
Source de résolution
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters this best-of-three matchup as the clear favorite, bolstered by stronger recent form in the League of Legends Championship Pacific and a significantly higher world ranking around 54 compared to DetonatioN FocusMe's position near 148. DCG's roster, featuring consistent performers in the top and mid lanes, has demonstrated better synergy and execution in prior qualifier matches, while FocusMe has struggled with a string of losses in international and regional play. Head-to-head results and regional experience further tilt consensus toward the Taiwanese side, though the best-of-three format in the Esports World Cup Asia-Pacific Qualifier Playoffs leaves room for FocusMe to capitalize on any early-game momentum shifts or drafting advantages.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes
DetonatioN FocusMe vs Deep Cross Gaming
Moneyline
$19.3K Vol.
Game 1 Winner
$4.5K Vol.
Game Handicap
$5.8K Vol.
Total Games
$4.7K Vol.
This market will resolve to "DetonatioN FocusMe" if DetonatioN FocusMe win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against DetonatioN FocusMe.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : May 6, 2026, 11:40 AM ET
Source de résolution
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters this best-of-three matchup as the clear favorite, bolstered by stronger recent form in the League of Legends Championship Pacific and a significantly higher world ranking around 54 compared to DetonatioN FocusMe's position near 148. DCG's roster, featuring consistent performers in the top and mid lanes, has demonstrated better synergy and execution in prior qualifier matches, while FocusMe has struggled with a string of losses in international and regional play. Head-to-head results and regional experience further tilt consensus toward the Taiwanese side, though the best-of-three format in the Esports World Cup Asia-Pacific Qualifier Playoffs leaves room for FocusMe to capitalize on any early-game momentum shifts or drafting advantages.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$21 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "DetonatioN FocusMe" if DetonatioN FocusMe win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against DetonatioN FocusMe.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : May 6, 2026, 11:40 AM ET
Source de résolution
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters this best-of-three matchup as the clear favorite, bolstered by stronger recent form in the League of Legends Championship Pacific and a significantly higher world ranking around 54 compared to DetonatioN FocusMe's position near 148. DCG's roster, featuring consistent performers in the top and mid lanes, has demonstrated better synergy and execution in prior qualifier matches, while FocusMe has struggled with a string of losses in international and regional play. Head-to-head results and regional experience further tilt consensus toward the Taiwanese side, though the best-of-three format in the Esports World Cup Asia-Pacific Qualifier Playoffs leaves room for FocusMe to capitalize on any early-game momentum shifts or drafting advantages.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$5 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "DetonatioN FocusMe" if DetonatioN FocusMe win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against DetonatioN FocusMe.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : May 6, 2026, 11:40 AM ET
Source de résolution
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters this best-of-three matchup as the clear favorite, bolstered by stronger recent form in the League of Legends Championship Pacific and a significantly higher world ranking around 54 compared to DetonatioN FocusMe's position near 148. DCG's roster, featuring consistent performers in the top and mid lanes, has demonstrated better synergy and execution in prior qualifier matches, while FocusMe has struggled with a string of losses in international and regional play. Head-to-head results and regional experience further tilt consensus toward the Taiwanese side, though the best-of-three format in the Esports World Cup Asia-Pacific Qualifier Playoffs leaves room for FocusMe to capitalize on any early-game momentum shifts or drafting advantages.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "DetonatioN FocusMe" if DetonatioN FocusMe win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against DetonatioN FocusMe.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : May 6, 2026, 11:40 AM ET
Source de résolution
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters this best-of-three matchup as the clear favorite, bolstered by stronger recent form in the League of Legends Championship Pacific and a significantly higher world ranking around 54 compared to DetonatioN FocusMe's position near 148. DCG's roster, featuring consistent performers in the top and mid lanes, has demonstrated better synergy and execution in prior qualifier matches, while FocusMe has struggled with a string of losses in international and regional play. Head-to-head results and regional experience further tilt consensus toward the Taiwanese side, though the best-of-three format in the Esports World Cup Asia-Pacific Qualifier Playoffs leaves room for FocusMe to capitalize on any early-game momentum shifts or drafting advantages.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
Méfiez-vous des liens externes.


Méfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes