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icon for Prix Esports : Groupe de contenu Esports de l'année

Prix Esports : Groupe de contenu Esports de l'année

icon for Prix Esports : Groupe de contenu Esports de l'année

Prix Esports : Groupe de contenu Esports de l'année

S8UL Esports 77%

T1 7.2%

GodLike Esports 1.2%

Team Spirit <1%

Polymarket

$18,970 Vol.

S8UL Esports 77%

T1 7.2%

GodLike Esports 1.2%

Team Spirit <1%

Polymarket

$18,970 Vol.

S8UL Esports

$17,654 Vol.

77%

T1

$260 Vol.

7%

GodLike Esports

$208 Vol.

1%

Team Spirit

$74 Vol.

1%

100 Thieves

$74 Vol.

1%

NRG

$74 Vol.

1%

Karmine Corp

$239 Vol.

1%

Rocket Baguette

$69 Vol.

<1%

G2 Esports

$102 Vol.

<1%

GentleMates

$74 Vol.

<1%

OpTic Gaming

$113 Vol.

<1%

Team Vitality

$30 Vol.

<1%

This market will resolve according to the group that wins Esports Content Group of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026. If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other." If multiple groups are named co-winners, this market will resolve in favor of the group whose listed name comes first alphabetically. The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.S8UL Esports dominates trader consensus for Esports Content Group of the Year with a 76.5% implied probability, driven by its four prior consecutive victories through 2025 and fifth straight nomination in 2026. The Indian organization’s consistent output of high-volume, collaborative creator content from its dedicated gaming house, paired with major brand partnerships, has entrenched its position ahead of nominees such as GodLike Esports, T1, and international squads like G2 Esports or Karmine Corp. Voting remains open, yet S8UL’s unmatched track record and recent multi-category shortlisting continue to shape market pricing, while lower-probability options reflect limited recent momentum or narrower content scale among the field.

This market will resolve according to the group that wins Esports Content Group of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026.

If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other."

If multiple groups are named co-winners, this market will resolve in favor of the group whose listed name comes first alphabetically.

The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.
Volume
$18,970
Marché ouvert
Aug 11, 2026, 9:25 PM ET
This market will resolve according to the group that wins Esports Content Group of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026. If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other." If multiple groups are named co-winners, this market will resolve in favor of the group whose listed name comes first alphabetically. The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.
This market will resolve according to the group that wins Esports Content Group of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026. If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other." If multiple groups are named co-winners, this market will resolve in favor of the group whose listed name comes first alphabetically. The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.S8UL Esports dominates trader consensus for Esports Content Group of the Year with a 76.5% implied probability, driven by its four prior consecutive victories through 2025 and fifth straight nomination in 2026. The Indian organization’s consistent output of high-volume, collaborative creator content from its dedicated gaming house, paired with major brand partnerships, has entrenched its position ahead of nominees such as GodLike Esports, T1, and international squads like G2 Esports or Karmine Corp. Voting remains open, yet S8UL’s unmatched track record and recent multi-category shortlisting continue to shape market pricing, while lower-probability options reflect limited recent momentum or narrower content scale among the field.

This market will resolve according to the group that wins Esports Content Group of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026.

If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other."

If multiple groups are named co-winners, this market will resolve in favor of the group whose listed name comes first alphabetically.

The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.
Volume
$18,970
Marché ouvert
Aug 11, 2026, 9:25 PM ET
This market will resolve according to the group that wins Esports Content Group of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026. If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other." If multiple groups are named co-winners, this market will resolve in favor of the group whose listed name comes first alphabetically. The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.

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Questions fréquentes

« Prix Esports : Groupe de contenu Esports de l'année » est un marché de prédiction sur Polymarket avec 12 résultats possibles où les traders achètent et vendent des parts selon ce qu'ils pensent qu'il se passera. Le résultat en tête actuel est « S8UL Esports » à 77%, suivi de « T1 » à 7%. Les prix reflètent des probabilités en temps réel de la communauté. Par exemple, une part cotée à 77¢ implique que le marché attribue collectivement une probabilité de 77% à ce résultat. Ces cotes changent en permanence. Les parts du résultat correct sont échangeables contre $1 chacune lors de la résolution du marché.

À ce jour, « Prix Esports : Groupe de contenu Esports de l'année » a généré $19K en volume total de trading depuis le lancement du marché le Aug 11, 2026. Ce niveau d'activité reflète un fort engagement de la communauté Polymarket et garantit que les cotes actuelles sont alimentées par un large bassin de participants. Vous pouvez suivre les mouvements de prix en direct et trader sur n'importe quel résultat directement sur cette page.

Pour trader sur « Prix Esports : Groupe de contenu Esports de l'année », parcourez les 12 résultats disponibles sur cette page. Chaque résultat affiche un prix actuel représentant la probabilité implicite du marché. Pour prendre position, sélectionnez le résultat que vous estimez le plus probable, choisissez « Oui » pour trader en sa faveur ou « Non » pour trader contre, entrez votre montant et cliquez sur « Trader ». Si votre résultat choisi est correct lors de la résolution, vos parts « Oui » rapportent $1 chacune. S'il est incorrect, elles rapportent $0. Vous pouvez également vendre vos parts avant la résolution.

Le favori actuel pour « Prix Esports : Groupe de contenu Esports de l'année » est « S8UL Esports » à 77%, ce qui signifie que le marché attribue une probabilité de 77% à ce résultat. Le résultat le plus proche ensuite est « T1 » à 7%. Ces cotes sont mises à jour en temps réel à mesure que les traders achètent et vendent des parts. Revenez fréquemment ou ajoutez cette page à vos favoris.

Les règles de résolution de « Prix Esports : Groupe de contenu Esports de l'année » définissent exactement ce qui doit se produire pour que chaque résultat soit déclaré gagnant, y compris les sources de données officielles utilisées pour déterminer le résultat. Vous pouvez consulter les critères de résolution complets dans la section « Règles » sur cette page au-dessus des commentaires. Nous recommandons de lire attentivement les règles avant de trader, car elles précisent les conditions exactes, les cas particuliers et les sources.