GAM Esports enters as the clear favorite in this Esports World Cup 2026 Asia-Pacific Qualifier lower bracket BO3 clash against MVK Esports, buoyed by their established LCP pedigree and international experience, including multiple VCS titles and Worlds appearances. GAM's path featured a 2-1 upset win over Deep Cross Gaming on May 5 before a 0-2 drop to Team Secret Whales on May 7, showcasing resilience in the double-elimination format. MVK, a rising Vietnamese squad with a revamped academy-promoted roster including Harky and Chika, gained momentum via a 2-0 lower bracket rout of Ground Zero Gaming on May 12 but struggles against top-tier macro. Even 3-3 head-to-head history underscores GAM's edge in scaling teamfights under Patch 26.09, though MVK's aggressive early meta plays pose upset risk in this high-stakes qualifier spot.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourGAM Esports vs MVK Esports
Moneyline
$42.5K Vol.
Game 1 Winner
$2.3K Vol.
Game Handicap
$155 Vol.
Total Games
$1.6K Vol.
This market will resolve to "GAM Esports" if GAM Esports win the match against MVK Esports.
This market will resolve to "MVK Esports" if MVK Esports win the match against GAM Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : May 12, 2026, 12:42 PM ET
Source de résolution
https://gol.gg/esports/homeResolver
0x65070BE91...Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$38 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "GAM Esports" if GAM Esports win the match against MVK Esports.
This market will resolve to "MVK Esports" if MVK Esports win the match against GAM Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : May 12, 2026, 12:42 PM ET
Source de résolution
https://gol.gg/esports/homeResolver
0x65070BE91...GAM Esports enters as the clear favorite in this Esports World Cup 2026 Asia-Pacific Qualifier lower bracket BO3 clash against MVK Esports, buoyed by their established LCP pedigree and international experience, including multiple VCS titles and Worlds appearances. GAM's path featured a 2-1 upset win over Deep Cross Gaming on May 5 before a 0-2 drop to Team Secret Whales on May 7, showcasing resilience in the double-elimination format. MVK, a rising Vietnamese squad with a revamped academy-promoted roster including Harky and Chika, gained momentum via a 2-0 lower bracket rout of Ground Zero Gaming on May 12 but struggles against top-tier macro. Even 3-3 head-to-head history underscores GAM's edge in scaling teamfights under Patch 26.09, though MVK's aggressive early meta plays pose upset risk in this high-stakes qualifier spot.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$19 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "GAM Esports" if GAM Esports win the match against MVK Esports.
This market will resolve to "MVK Esports" if MVK Esports win the match against GAM Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : May 12, 2026, 12:42 PM ET
Source de résolution
https://gol.gg/esports/homeResolver
0x65070BE91...GAM Esports enters as the clear favorite in this Esports World Cup 2026 Asia-Pacific Qualifier lower bracket BO3 clash against MVK Esports, buoyed by their established LCP pedigree and international experience, including multiple VCS titles and Worlds appearances. GAM's path featured a 2-1 upset win over Deep Cross Gaming on May 5 before a 0-2 drop to Team Secret Whales on May 7, showcasing resilience in the double-elimination format. MVK, a rising Vietnamese squad with a revamped academy-promoted roster including Harky and Chika, gained momentum via a 2-0 lower bracket rout of Ground Zero Gaming on May 12 but struggles against top-tier macro. Even 3-3 head-to-head history underscores GAM's edge in scaling teamfights under Patch 26.09, though MVK's aggressive early meta plays pose upset risk in this high-stakes qualifier spot.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "GAM Esports" if GAM Esports win the match against MVK Esports.
This market will resolve to "MVK Esports" if MVK Esports win the match against GAM Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : May 12, 2026, 12:42 PM ET
Source de résolution
https://gol.gg/esports/homeResolver
0x65070BE91...GAM Esports enters as the clear favorite in this Esports World Cup 2026 Asia-Pacific Qualifier lower bracket BO3 clash against MVK Esports, buoyed by their established LCP pedigree and international experience, including multiple VCS titles and Worlds appearances. GAM's path featured a 2-1 upset win over Deep Cross Gaming on May 5 before a 0-2 drop to Team Secret Whales on May 7, showcasing resilience in the double-elimination format. MVK, a rising Vietnamese squad with a revamped academy-promoted roster including Harky and Chika, gained momentum via a 2-0 lower bracket rout of Ground Zero Gaming on May 12 but struggles against top-tier macro. Even 3-3 head-to-head history underscores GAM's edge in scaling teamfights under Patch 26.09, though MVK's aggressive early meta plays pose upset risk in this high-stakes qualifier spot.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes
GAM Esports vs MVK Esports
Moneyline
$42.5K Vol.
Game 1 Winner
$2.3K Vol.
Game Handicap
$155 Vol.
Total Games
$1.6K Vol.
This market will resolve to "GAM Esports" if GAM Esports win the match against MVK Esports.
This market will resolve to "MVK Esports" if MVK Esports win the match against GAM Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : May 12, 2026, 12:42 PM ET
Source de résolution
https://gol.gg/esports/homeResolver
0x65070BE91...GAM Esports enters as the clear favorite in this Esports World Cup 2026 Asia-Pacific Qualifier lower bracket BO3 clash against MVK Esports, buoyed by their established LCP pedigree and international experience, including multiple VCS titles and Worlds appearances. GAM's path featured a 2-1 upset win over Deep Cross Gaming on May 5 before a 0-2 drop to Team Secret Whales on May 7, showcasing resilience in the double-elimination format. MVK, a rising Vietnamese squad with a revamped academy-promoted roster including Harky and Chika, gained momentum via a 2-0 lower bracket rout of Ground Zero Gaming on May 12 but struggles against top-tier macro. Even 3-3 head-to-head history underscores GAM's edge in scaling teamfights under Patch 26.09, though MVK's aggressive early meta plays pose upset risk in this high-stakes qualifier spot.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$38 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "GAM Esports" if GAM Esports win the match against MVK Esports.
This market will resolve to "MVK Esports" if MVK Esports win the match against GAM Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : May 12, 2026, 12:42 PM ET
Source de résolution
https://gol.gg/esports/homeResolver
0x65070BE91...GAM Esports enters as the clear favorite in this Esports World Cup 2026 Asia-Pacific Qualifier lower bracket BO3 clash against MVK Esports, buoyed by their established LCP pedigree and international experience, including multiple VCS titles and Worlds appearances. GAM's path featured a 2-1 upset win over Deep Cross Gaming on May 5 before a 0-2 drop to Team Secret Whales on May 7, showcasing resilience in the double-elimination format. MVK, a rising Vietnamese squad with a revamped academy-promoted roster including Harky and Chika, gained momentum via a 2-0 lower bracket rout of Ground Zero Gaming on May 12 but struggles against top-tier macro. Even 3-3 head-to-head history underscores GAM's edge in scaling teamfights under Patch 26.09, though MVK's aggressive early meta plays pose upset risk in this high-stakes qualifier spot.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$19 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "GAM Esports" if GAM Esports win the match against MVK Esports.
This market will resolve to "MVK Esports" if MVK Esports win the match against GAM Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : May 12, 2026, 12:42 PM ET
Source de résolution
https://gol.gg/esports/homeResolver
0x65070BE91...GAM Esports enters as the clear favorite in this Esports World Cup 2026 Asia-Pacific Qualifier lower bracket BO3 clash against MVK Esports, buoyed by their established LCP pedigree and international experience, including multiple VCS titles and Worlds appearances. GAM's path featured a 2-1 upset win over Deep Cross Gaming on May 5 before a 0-2 drop to Team Secret Whales on May 7, showcasing resilience in the double-elimination format. MVK, a rising Vietnamese squad with a revamped academy-promoted roster including Harky and Chika, gained momentum via a 2-0 lower bracket rout of Ground Zero Gaming on May 12 but struggles against top-tier macro. Even 3-3 head-to-head history underscores GAM's edge in scaling teamfights under Patch 26.09, though MVK's aggressive early meta plays pose upset risk in this high-stakes qualifier spot.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "GAM Esports" if GAM Esports win the match against MVK Esports.
This market will resolve to "MVK Esports" if MVK Esports win the match against GAM Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : May 12, 2026, 12:42 PM ET
Source de résolution
https://gol.gg/esports/homeResolver
0x65070BE91...GAM Esports enters as the clear favorite in this Esports World Cup 2026 Asia-Pacific Qualifier lower bracket BO3 clash against MVK Esports, buoyed by their established LCP pedigree and international experience, including multiple VCS titles and Worlds appearances. GAM's path featured a 2-1 upset win over Deep Cross Gaming on May 5 before a 0-2 drop to Team Secret Whales on May 7, showcasing resilience in the double-elimination format. MVK, a rising Vietnamese squad with a revamped academy-promoted roster including Harky and Chika, gained momentum via a 2-0 lower bracket rout of Ground Zero Gaming on May 12 but struggles against top-tier macro. Even 3-3 head-to-head history underscores GAM's edge in scaling teamfights under Patch 26.09, though MVK's aggressive early meta plays pose upset risk in this high-stakes qualifier spot.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
Méfiez-vous des liens externes.


Méfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes