RRQ Tora and AC Esports enter their MPL Malaysia Regular Season best-of-three matchup near the bottom of the Season 18 standings, both winless through the opening weeks after heavy early losses to stronger sides like Bigetron MY by VIT, Invictus Gaming, and Team Rey. RRQ Tora's newly assembled roster, featuring recent additions across multiple roles, continues to show integration issues in map execution and objective control. AC Esports has similarly struggled with consistency in lane phase and teamfight coordination. Historical head-to-head results from Season 17 offered slight edges to RRQ, yet current form points to a closely contested series where recent momentum and adaptation to the patch will weigh heavily on the outcome.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourRRQ Tora – AC Esports




Lignes de séries
Moneyline
$0 Vol.
Game 1 Winner
$0 Vol.
Game Handicap
$0 Vol.
Total Games
$0 Vol.
This market will resolve to "RRQ Tora" if RRQ Tora win the match against AC Esports.
This market will resolve to "AC Esports" if AC Esports win the match against RRQ Tora.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 13, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 30, 2026 at 5:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : Aug 24, 2026, 7:27 AM ET
Source de résolution
https://liquipedia.net/mobilelegends/Main_PageResolver
0x65070BE91...RRQ Tora – AC Esports




Lignes de séries
Moneyline
$0 Vol.
Game 1 Winner
$0 Vol.
Game Handicap
$0 Vol.
Total Games
$0 Vol.
This market will resolve to "RRQ Tora" if RRQ Tora win the match against AC Esports.
This market will resolve to "AC Esports" if AC Esports win the match against RRQ Tora.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 13, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 30, 2026 at 5:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : Aug 24, 2026, 7:27 AM ET
Source de résolution
https://liquipedia.net/mobilelegends/Main_PageResolver
0x65070BE91...RRQ Tora and AC Esports enter their MPL Malaysia Regular Season best-of-three matchup near the bottom of the Season 18 standings, both winless through the opening weeks after heavy early losses to stronger sides like Bigetron MY by VIT, Invictus Gaming, and Team Rey. RRQ Tora's newly assembled roster, featuring recent additions across multiple roles, continues to show integration issues in map execution and objective control. AC Esports has similarly struggled with consistency in lane phase and teamfight coordination. Historical head-to-head results from Season 17 offered slight edges to RRQ, yet current form points to a closely contested series where recent momentum and adaptation to the patch will weigh heavily on the outcome.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
Méfiez-vous des liens externes.
Méfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes