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icon for # of Fortnite losses during Kai and Speed's gaming gauntlet ?

# of Fortnite losses during Kai and Speed's gaming gauntlet ?

icon for # of Fortnite losses during Kai and Speed's gaming gauntlet ?

# of Fortnite losses during Kai and Speed's gaming gauntlet ?

<20 100.0%

20-29 <1%

30-39 <1%

40-49 <1%

Polymarket

$14,123 Vol.

<20 100.0%

20-29 <1%

30-39 <1%

40-49 <1%

Polymarket

$14,123 Vol.

<20

$2,349 Vol.

Oui

20-29

$6,383 Vol.

Non

30-39

$904 Vol.

Non

40-49

$1,023 Vol.

Non

50-59

$1,595 Vol.

Non

60-69

$926 Vol.

Non

70+

$943 Vol.

Non

Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Fortnite objective only. This market will resolve according to the final value displayed on the Fortnite losses counter on Kai Cenat's official broadcast on Twitch at the time Kai and Speed complete or end the gauntlet. The value displayed on the counter will be used regardless of how it is calculated. It will not matter whether Kai and Speed complete the aforementioned challenge, nor whether they modify the rules of the challenge at any point, including by changing the mode played or adding a player. If no counter is displayed at the time Kai and Speed complete or end the gauntlet, the last value displayed on the counter during the gauntlet will be used. This bracket will resolve to "No" early if the counter displays a value higher than the range of this bracket. If the gauntlet ends or is cancelled, this market will resolve according to the number on the counter at that point. If the gauntlet is still ongoing as of August 31, 2026, 11:59 PM ET, this market will resolve according to the value displayed on the counter at that time. The resolution source for this market will be the Fortnite losses counter displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).Traders assign near-certain probability to fewer than 20 Fortnite losses because Kai Cenat and IShowSpeed completed their full gaming gauntlet—including a Victory Royale—in roughly 10–11 hours of continuous streaming on August 20–21. The duo cleared Roblox’s Tower of Hell, secured three consecutive Rocket League wins, and obtained the required Fortnite win without prolonged grinding or tilt-induced setbacks that would inflate losses. Platform dynamics, strong duo coordination, and limited matchmaking variance in the short session produced the low-loss outcome now reflected in the market-implied odds. Only an undisclosed extension of the stream or redefinition of counted losses could realistically alter the result.

Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Fortnite objective only.

This market will resolve according to the final value displayed on the Fortnite losses counter on Kai Cenat's official broadcast on Twitch at the time Kai and Speed complete or end the gauntlet.

The value displayed on the counter will be used regardless of how it is calculated. It will not matter whether Kai and Speed complete the aforementioned challenge, nor whether they modify the rules of the challenge at any point, including by changing the mode played or adding a player.

If no counter is displayed at the time Kai and Speed complete or end the gauntlet, the last value displayed on the counter during the gauntlet will be used.

This bracket will resolve to "No" early if the counter displays a value higher than the range of this bracket.

If the gauntlet ends or is cancelled, this market will resolve according to the number on the counter at that point. If the gauntlet is still ongoing as of August 31, 2026, 11:59 PM ET, this market will resolve according to the value displayed on the counter at that time.

The resolution source for this market will be the Fortnite losses counter displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).
Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Fortnite objective only. This market will resolve according to the final value displayed on the Fortnite losses counter on Kai Cenat's official broadcast on Twitch at the time Kai and Speed complete or end the gauntlet. The value displayed on the counter will be used regardless of how it is calculated. It will not matter whether Kai and Speed complete the aforementioned challenge, nor whether they modify the rules of the challenge at any point, including by changing the mode played or adding a player. If no counter is displayed at the time Kai and Speed complete or end the gauntlet, the last value displayed on the counter during the gauntlet will be used. This bracket will resolve to "No" early if the counter displays a value higher than the range of this bracket. If the gauntlet ends or is cancelled, this market will resolve according to the number on the counter at that point. If the gauntlet is still ongoing as of August 31, 2026, 11:59 PM ET, this market will resolve according to the value displayed on the counter at that time. The resolution source for this market will be the Fortnite losses counter displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).
Volume
$14,123
Date de fin
21 août 2026
Marché ouvert
Aug 20, 2026, 7:56 PM ET

Source de résolution

https://www.twitch.tv/kaicenat

Résolveur

0x69c47De9D...

Résultat proposé: Oui

Aucune contestation

Résultat final: Oui

Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Fortnite objective only. This market will resolve according to the final value displayed on the Fortnite losses counter on Kai Cenat's official broadcast on Twitch at the time Kai and Speed complete or end the gauntlet. The value displayed on the counter will be used regardless of how it is calculated. It will not matter whether Kai and Speed complete the aforementioned challenge, nor whether they modify the rules of the challenge at any point, including by changing the mode played or adding a player. If no counter is displayed at the time Kai and Speed complete or end the gauntlet, the last value displayed on the counter during the gauntlet will be used. This bracket will resolve to "No" early if the counter displays a value higher than the range of this bracket. If the gauntlet ends or is cancelled, this market will resolve according to the number on the counter at that point. If the gauntlet is still ongoing as of August 31, 2026, 11:59 PM ET, this market will resolve according to the value displayed on the counter at that time. The resolution source for this market will be the Fortnite losses counter displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).Traders assign near-certain probability to fewer than 20 Fortnite losses because Kai Cenat and IShowSpeed completed their full gaming gauntlet—including a Victory Royale—in roughly 10–11 hours of continuous streaming on August 20–21. The duo cleared Roblox’s Tower of Hell, secured three consecutive Rocket League wins, and obtained the required Fortnite win without prolonged grinding or tilt-induced setbacks that would inflate losses. Platform dynamics, strong duo coordination, and limited matchmaking variance in the short session produced the low-loss outcome now reflected in the market-implied odds. Only an undisclosed extension of the stream or redefinition of counted losses could realistically alter the result.

Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Fortnite objective only.

This market will resolve according to the final value displayed on the Fortnite losses counter on Kai Cenat's official broadcast on Twitch at the time Kai and Speed complete or end the gauntlet.

The value displayed on the counter will be used regardless of how it is calculated. It will not matter whether Kai and Speed complete the aforementioned challenge, nor whether they modify the rules of the challenge at any point, including by changing the mode played or adding a player.

If no counter is displayed at the time Kai and Speed complete or end the gauntlet, the last value displayed on the counter during the gauntlet will be used.

This bracket will resolve to "No" early if the counter displays a value higher than the range of this bracket.

If the gauntlet ends or is cancelled, this market will resolve according to the number on the counter at that point. If the gauntlet is still ongoing as of August 31, 2026, 11:59 PM ET, this market will resolve according to the value displayed on the counter at that time.

The resolution source for this market will be the Fortnite losses counter displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).
Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Fortnite objective only. This market will resolve according to the final value displayed on the Fortnite losses counter on Kai Cenat's official broadcast on Twitch at the time Kai and Speed complete or end the gauntlet. The value displayed on the counter will be used regardless of how it is calculated. It will not matter whether Kai and Speed complete the aforementioned challenge, nor whether they modify the rules of the challenge at any point, including by changing the mode played or adding a player. If no counter is displayed at the time Kai and Speed complete or end the gauntlet, the last value displayed on the counter during the gauntlet will be used. This bracket will resolve to "No" early if the counter displays a value higher than the range of this bracket. If the gauntlet ends or is cancelled, this market will resolve according to the number on the counter at that point. If the gauntlet is still ongoing as of August 31, 2026, 11:59 PM ET, this market will resolve according to the value displayed on the counter at that time. The resolution source for this market will be the Fortnite losses counter displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).
Volume
$14,123
Date de fin
21 août 2026
Marché ouvert
Aug 20, 2026, 7:56 PM ET

Source de résolution

https://www.twitch.tv/kaicenat

Résolveur

0x69c47De9D...

Résultat proposé: Oui

Aucune contestation

Résultat final: Oui

Méfiez-vous des liens externes.

Questions fréquentes

« # of Fortnite losses during Kai and Speed's gaming gauntlet ? » est un marché de prédiction sur Polymarket avec 7 résultats possibles où les traders achètent et vendent des parts selon ce qu'ils pensent qu'il se passera. Le résultat en tête actuel est « <20 » à 100%, suivi de « 20-29 » à 0%. Les prix reflètent des probabilités en temps réel de la communauté. Par exemple, une part cotée à 100¢ implique que le marché attribue collectivement une probabilité de 100% à ce résultat. Ces cotes changent en permanence. Les parts du résultat correct sont échangeables contre $1 chacune lors de la résolution du marché.

À ce jour, « # of Fortnite losses during Kai and Speed's gaming gauntlet ? » a généré $14.1K en volume total de trading depuis le lancement du marché le Aug 20, 2026. Ce niveau d'activité reflète un fort engagement de la communauté Polymarket et garantit que les cotes actuelles sont alimentées par un large bassin de participants. Vous pouvez suivre les mouvements de prix en direct et trader sur n'importe quel résultat directement sur cette page.

Pour trader sur « # of Fortnite losses during Kai and Speed's gaming gauntlet ? », parcourez les 7 résultats disponibles sur cette page. Chaque résultat affiche un prix actuel représentant la probabilité implicite du marché. Pour prendre position, sélectionnez le résultat que vous estimez le plus probable, choisissez « Oui » pour trader en sa faveur ou « Non » pour trader contre, entrez votre montant et cliquez sur « Trader ». Si votre résultat choisi est correct lors de la résolution, vos parts « Oui » rapportent $1 chacune. S'il est incorrect, elles rapportent $0. Vous pouvez également vendre vos parts avant la résolution.

Le favori actuel pour « # of Fortnite losses during Kai and Speed's gaming gauntlet ? » est « <20 » à 100%, ce qui signifie que le marché attribue une probabilité de 100% à ce résultat. Le résultat le plus proche ensuite est « 20-29 » à 0%. Ces cotes sont mises à jour en temps réel à mesure que les traders achètent et vendent des parts. Revenez fréquemment ou ajoutez cette page à vos favoris.

Les règles de résolution de « # of Fortnite losses during Kai and Speed's gaming gauntlet ? » définissent exactement ce qui doit se produire pour que chaque résultat soit déclaré gagnant, y compris les sources de données officielles utilisées pour déterminer le résultat. Vous pouvez consulter les critères de résolution complets dans la section « Règles » sur cette page au-dessus des commentaires. Nous recommandons de lire attentivement les règles avant de trader, car elles précisent les conditions exactes, les cas particuliers et les sources.