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icon for The International 2026 : retour contre les méga-creeps

The International 2026 : retour contre les méga-creeps

icon for The International 2026 : retour contre les méga-creeps

The International 2026 : retour contre les méga-creeps

>99% chance
Polymarket

$919 Vol.

>99% chance
Polymarket

$919 Vol.

This market will resolve to "Yes" if a team wins any completed game after the opposing team has spawned mega creeps at The International 2026 (TI 2026) Dota 2 tournament, held August 13–23, 2026 in Shanghai, China. Otherwise, this market will resolve to "No". All official games played as part of The International 2026 count toward this market, including the group stage, playoff/main event, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count, even if mega creeps spawned during them. Regional and open qualifier games played prior to the main tournament do not count. If at least one qualifying comeback occurs in any completed game at the tournament, this market will resolve to "Yes" immediately upon the conclusion of that game being confirmed by the resolution sources. If the tournament concludes without any qualifying comeback, this market will resolve to "No". If the tournament is cancelled, or is postponed such that the tournament is not completed and final game data is not available by September 30, 2026, 11:59 PM ET, this market will resolve to "No". The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game barracks and winner data for The International 2026 event. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.Extended matches and defensive highground stands have defined TI 2026, with the group stage posting the highest average game length in tournament history and multiple 35k–42k gold swings already recorded. Teams consistently delay sieges to secure Aegis and buybacks, increasing the window for megacreep situations to arise in best-of-three and best-of-five series. Playoff bracket intensity, combined with closely matched rosters and the current patch's emphasis on late-game scaling, sustains this pattern through the double-elimination phase. Trader consensus at 93.5% for a megacreep comeback reflects these structural factors rather than any single roster or injury development.

This market will resolve to "Yes" if a team wins any completed game after the opposing team has spawned mega creeps at The International 2026 (TI 2026) Dota 2 tournament, held August 13–23, 2026 in Shanghai, China. Otherwise, this market will resolve to "No".

All official games played as part of The International 2026 count toward this market, including the group stage, playoff/main event, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count, even if mega creeps spawned during them. Regional and open qualifier games played prior to the main tournament do not count.

If at least one qualifying comeback occurs in any completed game at the tournament, this market will resolve to "Yes" immediately upon the conclusion of that game being confirmed by the resolution sources. If the tournament concludes without any qualifying comeback, this market will resolve to "No".

If the tournament is cancelled, or is postponed such that the tournament is not completed and final game data is not available by September 30, 2026, 11:59 PM ET, this market will resolve to "No".

The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game barracks and winner data for The International 2026 event. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
This market will resolve to "Yes" if a team wins any completed game after the opposing team has spawned mega creeps at The International 2026 (TI 2026) Dota 2 tournament, held August 13–23, 2026 in Shanghai, China. Otherwise, this market will resolve to "No". All official games played as part of The International 2026 count toward this market, including the group stage, playoff/main event, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count, even if mega creeps spawned during them. Regional and open qualifier games played prior to the main tournament do not count. If at least one qualifying comeback occurs in any completed game at the tournament, this market will resolve to "Yes" immediately upon the conclusion of that game being confirmed by the resolution sources. If the tournament concludes without any qualifying comeback, this market will resolve to "No". If the tournament is cancelled, or is postponed such that the tournament is not completed and final game data is not available by September 30, 2026, 11:59 PM ET, this market will resolve to "No". The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game barracks and winner data for The International 2026 event. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
Volume
$919
Marché ouvert
Aug 12, 2026, 3:40 PM ET

Résolveur

0x65070BE91...

Résultat proposé: Yes

Aucune contestation

Résultat final: Yes

This market will resolve to "Yes" if a team wins any completed game after the opposing team has spawned mega creeps at The International 2026 (TI 2026) Dota 2 tournament, held August 13–23, 2026 in Shanghai, China. Otherwise, this market will resolve to "No". All official games played as part of The International 2026 count toward this market, including the group stage, playoff/main event, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count, even if mega creeps spawned during them. Regional and open qualifier games played prior to the main tournament do not count. If at least one qualifying comeback occurs in any completed game at the tournament, this market will resolve to "Yes" immediately upon the conclusion of that game being confirmed by the resolution sources. If the tournament concludes without any qualifying comeback, this market will resolve to "No". If the tournament is cancelled, or is postponed such that the tournament is not completed and final game data is not available by September 30, 2026, 11:59 PM ET, this market will resolve to "No". The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game barracks and winner data for The International 2026 event. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.Extended matches and defensive highground stands have defined TI 2026, with the group stage posting the highest average game length in tournament history and multiple 35k–42k gold swings already recorded. Teams consistently delay sieges to secure Aegis and buybacks, increasing the window for megacreep situations to arise in best-of-three and best-of-five series. Playoff bracket intensity, combined with closely matched rosters and the current patch's emphasis on late-game scaling, sustains this pattern through the double-elimination phase. Trader consensus at 93.5% for a megacreep comeback reflects these structural factors rather than any single roster or injury development.

This market will resolve to "Yes" if a team wins any completed game after the opposing team has spawned mega creeps at The International 2026 (TI 2026) Dota 2 tournament, held August 13–23, 2026 in Shanghai, China. Otherwise, this market will resolve to "No".

All official games played as part of The International 2026 count toward this market, including the group stage, playoff/main event, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count, even if mega creeps spawned during them. Regional and open qualifier games played prior to the main tournament do not count.

If at least one qualifying comeback occurs in any completed game at the tournament, this market will resolve to "Yes" immediately upon the conclusion of that game being confirmed by the resolution sources. If the tournament concludes without any qualifying comeback, this market will resolve to "No".

If the tournament is cancelled, or is postponed such that the tournament is not completed and final game data is not available by September 30, 2026, 11:59 PM ET, this market will resolve to "No".

The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game barracks and winner data for The International 2026 event. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
This market will resolve to "Yes" if a team wins any completed game after the opposing team has spawned mega creeps at The International 2026 (TI 2026) Dota 2 tournament, held August 13–23, 2026 in Shanghai, China. Otherwise, this market will resolve to "No". All official games played as part of The International 2026 count toward this market, including the group stage, playoff/main event, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count, even if mega creeps spawned during them. Regional and open qualifier games played prior to the main tournament do not count. If at least one qualifying comeback occurs in any completed game at the tournament, this market will resolve to "Yes" immediately upon the conclusion of that game being confirmed by the resolution sources. If the tournament concludes without any qualifying comeback, this market will resolve to "No". If the tournament is cancelled, or is postponed such that the tournament is not completed and final game data is not available by September 30, 2026, 11:59 PM ET, this market will resolve to "No". The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game barracks and winner data for The International 2026 event. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
Volume
$919
Marché ouvert
Aug 12, 2026, 3:40 PM ET

Résolveur

0x65070BE91...

Résultat proposé: Yes

Aucune contestation

Résultat final: Yes

Méfiez-vous des liens externes.

Questions fréquentes

« The International 2026 : retour contre les méga-creeps » est un marché de prédiction sur Polymarket où les traders achètent et vendent des parts « Oui » ou « Non » selon qu'ils estiment que cet événement se produira ou non. La probabilité actuelle selon la communauté est de 100% pour « Yes ». Par exemple, si « Oui » est coté à 100¢, le marché attribue collectivement une probabilité de 100% que cet événement se produise. Ces cotes changent en permanence à mesure que les traders réagissent aux nouveaux développements et informations. Les parts du résultat correct sont échangeables contre $1 chacune lors de la résolution du marché.

« The International 2026 : retour contre les méga-creeps » est un marché nouvellement créé sur Polymarket, lancé le Aug 12, 2026. En tant que marché récent, c'est votre opportunité d'être parmi les premiers traders à définir les cotes et établir les premiers signaux de prix du marché. Vous pouvez également ajouter cette page à vos favoris pour suivre le volume et l'activité de trading au fil du temps.

Pour trader sur « The International 2026 : retour contre les méga-creeps », choisissez simplement si vous pensez que la réponse est « Oui » ou « Non ». Chaque côté a un prix actuel qui reflète la probabilité implicite du marché. Entrez votre montant et cliquez sur « Trader ». Si vous achetez des parts « Oui » et que le résultat se résout comme « Oui », chaque part rapporte $1. S'il se résout comme « Non », vos parts « Oui » rapportent $0. Vous pouvez également vendre vos parts à tout moment avant la résolution pour sécuriser un gain ou limiter une perte.

La probabilité actuelle pour « The International 2026 : retour contre les méga-creeps » est de 100% pour « Yes ». Cela signifie que la communauté Polymarket estime actuellement qu'il y a une probabilité de 100% que cet événement se produise. Ces cotes sont mises à jour en temps réel sur la base de transactions réelles, fournissant un signal continuellement actualisé de ce que le marché attend.

Les règles de résolution de « The International 2026 : retour contre les méga-creeps » définissent exactement ce qui doit se produire pour que chaque résultat soit déclaré gagnant, y compris les sources de données officielles utilisées pour déterminer le résultat. Vous pouvez consulter les critères de résolution complets dans la section « Règles » sur cette page au-dessus des commentaires. Nous recommandons de lire attentivement les règles avant de trader, car elles précisent les conditions exactes, les cas particuliers et les sources.