Valve's April 2026 Cache addition to the active duty map pool, without an accompanying removal, has kept trader consensus heavily against any June 30 cuts, pricing Overpass removal at just 3% and all other maps at 1-2%. The developer has historically rotated maps only during Premier season shifts or when introducing reworked content, as seen with Train's January exit for Anubis. With 12 days remaining and no official patch notes, roster testing, or community ban-rate spikes signaling change, the market reflects Valve's pattern of infrequent pool adjustments. Factors that could still trigger movement include late-stage feedback on Cache's competitive viability or Premier performance data favoring the least-played maps like Overpass or Ancient.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourWhich maps will Valve Remove by June 30?
$789,577 Vol.
Dust 2
1%
Ancient
1%
Overpass
1%
Mirage
<1%
Inferno
<1%
Nuke
<1%
$789,577 Vol.
Dust 2
1%
Ancient
1%
Overpass
1%
Mirage
<1%
Inferno
<1%
Nuke
<1%
Temporary or testing removals reversed within 48 hours do not count.
The "official map pool" refers to the Active Duty map group in CS2, used for competitive matchmaking (Premier mode) and professional tournaments.
For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series.
The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.
Marché ouvert : Jan 6, 2026, 4:52 PM ET
Resolver
0x65070BE91...Temporary or testing removals reversed within 48 hours do not count.
The "official map pool" refers to the Active Duty map group in CS2, used for competitive matchmaking (Premier mode) and professional tournaments.
For the purpose of this market, “Valve” refers to Valve Corporation, the developer and publisher of the Counter-Strike series.
The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.
Resolver
0x65070BE91...Valve's April 2026 Cache addition to the active duty map pool, without an accompanying removal, has kept trader consensus heavily against any June 30 cuts, pricing Overpass removal at just 3% and all other maps at 1-2%. The developer has historically rotated maps only during Premier season shifts or when introducing reworked content, as seen with Train's January exit for Anubis. With 12 days remaining and no official patch notes, roster testing, or community ban-rate spikes signaling change, the market reflects Valve's pattern of infrequent pool adjustments. Factors that could still trigger movement include late-stage feedback on Cache's competitive viability or Premier performance data favoring the least-played maps like Overpass or Ancient.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jour
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