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icon for Will Radiant or Dire have Higher Win Rate at EWC 2026

Will Radiant or Dire have Higher Win Rate at EWC 2026

icon for Will Radiant or Dire have Higher Win Rate at EWC 2026

Will Radiant or Dire have Higher Win Rate at EWC 2026

NOUVEAU
Polymarket

$0.00 Vol.

Polymarket

Radiant

$0 Vol.

29%

Dire

$0 Vol.

29%

Neither

$0 Vol.

49%

This market will resolve based on which map side — Radiant or Dire — wins more total games across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. Each completed game counts as a win for the listed side whose team won that game. All official games played as part of the EWC 2026 Dota 2 tournament count toward the total, including group stage, survival/gauntlet stage, playoff, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count. This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games. If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "No". The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for the EWC 2026 event. Liquipedia (https://liquipedia.net/dota2/Esports_World_Cup/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.Radiant has historically posted higher win rates than Dire across major Dota 2 events, often in the 53-58% range during recent The International and EPT tournaments due to map geometry, rune control, and early-game positioning advantages. Recent patches and qualifiers have maintained or widened this gap, with pro data from late 2025 showing Radiant near 60% in some samples. At EWC 2026, which begins July 6 in Paris with a $2 million prize pool and best-of-three series, the large field of EPT-ranked squads and defending champion Team Spirit will generate hundreds of maps. Traders weigh whether the established side bias persists in the current meta or if Dire adjustments in draft and vision play narrow it during the group and playoff stages.

This market will resolve based on which map side — Radiant or Dire — wins more total games across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France.

Each completed game counts as a win for the listed side whose team won that game. All official games played as part of the EWC 2026 Dota 2 tournament count toward the total, including group stage, survival/gauntlet stage, playoff, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count.

This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games.

If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "No".

The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for the EWC 2026 event. Liquipedia (https://liquipedia.net/dota2/Esports_World_Cup/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
Volume
$0
Marché ouvert
Jul 1, 2026, 11:04 AM ET
This market will resolve based on which map side — Radiant or Dire — wins more total games across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. Each completed game counts as a win for the listed side whose team won that game. All official games played as part of the EWC 2026 Dota 2 tournament count toward the total, including group stage, survival/gauntlet stage, playoff, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count. This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games. If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "No". The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for the EWC 2026 event. Liquipedia (https://liquipedia.net/dota2/Esports_World_Cup/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
This market will resolve based on which map side — Radiant or Dire — wins more total games across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. Each completed game counts as a win for the listed side whose team won that game. All official games played as part of the EWC 2026 Dota 2 tournament count toward the total, including group stage, survival/gauntlet stage, playoff, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count. This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games. If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "No". The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for the EWC 2026 event. Liquipedia (https://liquipedia.net/dota2/Esports_World_Cup/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.Radiant has historically posted higher win rates than Dire across major Dota 2 events, often in the 53-58% range during recent The International and EPT tournaments due to map geometry, rune control, and early-game positioning advantages. Recent patches and qualifiers have maintained or widened this gap, with pro data from late 2025 showing Radiant near 60% in some samples. At EWC 2026, which begins July 6 in Paris with a $2 million prize pool and best-of-three series, the large field of EPT-ranked squads and defending champion Team Spirit will generate hundreds of maps. Traders weigh whether the established side bias persists in the current meta or if Dire adjustments in draft and vision play narrow it during the group and playoff stages.

This market will resolve based on which map side — Radiant or Dire — wins more total games across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France.

Each completed game counts as a win for the listed side whose team won that game. All official games played as part of the EWC 2026 Dota 2 tournament count toward the total, including group stage, survival/gauntlet stage, playoff, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count.

This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games.

If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "No".

The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for the EWC 2026 event. Liquipedia (https://liquipedia.net/dota2/Esports_World_Cup/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
Volume
$0
Marché ouvert
Jul 1, 2026, 11:04 AM ET
This market will resolve based on which map side — Radiant or Dire — wins more total games across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. Each completed game counts as a win for the listed side whose team won that game. All official games played as part of the EWC 2026 Dota 2 tournament count toward the total, including group stage, survival/gauntlet stage, playoff, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count. This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games. If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "No". The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for the EWC 2026 event. Liquipedia (https://liquipedia.net/dota2/Esports_World_Cup/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.

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Questions fréquentes

« Will Radiant or Dire have Higher Win Rate at EWC 2026 » est un marché de prédiction sur Polymarket avec 3 résultats possibles où les traders achètent et vendent des parts selon ce qu'ils pensent qu'il se passera. Le résultat en tête actuel est « Radiant » à 29%, suivi de « Dire » à 29%. Les prix reflètent des probabilités en temps réel de la communauté. Par exemple, une part cotée à 29¢ implique que le marché attribue collectivement une probabilité de 29% à ce résultat. Ces cotes changent en permanence. Les parts du résultat correct sont échangeables contre $1 chacune lors de la résolution du marché.

« Will Radiant or Dire have Higher Win Rate at EWC 2026 » est un marché nouvellement créé sur Polymarket, lancé le Jul 1, 2026. En tant que marché récent, c'est votre opportunité d'être parmi les premiers traders à définir les cotes et établir les premiers signaux de prix du marché. Vous pouvez également ajouter cette page à vos favoris pour suivre le volume et l'activité de trading au fil du temps.

Pour trader sur « Will Radiant or Dire have Higher Win Rate at EWC 2026 », parcourez les 3 résultats disponibles sur cette page. Chaque résultat affiche un prix actuel représentant la probabilité implicite du marché. Pour prendre position, sélectionnez le résultat que vous estimez le plus probable, choisissez « Oui » pour trader en sa faveur ou « Non » pour trader contre, entrez votre montant et cliquez sur « Trader ». Si votre résultat choisi est correct lors de la résolution, vos parts « Oui » rapportent $1 chacune. S'il est incorrect, elles rapportent $0. Vous pouvez également vendre vos parts avant la résolution.

Le favori actuel pour « Will Radiant or Dire have Higher Win Rate at EWC 2026 » est « Radiant » à 29%, ce qui signifie que le marché attribue une probabilité de 29% à ce résultat. Le résultat le plus proche ensuite est « Dire » à 29%. Ces cotes sont mises à jour en temps réel à mesure que les traders achètent et vendent des parts. Revenez fréquemment ou ajoutez cette page à vos favoris.

Les règles de résolution de « Will Radiant or Dire have Higher Win Rate at EWC 2026 » définissent exactement ce qui doit se produire pour que chaque résultat soit déclaré gagnant, y compris les sources de données officielles utilisées pour déterminer le résultat. Vous pouvez consulter les critères de résolution complets dans la section « Règles » sur cette page au-dessus des commentaires. Nous recommandons de lire attentivement les règles avant de trader, car elles précisent les conditions exactes, les cas particuliers et les sources.