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4ikibamboni тАУ Team AION

14рдШрдВ 3рдорд┐ 11рд╕реЗ
4ikibamboni
4ikibamboni
1:00 рдЕрдкрд░рд╛рд╣реНрдирдЬреВрди 29
Team AION
Team AION
$0.00 Vol.Polymarket

рд╕реАрд░реАрдЬрд╝ рд▓рд╛рдЗрди

Moneyline

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Game 1 Winner

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Game Handicap

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Total Games

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рдЧреЗрдо 1

Ends in Daytime

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Both Teams Beat Roshan

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Both Teams Destroy Barracks

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Any Player Ultra Kill

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Any Player Rampage

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рдЧреЗрдо 2

Ends in Daytime

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Both Teams Beat Roshan

$0 рд╡реЙрд▓реНрдпреВрдо

Both Teams Destroy Barracks

$0 рд╡реЙрд▓реНрдпреВрдо

Any Player Ultra Kill

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Any Player Rampage

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рдЧреЗрдо 3

Ends in Daytime

$0 рд╡реЙрд▓реНрдпреВрдо

Both Teams Beat Roshan

$0 рд╡реЙрд▓реНрдпреВрдо

Both Teams Destroy Barracks

$0 рд╡реЙрд▓реНрдпреВрдо

Any Player Ultra Kill

$0 рд╡реЙрд▓реНрдпреВрдо

Any Player Rampage

$0 рд╡реЙрд▓реНрдпреВрдо

This market refers to the Dota 2 match between 4ikibamboni and Team AION in the European Pro League Group A, initially scheduled for June 29 at 9:00AM ET. This market will resolve to "Over" if 4ikibamboni and Team AION play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the eventтАЩs conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 3. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 3. This market will resolve to "No" if no player achieves a Rampage. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No". If Game 3 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 3. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 3. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No". If Game 3 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 3. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers. This market will resolve to "Yes" if both 4ikibamboni and Team AION each destroy at least one enemy barracks (melee or ranged) during Game 3. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 3 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 3. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8тАУ11 minutes after each death, dropping the Aegis of the Immortal and other valuable items. This market will resolve to "Yes" if both 4ikibamboni and Team AION each kill Roshan at least once during Game 3. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 3. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 3 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 3 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00тАУ5:00, 10:00тАУ15:00, 20:00тАУ25:00, and so on, while nighttime runs from 5:00тАУ10:00, 15:00тАУ20:00, 25:00тАУ30:00, and so on). This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 is remade, resolution will be based on the remade game. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 2. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 2. This market will resolve to "No" if no player achieves a Rampage. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 2. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 2. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 2. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers. This market will resolve to "Yes" if both 4ikibamboni and Team AION each destroy at least one enemy barracks (melee or ranged) during Game 2. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 2. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8тАУ11 minutes after each death, dropping the Aegis of the Immortal and other valuable items. This market will resolve to "Yes" if both 4ikibamboni and Team AION each kill Roshan at least once during Game 2. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 2. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 2 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00тАУ5:00, 10:00тАУ15:00, 20:00тАУ25:00, and so on, while nighttime runs from 5:00тАУ10:00, 15:00тАУ20:00, 25:00тАУ30:00, and so on). This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 is remade, resolution will be based on the remade game. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 1. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 1. This market will resolve to "No" if no player achieves a Rampage. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 1. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 1. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 1. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers. This market will resolve to "Yes" if both 4ikibamboni and Team AION each destroy at least one enemy barracks (melee or ranged) during Game 1. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 1. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8тАУ11 minutes after each death, dropping the Aegis of the Immortal and other valuable items. This market will resolve to "Yes" if both 4ikibamboni and Team AION each kill Roshan at least once during Game 1. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 1. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 1 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00тАУ5:00, 10:00тАУ15:00, 20:00тАУ25:00, and so on, while nighttime runs from 5:00тАУ10:00, 15:00тАУ20:00, 25:00тАУ30:00, and so on). This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 is remade, resolution will be based on the remade game. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between 4ikibamboni and Team AION in the European Pro League Group A, initially scheduled for June 29 at 9:00AM ET. This market will resolve to "4ikibamboni" if 4ikibamboni win the match against Team AION. This market will resolve to "Team AION" if Team AION win the match against 4ikibamboni. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the eventтАЩs conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a teamтАЩs listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Dota 2 match between 4ikibamboni and Team AION in the European Pro League Group A, initially scheduled for June 29 at 9:00AM ET. This market will resolve to "4ikibamboni" if 4ikibamboni wins 2 or more games than Team AION in this match. Otherwise, this market will resolve to "Team AION". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the eventтАЩs conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between 4ikibamboni and Team AION in the European Pro League Group A, initially scheduled for June 29 at 9:00AM ET. This market will resolve to "4ikibamboni" if 4ikibamboni win Game 2 against Team AION. This market will resolve to "Team AION" if Team AION win Game 2 against 4ikibamboni. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the eventтАЩs conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between 4ikibamboni and Team AION in the European Pro League Group A, initially scheduled for June 29 at 9:00AM ET. This market will resolve to "4ikibamboni" if 4ikibamboni win Game 1 against Team AION. This market will resolve to "Team AION" if Team AION win Game 1 against 4ikibamboni. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the eventтАЩs conclusion, a consensus of credible reporting may be used instead including video evidence.**4ikibamboni and Team AION face off in a tightly contested BO3 group-stage match in European Pro League Season 39, with both CIS-region squads ranked near world #40-42 and showing limited high-level pedigree.** Recent form for 4ikibamboni features inconsistency, including a 2-0 win over Zero Tenacity but straight-set losses to Team Vision in TI Europe qualifiers and mixed results against Power Rangers and others in EPL S38. Team AION has scant public match history or roster details available, pointing to a newer or lower-profile lineup with minimal documented results heading into the fixture. No major roster changes, injuries, or external factors such as travel or patch impacts have surfaced in the past week. The implied probabilities reflect trader consensus on these similar mid-tier teams, where small execution edges in draft or individual play can decide series outcomes in best-of-three format.

This market refers to the Dota 2 match between 4ikibamboni and Team AION in the European Pro League Group A, initially scheduled for June 29 at 9:00AM ET.

This market will resolve to "4ikibamboni" if 4ikibamboni win the match against Team AION.

This market will resolve to "Team AION" if Team AION win the match against 4ikibamboni.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the eventтАЩs conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a teamтАЩs listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
рд╡реЙрд▓реНрдпреВрдо
$0
рд╕рдорд╛рдкреНрддрд┐ рддрд┐рдерд┐
29 рдЬреВрди, 2026
рдмрд╛рдЬрд╝рд╛рд░ рдЦреБрд▓рд╛
Jun 28, 2026, 3:11 PM ET

рд╕рдорд╛рдзрд╛рди рд╕реНрд░реЛрдд

https://www.dotabuff.com
This market refers to the Dota 2 match between 4ikibamboni and Team AION in the European Pro League Group A, initially scheduled for June 29 at 9:00AM ET. This market will resolve to "4ikibamboni" if 4ikibamboni win the match against Team AION. This market will resolve to "Team AION" if Team AION win the match against 4ikibamboni. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the eventтАЩs conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a teamтАЩs listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

рдмрд╛рд╣рд░реА рд▓рд┐рдВрдХ рд╕реЗ рд╕рд╛рд╡рдзрд╛рди рд░рд╣реЗрдВред

рдЕрдХреНрд╕рд░ рдкреВрдЫреЗ рдЬрд╛рдиреЗ рд╡рд╛рд▓реЗ рдкреНрд░рд╢реНрди

Polymarket рдкрд░ тАЬTeam AION vs. 4ikibamboniтАЭ рдмрд╛рдЬрд╝рд╛рд░ рдЖрдкрдХреЛ European Pro League рдореЗрдВ Team AION рдФрд░ 4ikibamboni рдХреЗ рдмреАрдЪ Dota 2 рдореИрдЪ рдХреЗ рдкрд░рд┐рдгрд╛рдо рдкрд░ рдЯреНрд░реЗрдб рдХрд░рдиреЗ рджреЗрддрд╛ рд╣реИ, рдЬреЛ June 29, 2026 рдХреЛ 9:00 AM ET рдкрд░ рдирд┐рд░реНрдзрд╛рд░рд┐рдд рд╣реИред рдпрд╣ Best of 3 рд╕реАрд░реАрдЬрд╝ рд╣реИред рдкреНрд░рд╛рдердорд┐рдХ рдмрд╛рдЬрд╝рд╛рд░ рд╕реАрд░реАрдЬрд╝ рдордиреАрд▓рд╛рдЗрди рд╣реИ тАФ рдХреМрди рд╕реА рдЯреАрдо рдореИрдЪ рдЬреАрддреЗрдЧреА тАФ рдЬрд╣рд╛рдБ Team AION рд╡рд░реНрддрдорд╛рди рдореЗрдВ 19┬в (19% рдирд┐рд╣рд┐рдд рд╕рдВрднрд╛рд╡рдирд╛) рдкрд░ рдХреАрдордд рд╣реИ рдФрд░ 4ikibamboni 82┬в (82%) рдкрд░ред рд╕реАрд░реАрдЬрд╝ рдордиреАрд▓рд╛рдЗрди рдХреЗ рдЕрд▓рд╛рд╡рд╛, Polymarket рдкрд░ esports рдмрд╛рдЬрд╝рд╛рд░реЛрдВ рдореЗрдВ рд╡реНрдпрдХреНрддрд┐рдЧрдд game рд╡рд┐рдЬреЗрддрд╛, game рд╣реИрдВрдбреАрдХреИрдк, рдФрд░ рдХреБрд▓ games рднреА рд╢рд╛рдорд┐рд▓ рд╣реЛ рд╕рдХрддреЗ рд╣реИрдВ, рдЬреЛ рдЖрдкрдХреЛ рдЗрд╕ рдореИрдЪ рдкрд░ рдЯреНрд░реЗрдб рдХрд░рдиреЗ рдХреЗ рдХрдИ рддрд░реАрдХреЗ рджреЗрддреЗ рд╣реИрдВред рдХреАрдорддреЗрдВ рд░рд┐рдпрд▓-рдЯрд╛рдЗрдо рднреАрдбрд╝-рд╕рдВрдЪрд╛рд▓рд┐рдд рд╕рдВрднрд╛рд╡рдирд╛рдУрдВ рдХреЛ рджрд░реНрд╢рд╛рддреА рд╣реИрдВред рдореИрдЪ рд╕рдорд╛рдкреНрдд рд╣реЛрдиреЗ рдХреЗ рдмрд╛рдж рдмрд╛рдЬрд╝рд╛рд░ рд╣рд▓ рд╣реЛрдиреЗ рдкрд░ рд╕рд╣реА рдкрд░рд┐рдгрд╛рдо рдореЗрдВ рд╢реЗрдпрд░ рдкреНрд░рддреНрдпреЗрдХ $1 рдХрд╛ рднреБрдЧрддрд╛рди рдХрд░рддреЗ рд╣реИрдВред

рдЕрднреА рддрдХ, тАЬTeam AION vs. 4ikibamboniтАЭ рдмрд╛рдЬрд╝рд╛рд░ рдиреЗ рд╕рднреА рдмрд╛рдЬрд╝рд╛рд░ рдкреНрд░рдХрд╛рд░реЛрдВ (рд╕реАрд░реАрдЬрд╝ рдордиреАрд▓рд╛рдЗрди, рд╡реНрдпрдХреНрддрд┐рдЧрдд game рд╡рд┐рдЬреЗрддрд╛, game рд╣реИрдВрдбреАрдХреИрдк, рдФрд░ рдХреБрд▓ games) рдореЗрдВ рдХреБрд▓ $NaN рдЯреНрд░реЗрдбрд┐рдВрдЧ рд╡реЙрд▓реНрдпреВрдо рдЙрддреНрдкрдиреНрди рдХрд┐рдпрд╛ рд╣реИред

"Team AION vs. 4ikibamboni" рдкрд░ рдЯреНрд░реЗрдб рдХрд░рдиреЗ рдХреЗ рд▓рд┐рдП, рд╡рд╣ рдорд╛рд░реНрдХреЗрдЯ рдкреНрд░рдХрд╛рд░ рдЪреБрдиреЗрдВ рдЬрд┐рд╕ рдкрд░ рдЖрдк рдЯреНрд░реЗрдб рдХрд░рдирд╛ рдЪрд╛рд╣рддреЗ рд╣реИрдВ: Series Moneyline (рдХреМрди рд╕реА рдЯреАрдо рдореИрдЪ рдЬреАрддреЗрдЧреА), Individual Game Winners (рд╕реАрд░реАрдЬрд╝ рдореЗрдВ рдХреМрди рд╡рд┐рд╢рд┐рд╖реНрдЯ game рдЬреАрддреЗрдЧрд╛), Game Handicap (game-win margin), рдпрд╛ Total Games (рдЦреЗрд▓реЗ рдЧрдП games рдХреА рд╕рдВрдЦреНрдпрд╛ рдкрд░ over/under)ред рдкреНрд░рддреНрдпреЗрдХ рдорд╛рд░реНрдХреЗрдЯ рдкреНрд░рддреНрдпреЗрдХ рдкрдХреНрд╖ рдХреА рд╡рд░реНрддрдорд╛рди рдХреАрдордд рджрд┐рдЦрд╛рддрд╛ рд╣реИ тАФ рдЙрджрд╛рд╣рд░рдг рдХреЗ рд▓рд┐рдП, moneyline AION рдХреЛ 19┬в рдФрд░ 4IKI рдХреЛ 82┬в рдкрд░ рджрд┐рдЦрд╛рддрд╛ рд╣реИред рдЬрд┐рд╕ рдкрдХреНрд╖ рдкрд░ рдЯреНрд░реЗрдб рдХрд░рдирд╛ рдЪрд╛рд╣рддреЗ рд╣реИрдВ рдЙрд╕реЗ рдЪреБрдиреЗрдВ, рдкреЛрдЬреАрд╢рди рд▓реЗрдиреЗ рдХреЗ рд▓рд┐рдП Buy рдпрд╛ рдореМрдЬреВрджрд╛ рдкреЛрдЬреАрд╢рди рдмрдВрдж рдХрд░рдиреЗ рдХреЗ рд▓рд┐рдП Sell рдЪреБрдиреЗрдВ, рд░рд╛рд╢рд┐ рджрд░реНрдЬ рдХрд░реЗрдВ, рдФрд░ Trade рдкрд░ рдХреНрд▓рд┐рдХ рдХрд░реЗрдВред рдпрджрд┐ рдореИрдЪ рд╕рдорд╛рдкреНрдд рд╣реЛрдиреЗ рдФрд░ рдорд╛рд░реНрдХреЗрдЯ resolve рд╣реЛрдиреЗ рдкрд░ рдЖрдкрдХрд╛ рдЪреБрдирд╛ рд╣реБрдЖ рдкрдХреНрд╖ рд╕рд╣реА рд╣реИ, рддреЛ рдЖрдкрдХреЗ рд╢реЗрдпрд░ $1 рдкреНрд░рддреНрдпреЗрдХ рдХрд╛ рднреБрдЧрддрд╛рди рдХрд░рддреЗ рд╣реИрдВред рдпрджрд┐ рдЧрд▓рдд рд╣реИ, рддреЛ рд╡реЗ $0 рдХрд╛ рднреБрдЧрддрд╛рди рдХрд░рддреЗ рд╣реИрдВред рдЖрдк рдореИрдЪ рд╕рдорд╛рдкреНрдд рд╣реЛрдиреЗ рд╕реЗ рдкрд╣рд▓реЗ рдХрд┐рд╕реА рднреА рд╕рдордп рдЕрдкрдиреЗ рд╢реЗрдпрд░ рдмреЗрдЪрдХрд░ рд▓рд╛рдн lock рдХрд░ рд╕рдХрддреЗ рд╣реИрдВ рдпрд╛ рдиреБрдХрд╕рд╛рди рдХрдо рдХрд░ рд╕рдХрддреЗ рд╣реИрдВред

тАЬTeam AION vs. 4ikibamboniтАЭ рдХреЗ рд╡рд░реНрддрдорд╛рди рд╕реАрд░реАрдЬрд╝ рдордиреАрд▓рд╛рдЗрди рд╕рдВрднрд╛рд╡рдирд╛рдПрдБ Team AION рдХреЛ 19┬в (19% рдирд┐рд╣рд┐рдд рд╕рдВрднрд╛рд╡рдирд╛) рдФрд░ 4ikibamboni рдХреЛ 82┬в (82%) рдкрд░ рджрд┐рдЦрд╛рддреА рд╣реИрдВред рд╕рднреА рд╕рдВрднрд╛рд╡рдирд╛рдПрдБ рд░рд┐рдпрд▓-рдЯрд╛рдЗрдо рдореЗрдВ рдЕрдкрдбреЗрдЯ рд╣реЛрддреА рд╣реИрдВред

рд╣рд╛рдБред рд╕реВрдЪрд┐рдд рд░рд╣рдиреЗ рдХреЗ рд▓рд┐рдП рдЖрдкрдХреЛ рдЯреНрд░реЗрдб рдХрд░рдиреЗ рдХреА рдЬрд╝рд░реВрд░рдд рдирд╣реАрдВ рд╣реИред рдпрд╣ рдкреЗрдЬ Team AION рдмрдирд╛рдо 4ikibamboni рдореИрдЪ рдХреЗ рд▓рд┐рдП рд▓рд╛рдЗрд╡ рд╕рдВрднрд╛рд╡рдирд╛ рдЯреНрд░реИрдХрд░ рдХреЗ рд░реВрдк рдореЗрдВ рдХрд╛рдо рдХрд░рддрд╛ рд╣реИред рд╕реАрд░реАрдЬрд╝ рдордиреАрд▓рд╛рдЗрди, рд╡реНрдпрдХреНрддрд┐рдЧрдд game рд╡рд┐рдЬреЗрддрд╛, game рд╣реИрдВрдбреАрдХреИрдк, рдФрд░ рдХреБрд▓ games рд╕рдВрднрд╛рд╡рдирд╛рдПрдБ рд╕рднреА рд░рд┐рдпрд▓-рдЯрд╛рдЗрдо рдореЗрдВ рдЕрдкрдбреЗрдЯ рд╣реЛрддреА рд╣реИрдВред

4ikibamboni тАУ Team AION

14рдШрдВ 3рдорд┐ 11рд╕реЗ
4ikibamboni
4ikibamboni
1:00 рдЕрдкрд░рд╛рд╣реНрдирдЬреВрди 29
Team AION
Team AION
$0.00 Vol.Polymarket

рд╕реАрд░реАрдЬрд╝ рд▓рд╛рдЗрди

Moneyline

$0 рд╡реЙрд▓реНрдпреВрдо

Game 1 Winner

$0 рд╡реЙрд▓реНрдпреВрдо

Game Handicap

$0 рд╡реЙрд▓реНрдпреВрдо

Total Games

$0 рд╡реЙрд▓реНрдпреВрдо

рдЧреЗрдо 1

Ends in Daytime

$0 рд╡реЙрд▓реНрдпреВрдо

Both Teams Beat Roshan

$0 рд╡реЙрд▓реНрдпреВрдо

Both Teams Destroy Barracks

$0 рд╡реЙрд▓реНрдпреВрдо

Any Player Ultra Kill

$0 рд╡реЙрд▓реНрдпреВрдо

Any Player Rampage

$0 рд╡реЙрд▓реНрдпреВрдо

рдЧреЗрдо 2

Ends in Daytime

$0 рд╡реЙрд▓реНрдпреВрдо

Both Teams Beat Roshan

$0 рд╡реЙрд▓реНрдпреВрдо

Both Teams Destroy Barracks

$0 рд╡реЙрд▓реНрдпреВрдо

Any Player Ultra Kill

$0 рд╡реЙрд▓реНрдпреВрдо

Any Player Rampage

$0 рд╡реЙрд▓реНрдпреВрдо

рдЧреЗрдо 3

Ends in Daytime

$0 рд╡реЙрд▓реНрдпреВрдо

Both Teams Beat Roshan

$0 рд╡реЙрд▓реНрдпреВрдо

Both Teams Destroy Barracks

$0 рд╡реЙрд▓реНрдпреВрдо

Any Player Ultra Kill

$0 рд╡реЙрд▓реНрдпреВрдо

Any Player Rampage

$0 рд╡реЙрд▓реНрдпреВрдо

This market refers to the Dota 2 match between 4ikibamboni and Team AION in the European Pro League Group A, initially scheduled for June 29 at 9:00AM ET. This market will resolve to "Over" if 4ikibamboni and Team AION play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the eventтАЩs conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 3. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 3. This market will resolve to "No" if no player achieves a Rampage. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No". If Game 3 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 3. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 3. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No". If Game 3 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 3. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers. This market will resolve to "Yes" if both 4ikibamboni and Team AION each destroy at least one enemy barracks (melee or ranged) during Game 3. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 3 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 3. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8тАУ11 minutes after each death, dropping the Aegis of the Immortal and other valuable items. This market will resolve to "Yes" if both 4ikibamboni and Team AION each kill Roshan at least once during Game 3. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 3. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 3 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 3 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00тАУ5:00, 10:00тАУ15:00, 20:00тАУ25:00, and so on, while nighttime runs from 5:00тАУ10:00, 15:00тАУ20:00, 25:00тАУ30:00, and so on). This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 is remade, resolution will be based on the remade game. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 2. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 2. This market will resolve to "No" if no player achieves a Rampage. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 2. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 2. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 2. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers. This market will resolve to "Yes" if both 4ikibamboni and Team AION each destroy at least one enemy barracks (melee or ranged) during Game 2. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 2. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8тАУ11 minutes after each death, dropping the Aegis of the Immortal and other valuable items. This market will resolve to "Yes" if both 4ikibamboni and Team AION each kill Roshan at least once during Game 2. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 2. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 2 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 2 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00тАУ5:00, 10:00тАУ15:00, 20:00тАУ25:00, and so on, while nighttime runs from 5:00тАУ10:00, 15:00тАУ20:00, 25:00тАУ30:00, and so on). This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 is remade, resolution will be based on the remade game. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Rampage during Game 1. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 1. This market will resolve to "No" if no player achieves a Rampage. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves an Ultra Kill during Game 1. In Dota 2, an Ultra Kill occurs when a single player kills 4 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves an Ultra Kill during Game 1. This market will resolve to "No" if no player achieves an Ultra Kill. A Rampage (5 kills in rapid succession) also counts as an Ultra Kill having occurred for the purposes of this market. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether an Ultra Kill occurred prior to stoppage. If no Ultra Kill occurred, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy barracks during Game 1. In Dota 2, each team has six barracks (a melee and ranged barracks in each of the three lanes), located behind the Tier 3 towers. This market will resolve to "Yes" if both 4ikibamboni and Team AION each destroy at least one enemy barracks (melee or ranged) during Game 1. This market will resolve to "No" if either team (or both teams) do not destroy any enemy barracks. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams destroyed at least one barracks prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams kill Roshan at least once during Game 1. Roshan is a powerful neutral boss in Dota 2 that spawns at the start of the game and respawns 8тАУ11 minutes after each death, dropping the Aegis of the Immortal and other valuable items. This market will resolve to "Yes" if both 4ikibamboni and Team AION each kill Roshan at least once during Game 1. This market will resolve to "No" if either team (or both teams) does not kill Roshan during Game 1. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether both teams had killed Roshan prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether Game 1 ends during the daytime phase of the Dota 2 day/night cycle. In Dota 2, the day/night cycle alternates every 5 minutes (daytime runs from 0:00тАУ5:00, 10:00тАУ15:00, 20:00тАУ25:00, and so on, while nighttime runs from 5:00тАУ10:00, 15:00тАУ20:00, 25:00тАУ30:00, and so on). This market will resolve to "Yes" if the game-ending action (Ancient destruction or midgame forfeit) occurs during a daytime phase of the base in-game clock. This market will resolve to "No" if the game ends during a nighttime phase. Temporary nighttime effects caused by hero abilities (e.g., Night Stalker's Dark Ascension) do not affect resolution, only the base day/night cycle timer is considered. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 is remade, resolution will be based on the remade game. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between 4ikibamboni and Team AION in the European Pro League Group A, initially scheduled for June 29 at 9:00AM ET. This market will resolve to "4ikibamboni" if 4ikibamboni win the match against Team AION. This market will resolve to "Team AION" if Team AION win the match against 4ikibamboni. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the eventтАЩs conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a teamтАЩs listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Dota 2 match between 4ikibamboni and Team AION in the European Pro League Group A, initially scheduled for June 29 at 9:00AM ET. This market will resolve to "4ikibamboni" if 4ikibamboni wins 2 or more games than Team AION in this match. Otherwise, this market will resolve to "Team AION". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the eventтАЩs conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between 4ikibamboni and Team AION in the European Pro League Group A, initially scheduled for June 29 at 9:00AM ET. This market will resolve to "4ikibamboni" if 4ikibamboni win Game 2 against Team AION. This market will resolve to "Team AION" if Team AION win Game 2 against 4ikibamboni. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the eventтАЩs conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Dota 2 match between 4ikibamboni and Team AION in the European Pro League Group A, initially scheduled for June 29 at 9:00AM ET. This market will resolve to "4ikibamboni" if 4ikibamboni win Game 1 against Team AION. This market will resolve to "Team AION" if Team AION win Game 1 against 4ikibamboni. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the eventтАЩs conclusion, a consensus of credible reporting may be used instead including video evidence.**4ikibamboni and Team AION face off in a tightly contested BO3 group-stage match in European Pro League Season 39, with both CIS-region squads ranked near world #40-42 and showing limited high-level pedigree.** Recent form for 4ikibamboni features inconsistency, including a 2-0 win over Zero Tenacity but straight-set losses to Team Vision in TI Europe qualifiers and mixed results against Power Rangers and others in EPL S38. Team AION has scant public match history or roster details available, pointing to a newer or lower-profile lineup with minimal documented results heading into the fixture. No major roster changes, injuries, or external factors such as travel or patch impacts have surfaced in the past week. The implied probabilities reflect trader consensus on these similar mid-tier teams, where small execution edges in draft or individual play can decide series outcomes in best-of-three format.

This market refers to the Dota 2 match between 4ikibamboni and Team AION in the European Pro League Group A, initially scheduled for June 29 at 9:00AM ET.

This market will resolve to "4ikibamboni" if 4ikibamboni win the match against Team AION.

This market will resolve to "Team AION" if Team AION win the match against 4ikibamboni.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the eventтАЩs conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a teamтАЩs listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
рд╡реЙрд▓реНрдпреВрдо
$0
рд╕рдорд╛рдкреНрддрд┐ рддрд┐рдерд┐
29 рдЬреВрди, 2026
рдмрд╛рдЬрд╝рд╛рд░ рдЦреБрд▓рд╛
Jun 28, 2026, 3:11 PM ET

рд╕рдорд╛рдзрд╛рди рд╕реНрд░реЛрдд

https://www.dotabuff.com
This market refers to the Dota 2 match between 4ikibamboni and Team AION in the European Pro League Group A, initially scheduled for June 29 at 9:00AM ET. This market will resolve to "4ikibamboni" if 4ikibamboni win the match against Team AION. This market will resolve to "Team AION" if Team AION win the match against 4ikibamboni. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the eventтАЩs conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a teamтАЩs listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

рдмрд╛рд╣рд░реА рд▓рд┐рдВрдХ рд╕реЗ рд╕рд╛рд╡рдзрд╛рди рд░рд╣реЗрдВред

рдЕрдХреНрд╕рд░ рдкреВрдЫреЗ рдЬрд╛рдиреЗ рд╡рд╛рд▓реЗ рдкреНрд░рд╢реНрди

Polymarket рдкрд░ тАЬTeam AION vs. 4ikibamboniтАЭ рдмрд╛рдЬрд╝рд╛рд░ рдЖрдкрдХреЛ European Pro League рдореЗрдВ Team AION рдФрд░ 4ikibamboni рдХреЗ рдмреАрдЪ Dota 2 рдореИрдЪ рдХреЗ рдкрд░рд┐рдгрд╛рдо рдкрд░ рдЯреНрд░реЗрдб рдХрд░рдиреЗ рджреЗрддрд╛ рд╣реИ, рдЬреЛ June 29, 2026 рдХреЛ 9:00 AM ET рдкрд░ рдирд┐рд░реНрдзрд╛рд░рд┐рдд рд╣реИред рдпрд╣ Best of 3 рд╕реАрд░реАрдЬрд╝ рд╣реИред рдкреНрд░рд╛рдердорд┐рдХ рдмрд╛рдЬрд╝рд╛рд░ рд╕реАрд░реАрдЬрд╝ рдордиреАрд▓рд╛рдЗрди рд╣реИ тАФ рдХреМрди рд╕реА рдЯреАрдо рдореИрдЪ рдЬреАрддреЗрдЧреА тАФ рдЬрд╣рд╛рдБ Team AION рд╡рд░реНрддрдорд╛рди рдореЗрдВ 19┬в (19% рдирд┐рд╣рд┐рдд рд╕рдВрднрд╛рд╡рдирд╛) рдкрд░ рдХреАрдордд рд╣реИ рдФрд░ 4ikibamboni 82┬в (82%) рдкрд░ред рд╕реАрд░реАрдЬрд╝ рдордиреАрд▓рд╛рдЗрди рдХреЗ рдЕрд▓рд╛рд╡рд╛, Polymarket рдкрд░ esports рдмрд╛рдЬрд╝рд╛рд░реЛрдВ рдореЗрдВ рд╡реНрдпрдХреНрддрд┐рдЧрдд game рд╡рд┐рдЬреЗрддрд╛, game рд╣реИрдВрдбреАрдХреИрдк, рдФрд░ рдХреБрд▓ games рднреА рд╢рд╛рдорд┐рд▓ рд╣реЛ рд╕рдХрддреЗ рд╣реИрдВ, рдЬреЛ рдЖрдкрдХреЛ рдЗрд╕ рдореИрдЪ рдкрд░ рдЯреНрд░реЗрдб рдХрд░рдиреЗ рдХреЗ рдХрдИ рддрд░реАрдХреЗ рджреЗрддреЗ рд╣реИрдВред рдХреАрдорддреЗрдВ рд░рд┐рдпрд▓-рдЯрд╛рдЗрдо рднреАрдбрд╝-рд╕рдВрдЪрд╛рд▓рд┐рдд рд╕рдВрднрд╛рд╡рдирд╛рдУрдВ рдХреЛ рджрд░реНрд╢рд╛рддреА рд╣реИрдВред рдореИрдЪ рд╕рдорд╛рдкреНрдд рд╣реЛрдиреЗ рдХреЗ рдмрд╛рдж рдмрд╛рдЬрд╝рд╛рд░ рд╣рд▓ рд╣реЛрдиреЗ рдкрд░ рд╕рд╣реА рдкрд░рд┐рдгрд╛рдо рдореЗрдВ рд╢реЗрдпрд░ рдкреНрд░рддреНрдпреЗрдХ $1 рдХрд╛ рднреБрдЧрддрд╛рди рдХрд░рддреЗ рд╣реИрдВред

рдЕрднреА рддрдХ, тАЬTeam AION vs. 4ikibamboniтАЭ рдмрд╛рдЬрд╝рд╛рд░ рдиреЗ рд╕рднреА рдмрд╛рдЬрд╝рд╛рд░ рдкреНрд░рдХрд╛рд░реЛрдВ (рд╕реАрд░реАрдЬрд╝ рдордиреАрд▓рд╛рдЗрди, рд╡реНрдпрдХреНрддрд┐рдЧрдд game рд╡рд┐рдЬреЗрддрд╛, game рд╣реИрдВрдбреАрдХреИрдк, рдФрд░ рдХреБрд▓ games) рдореЗрдВ рдХреБрд▓ $NaN рдЯреНрд░реЗрдбрд┐рдВрдЧ рд╡реЙрд▓реНрдпреВрдо рдЙрддреНрдкрдиреНрди рдХрд┐рдпрд╛ рд╣реИред

"Team AION vs. 4ikibamboni" рдкрд░ рдЯреНрд░реЗрдб рдХрд░рдиреЗ рдХреЗ рд▓рд┐рдП, рд╡рд╣ рдорд╛рд░реНрдХреЗрдЯ рдкреНрд░рдХрд╛рд░ рдЪреБрдиреЗрдВ рдЬрд┐рд╕ рдкрд░ рдЖрдк рдЯреНрд░реЗрдб рдХрд░рдирд╛ рдЪрд╛рд╣рддреЗ рд╣реИрдВ: Series Moneyline (рдХреМрди рд╕реА рдЯреАрдо рдореИрдЪ рдЬреАрддреЗрдЧреА), Individual Game Winners (рд╕реАрд░реАрдЬрд╝ рдореЗрдВ рдХреМрди рд╡рд┐рд╢рд┐рд╖реНрдЯ game рдЬреАрддреЗрдЧрд╛), Game Handicap (game-win margin), рдпрд╛ Total Games (рдЦреЗрд▓реЗ рдЧрдП games рдХреА рд╕рдВрдЦреНрдпрд╛ рдкрд░ over/under)ред рдкреНрд░рддреНрдпреЗрдХ рдорд╛рд░реНрдХреЗрдЯ рдкреНрд░рддреНрдпреЗрдХ рдкрдХреНрд╖ рдХреА рд╡рд░реНрддрдорд╛рди рдХреАрдордд рджрд┐рдЦрд╛рддрд╛ рд╣реИ тАФ рдЙрджрд╛рд╣рд░рдг рдХреЗ рд▓рд┐рдП, moneyline AION рдХреЛ 19┬в рдФрд░ 4IKI рдХреЛ 82┬в рдкрд░ рджрд┐рдЦрд╛рддрд╛ рд╣реИред рдЬрд┐рд╕ рдкрдХреНрд╖ рдкрд░ рдЯреНрд░реЗрдб рдХрд░рдирд╛ рдЪрд╛рд╣рддреЗ рд╣реИрдВ рдЙрд╕реЗ рдЪреБрдиреЗрдВ, рдкреЛрдЬреАрд╢рди рд▓реЗрдиреЗ рдХреЗ рд▓рд┐рдП Buy рдпрд╛ рдореМрдЬреВрджрд╛ рдкреЛрдЬреАрд╢рди рдмрдВрдж рдХрд░рдиреЗ рдХреЗ рд▓рд┐рдП Sell рдЪреБрдиреЗрдВ, рд░рд╛рд╢рд┐ рджрд░реНрдЬ рдХрд░реЗрдВ, рдФрд░ Trade рдкрд░ рдХреНрд▓рд┐рдХ рдХрд░реЗрдВред рдпрджрд┐ рдореИрдЪ рд╕рдорд╛рдкреНрдд рд╣реЛрдиреЗ рдФрд░ рдорд╛рд░реНрдХреЗрдЯ resolve рд╣реЛрдиреЗ рдкрд░ рдЖрдкрдХрд╛ рдЪреБрдирд╛ рд╣реБрдЖ рдкрдХреНрд╖ рд╕рд╣реА рд╣реИ, рддреЛ рдЖрдкрдХреЗ рд╢реЗрдпрд░ $1 рдкреНрд░рддреНрдпреЗрдХ рдХрд╛ рднреБрдЧрддрд╛рди рдХрд░рддреЗ рд╣реИрдВред рдпрджрд┐ рдЧрд▓рдд рд╣реИ, рддреЛ рд╡реЗ $0 рдХрд╛ рднреБрдЧрддрд╛рди рдХрд░рддреЗ рд╣реИрдВред рдЖрдк рдореИрдЪ рд╕рдорд╛рдкреНрдд рд╣реЛрдиреЗ рд╕реЗ рдкрд╣рд▓реЗ рдХрд┐рд╕реА рднреА рд╕рдордп рдЕрдкрдиреЗ рд╢реЗрдпрд░ рдмреЗрдЪрдХрд░ рд▓рд╛рдн lock рдХрд░ рд╕рдХрддреЗ рд╣реИрдВ рдпрд╛ рдиреБрдХрд╕рд╛рди рдХрдо рдХрд░ рд╕рдХрддреЗ рд╣реИрдВред

тАЬTeam AION vs. 4ikibamboniтАЭ рдХреЗ рд╡рд░реНрддрдорд╛рди рд╕реАрд░реАрдЬрд╝ рдордиреАрд▓рд╛рдЗрди рд╕рдВрднрд╛рд╡рдирд╛рдПрдБ Team AION рдХреЛ 19┬в (19% рдирд┐рд╣рд┐рдд рд╕рдВрднрд╛рд╡рдирд╛) рдФрд░ 4ikibamboni рдХреЛ 82┬в (82%) рдкрд░ рджрд┐рдЦрд╛рддреА рд╣реИрдВред рд╕рднреА рд╕рдВрднрд╛рд╡рдирд╛рдПрдБ рд░рд┐рдпрд▓-рдЯрд╛рдЗрдо рдореЗрдВ рдЕрдкрдбреЗрдЯ рд╣реЛрддреА рд╣реИрдВред

рд╣рд╛рдБред рд╕реВрдЪрд┐рдд рд░рд╣рдиреЗ рдХреЗ рд▓рд┐рдП рдЖрдкрдХреЛ рдЯреНрд░реЗрдб рдХрд░рдиреЗ рдХреА рдЬрд╝рд░реВрд░рдд рдирд╣реАрдВ рд╣реИред рдпрд╣ рдкреЗрдЬ Team AION рдмрдирд╛рдо 4ikibamboni рдореИрдЪ рдХреЗ рд▓рд┐рдП рд▓рд╛рдЗрд╡ рд╕рдВрднрд╛рд╡рдирд╛ рдЯреНрд░реИрдХрд░ рдХреЗ рд░реВрдк рдореЗрдВ рдХрд╛рдо рдХрд░рддрд╛ рд╣реИред рд╕реАрд░реАрдЬрд╝ рдордиреАрд▓рд╛рдЗрди, рд╡реНрдпрдХреНрддрд┐рдЧрдд game рд╡рд┐рдЬреЗрддрд╛, game рд╣реИрдВрдбреАрдХреИрдк, рдФрд░ рдХреБрд▓ games рд╕рдВрднрд╛рд╡рдирд╛рдПрдБ рд╕рднреА рд░рд┐рдпрд▓-рдЯрд╛рдЗрдо рдореЗрдВ рдЕрдкрдбреЗрдЯ рд╣реЛрддреА рд╣реИрдВред