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Shaiikademy – Arcade Esports

18घं 19मि 22से
M1
M2
M3
Shaiikademy
Shaiikademy
-
-
-
Arcade Esports
Arcade Esports
-
-
-
$20.83 Vol.Polymarket

सीरीज़ लाइन

Moneyline

$21 वॉल्यूम

This market refers to the Rainbow Six Siege match between Shaiikademy and Arcade Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 23 at 7:00AM ET. This market will resolve to "Shaiikademy" if Shaiikademy win the match against Arcade Esports. This market will resolve to "Arcade Esports" if Arcade Esports win the match against Shaiikademy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Shaiikademy enters this Asia Pacific League Oceania Stage 1 BO1 as a modest favorite at 61.5% implied probability, reflecting their greater regional experience and marginally stronger recent form compared to the newly assembled Arcade Esports roster. Shaiikademy has competed in prior events like the 2026 Kickoff, posting competitive scores in group play despite mixed results, while Arcade has struggled in debut matches with lopsided defeats to established sides such as ENTERPRISE Esports. In a single-map format, Shaiikademy’s familiarity with Oceania map pools and roster stability provide a measurable edge, though both teams sit near the bottom of current standings with limited head-to-head history. Trader consensus prices in this slight advantage amid the league’s high variance.

This market refers to the Rainbow Six Siege match between Shaiikademy and Arcade Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 23 at 7:00AM ET.

This market will resolve to "Shaiikademy" if Shaiikademy win the match against Arcade Esports.

This market will resolve to "Arcade Esports" if Arcade Esports win the match against Shaiikademy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
वॉल्यूम
$21
समाप्ति तिथि
23 जून, 2026
बाज़ार खुला
Jun 22, 2026, 9:21 AM ET

समाधान स्रोत

https://liquipedia.net/rainbowsix/Main_Page
This market refers to the Rainbow Six Siege match between Shaiikademy and Arcade Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 23 at 7:00AM ET. This market will resolve to "Shaiikademy" if Shaiikademy win the match against Arcade Esports. This market will resolve to "Arcade Esports" if Arcade Esports win the match against Shaiikademy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

बाहरी लिंक से सावधान रहें।

अक्सर पूछे जाने वाले प्रश्न

Polymarket पर “Arcade Esports vs. Shaiikademy” बाज़ार आपको Asia Pacific League में Arcade Esports और Shaiikademy के बीच Rainbow Six Siege मैच के परिणाम पर ट्रेड करने देता है, जो June 23, 2026 को 7:00 AM ET पर निर्धारित है। प्राथमिक बाज़ार सीरीज़ मनीलाइन है — कौन सी टीम मैच जीतेगी — जहाँ Arcade Esports वर्तमान में 48¢ (48% निहित संभावना) पर कीमत है और Shaiikademy 53¢ (53%) पर। सीरीज़ मनीलाइन के अलावा, Polymarket पर esports बाज़ारों में व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games भी शामिल हो सकते हैं, जो आपको इस मैच पर ट्रेड करने के कई तरीके देते हैं। कीमतें रियल-टाइम भीड़-संचालित संभावनाओं को दर्शाती हैं। मैच समाप्त होने के बाद बाज़ार हल होने पर सही परिणाम में शेयर प्रत्येक $1 का भुगतान करते हैं।

अभी तक, “Arcade Esports vs. Shaiikademy” बाज़ार ने सभी बाज़ार प्रकारों (सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games) में कुल $21 ट्रेडिंग वॉल्यूम उत्पन्न किया है।

"Arcade Esports vs. Shaiikademy" पर ट्रेड करने के लिए, वह मार्केट प्रकार चुनें जिस पर आप ट्रेड करना चाहते हैं: Series Moneyline (कौन सी टीम मैच जीतेगी), Individual Game Winners (सीरीज़ में कौन विशिष्ट game जीतेगा), Game Handicap (game-win margin), या Total Games (खेले गए games की संख्या पर over/under)। प्रत्येक मार्केट प्रत्येक पक्ष की वर्तमान कीमत दिखाता है — उदाहरण के लिए, moneyline ARC को 48¢ और SHAIIK को 53¢ पर दिखाता है। जिस पक्ष पर ट्रेड करना चाहते हैं उसे चुनें, पोजीशन लेने के लिए Buy या मौजूदा पोजीशन बंद करने के लिए Sell चुनें, राशि दर्ज करें, और Trade पर क्लिक करें। यदि मैच समाप्त होने और मार्केट resolve होने पर आपका चुना हुआ पक्ष सही है, तो आपके शेयर $1 प्रत्येक का भुगतान करते हैं। यदि गलत है, तो वे $0 का भुगतान करते हैं। आप मैच समाप्त होने से पहले किसी भी समय अपने शेयर बेचकर लाभ lock कर सकते हैं या नुकसान कम कर सकते हैं।

“Arcade Esports vs. Shaiikademy” के वर्तमान सीरीज़ मनीलाइन संभावनाएँ Arcade Esports को 48¢ (48% निहित संभावना) और Shaiikademy को 53¢ (53%) पर दिखाती हैं। सभी संभावनाएँ रियल-टाइम में अपडेट होती हैं।

हाँ। सूचित रहने के लिए आपको ट्रेड करने की ज़रूरत नहीं है। यह पेज Arcade Esports बनाम Shaiikademy मैच के लिए लाइव संभावना ट्रैकर के रूप में काम करता है। सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games संभावनाएँ सभी रियल-टाइम में अपडेट होती हैं।

Shaiikademy – Arcade Esports

18घं 19मि 22से
M1
M2
M3
Shaiikademy
Shaiikademy
-
-
-
Arcade Esports
Arcade Esports
-
-
-
$20.83 Vol.Polymarket

सीरीज़ लाइन

Moneyline

$21 वॉल्यूम

This market refers to the Rainbow Six Siege match between Shaiikademy and Arcade Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 23 at 7:00AM ET. This market will resolve to "Shaiikademy" if Shaiikademy win the match against Arcade Esports. This market will resolve to "Arcade Esports" if Arcade Esports win the match against Shaiikademy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Shaiikademy enters this Asia Pacific League Oceania Stage 1 BO1 as a modest favorite at 61.5% implied probability, reflecting their greater regional experience and marginally stronger recent form compared to the newly assembled Arcade Esports roster. Shaiikademy has competed in prior events like the 2026 Kickoff, posting competitive scores in group play despite mixed results, while Arcade has struggled in debut matches with lopsided defeats to established sides such as ENTERPRISE Esports. In a single-map format, Shaiikademy’s familiarity with Oceania map pools and roster stability provide a measurable edge, though both teams sit near the bottom of current standings with limited head-to-head history. Trader consensus prices in this slight advantage amid the league’s high variance.

This market refers to the Rainbow Six Siege match between Shaiikademy and Arcade Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 23 at 7:00AM ET.

This market will resolve to "Shaiikademy" if Shaiikademy win the match against Arcade Esports.

This market will resolve to "Arcade Esports" if Arcade Esports win the match against Shaiikademy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
वॉल्यूम
$21
समाप्ति तिथि
23 जून, 2026
बाज़ार खुला
Jun 22, 2026, 9:21 AM ET

समाधान स्रोत

https://liquipedia.net/rainbowsix/Main_Page
This market refers to the Rainbow Six Siege match between Shaiikademy and Arcade Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 23 at 7:00AM ET. This market will resolve to "Shaiikademy" if Shaiikademy win the match against Arcade Esports. This market will resolve to "Arcade Esports" if Arcade Esports win the match against Shaiikademy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

बाहरी लिंक से सावधान रहें।

अक्सर पूछे जाने वाले प्रश्न

Polymarket पर “Arcade Esports vs. Shaiikademy” बाज़ार आपको Asia Pacific League में Arcade Esports और Shaiikademy के बीच Rainbow Six Siege मैच के परिणाम पर ट्रेड करने देता है, जो June 23, 2026 को 7:00 AM ET पर निर्धारित है। प्राथमिक बाज़ार सीरीज़ मनीलाइन है — कौन सी टीम मैच जीतेगी — जहाँ Arcade Esports वर्तमान में 48¢ (48% निहित संभावना) पर कीमत है और Shaiikademy 53¢ (53%) पर। सीरीज़ मनीलाइन के अलावा, Polymarket पर esports बाज़ारों में व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games भी शामिल हो सकते हैं, जो आपको इस मैच पर ट्रेड करने के कई तरीके देते हैं। कीमतें रियल-टाइम भीड़-संचालित संभावनाओं को दर्शाती हैं। मैच समाप्त होने के बाद बाज़ार हल होने पर सही परिणाम में शेयर प्रत्येक $1 का भुगतान करते हैं।

अभी तक, “Arcade Esports vs. Shaiikademy” बाज़ार ने सभी बाज़ार प्रकारों (सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games) में कुल $21 ट्रेडिंग वॉल्यूम उत्पन्न किया है।

"Arcade Esports vs. Shaiikademy" पर ट्रेड करने के लिए, वह मार्केट प्रकार चुनें जिस पर आप ट्रेड करना चाहते हैं: Series Moneyline (कौन सी टीम मैच जीतेगी), Individual Game Winners (सीरीज़ में कौन विशिष्ट game जीतेगा), Game Handicap (game-win margin), या Total Games (खेले गए games की संख्या पर over/under)। प्रत्येक मार्केट प्रत्येक पक्ष की वर्तमान कीमत दिखाता है — उदाहरण के लिए, moneyline ARC को 48¢ और SHAIIK को 53¢ पर दिखाता है। जिस पक्ष पर ट्रेड करना चाहते हैं उसे चुनें, पोजीशन लेने के लिए Buy या मौजूदा पोजीशन बंद करने के लिए Sell चुनें, राशि दर्ज करें, और Trade पर क्लिक करें। यदि मैच समाप्त होने और मार्केट resolve होने पर आपका चुना हुआ पक्ष सही है, तो आपके शेयर $1 प्रत्येक का भुगतान करते हैं। यदि गलत है, तो वे $0 का भुगतान करते हैं। आप मैच समाप्त होने से पहले किसी भी समय अपने शेयर बेचकर लाभ lock कर सकते हैं या नुकसान कम कर सकते हैं।

“Arcade Esports vs. Shaiikademy” के वर्तमान सीरीज़ मनीलाइन संभावनाएँ Arcade Esports को 48¢ (48% निहित संभावना) और Shaiikademy को 53¢ (53%) पर दिखाती हैं। सभी संभावनाएँ रियल-टाइम में अपडेट होती हैं।

हाँ। सूचित रहने के लिए आपको ट्रेड करने की ज़रूरत नहीं है। यह पेज Arcade Esports बनाम Shaiikademy मैच के लिए लाइव संभावना ट्रैकर के रूप में काम करता है। सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games संभावनाएँ सभी रियल-टाइम में अपडेट होती हैं।