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KINOTROPE gaming – Trippy Main Telecom

13घं 27मि 29से
KINOTROPE gaming
KINOTROPE gaming
10:00 पूर्वाह्नजून 27
Trippy Main Telecom
Trippy Main Telecom
$21.17 Vol.Polymarket

सीरीज़ लाइन

Moneyline

$21 वॉल्यूम

This market refers to the Rainbow Six Siege match between KINOTROPE gaming and Trippy Main Telecom in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 27 at 6:00AM ET. This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against Trippy Main Telecom. This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against KINOTROPE gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.KINOTROPE gaming and Trippy Main Telecom enter this APAC North Stage 1 group-stage BO1 with closely matched recent trajectories despite divergent overall records. KINOTROPE sits second in the standings after a 3-0-1 start featuring strong point differentials, while Trippy holds a 1-0-3 mark. Both squads have posted mixed results in their last five outings, with KINOTROPE claiming three victories and Trippy one. The even 50% implied probability reflects the single-map format’s high variance, similar world rankings around the top 30-50, and the absence of prior head-to-head data. Map pool comfort, current operator meta adaptations, and individual carry potential on key roles remain the primary variables that could sway the outcome in either direction.

This market refers to the Rainbow Six Siege match between KINOTROPE gaming and Trippy Main Telecom in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 27 at 6:00AM ET.

This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against Trippy Main Telecom.

This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against KINOTROPE gaming.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
वॉल्यूम
$21
समाप्ति तिथि
27 जून, 2026
बाज़ार खुला
Jun 26, 2026, 11:40 AM ET

समाधान स्रोत

https://liquipedia.net/rainbowsix/Main_Page
This market refers to the Rainbow Six Siege match between KINOTROPE gaming and Trippy Main Telecom in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 27 at 6:00AM ET. This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against Trippy Main Telecom. This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against KINOTROPE gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

बाहरी लिंक से सावधान रहें।

अक्सर पूछे जाने वाले प्रश्न

Polymarket पर “Trippy Main Telecom vs. KINOTROPE gaming” बाज़ार आपको Asia Pacific League में Trippy Main Telecom और KINOTROPE gaming के बीच Rainbow Six Siege मैच के परिणाम पर ट्रेड करने देता है, जो June 27, 2026 को 6:00 AM ET पर निर्धारित है। यह Best of 1 सीरीज़ है। प्राथमिक बाज़ार सीरीज़ मनीलाइन है — कौन सी टीम मैच जीतेगी — जहाँ Trippy Main Telecom वर्तमान में 27¢ (27% निहित संभावना) पर कीमत है और KINOTROPE gaming 74¢ (74%) पर। सीरीज़ मनीलाइन के अलावा, Polymarket पर esports बाज़ारों में व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games भी शामिल हो सकते हैं, जो आपको इस मैच पर ट्रेड करने के कई तरीके देते हैं। कीमतें रियल-टाइम भीड़-संचालित संभावनाओं को दर्शाती हैं। मैच समाप्त होने के बाद बाज़ार हल होने पर सही परिणाम में शेयर प्रत्येक $1 का भुगतान करते हैं।

अभी तक, “Trippy Main Telecom vs. KINOTROPE gaming” बाज़ार ने सभी बाज़ार प्रकारों (सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games) में कुल $21 ट्रेडिंग वॉल्यूम उत्पन्न किया है।

"Trippy Main Telecom vs. KINOTROPE gaming" पर ट्रेड करने के लिए, वह मार्केट प्रकार चुनें जिस पर आप ट्रेड करना चाहते हैं: Series Moneyline (कौन सी टीम मैच जीतेगी), Individual Game Winners (सीरीज़ में कौन विशिष्ट game जीतेगा), Game Handicap (game-win margin), या Total Games (खेले गए games की संख्या पर over/under)। प्रत्येक मार्केट प्रत्येक पक्ष की वर्तमान कीमत दिखाता है — उदाहरण के लिए, moneyline TMT को 27¢ और KNT को 74¢ पर दिखाता है। जिस पक्ष पर ट्रेड करना चाहते हैं उसे चुनें, पोजीशन लेने के लिए Buy या मौजूदा पोजीशन बंद करने के लिए Sell चुनें, राशि दर्ज करें, और Trade पर क्लिक करें। यदि मैच समाप्त होने और मार्केट resolve होने पर आपका चुना हुआ पक्ष सही है, तो आपके शेयर $1 प्रत्येक का भुगतान करते हैं। यदि गलत है, तो वे $0 का भुगतान करते हैं। आप मैच समाप्त होने से पहले किसी भी समय अपने शेयर बेचकर लाभ lock कर सकते हैं या नुकसान कम कर सकते हैं।

“Trippy Main Telecom vs. KINOTROPE gaming” के वर्तमान सीरीज़ मनीलाइन संभावनाएँ Trippy Main Telecom को 27¢ (27% निहित संभावना) और KINOTROPE gaming को 74¢ (74%) पर दिखाती हैं। सभी संभावनाएँ रियल-टाइम में अपडेट होती हैं।

हाँ। सूचित रहने के लिए आपको ट्रेड करने की ज़रूरत नहीं है। यह पेज Trippy Main Telecom बनाम KINOTROPE gaming मैच के लिए लाइव संभावना ट्रैकर के रूप में काम करता है। सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games संभावनाएँ सभी रियल-टाइम में अपडेट होती हैं।

KINOTROPE gaming – Trippy Main Telecom

13घं 27मि 29से
KINOTROPE gaming
KINOTROPE gaming
10:00 पूर्वाह्नजून 27
Trippy Main Telecom
Trippy Main Telecom
$21.17 Vol.Polymarket

सीरीज़ लाइन

Moneyline

$21 वॉल्यूम

This market refers to the Rainbow Six Siege match between KINOTROPE gaming and Trippy Main Telecom in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 27 at 6:00AM ET. This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against Trippy Main Telecom. This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against KINOTROPE gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.KINOTROPE gaming and Trippy Main Telecom enter this APAC North Stage 1 group-stage BO1 with closely matched recent trajectories despite divergent overall records. KINOTROPE sits second in the standings after a 3-0-1 start featuring strong point differentials, while Trippy holds a 1-0-3 mark. Both squads have posted mixed results in their last five outings, with KINOTROPE claiming three victories and Trippy one. The even 50% implied probability reflects the single-map format’s high variance, similar world rankings around the top 30-50, and the absence of prior head-to-head data. Map pool comfort, current operator meta adaptations, and individual carry potential on key roles remain the primary variables that could sway the outcome in either direction.

This market refers to the Rainbow Six Siege match between KINOTROPE gaming and Trippy Main Telecom in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 27 at 6:00AM ET.

This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against Trippy Main Telecom.

This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against KINOTROPE gaming.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
वॉल्यूम
$21
समाप्ति तिथि
27 जून, 2026
बाज़ार खुला
Jun 26, 2026, 11:40 AM ET

समाधान स्रोत

https://liquipedia.net/rainbowsix/Main_Page
This market refers to the Rainbow Six Siege match between KINOTROPE gaming and Trippy Main Telecom in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 27 at 6:00AM ET. This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against Trippy Main Telecom. This market will resolve to "Trippy Main Telecom" if Trippy Main Telecom win the match against KINOTROPE gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

बाहरी लिंक से सावधान रहें।

अक्सर पूछे जाने वाले प्रश्न

Polymarket पर “Trippy Main Telecom vs. KINOTROPE gaming” बाज़ार आपको Asia Pacific League में Trippy Main Telecom और KINOTROPE gaming के बीच Rainbow Six Siege मैच के परिणाम पर ट्रेड करने देता है, जो June 27, 2026 को 6:00 AM ET पर निर्धारित है। यह Best of 1 सीरीज़ है। प्राथमिक बाज़ार सीरीज़ मनीलाइन है — कौन सी टीम मैच जीतेगी — जहाँ Trippy Main Telecom वर्तमान में 27¢ (27% निहित संभावना) पर कीमत है और KINOTROPE gaming 74¢ (74%) पर। सीरीज़ मनीलाइन के अलावा, Polymarket पर esports बाज़ारों में व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games भी शामिल हो सकते हैं, जो आपको इस मैच पर ट्रेड करने के कई तरीके देते हैं। कीमतें रियल-टाइम भीड़-संचालित संभावनाओं को दर्शाती हैं। मैच समाप्त होने के बाद बाज़ार हल होने पर सही परिणाम में शेयर प्रत्येक $1 का भुगतान करते हैं।

अभी तक, “Trippy Main Telecom vs. KINOTROPE gaming” बाज़ार ने सभी बाज़ार प्रकारों (सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games) में कुल $21 ट्रेडिंग वॉल्यूम उत्पन्न किया है।

"Trippy Main Telecom vs. KINOTROPE gaming" पर ट्रेड करने के लिए, वह मार्केट प्रकार चुनें जिस पर आप ट्रेड करना चाहते हैं: Series Moneyline (कौन सी टीम मैच जीतेगी), Individual Game Winners (सीरीज़ में कौन विशिष्ट game जीतेगा), Game Handicap (game-win margin), या Total Games (खेले गए games की संख्या पर over/under)। प्रत्येक मार्केट प्रत्येक पक्ष की वर्तमान कीमत दिखाता है — उदाहरण के लिए, moneyline TMT को 27¢ और KNT को 74¢ पर दिखाता है। जिस पक्ष पर ट्रेड करना चाहते हैं उसे चुनें, पोजीशन लेने के लिए Buy या मौजूदा पोजीशन बंद करने के लिए Sell चुनें, राशि दर्ज करें, और Trade पर क्लिक करें। यदि मैच समाप्त होने और मार्केट resolve होने पर आपका चुना हुआ पक्ष सही है, तो आपके शेयर $1 प्रत्येक का भुगतान करते हैं। यदि गलत है, तो वे $0 का भुगतान करते हैं। आप मैच समाप्त होने से पहले किसी भी समय अपने शेयर बेचकर लाभ lock कर सकते हैं या नुकसान कम कर सकते हैं।

“Trippy Main Telecom vs. KINOTROPE gaming” के वर्तमान सीरीज़ मनीलाइन संभावनाएँ Trippy Main Telecom को 27¢ (27% निहित संभावना) और KINOTROPE gaming को 74¢ (74%) पर दिखाती हैं। सभी संभावनाएँ रियल-टाइम में अपडेट होती हैं।

हाँ। सूचित रहने के लिए आपको ट्रेड करने की ज़रूरत नहीं है। यह पेज Trippy Main Telecom बनाम KINOTROPE gaming मैच के लिए लाइव संभावना ट्रैकर के रूप में काम करता है। सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games संभावनाएँ सभी रियल-टाइम में अपडेट होती हैं।