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Gentle Mates vs Ninjas in Pyjamas

Gentle Mates
Gentle Mates
4
3
फ़ाइनल
Ninjas in Pyjamas
Ninjas in Pyjamas
$2.00K Vol.Polymarket

Moneyline

$600 वॉल्यूम

Game 1 Winner

$1.2K वॉल्यूम

Game Handicap

$137 वॉल्यूम

Total Games

$50 वॉल्यूम

This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET. This market will resolve to "Gentle Mates" if Gentle Mates wins 4 or more games than Ninjas in Pyjamas in this match. Otherwise, this market will resolve to "Ninjas in Pyjamas". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET. This market will resolve to "Gentle Mates" if Gentle Mates wins 3 or more games than Ninjas in Pyjamas in this match. Otherwise, this market will resolve to "Ninjas in Pyjamas". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET. This market will resolve to "Over" if Gentle Mates and Ninjas in Pyjamas play 7 or more games in this series. If fewer than 7 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET. This market will resolve to "Over" if Gentle Mates and Ninjas in Pyjamas play 6 or more games in this series. If fewer than 6 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET. This market will resolve to "Over" if Gentle Mates and Ninjas in Pyjamas play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET. This market will resolve to "Gentle Mates" if Gentle Mates win Game 6 against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 6 against Gentle Mates. If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6. If Game 6 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET. This market will resolve to "Gentle Mates" if Gentle Mates win Game 5 against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 5 against Gentle Mates. If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5. If Game 5 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET. This market will resolve to "Gentle Mates" if Gentle Mates wins 2 or more games than Ninjas in Pyjamas in this match. Otherwise, this market will resolve to "Ninjas in Pyjamas". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET. This market will resolve to "Gentle Mates" if Gentle Mates win Game 4 against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 4 against Gentle Mates. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET. This market will resolve to "Gentle Mates" if Gentle Mates win Game 3 against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 3 against Gentle Mates. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET. This market will resolve to "Gentle Mates" if Gentle Mates win Game 2 against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 2 against Gentle Mates. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET. This market will resolve to "Gentle Mates" if Gentle Mates win Game 1 against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 1 against Gentle Mates. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET. This market will resolve to "Gentle Mates" if Gentle Mates win the match against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against Gentle Mates. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Gentle Mates, EU's top-ranked team with Archie, nass, and Oski, advanced to the RLCS Paris Open 6 playoffs semifinals via a commanding 4-1 upper bracket quarterfinal win over second seed Team Vitality on April 25, building on their group stage dominance including 3-1 victories over Kalogeras and Karmine Corp. Ninjas in Pyjamas, seeded fourth with Joreuz, crr, and oaly, fell 1-4 to NOVO Esports in the upper quarterfinals but mounted a gritty 4-3 lower bracket comeback against Karmine Corp earlier on April 26, fueling trader focus on their resilience in this double-elimination BO7 clash. Both squads sit atop EU standings after strong Split 2 form, with Gentle Mates holding recent major success and NIP showing upset potential in tight series.

This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET.

This market will resolve to "Gentle Mates" if Gentle Mates win the match against Ninjas in Pyjamas.

This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against Gentle Mates.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
वॉल्यूम
$1,997
समाप्ति तिथि
26 अप्रैल, 2026
बाज़ार खुला
Apr 26, 2026, 12:30 PM ET

समाधान स्रोत

https://liquipedia.net/rocketleague/Main_Page
This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET. This market will resolve to "Gentle Mates" if Gentle Mates win the match against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against Gentle Mates. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

बाहरी लिंक से सावधान रहें।

अक्सर पूछे जाने वाले प्रश्न

Polymarket पर “Ninjas in Pyjamas vs. Gentle Mates” बाज़ार आपको RLCS EU में Ninjas in Pyjamas और Gentle Mates के बीच Rocket League मैच के परिणाम पर ट्रेड करने देता है, जो April 26, 2026 को 1:00 PM ET पर निर्धारित है। यह Best of 7 सीरीज़ है। प्राथमिक बाज़ार सीरीज़ मनीलाइन है — कौन सी टीम मैच जीतेगी — जहाँ Ninjas in Pyjamas वर्तमान में 0¢ (0% निहित संभावना) पर कीमत है और Gentle Mates 100¢ (100%) पर। सीरीज़ मनीलाइन के अलावा, Polymarket पर esports बाज़ारों में व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games भी शामिल हो सकते हैं, जो आपको इस मैच पर ट्रेड करने के कई तरीके देते हैं। कीमतें रियल-टाइम भीड़-संचालित संभावनाओं को दर्शाती हैं। मैच समाप्त होने के बाद बाज़ार हल होने पर सही परिणाम में शेयर प्रत्येक $1 का भुगतान करते हैं।

अभी तक, “Ninjas in Pyjamas vs. Gentle Mates” बाज़ार ने सभी बाज़ार प्रकारों (सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games) में कुल $2K ट्रेडिंग वॉल्यूम उत्पन्न किया है।

"Ninjas in Pyjamas vs. Gentle Mates" पर ट्रेड करने के लिए, वह मार्केट प्रकार चुनें जिस पर आप ट्रेड करना चाहते हैं: Series Moneyline (कौन सी टीम मैच जीतेगी), Individual Game Winners (सीरीज़ में कौन विशिष्ट game जीतेगा), Game Handicap (game-win margin), या Total Games (खेले गए games की संख्या पर over/under)। प्रत्येक मार्केट प्रत्येक पक्ष की वर्तमान कीमत दिखाता है — उदाहरण के लिए, moneyline NIP को 0¢ और M8 को 100¢ पर दिखाता है। जिस पक्ष पर ट्रेड करना चाहते हैं उसे चुनें, पोजीशन लेने के लिए Buy या मौजूदा पोजीशन बंद करने के लिए Sell चुनें, राशि दर्ज करें, और Trade पर क्लिक करें। यदि मैच समाप्त होने और मार्केट resolve होने पर आपका चुना हुआ पक्ष सही है, तो आपके शेयर $1 प्रत्येक का भुगतान करते हैं। यदि गलत है, तो वे $0 का भुगतान करते हैं। आप मैच समाप्त होने से पहले किसी भी समय अपने शेयर बेचकर लाभ lock कर सकते हैं या नुकसान कम कर सकते हैं।

“Ninjas in Pyjamas vs. Gentle Mates” के वर्तमान सीरीज़ मनीलाइन संभावनाएँ Ninjas in Pyjamas को 0¢ (0% निहित संभावना) और Gentle Mates को 100¢ (100%) पर दिखाती हैं। सभी संभावनाएँ रियल-टाइम में अपडेट होती हैं।

हाँ। सूचित रहने के लिए आपको ट्रेड करने की ज़रूरत नहीं है। यह पेज Ninjas in Pyjamas बनाम Gentle Mates मैच के लिए लाइव संभावना ट्रैकर के रूप में काम करता है। सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games संभावनाएँ सभी रियल-टाइम में अपडेट होती हैं।

Gentle Mates vs Ninjas in Pyjamas

Gentle Mates
Gentle Mates
4
3
फ़ाइनल
Ninjas in Pyjamas
Ninjas in Pyjamas
$2.00K Vol.Polymarket

Moneyline

$600 वॉल्यूम

Game 1 Winner

$1.2K वॉल्यूम

Game Handicap

$137 वॉल्यूम

Total Games

$50 वॉल्यूम

This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET. This market will resolve to "Gentle Mates" if Gentle Mates wins 4 or more games than Ninjas in Pyjamas in this match. Otherwise, this market will resolve to "Ninjas in Pyjamas". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET. This market will resolve to "Gentle Mates" if Gentle Mates wins 3 or more games than Ninjas in Pyjamas in this match. Otherwise, this market will resolve to "Ninjas in Pyjamas". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET. This market will resolve to "Over" if Gentle Mates and Ninjas in Pyjamas play 7 or more games in this series. If fewer than 7 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET. This market will resolve to "Over" if Gentle Mates and Ninjas in Pyjamas play 6 or more games in this series. If fewer than 6 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET. This market will resolve to "Over" if Gentle Mates and Ninjas in Pyjamas play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET. This market will resolve to "Gentle Mates" if Gentle Mates win Game 6 against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 6 against Gentle Mates. If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6. If Game 6 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET. This market will resolve to "Gentle Mates" if Gentle Mates win Game 5 against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 5 against Gentle Mates. If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5. If Game 5 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET. This market will resolve to "Gentle Mates" if Gentle Mates wins 2 or more games than Ninjas in Pyjamas in this match. Otherwise, this market will resolve to "Ninjas in Pyjamas". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET. This market will resolve to "Gentle Mates" if Gentle Mates win Game 4 against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 4 against Gentle Mates. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET. This market will resolve to "Gentle Mates" if Gentle Mates win Game 3 against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 3 against Gentle Mates. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET. This market will resolve to "Gentle Mates" if Gentle Mates win Game 2 against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 2 against Gentle Mates. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET. This market will resolve to "Gentle Mates" if Gentle Mates win Game 1 against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 1 against Gentle Mates. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET. This market will resolve to "Gentle Mates" if Gentle Mates win the match against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against Gentle Mates. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Gentle Mates, EU's top-ranked team with Archie, nass, and Oski, advanced to the RLCS Paris Open 6 playoffs semifinals via a commanding 4-1 upper bracket quarterfinal win over second seed Team Vitality on April 25, building on their group stage dominance including 3-1 victories over Kalogeras and Karmine Corp. Ninjas in Pyjamas, seeded fourth with Joreuz, crr, and oaly, fell 1-4 to NOVO Esports in the upper quarterfinals but mounted a gritty 4-3 lower bracket comeback against Karmine Corp earlier on April 26, fueling trader focus on their resilience in this double-elimination BO7 clash. Both squads sit atop EU standings after strong Split 2 form, with Gentle Mates holding recent major success and NIP showing upset potential in tight series.

This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET.

This market will resolve to "Gentle Mates" if Gentle Mates win the match against Ninjas in Pyjamas.

This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against Gentle Mates.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
वॉल्यूम
$1,997
समाप्ति तिथि
26 अप्रैल, 2026
बाज़ार खुला
Apr 26, 2026, 12:30 PM ET

समाधान स्रोत

https://liquipedia.net/rocketleague/Main_Page
This market refers to the Rocket League Semifinal 2 match between Gentle Mates and Ninjas in Pyjamas in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 1:00PM ET. This market will resolve to "Gentle Mates" if Gentle Mates win the match against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against Gentle Mates. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

बाहरी लिंक से सावधान रहें।

अक्सर पूछे जाने वाले प्रश्न

Polymarket पर “Ninjas in Pyjamas vs. Gentle Mates” बाज़ार आपको RLCS EU में Ninjas in Pyjamas और Gentle Mates के बीच Rocket League मैच के परिणाम पर ट्रेड करने देता है, जो April 26, 2026 को 1:00 PM ET पर निर्धारित है। यह Best of 7 सीरीज़ है। प्राथमिक बाज़ार सीरीज़ मनीलाइन है — कौन सी टीम मैच जीतेगी — जहाँ Ninjas in Pyjamas वर्तमान में 0¢ (0% निहित संभावना) पर कीमत है और Gentle Mates 100¢ (100%) पर। सीरीज़ मनीलाइन के अलावा, Polymarket पर esports बाज़ारों में व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games भी शामिल हो सकते हैं, जो आपको इस मैच पर ट्रेड करने के कई तरीके देते हैं। कीमतें रियल-टाइम भीड़-संचालित संभावनाओं को दर्शाती हैं। मैच समाप्त होने के बाद बाज़ार हल होने पर सही परिणाम में शेयर प्रत्येक $1 का भुगतान करते हैं।

अभी तक, “Ninjas in Pyjamas vs. Gentle Mates” बाज़ार ने सभी बाज़ार प्रकारों (सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games) में कुल $2K ट्रेडिंग वॉल्यूम उत्पन्न किया है।

"Ninjas in Pyjamas vs. Gentle Mates" पर ट्रेड करने के लिए, वह मार्केट प्रकार चुनें जिस पर आप ट्रेड करना चाहते हैं: Series Moneyline (कौन सी टीम मैच जीतेगी), Individual Game Winners (सीरीज़ में कौन विशिष्ट game जीतेगा), Game Handicap (game-win margin), या Total Games (खेले गए games की संख्या पर over/under)। प्रत्येक मार्केट प्रत्येक पक्ष की वर्तमान कीमत दिखाता है — उदाहरण के लिए, moneyline NIP को 0¢ और M8 को 100¢ पर दिखाता है। जिस पक्ष पर ट्रेड करना चाहते हैं उसे चुनें, पोजीशन लेने के लिए Buy या मौजूदा पोजीशन बंद करने के लिए Sell चुनें, राशि दर्ज करें, और Trade पर क्लिक करें। यदि मैच समाप्त होने और मार्केट resolve होने पर आपका चुना हुआ पक्ष सही है, तो आपके शेयर $1 प्रत्येक का भुगतान करते हैं। यदि गलत है, तो वे $0 का भुगतान करते हैं। आप मैच समाप्त होने से पहले किसी भी समय अपने शेयर बेचकर लाभ lock कर सकते हैं या नुकसान कम कर सकते हैं।

“Ninjas in Pyjamas vs. Gentle Mates” के वर्तमान सीरीज़ मनीलाइन संभावनाएँ Ninjas in Pyjamas को 0¢ (0% निहित संभावना) और Gentle Mates को 100¢ (100%) पर दिखाती हैं। सभी संभावनाएँ रियल-टाइम में अपडेट होती हैं।

हाँ। सूचित रहने के लिए आपको ट्रेड करने की ज़रूरत नहीं है। यह पेज Ninjas in Pyjamas बनाम Gentle Mates मैच के लिए लाइव संभावना ट्रैकर के रूप में काम करता है। सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games संभावनाएँ सभी रियल-टाइम में अपडेट होती हैं।