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XQG Esports Club vs UU Gamers

XQG Esports Club
XQG Esports Club
1
3
फ़ाइनल
UU Gamers
UU Gamers
$133.50 Vol.Polymarket

Moneyline

$0 वॉल्यूम

Game 1 Winner

$134 वॉल्यूम

Game Handicap

$0 वॉल्यूम

Total Games

$0 वॉल्यूम

This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 5:20AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club wins 3 or more games than UU Gamers in this match. Otherwise, this market will resolve to "UU Gamers". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 5:20AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club wins 2 or more games than UU Gamers in this match. Otherwise, this market will resolve to "UU Gamers". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "Over" if XQG Esports Club and UU Gamers play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "Over" if XQG Esports Club and UU Gamers play 4 or more games in this series. If fewer than 4 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club win Game 4 against UU Gamers. This market will resolve to "UU Gamers" if UU Gamers win Game 4 against XQG Esports Club. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club win Game 3 against UU Gamers. This market will resolve to "UU Gamers" if UU Gamers win Game 3 against XQG Esports Club. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club win Game 2 against UU Gamers. This market will resolve to "UU Gamers" if UU Gamers win Game 2 against XQG Esports Club. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club win Game 1 against UU Gamers. This market will resolve to "UU Gamers" if UU Gamers win Game 1 against XQG Esports Club. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club win the match against UU Gamers. This market will resolve to "UU Gamers" if UU Gamers win the match against XQG Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "UU Gamers" if UU Gamers wins 3 or more games than XQG Esports Club in this match. Otherwise, this market will resolve to "XQG Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "UU Gamers" if UU Gamers wins 2 or more games than XQG Esports Club in this match. Otherwise, this market will resolve to "XQG Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET.

This market will resolve to "XQG Esports Club" if XQG Esports Club win the match against UU Gamers.

This market will resolve to "UU Gamers" if UU Gamers win the match against XQG Esports Club.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
वॉल्यूम
$134
समाप्ति तिथि
15 मार्च, 2026
बाज़ार खुला
Mar 12, 2026, 12:00 AM ET

समाधान स्रोत

https://liquipedia.net/honorofkings/Main_Page
This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club win the match against UU Gamers. This market will resolve to "UU Gamers" if UU Gamers win the match against XQG Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

बाहरी लिंक से सावधान रहें।

अक्सर पूछे जाने वाले प्रश्न

Polymarket पर “UU Gamers vs. XQG Esports Club” बाज़ार आपको KPL Growth League में UU Gamers और XQG Esports Club के बीच Honor of Kings मैच के परिणाम पर ट्रेड करने देता है, जो March 15, 2026 को 5:20 AM ET पर निर्धारित है। यह Best of 5 सीरीज़ है। प्राथमिक बाज़ार सीरीज़ मनीलाइन है — कौन सी टीम मैच जीतेगी — जहाँ UU Gamers वर्तमान में 100¢ (100% निहित संभावना) पर कीमत है और XQG Esports Club 0¢ (0%) पर। सीरीज़ मनीलाइन के अलावा, Polymarket पर esports बाज़ारों में व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games भी शामिल हो सकते हैं, जो आपको इस मैच पर ट्रेड करने के कई तरीके देते हैं। कीमतें रियल-टाइम भीड़-संचालित संभावनाओं को दर्शाती हैं। मैच समाप्त होने के बाद बाज़ार हल होने पर सही परिणाम में शेयर प्रत्येक $1 का भुगतान करते हैं।

अभी तक, “UU Gamers vs. XQG Esports Club” बाज़ार ने सभी बाज़ार प्रकारों (सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games) में कुल $134 ट्रेडिंग वॉल्यूम उत्पन्न किया है।

"UU Gamers vs. XQG Esports Club" पर ट्रेड करने के लिए, वह मार्केट प्रकार चुनें जिस पर आप ट्रेड करना चाहते हैं: Series Moneyline (कौन सी टीम मैच जीतेगी), Individual Game Winners (सीरीज़ में कौन विशिष्ट game जीतेगा), Game Handicap (game-win margin), या Total Games (खेले गए games की संख्या पर over/under)। प्रत्येक मार्केट प्रत्येक पक्ष की वर्तमान कीमत दिखाता है — उदाहरण के लिए, moneyline UUG को 100¢ और XQG को 0¢ पर दिखाता है। जिस पक्ष पर ट्रेड करना चाहते हैं उसे चुनें, पोजीशन लेने के लिए Buy या मौजूदा पोजीशन बंद करने के लिए Sell चुनें, राशि दर्ज करें, और Trade पर क्लिक करें। यदि मैच समाप्त होने और मार्केट resolve होने पर आपका चुना हुआ पक्ष सही है, तो आपके शेयर $1 प्रत्येक का भुगतान करते हैं। यदि गलत है, तो वे $0 का भुगतान करते हैं। आप मैच समाप्त होने से पहले किसी भी समय अपने शेयर बेचकर लाभ lock कर सकते हैं या नुकसान कम कर सकते हैं।

“UU Gamers vs. XQG Esports Club” के वर्तमान सीरीज़ मनीलाइन संभावनाएँ UU Gamers को 100¢ (100% निहित संभावना) और XQG Esports Club को 0¢ (0%) पर दिखाती हैं। सभी संभावनाएँ रियल-टाइम में अपडेट होती हैं।

हाँ। सूचित रहने के लिए आपको ट्रेड करने की ज़रूरत नहीं है। यह पेज UU Gamers बनाम XQG Esports Club मैच के लिए लाइव संभावना ट्रैकर के रूप में काम करता है। सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games संभावनाएँ सभी रियल-टाइम में अपडेट होती हैं।

XQG Esports Club vs UU Gamers

XQG Esports Club
XQG Esports Club
1
3
फ़ाइनल
UU Gamers
UU Gamers
$133.50 Vol.Polymarket

Moneyline

$0 वॉल्यूम

Game 1 Winner

$134 वॉल्यूम

Game Handicap

$0 वॉल्यूम

Total Games

$0 वॉल्यूम

This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 5:20AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club wins 3 or more games than UU Gamers in this match. Otherwise, this market will resolve to "UU Gamers". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 5:20AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club wins 2 or more games than UU Gamers in this match. Otherwise, this market will resolve to "UU Gamers". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "Over" if XQG Esports Club and UU Gamers play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "Over" if XQG Esports Club and UU Gamers play 4 or more games in this series. If fewer than 4 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club win Game 4 against UU Gamers. This market will resolve to "UU Gamers" if UU Gamers win Game 4 against XQG Esports Club. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club win Game 3 against UU Gamers. This market will resolve to "UU Gamers" if UU Gamers win Game 3 against XQG Esports Club. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club win Game 2 against UU Gamers. This market will resolve to "UU Gamers" if UU Gamers win Game 2 against XQG Esports Club. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club win Game 1 against UU Gamers. This market will resolve to "UU Gamers" if UU Gamers win Game 1 against XQG Esports Club. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club win the match against UU Gamers. This market will resolve to "UU Gamers" if UU Gamers win the match against XQG Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "UU Gamers" if UU Gamers wins 3 or more games than XQG Esports Club in this match. Otherwise, this market will resolve to "XQG Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "UU Gamers" if UU Gamers wins 2 or more games than XQG Esports Club in this match. Otherwise, this market will resolve to "XQG Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET.

This market will resolve to "XQG Esports Club" if XQG Esports Club win the match against UU Gamers.

This market will resolve to "UU Gamers" if UU Gamers win the match against XQG Esports Club.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
वॉल्यूम
$134
समाप्ति तिथि
15 मार्च, 2026
बाज़ार खुला
Mar 12, 2026, 12:00 AM ET

समाधान स्रोत

https://liquipedia.net/honorofkings/Main_Page
This market refers to the Honor of Kings match between XQG Esports Club and UU Gamers in the KPL Growth League Group Stage, initially scheduled for March 15 at 6:00AM ET. This market will resolve to "XQG Esports Club" if XQG Esports Club win the match against UU Gamers. This market will resolve to "UU Gamers" if UU Gamers win the match against XQG Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

बाहरी लिंक से सावधान रहें।

अक्सर पूछे जाने वाले प्रश्न

Polymarket पर “UU Gamers vs. XQG Esports Club” बाज़ार आपको KPL Growth League में UU Gamers और XQG Esports Club के बीच Honor of Kings मैच के परिणाम पर ट्रेड करने देता है, जो March 15, 2026 को 5:20 AM ET पर निर्धारित है। यह Best of 5 सीरीज़ है। प्राथमिक बाज़ार सीरीज़ मनीलाइन है — कौन सी टीम मैच जीतेगी — जहाँ UU Gamers वर्तमान में 100¢ (100% निहित संभावना) पर कीमत है और XQG Esports Club 0¢ (0%) पर। सीरीज़ मनीलाइन के अलावा, Polymarket पर esports बाज़ारों में व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games भी शामिल हो सकते हैं, जो आपको इस मैच पर ट्रेड करने के कई तरीके देते हैं। कीमतें रियल-टाइम भीड़-संचालित संभावनाओं को दर्शाती हैं। मैच समाप्त होने के बाद बाज़ार हल होने पर सही परिणाम में शेयर प्रत्येक $1 का भुगतान करते हैं।

अभी तक, “UU Gamers vs. XQG Esports Club” बाज़ार ने सभी बाज़ार प्रकारों (सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games) में कुल $134 ट्रेडिंग वॉल्यूम उत्पन्न किया है।

"UU Gamers vs. XQG Esports Club" पर ट्रेड करने के लिए, वह मार्केट प्रकार चुनें जिस पर आप ट्रेड करना चाहते हैं: Series Moneyline (कौन सी टीम मैच जीतेगी), Individual Game Winners (सीरीज़ में कौन विशिष्ट game जीतेगा), Game Handicap (game-win margin), या Total Games (खेले गए games की संख्या पर over/under)। प्रत्येक मार्केट प्रत्येक पक्ष की वर्तमान कीमत दिखाता है — उदाहरण के लिए, moneyline UUG को 100¢ और XQG को 0¢ पर दिखाता है। जिस पक्ष पर ट्रेड करना चाहते हैं उसे चुनें, पोजीशन लेने के लिए Buy या मौजूदा पोजीशन बंद करने के लिए Sell चुनें, राशि दर्ज करें, और Trade पर क्लिक करें। यदि मैच समाप्त होने और मार्केट resolve होने पर आपका चुना हुआ पक्ष सही है, तो आपके शेयर $1 प्रत्येक का भुगतान करते हैं। यदि गलत है, तो वे $0 का भुगतान करते हैं। आप मैच समाप्त होने से पहले किसी भी समय अपने शेयर बेचकर लाभ lock कर सकते हैं या नुकसान कम कर सकते हैं।

“UU Gamers vs. XQG Esports Club” के वर्तमान सीरीज़ मनीलाइन संभावनाएँ UU Gamers को 100¢ (100% निहित संभावना) और XQG Esports Club को 0¢ (0%) पर दिखाती हैं। सभी संभावनाएँ रियल-टाइम में अपडेट होती हैं।

हाँ। सूचित रहने के लिए आपको ट्रेड करने की ज़रूरत नहीं है। यह पेज UU Gamers बनाम XQG Esports Club मैच के लिए लाइव संभावना ट्रैकर के रूप में काम करता है। सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games संभावनाएँ सभी रियल-टाइम में अपडेट होती हैं।