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Kyōto Sanga FC vs Shimizu S-Pulse

Polymarket
Kyōto Sanga
1
2
फ़ाइनल
Shimizu S-Pulse
$33.37K Vol.Polymarket

Moneyline

$33.4K वॉल्यूम

स्प्रेड

$997 वॉल्यूम

टोटल

$15.0K वॉल्यूम

Both Teams to Score?

$1.2K वॉल्यूम

In the upcoming game, scheduled for May 2, 2026 If Kyōto Sanga FC wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 2, 2026 If the game ends in a draw, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Kyōto Sanga FC" if Kyōto Sanga FC win the game by 2 or more goals. Otherwise, this market will resolve to "Shimizu S-Pulse". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Shimizu S-Pulse" if Shimizu S-Pulse win the game by 2 or more goals. Otherwise, this market will resolve to "Kyōto Sanga FC". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Kyōto Sanga FC" if Kyōto Sanga FC win the game by 3 or more goals. Otherwise, this market will resolve to "Shimizu S-Pulse". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Shimizu S-Pulse" if Shimizu S-Pulse win the game by 3 or more goals. Otherwise, this market will resolve to "Kyōto Sanga FC". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 2, 2026 If Shimizu S-Pulse wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Kyōto Sanga FC and Shimizu S-Pulse, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Over" if Kyōto Sanga FC and Shimizu S-Pulse combine to score 2 or more goals in this game. If the combined total is less than 2, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Kyōto Sanga FC and Shimizu S-Pulse, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Over" if Kyōto Sanga FC and Shimizu S-Pulse combine to score 3 or more goals in this game. If the combined total is less than 3, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Kyōto Sanga FC and Shimizu S-Pulse, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Over" if Kyōto Sanga FC and Shimizu S-Pulse combine to score 4 or more goals in this game. If the combined total is less than 4, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Kyōto Sanga FC and Shimizu S-Pulse, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Over" if Kyōto Sanga FC and Shimizu S-Pulse combine to score 5 or more goals in this game. If the combined total is less than 5, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Kyōto Sanga FC and Shimizu S-Pulse, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Yes" if both Kyōto Sanga FC and Shimizu S-Pulse each score at least one goal during the game. This market will resolve to "No" if either team fails to score (i.e., if one or both teams finish with zero goals). If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.Shimizu S-Pulse's commanding 2-1 comeback win over Kyōto Sanga FC at Sanga Stadium by Kyocera in J1 League play has locked in trader consensus at 100% implied probability for the away victory, reflecting the final score after official confirmation. Kyōto Sanga took a 1-0 halftime lead via Marco Túlio's 16th-minute strike, but forward Gustavo Barreto's second yellow card (red) in stoppage time shifted momentum dramatically, allowing Shimizu to dominate the second half with rapid goals from Zento Uno (64') and Yudai Shimamoto (68'). Pre-match, tight J1 West standings saw Kyōto 6th with 19 points and Shimizu 8th on 17, amid mixed head-to-head history including a recent 1-1 draw; no challenges remain post-whistle.

In the upcoming game, scheduled for May 2, 2026
If Shimizu S-Pulse wins, this market will resolve to "Yes".
Otherwise, this market will resolve to "No".
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve "No".
This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time.

The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
वॉल्यूम
$33,371
समाप्ति तिथि
2 मई, 2026
बाज़ार खुला
Apr 4, 2026, 3:31 PM ET

समाधान स्रोत

https://www.jleague.jp/en/
In the upcoming game, scheduled for May 2, 2026 If Shimizu S-Pulse wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.

बाहरी लिंक से सावधान रहें।

अक्सर पूछे जाने वाले प्रश्न

“Shimizu S-Pulse vs. Kyōto Sanga” Polymarket पर एक बाज़ार है जो आपको Shimizu S-Pulse और Kyōto Sanga FC के बीच Japan J. League गेम के परिणाम पर ट्रेड करने देता है, जो May 2, 2026 को 1:00 AM ET पर निर्धारित है। प्राथमिक बाज़ार मनीलाइन है — कौन सी टीम गेम जीतेगी — जहाँ Shimizu S-Pulse वर्तमान में 100¢ (100% निहित संभावना) पर कीमत है और Kyōto Sanga 0¢ (0%) पर। मनीलाइन के अलावा, Polymarket पर खेल बाज़ारों में स्प्रेड, टोटल (ओवर/अंडर), और खिलाड़ी प्रॉप्स भी शामिल हो सकते हैं। कीमतें रियल-टाइम भीड़-संचालित संभावनाओं को दर्शाती हैं। गेम समाप्त होने के बाद बाज़ार हल होने पर सही परिणाम में शेयर प्रत्येक $1 का भुगतान करते हैं।

अभी तक, “Shimizu S-Pulse vs. Kyōto Sanga” बाज़ार ने सभी बाज़ार प्रकारों (मनीलाइन, स्प्रेड, टोटल, और खिलाड़ी प्रॉप्स) में कुल $33.4K ट्रेडिंग वॉल्यूम उत्पन्न किया है। यह वॉल्यूम Polymarket ट्रेडिंग समुदाय से सक्रिय जुड़ाव दर्शाता है। आप इस पेज पर सीधे लाइव मूल्य गतिविधियाँ ट्रैक कर सकते हैं और किसी भी बाज़ार पर ट्रेड कर सकते हैं।

“Shimizu S-Pulse vs. Kyōto Sanga” पर ट्रेड करने के लिए, वह बाज़ार प्रकार चुनकर शुरू करें: मनीलाइन (कौन सी टीम जीतेगी), स्प्रेड (जीत का मार्जिन), टोटल (संयुक्त स्कोर ओवर/अंडर), या खिलाड़ी प्रॉप्स (व्यक्तिगत खिलाड़ी आँकड़े)। प्रत्येक बाज़ार प्रत्येक पक्ष के लिए वर्तमान कीमत दिखाता है — उदाहरण के लिए, मनीलाइन SSP को 100¢ और KYO को 0¢ पर दिखाता है। जिस पक्ष पर ट्रेड करना चाहते हैं उसे चुनें, अपनी राशि दर्ज करें, और ट्रेड पर क्लिक करें।

“Shimizu S-Pulse vs. Kyōto Sanga” के वर्तमान मनीलाइन संभावनाएँ Shimizu S-Pulse को 100¢ (100% निहित संभावना) और Kyōto Sanga FC को 0¢ (0%) पर दिखाती हैं। सभी संभावनाएँ रियल-टाइम में अपडेट होती हैं जैसे-जैसे ट्रेडर शेयर खरीदते और बेचते हैं।

“Shimizu S-Pulse vs. Kyōto Sanga” बाज़ार Japan J. League गेम के आधिकारिक अंतिम स्कोर के आधार पर हल होता है, जिसमें ओवरटाइम शामिल है यदि लागू हो। मनीलाइन बाज़ार गेम जीतने वाली टीम पर हल होते हैं। स्प्रेड बाज़ार पोस्ट की गई लाइन के सापेक्ष जीत के अंतिम मार्जिन पर हल होते हैं। टोटल (ओवर/अंडर) बाज़ार दोनों टीमों के संयुक्त अंतिम स्कोर पर हल होते हैं।

Kyōto Sanga FC vs Shimizu S-Pulse

Polymarket
Kyōto Sanga
1
2
फ़ाइनल
Shimizu S-Pulse
$33.37K Vol.Polymarket

Moneyline

$33.4K वॉल्यूम

स्प्रेड

$997 वॉल्यूम

टोटल

$15.0K वॉल्यूम

Both Teams to Score?

$1.2K वॉल्यूम

In the upcoming game, scheduled for May 2, 2026 If Kyōto Sanga FC wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 2, 2026 If the game ends in a draw, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Kyōto Sanga FC" if Kyōto Sanga FC win the game by 2 or more goals. Otherwise, this market will resolve to "Shimizu S-Pulse". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Shimizu S-Pulse" if Shimizu S-Pulse win the game by 2 or more goals. Otherwise, this market will resolve to "Kyōto Sanga FC". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Kyōto Sanga FC" if Kyōto Sanga FC win the game by 3 or more goals. Otherwise, this market will resolve to "Shimizu S-Pulse". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Shimizu S-Pulse" if Shimizu S-Pulse win the game by 3 or more goals. Otherwise, this market will resolve to "Kyōto Sanga FC". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 2, 2026 If Shimizu S-Pulse wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Kyōto Sanga FC and Shimizu S-Pulse, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Over" if Kyōto Sanga FC and Shimizu S-Pulse combine to score 2 or more goals in this game. If the combined total is less than 2, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Kyōto Sanga FC and Shimizu S-Pulse, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Over" if Kyōto Sanga FC and Shimizu S-Pulse combine to score 3 or more goals in this game. If the combined total is less than 3, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Kyōto Sanga FC and Shimizu S-Pulse, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Over" if Kyōto Sanga FC and Shimizu S-Pulse combine to score 4 or more goals in this game. If the combined total is less than 4, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Kyōto Sanga FC and Shimizu S-Pulse, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Over" if Kyōto Sanga FC and Shimizu S-Pulse combine to score 5 or more goals in this game. If the combined total is less than 5, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Kyōto Sanga FC and Shimizu S-Pulse, scheduled for May 2 at 1:00 AM ET: This market will resolve to "Yes" if both Kyōto Sanga FC and Shimizu S-Pulse each score at least one goal during the game. This market will resolve to "No" if either team fails to score (i.e., if one or both teams finish with zero goals). If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.Shimizu S-Pulse's commanding 2-1 comeback win over Kyōto Sanga FC at Sanga Stadium by Kyocera in J1 League play has locked in trader consensus at 100% implied probability for the away victory, reflecting the final score after official confirmation. Kyōto Sanga took a 1-0 halftime lead via Marco Túlio's 16th-minute strike, but forward Gustavo Barreto's second yellow card (red) in stoppage time shifted momentum dramatically, allowing Shimizu to dominate the second half with rapid goals from Zento Uno (64') and Yudai Shimamoto (68'). Pre-match, tight J1 West standings saw Kyōto 6th with 19 points and Shimizu 8th on 17, amid mixed head-to-head history including a recent 1-1 draw; no challenges remain post-whistle.

In the upcoming game, scheduled for May 2, 2026
If Shimizu S-Pulse wins, this market will resolve to "Yes".
Otherwise, this market will resolve to "No".
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve "No".
This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time.

The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
वॉल्यूम
$33,371
समाप्ति तिथि
2 मई, 2026
बाज़ार खुला
Apr 4, 2026, 3:31 PM ET

समाधान स्रोत

https://www.jleague.jp/en/
In the upcoming game, scheduled for May 2, 2026 If Shimizu S-Pulse wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.

बाहरी लिंक से सावधान रहें।

अक्सर पूछे जाने वाले प्रश्न

“Shimizu S-Pulse vs. Kyōto Sanga” Polymarket पर एक बाज़ार है जो आपको Shimizu S-Pulse और Kyōto Sanga FC के बीच Japan J. League गेम के परिणाम पर ट्रेड करने देता है, जो May 2, 2026 को 1:00 AM ET पर निर्धारित है। प्राथमिक बाज़ार मनीलाइन है — कौन सी टीम गेम जीतेगी — जहाँ Shimizu S-Pulse वर्तमान में 100¢ (100% निहित संभावना) पर कीमत है और Kyōto Sanga 0¢ (0%) पर। मनीलाइन के अलावा, Polymarket पर खेल बाज़ारों में स्प्रेड, टोटल (ओवर/अंडर), और खिलाड़ी प्रॉप्स भी शामिल हो सकते हैं। कीमतें रियल-टाइम भीड़-संचालित संभावनाओं को दर्शाती हैं। गेम समाप्त होने के बाद बाज़ार हल होने पर सही परिणाम में शेयर प्रत्येक $1 का भुगतान करते हैं।

अभी तक, “Shimizu S-Pulse vs. Kyōto Sanga” बाज़ार ने सभी बाज़ार प्रकारों (मनीलाइन, स्प्रेड, टोटल, और खिलाड़ी प्रॉप्स) में कुल $33.4K ट्रेडिंग वॉल्यूम उत्पन्न किया है। यह वॉल्यूम Polymarket ट्रेडिंग समुदाय से सक्रिय जुड़ाव दर्शाता है। आप इस पेज पर सीधे लाइव मूल्य गतिविधियाँ ट्रैक कर सकते हैं और किसी भी बाज़ार पर ट्रेड कर सकते हैं।

“Shimizu S-Pulse vs. Kyōto Sanga” पर ट्रेड करने के लिए, वह बाज़ार प्रकार चुनकर शुरू करें: मनीलाइन (कौन सी टीम जीतेगी), स्प्रेड (जीत का मार्जिन), टोटल (संयुक्त स्कोर ओवर/अंडर), या खिलाड़ी प्रॉप्स (व्यक्तिगत खिलाड़ी आँकड़े)। प्रत्येक बाज़ार प्रत्येक पक्ष के लिए वर्तमान कीमत दिखाता है — उदाहरण के लिए, मनीलाइन SSP को 100¢ और KYO को 0¢ पर दिखाता है। जिस पक्ष पर ट्रेड करना चाहते हैं उसे चुनें, अपनी राशि दर्ज करें, और ट्रेड पर क्लिक करें।

“Shimizu S-Pulse vs. Kyōto Sanga” के वर्तमान मनीलाइन संभावनाएँ Shimizu S-Pulse को 100¢ (100% निहित संभावना) और Kyōto Sanga FC को 0¢ (0%) पर दिखाती हैं। सभी संभावनाएँ रियल-टाइम में अपडेट होती हैं जैसे-जैसे ट्रेडर शेयर खरीदते और बेचते हैं।

“Shimizu S-Pulse vs. Kyōto Sanga” बाज़ार Japan J. League गेम के आधिकारिक अंतिम स्कोर के आधार पर हल होता है, जिसमें ओवरटाइम शामिल है यदि लागू हो। मनीलाइन बाज़ार गेम जीतने वाली टीम पर हल होते हैं। स्प्रेड बाज़ार पोस्ट की गई लाइन के सापेक्ष जीत के अंतिम मार्जिन पर हल होते हैं। टोटल (ओवर/अंडर) बाज़ार दोनों टीमों के संयुक्त अंतिम स्कोर पर हल होते हैं।