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MURASH GAMING – ENTER FORCE.36

7घं 18मि 9से
M1
M2
MURASH GAMING
MURASH GAMING
-
-
ENTER FORCE.36
ENTER FORCE.36
-
-
$124.99 Vol.Polymarket

सीरीज़ लाइन

Moneyline

$0 वॉल्यूम

Game 1 Winner

$0 वॉल्यूम

Total Games

$125 वॉल्यूम

This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET. This market will resolve to "Over" if MURASH GAMING and ENTER FORCE.36 play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 2 against ENTER FORCE.36. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win Game 2 against MURASH GAMING. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 1 against ENTER FORCE.36. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win Game 1 against MURASH GAMING. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.MURASH GAMING holds a stronger group-stage record in the Overwatch Champions Series Japan Stage 2, sitting near the top with multiple wins including a recent 3-1 victory over Uwinks, while ENTER FORCE.36 occupies a lower position after early losses and inconsistent map results. Both teams play in the round-robin format where recent form, hero pool depth, and coordination on control and hybrid maps often decide best-of-three series. MURASH GAMING’s schedule spot and head-to-head edge against mid-tier opponents position them as the consensus favorite among traders, though ENTER FORCE.36 could close gaps with strong execution on their preferred compositions.

This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET.

This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36.

This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
वॉल्यूम
$125
समाप्ति तिथि
24 जून, 2026
बाज़ार खुला
Jun 23, 2026, 11:00 AM ET

समाधान स्रोत

https://liquipedia.net/overwatch/Main_Page
This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

बाहरी लिंक से सावधान रहें।

अक्सर पूछे जाने वाले प्रश्न

Polymarket पर “ENTER FORCE.36 vs. MURASH GAMING” बाज़ार आपको OCS में ENTER FORCE.36 और MURASH GAMING के बीच Overwatch मैच के परिणाम पर ट्रेड करने देता है, जो June 24, 2026 को 5:00 AM ET पर निर्धारित है। प्राथमिक बाज़ार सीरीज़ मनीलाइन है — कौन सी टीम मैच जीतेगी — जहाँ ENTER FORCE.36 वर्तमान में 67¢ (67% निहित संभावना) पर कीमत है और MURASH GAMING 34¢ (34%) पर। सीरीज़ मनीलाइन के अलावा, Polymarket पर esports बाज़ारों में व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games भी शामिल हो सकते हैं, जो आपको इस मैच पर ट्रेड करने के कई तरीके देते हैं। कीमतें रियल-टाइम भीड़-संचालित संभावनाओं को दर्शाती हैं। मैच समाप्त होने के बाद बाज़ार हल होने पर सही परिणाम में शेयर प्रत्येक $1 का भुगतान करते हैं।

अभी तक, “ENTER FORCE.36 vs. MURASH GAMING” बाज़ार ने सभी बाज़ार प्रकारों (सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games) में कुल $125 ट्रेडिंग वॉल्यूम उत्पन्न किया है।

"ENTER FORCE.36 vs. MURASH GAMING" पर ट्रेड करने के लिए, वह मार्केट प्रकार चुनें जिस पर आप ट्रेड करना चाहते हैं: Series Moneyline (कौन सी टीम मैच जीतेगी), Individual Game Winners (सीरीज़ में कौन विशिष्ट game जीतेगा), Game Handicap (game-win margin), या Total Games (खेले गए games की संख्या पर over/under)। प्रत्येक मार्केट प्रत्येक पक्ष की वर्तमान कीमत दिखाता है — उदाहरण के लिए, moneyline EF36 को 67¢ और MG को 34¢ पर दिखाता है। जिस पक्ष पर ट्रेड करना चाहते हैं उसे चुनें, पोजीशन लेने के लिए Buy या मौजूदा पोजीशन बंद करने के लिए Sell चुनें, राशि दर्ज करें, और Trade पर क्लिक करें। यदि मैच समाप्त होने और मार्केट resolve होने पर आपका चुना हुआ पक्ष सही है, तो आपके शेयर $1 प्रत्येक का भुगतान करते हैं। यदि गलत है, तो वे $0 का भुगतान करते हैं। आप मैच समाप्त होने से पहले किसी भी समय अपने शेयर बेचकर लाभ lock कर सकते हैं या नुकसान कम कर सकते हैं।

“ENTER FORCE.36 vs. MURASH GAMING” के वर्तमान सीरीज़ मनीलाइन संभावनाएँ ENTER FORCE.36 को 67¢ (67% निहित संभावना) और MURASH GAMING को 34¢ (34%) पर दिखाती हैं। सभी संभावनाएँ रियल-टाइम में अपडेट होती हैं।

हाँ। सूचित रहने के लिए आपको ट्रेड करने की ज़रूरत नहीं है। यह पेज ENTER FORCE.36 बनाम MURASH GAMING मैच के लिए लाइव संभावना ट्रैकर के रूप में काम करता है। सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games संभावनाएँ सभी रियल-टाइम में अपडेट होती हैं।

MURASH GAMING – ENTER FORCE.36

7घं 18मि 9से
M1
M2
MURASH GAMING
MURASH GAMING
-
-
ENTER FORCE.36
ENTER FORCE.36
-
-
$124.99 Vol.Polymarket

सीरीज़ लाइन

Moneyline

$0 वॉल्यूम

Game 1 Winner

$0 वॉल्यूम

Total Games

$125 वॉल्यूम

This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET. This market will resolve to "Over" if MURASH GAMING and ENTER FORCE.36 play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 2 against ENTER FORCE.36. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win Game 2 against MURASH GAMING. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 1 against ENTER FORCE.36. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win Game 1 against MURASH GAMING. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.MURASH GAMING holds a stronger group-stage record in the Overwatch Champions Series Japan Stage 2, sitting near the top with multiple wins including a recent 3-1 victory over Uwinks, while ENTER FORCE.36 occupies a lower position after early losses and inconsistent map results. Both teams play in the round-robin format where recent form, hero pool depth, and coordination on control and hybrid maps often decide best-of-three series. MURASH GAMING’s schedule spot and head-to-head edge against mid-tier opponents position them as the consensus favorite among traders, though ENTER FORCE.36 could close gaps with strong execution on their preferred compositions.

This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET.

This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36.

This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
वॉल्यूम
$125
समाप्ति तिथि
24 जून, 2026
बाज़ार खुला
Jun 23, 2026, 11:00 AM ET

समाधान स्रोत

https://liquipedia.net/overwatch/Main_Page
This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36. This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

बाहरी लिंक से सावधान रहें।

अक्सर पूछे जाने वाले प्रश्न

Polymarket पर “ENTER FORCE.36 vs. MURASH GAMING” बाज़ार आपको OCS में ENTER FORCE.36 और MURASH GAMING के बीच Overwatch मैच के परिणाम पर ट्रेड करने देता है, जो June 24, 2026 को 5:00 AM ET पर निर्धारित है। प्राथमिक बाज़ार सीरीज़ मनीलाइन है — कौन सी टीम मैच जीतेगी — जहाँ ENTER FORCE.36 वर्तमान में 67¢ (67% निहित संभावना) पर कीमत है और MURASH GAMING 34¢ (34%) पर। सीरीज़ मनीलाइन के अलावा, Polymarket पर esports बाज़ारों में व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games भी शामिल हो सकते हैं, जो आपको इस मैच पर ट्रेड करने के कई तरीके देते हैं। कीमतें रियल-टाइम भीड़-संचालित संभावनाओं को दर्शाती हैं। मैच समाप्त होने के बाद बाज़ार हल होने पर सही परिणाम में शेयर प्रत्येक $1 का भुगतान करते हैं।

अभी तक, “ENTER FORCE.36 vs. MURASH GAMING” बाज़ार ने सभी बाज़ार प्रकारों (सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games) में कुल $125 ट्रेडिंग वॉल्यूम उत्पन्न किया है।

"ENTER FORCE.36 vs. MURASH GAMING" पर ट्रेड करने के लिए, वह मार्केट प्रकार चुनें जिस पर आप ट्रेड करना चाहते हैं: Series Moneyline (कौन सी टीम मैच जीतेगी), Individual Game Winners (सीरीज़ में कौन विशिष्ट game जीतेगा), Game Handicap (game-win margin), या Total Games (खेले गए games की संख्या पर over/under)। प्रत्येक मार्केट प्रत्येक पक्ष की वर्तमान कीमत दिखाता है — उदाहरण के लिए, moneyline EF36 को 67¢ और MG को 34¢ पर दिखाता है। जिस पक्ष पर ट्रेड करना चाहते हैं उसे चुनें, पोजीशन लेने के लिए Buy या मौजूदा पोजीशन बंद करने के लिए Sell चुनें, राशि दर्ज करें, और Trade पर क्लिक करें। यदि मैच समाप्त होने और मार्केट resolve होने पर आपका चुना हुआ पक्ष सही है, तो आपके शेयर $1 प्रत्येक का भुगतान करते हैं। यदि गलत है, तो वे $0 का भुगतान करते हैं। आप मैच समाप्त होने से पहले किसी भी समय अपने शेयर बेचकर लाभ lock कर सकते हैं या नुकसान कम कर सकते हैं।

“ENTER FORCE.36 vs. MURASH GAMING” के वर्तमान सीरीज़ मनीलाइन संभावनाएँ ENTER FORCE.36 को 67¢ (67% निहित संभावना) और MURASH GAMING को 34¢ (34%) पर दिखाती हैं। सभी संभावनाएँ रियल-टाइम में अपडेट होती हैं।

हाँ। सूचित रहने के लिए आपको ट्रेड करने की ज़रूरत नहीं है। यह पेज ENTER FORCE.36 बनाम MURASH GAMING मैच के लिए लाइव संभावना ट्रैकर के रूप में काम करता है। सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games संभावनाएँ सभी रियल-टाइम में अपडेट होती हैं।