Deep Cross Gaming enters this best-of-three matchup with strong recent momentum in the League of Legends Championship Pacific, posting multiple series wins in the Esports World Cup Asia-Pacific Qualifier and maintaining a solid win rate across the past month. CTBC Flying Oyster, featuring a revamped roster that includes Rest in the top lane, Shad0w in the jungle, Pout mid, Doggo bot, and Kino supporting, has shown mixed results following roster adjustments earlier in the 2026 LCP season. Head-to-head history favors DCG in recent encounters, with the Taiwanese sides often trading wins in high-stakes qualifiers. The series outcome will hinge on execution in the early game and macro decisions, as both teams compete for advancement in the playoffs bracket.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiPertandingan
CTBC Flying Oyster vs Deep Cross Gaming
Moneyline
$72.9K Vol.
Game 1 Winner
$33.2K Vol.
Game Handicap
$104 Vol.
Total Games
$16.3K Vol.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: May 12, 2026, 12:41 PM ET
Sumber Resolusi
https://gol.gg/esports/homeResolver
0x65070BE91...Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$19 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: May 12, 2026, 12:41 PM ET
Sumber Resolusi
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters this best-of-three matchup with strong recent momentum in the League of Legends Championship Pacific, posting multiple series wins in the Esports World Cup Asia-Pacific Qualifier and maintaining a solid win rate across the past month. CTBC Flying Oyster, featuring a revamped roster that includes Rest in the top lane, Shad0w in the jungle, Pout mid, Doggo bot, and Kino supporting, has shown mixed results following roster adjustments earlier in the 2026 LCP season. Head-to-head history favors DCG in recent encounters, with the Taiwanese sides often trading wins in high-stakes qualifiers. The series outcome will hinge on execution in the early game and macro decisions, as both teams compete for advancement in the playoffs bracket.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$19 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: May 12, 2026, 12:41 PM ET
Sumber Resolusi
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters this best-of-three matchup with strong recent momentum in the League of Legends Championship Pacific, posting multiple series wins in the Esports World Cup Asia-Pacific Qualifier and maintaining a solid win rate across the past month. CTBC Flying Oyster, featuring a revamped roster that includes Rest in the top lane, Shad0w in the jungle, Pout mid, Doggo bot, and Kino supporting, has shown mixed results following roster adjustments earlier in the 2026 LCP season. Head-to-head history favors DCG in recent encounters, with the Taiwanese sides often trading wins in high-stakes qualifiers. The series outcome will hinge on execution in the early game and macro decisions, as both teams compete for advancement in the playoffs bracket.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: May 12, 2026, 12:41 PM ET
Sumber Resolusi
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters this best-of-three matchup with strong recent momentum in the League of Legends Championship Pacific, posting multiple series wins in the Esports World Cup Asia-Pacific Qualifier and maintaining a solid win rate across the past month. CTBC Flying Oyster, featuring a revamped roster that includes Rest in the top lane, Shad0w in the jungle, Pout mid, Doggo bot, and Kino supporting, has shown mixed results following roster adjustments earlier in the 2026 LCP season. Head-to-head history favors DCG in recent encounters, with the Taiwanese sides often trading wins in high-stakes qualifiers. The series outcome will hinge on execution in the early game and macro decisions, as both teams compete for advancement in the playoffs bracket.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan
CTBC Flying Oyster vs Deep Cross Gaming
Moneyline
$72.9K Vol.
Game 1 Winner
$33.2K Vol.
Game Handicap
$104 Vol.
Total Games
$16.3K Vol.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: May 12, 2026, 12:41 PM ET
Sumber Resolusi
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters this best-of-three matchup with strong recent momentum in the League of Legends Championship Pacific, posting multiple series wins in the Esports World Cup Asia-Pacific Qualifier and maintaining a solid win rate across the past month. CTBC Flying Oyster, featuring a revamped roster that includes Rest in the top lane, Shad0w in the jungle, Pout mid, Doggo bot, and Kino supporting, has shown mixed results following roster adjustments earlier in the 2026 LCP season. Head-to-head history favors DCG in recent encounters, with the Taiwanese sides often trading wins in high-stakes qualifiers. The series outcome will hinge on execution in the early game and macro decisions, as both teams compete for advancement in the playoffs bracket.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$19 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: May 12, 2026, 12:41 PM ET
Sumber Resolusi
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters this best-of-three matchup with strong recent momentum in the League of Legends Championship Pacific, posting multiple series wins in the Esports World Cup Asia-Pacific Qualifier and maintaining a solid win rate across the past month. CTBC Flying Oyster, featuring a revamped roster that includes Rest in the top lane, Shad0w in the jungle, Pout mid, Doggo bot, and Kino supporting, has shown mixed results following roster adjustments earlier in the 2026 LCP season. Head-to-head history favors DCG in recent encounters, with the Taiwanese sides often trading wins in high-stakes qualifiers. The series outcome will hinge on execution in the early game and macro decisions, as both teams compete for advancement in the playoffs bracket.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$19 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: May 12, 2026, 12:41 PM ET
Sumber Resolusi
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters this best-of-three matchup with strong recent momentum in the League of Legends Championship Pacific, posting multiple series wins in the Esports World Cup Asia-Pacific Qualifier and maintaining a solid win rate across the past month. CTBC Flying Oyster, featuring a revamped roster that includes Rest in the top lane, Shad0w in the jungle, Pout mid, Doggo bot, and Kino supporting, has shown mixed results following roster adjustments earlier in the 2026 LCP season. Head-to-head history favors DCG in recent encounters, with the Taiwanese sides often trading wins in high-stakes qualifiers. The series outcome will hinge on execution in the early game and macro decisions, as both teams compete for advancement in the playoffs bracket.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against CTBC Flying Oyster.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: May 12, 2026, 12:41 PM ET
Sumber Resolusi
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters this best-of-three matchup with strong recent momentum in the League of Legends Championship Pacific, posting multiple series wins in the Esports World Cup Asia-Pacific Qualifier and maintaining a solid win rate across the past month. CTBC Flying Oyster, featuring a revamped roster that includes Rest in the top lane, Shad0w in the jungle, Pout mid, Doggo bot, and Kino supporting, has shown mixed results following roster adjustments earlier in the 2026 LCP season. Head-to-head history favors DCG in recent encounters, with the Taiwanese sides often trading wins in high-stakes qualifiers. The series outcome will hinge on execution in the early game and macro decisions, as both teams compete for advancement in the playoffs bracket.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.


Hati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan