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MURASH GAMING – Uwinks

16j 20m 0d
M1
M2
MURASH GAMING
MURASH GAMING
-
-
Uwinks
Uwinks
-
-
$200.00 Vol.Polymarket

Lines Seri

Moneyline

$0 Vol.

Game 2 Winner

$0 Vol.

Total Games

$200 Vol.

This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "Over" if MURASH GAMING and Uwinks play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against Uwinks. This market will resolve to "Uwinks" if Uwinks win the match against MURASH GAMING. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 2 against Uwinks. This market will resolve to "Uwinks" if Uwinks win Game 2 against MURASH GAMING. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 1 against Uwinks. This market will resolve to "Uwinks" if Uwinks win Game 1 against MURASH GAMING. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.MURASH GAMING enters the June 23 best-of-3 matchup with a 4-1 group record and strong recent form, including multiple 3-0 and 3-2 wins in OCS Japan Stage 2. The team’s roster features consistent performers such as ky0n and imported Korean talent in Viper and PEPPI, contributing to a +6 map differential and second-place standing behind undefeated VARREL. Uwinks sits at 3-2 with a narrower +2 differential and has shown vulnerability in recent losses, including a 0-3 defeat to VARREL. Head-to-head trends and current league positioning reflect MURASH’s edge in map execution and roster depth, though Uwinks retains upset potential in shorter series if they exploit early-map momentum. No major roster changes or injury reports have emerged in the past week.

This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET.

This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against Uwinks.

This market will resolve to "Uwinks" if Uwinks win the match against MURASH GAMING.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$200
Tanggal Berakhir
Jun 23, 2026
Pasar Dibuka
Jun 22, 2026, 9:31 AM ET
This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against Uwinks. This market will resolve to "Uwinks" if Uwinks win the match against MURASH GAMING. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Hati-hati dengan link eksternal.

Pertanyaan yang Sering Diajukan

Market “Uwinks vs. MURASH GAMING” di Polymarket memungkinkan kamu trading pada hasil pertandingan Overwatch antara Uwinks dan MURASH GAMING di OCS, yang dijadwalkan pada June 23, 2026 pukul 5:00 AM ET. Market utamanya adalah moneyline seri — tim mana yang akan memenangkan pertandingan — di mana Uwinks saat ini dihargai 50¢ (probabilitas tersirat 50%) dan MURASH GAMING di 51¢ (51%). Selain moneyline seri, market esports di Polymarket juga bisa menampilkan pemenang game individual, handicap game, dan total games, memberimu berbagai cara untuk trading pada pertandingan ini. Harga mencerminkan probabilitas crowd-sourced secara real-time. Saham pada hasil yang benar bernilai $1 per lembar saat market diselesaikan setelah pertandingan berakhir.

Saat ini, market “Uwinks vs. MURASH GAMING” telah menghasilkan $200 dalam total volume trading di semua jenis market (moneyline seri, pemenang game individual, handicap game, dan total games). Volume ini mencerminkan keterlibatan aktif dari komunitas trading Polymarket, dan semakin banyak trader umumnya berarti odds yang lebih informatif dan terpercaya. Kamu bisa melacak pergerakan harga live dan trading di market mana pun langsung di halaman ini.

Untuk trading di “Uwinks vs. MURASH GAMING,” mulai dengan memilih jenis market yang ingin kamu tradingkan: Series Moneyline (tim mana yang memenangkan pertandingan), Pemenang Game Individual (siapa yang menang di game tertentu dalam seri), Handicap Game (selisih kemenangan game), atau Total Games (over/under jumlah games yang dimainkan). Setiap market menunjukkan harga saat ini untuk setiap sisi — misalnya, moneyline menunjukkan UWI di 50¢ dan MG di 51¢. Pilih sisi yang ingin kamu tradingkan, pilih Buy untuk mengambil posisi atau Sell untuk menutup posisi yang ada, masukkan jumlahnya, dan klik Trade. Jika pilihanmu benar saat pertandingan berakhir dan market diselesaikan, sahammu bernilai $1 per lembar. Jika salah, bernilai $0. Kamu juga bisa menjual sahammu kapan saja sebelum pertandingan berakhir untuk mengunci profit atau memotong kerugian.

Odds moneyline seri saat ini untuk “Uwinks vs. MURASH GAMING” menunjukkan Uwinks di 50¢ (probabilitas tersirat 50%) dan MURASH GAMING di 51¢ (51%). Semua odds diperbarui secara real-time saat trader membeli dan menjual saham, mencerminkan pandangan kolektif terbaru tentang bagaimana pertandingan ini akan berlangsung. Cek kembali secara berkala atau bookmark halaman ini untuk mengikuti bagaimana odds bergeser menjelang pertandingan.

Ya. Kamu tidak perlu trading untuk tetap terinformasi. Halaman ini berfungsi sebagai pelacak odds live untuk pertandingan Uwinks vs. MURASH GAMING. Odds moneyline seri, pemenang game individual, handicap game, dan total games semuanya diperbarui secara real-time saat trade baru masuk. Kamu bisa menggunakan grafik untuk melacak pergerakan line menjelang pertandingan — pergeseran odds sering menandakan informasi baru seperti perubahan roster, performa terbaru, atau aksi besar dari trader berpengalaman. Cek Head to Head, Form Guide, dan Map Winrate di pertandingan tertentu untuk data dan konteks lebih mendalam. Bookmark halaman ini, cek bagian komentar untuk melihat apa yang dikatakan trader lain, dan gunakan filter rentang waktu di grafik untuk melihat bagaimana odds telah bergeser. Ini adalah jendela gratis dan real-time tentang apa yang diharapkan market.

MURASH GAMING – Uwinks

16j 20m 0d
M1
M2
MURASH GAMING
MURASH GAMING
-
-
Uwinks
Uwinks
-
-
$200.00 Vol.Polymarket

Lines Seri

Moneyline

$0 Vol.

Game 2 Winner

$0 Vol.

Total Games

$200 Vol.

This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "Over" if MURASH GAMING and Uwinks play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against Uwinks. This market will resolve to "Uwinks" if Uwinks win the match against MURASH GAMING. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 2 against Uwinks. This market will resolve to "Uwinks" if Uwinks win Game 2 against MURASH GAMING. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 1 against Uwinks. This market will resolve to "Uwinks" if Uwinks win Game 1 against MURASH GAMING. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.MURASH GAMING enters the June 23 best-of-3 matchup with a 4-1 group record and strong recent form, including multiple 3-0 and 3-2 wins in OCS Japan Stage 2. The team’s roster features consistent performers such as ky0n and imported Korean talent in Viper and PEPPI, contributing to a +6 map differential and second-place standing behind undefeated VARREL. Uwinks sits at 3-2 with a narrower +2 differential and has shown vulnerability in recent losses, including a 0-3 defeat to VARREL. Head-to-head trends and current league positioning reflect MURASH’s edge in map execution and roster depth, though Uwinks retains upset potential in shorter series if they exploit early-map momentum. No major roster changes or injury reports have emerged in the past week.

This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET.

This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against Uwinks.

This market will resolve to "Uwinks" if Uwinks win the match against MURASH GAMING.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$200
Tanggal Berakhir
Jun 23, 2026
Pasar Dibuka
Jun 22, 2026, 9:31 AM ET
This market refers to the Overwatch match between MURASH GAMING and Uwinks in the OCS Japan Stage 2 Group Stage, initially scheduled for June 23 at 5:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against Uwinks. This market will resolve to "Uwinks" if Uwinks win the match against MURASH GAMING. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Hati-hati dengan link eksternal.

Pertanyaan yang Sering Diajukan

Market “Uwinks vs. MURASH GAMING” di Polymarket memungkinkan kamu trading pada hasil pertandingan Overwatch antara Uwinks dan MURASH GAMING di OCS, yang dijadwalkan pada June 23, 2026 pukul 5:00 AM ET. Market utamanya adalah moneyline seri — tim mana yang akan memenangkan pertandingan — di mana Uwinks saat ini dihargai 50¢ (probabilitas tersirat 50%) dan MURASH GAMING di 51¢ (51%). Selain moneyline seri, market esports di Polymarket juga bisa menampilkan pemenang game individual, handicap game, dan total games, memberimu berbagai cara untuk trading pada pertandingan ini. Harga mencerminkan probabilitas crowd-sourced secara real-time. Saham pada hasil yang benar bernilai $1 per lembar saat market diselesaikan setelah pertandingan berakhir.

Saat ini, market “Uwinks vs. MURASH GAMING” telah menghasilkan $200 dalam total volume trading di semua jenis market (moneyline seri, pemenang game individual, handicap game, dan total games). Volume ini mencerminkan keterlibatan aktif dari komunitas trading Polymarket, dan semakin banyak trader umumnya berarti odds yang lebih informatif dan terpercaya. Kamu bisa melacak pergerakan harga live dan trading di market mana pun langsung di halaman ini.

Untuk trading di “Uwinks vs. MURASH GAMING,” mulai dengan memilih jenis market yang ingin kamu tradingkan: Series Moneyline (tim mana yang memenangkan pertandingan), Pemenang Game Individual (siapa yang menang di game tertentu dalam seri), Handicap Game (selisih kemenangan game), atau Total Games (over/under jumlah games yang dimainkan). Setiap market menunjukkan harga saat ini untuk setiap sisi — misalnya, moneyline menunjukkan UWI di 50¢ dan MG di 51¢. Pilih sisi yang ingin kamu tradingkan, pilih Buy untuk mengambil posisi atau Sell untuk menutup posisi yang ada, masukkan jumlahnya, dan klik Trade. Jika pilihanmu benar saat pertandingan berakhir dan market diselesaikan, sahammu bernilai $1 per lembar. Jika salah, bernilai $0. Kamu juga bisa menjual sahammu kapan saja sebelum pertandingan berakhir untuk mengunci profit atau memotong kerugian.

Odds moneyline seri saat ini untuk “Uwinks vs. MURASH GAMING” menunjukkan Uwinks di 50¢ (probabilitas tersirat 50%) dan MURASH GAMING di 51¢ (51%). Semua odds diperbarui secara real-time saat trader membeli dan menjual saham, mencerminkan pandangan kolektif terbaru tentang bagaimana pertandingan ini akan berlangsung. Cek kembali secara berkala atau bookmark halaman ini untuk mengikuti bagaimana odds bergeser menjelang pertandingan.

Ya. Kamu tidak perlu trading untuk tetap terinformasi. Halaman ini berfungsi sebagai pelacak odds live untuk pertandingan Uwinks vs. MURASH GAMING. Odds moneyline seri, pemenang game individual, handicap game, dan total games semuanya diperbarui secara real-time saat trade baru masuk. Kamu bisa menggunakan grafik untuk melacak pergerakan line menjelang pertandingan — pergeseran odds sering menandakan informasi baru seperti perubahan roster, performa terbaru, atau aksi besar dari trader berpengalaman. Cek Head to Head, Form Guide, dan Map Winrate di pertandingan tertentu untuk data dan konteks lebih mendalam. Bookmark halaman ini, cek bagian komentar untuk melihat apa yang dikatakan trader lain, dan gunakan filter rentang waktu di grafik untuk melihat bagaimana odds telah bergeser. Ini adalah jendela gratis dan real-time tentang apa yang diharapkan market.