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UU Gamers vs WLT Esports Club

$2.15K Vol.Polymarket

Moneyline

$583 Vol.

Game 1 Winner

$742 Vol.

Game Handicap

$501 Vol.

Total Games

$327 Vol.

This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "UU Gamers" if UU Gamers wins 3 or more games than WLT Esports Club in this match. Otherwise, this market will resolve to "WLT Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "UU Gamers" if UU Gamers wins 4 or more games than WLT Esports Club in this match. Otherwise, this market will resolve to "WLT Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "UU Gamers" if UU Gamers wins 2 or more games than WLT Esports Club in this match. Otherwise, this market will resolve to "WLT Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club wins 4 or more games than UU Gamers in this match. Otherwise, this market will resolve to "UU Gamers". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club wins 3 or more games than UU Gamers in this match. Otherwise, this market will resolve to "UU Gamers". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club wins 2 or more games than UU Gamers in this match. Otherwise, this market will resolve to "UU Gamers". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "Over" if UU Gamers and WLT Esports Club play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "UU Gamers" if UU Gamers win Game 6 against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 6 against UU Gamers. If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6. If Game 6 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "UU Gamers" if UU Gamers win Game 5 against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 5 against UU Gamers. If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5. If Game 5 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "UU Gamers" if UU Gamers win Game 4 against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 4 against UU Gamers. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "UU Gamers" if UU Gamers win Game 3 against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 3 against UU Gamers. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "UU Gamers" if UU Gamers win Game 2 against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 2 against UU Gamers. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "UU Gamers" if UU Gamers win Game 1 against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 1 against UU Gamers. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "UU Gamers" if UU Gamers win the match against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win the match against UU Gamers. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "Over" if UU Gamers and WLT Esports Club play 7 or more games in this series. If fewer than 7 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "Over" if UU Gamers and WLT Esports Club play 6 or more games in this series. If fewer than 6 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.In the KPL Growth League Spring 2026 playoffs lower bracket quarterfinals, fourth-seeded UU Gamers face sixth-seeded WLT Esports Club in a high-stakes Bo7 after UU dropped from the upper bracket with a 2-4 loss to top seed LT Gaming on April 5, exposing vulnerabilities in late-game execution. WLT advanced convincingly 4-1 over XQG Esports Club on April 4, fueled by stand-in YueQiu filling in for XiaoAn and sparking a six-win streak with 90% success rate over the last 30 days. UU holds a 3-2 group stage head-to-head edge from January, but WLT's recent playoff momentum and roster tweak highlight draft picks, macro play, and adaptation as pivotal in this double-elimination survival match.

This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET.

This market will resolve to "UU Gamers" if UU Gamers win the match against WLT Esports Club.

This market will resolve to "WLT Esports Club" if WLT Esports Club win the match against UU Gamers.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$2,153
Tanggal Berakhir
Apr 6, 2026
Pasar Dibuka
Apr 5, 2026, 10:10 PM ET
This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "UU Gamers" if UU Gamers win the match against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win the match against UU Gamers. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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Pertanyaan yang Sering Diajukan

Market “WLT Esports Club vs. UU Gamers” di Polymarket memungkinkan kamu trading pada hasil pertandingan Honor of Kings antara WLT Esports Club dan UU Gamers di KPL Growth League, yang dijadwalkan pada April 6, 2026 pukul 3:10 AM ET. Ini adalah seri Best of 7. Market utamanya adalah moneyline seri — tim mana yang akan memenangkan pertandingan — di mana WLT Esports Club saat ini dihargai 100¢ (probabilitas tersirat 100%) dan UU Gamers di 0¢ (0%). Selain moneyline seri, market esports di Polymarket juga bisa menampilkan pemenang game individual, handicap game, dan total games, memberimu berbagai cara untuk trading pada pertandingan ini. Harga mencerminkan probabilitas crowd-sourced secara real-time. Saham pada hasil yang benar bernilai $1 per lembar saat market diselesaikan setelah pertandingan berakhir.

Saat ini, market “WLT Esports Club vs. UU Gamers” telah menghasilkan $2.2K dalam total volume trading di semua jenis market (moneyline seri, pemenang game individual, handicap game, dan total games). Volume ini mencerminkan keterlibatan aktif dari komunitas trading Polymarket, dan semakin banyak trader umumnya berarti odds yang lebih informatif dan terpercaya. Kamu bisa melacak pergerakan harga live dan trading di market mana pun langsung di halaman ini.

Untuk trading di “WLT Esports Club vs. UU Gamers,” mulai dengan memilih jenis market yang ingin kamu tradingkan: Series Moneyline (tim mana yang memenangkan pertandingan), Pemenang Game Individual (siapa yang menang di game tertentu dalam seri), Handicap Game (selisih kemenangan game), atau Total Games (over/under jumlah games yang dimainkan). Setiap market menunjukkan harga saat ini untuk setiap sisi — misalnya, moneyline menunjukkan WLT di 100¢ dan UUG di 0¢. Pilih sisi yang ingin kamu tradingkan, pilih Buy untuk mengambil posisi atau Sell untuk menutup posisi yang ada, masukkan jumlahnya, dan klik Trade. Jika pilihanmu benar saat pertandingan berakhir dan market diselesaikan, sahammu bernilai $1 per lembar. Jika salah, bernilai $0. Kamu juga bisa menjual sahammu kapan saja sebelum pertandingan berakhir untuk mengunci profit atau memotong kerugian.

Odds moneyline seri saat ini untuk “WLT Esports Club vs. UU Gamers” menunjukkan WLT Esports Club di 100¢ (probabilitas tersirat 100%) dan UU Gamers di 0¢ (0%). Semua odds diperbarui secara real-time saat trader membeli dan menjual saham, mencerminkan pandangan kolektif terbaru tentang bagaimana pertandingan ini akan berlangsung. Cek kembali secara berkala atau bookmark halaman ini untuk mengikuti bagaimana odds bergeser menjelang pertandingan.

Ya. Kamu tidak perlu trading untuk tetap terinformasi. Halaman ini berfungsi sebagai pelacak odds live untuk pertandingan WLT Esports Club vs. UU Gamers. Odds moneyline seri, pemenang game individual, handicap game, dan total games semuanya diperbarui secara real-time saat trade baru masuk. Kamu bisa menggunakan grafik untuk melacak pergerakan line menjelang pertandingan — pergeseran odds sering menandakan informasi baru seperti perubahan roster, performa terbaru, atau aksi besar dari trader berpengalaman. Cek Head to Head, Form Guide, dan Map Winrate di pertandingan tertentu untuk data dan konteks lebih mendalam. Bookmark halaman ini, cek bagian komentar untuk melihat apa yang dikatakan trader lain, dan gunakan filter rentang waktu di grafik untuk melihat bagaimana odds telah bergeser. Ini adalah jendela gratis dan real-time tentang apa yang diharapkan market.

UU Gamers vs WLT Esports Club

$2.15K Vol.Polymarket

Moneyline

$583 Vol.

Game 1 Winner

$742 Vol.

Game Handicap

$501 Vol.

Total Games

$327 Vol.

This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "UU Gamers" if UU Gamers wins 3 or more games than WLT Esports Club in this match. Otherwise, this market will resolve to "WLT Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "UU Gamers" if UU Gamers wins 4 or more games than WLT Esports Club in this match. Otherwise, this market will resolve to "WLT Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "UU Gamers" if UU Gamers wins 2 or more games than WLT Esports Club in this match. Otherwise, this market will resolve to "WLT Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club wins 4 or more games than UU Gamers in this match. Otherwise, this market will resolve to "UU Gamers". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club wins 3 or more games than UU Gamers in this match. Otherwise, this market will resolve to "UU Gamers". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club wins 2 or more games than UU Gamers in this match. Otherwise, this market will resolve to "UU Gamers". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "Over" if UU Gamers and WLT Esports Club play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "UU Gamers" if UU Gamers win Game 6 against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 6 against UU Gamers. If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6. If Game 6 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "UU Gamers" if UU Gamers win Game 5 against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 5 against UU Gamers. If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5. If Game 5 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "UU Gamers" if UU Gamers win Game 4 against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 4 against UU Gamers. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "UU Gamers" if UU Gamers win Game 3 against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 3 against UU Gamers. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "UU Gamers" if UU Gamers win Game 2 against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 2 against UU Gamers. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "UU Gamers" if UU Gamers win Game 1 against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 1 against UU Gamers. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "UU Gamers" if UU Gamers win the match against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win the match against UU Gamers. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "Over" if UU Gamers and WLT Esports Club play 7 or more games in this series. If fewer than 7 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "Over" if UU Gamers and WLT Esports Club play 6 or more games in this series. If fewer than 6 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.In the KPL Growth League Spring 2026 playoffs lower bracket quarterfinals, fourth-seeded UU Gamers face sixth-seeded WLT Esports Club in a high-stakes Bo7 after UU dropped from the upper bracket with a 2-4 loss to top seed LT Gaming on April 5, exposing vulnerabilities in late-game execution. WLT advanced convincingly 4-1 over XQG Esports Club on April 4, fueled by stand-in YueQiu filling in for XiaoAn and sparking a six-win streak with 90% success rate over the last 30 days. UU holds a 3-2 group stage head-to-head edge from January, but WLT's recent playoff momentum and roster tweak highlight draft picks, macro play, and adaptation as pivotal in this double-elimination survival match.

This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET.

This market will resolve to "UU Gamers" if UU Gamers win the match against WLT Esports Club.

This market will resolve to "WLT Esports Club" if WLT Esports Club win the match against UU Gamers.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$2,153
Tanggal Berakhir
Apr 6, 2026
Pasar Dibuka
Apr 5, 2026, 10:10 PM ET
This market refers to the Honor of Kings Lower bracket quarterfinal 1 match between UU Gamers and WLT Esports Club in the KPL Growth League Playoffs, initially scheduled for April 6 at 3:00AM ET. This market will resolve to "UU Gamers" if UU Gamers win the match against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win the match against UU Gamers. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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Pertanyaan yang Sering Diajukan

Market “WLT Esports Club vs. UU Gamers” di Polymarket memungkinkan kamu trading pada hasil pertandingan Honor of Kings antara WLT Esports Club dan UU Gamers di KPL Growth League, yang dijadwalkan pada April 6, 2026 pukul 3:10 AM ET. Ini adalah seri Best of 7. Market utamanya adalah moneyline seri — tim mana yang akan memenangkan pertandingan — di mana WLT Esports Club saat ini dihargai 100¢ (probabilitas tersirat 100%) dan UU Gamers di 0¢ (0%). Selain moneyline seri, market esports di Polymarket juga bisa menampilkan pemenang game individual, handicap game, dan total games, memberimu berbagai cara untuk trading pada pertandingan ini. Harga mencerminkan probabilitas crowd-sourced secara real-time. Saham pada hasil yang benar bernilai $1 per lembar saat market diselesaikan setelah pertandingan berakhir.

Saat ini, market “WLT Esports Club vs. UU Gamers” telah menghasilkan $2.2K dalam total volume trading di semua jenis market (moneyline seri, pemenang game individual, handicap game, dan total games). Volume ini mencerminkan keterlibatan aktif dari komunitas trading Polymarket, dan semakin banyak trader umumnya berarti odds yang lebih informatif dan terpercaya. Kamu bisa melacak pergerakan harga live dan trading di market mana pun langsung di halaman ini.

Untuk trading di “WLT Esports Club vs. UU Gamers,” mulai dengan memilih jenis market yang ingin kamu tradingkan: Series Moneyline (tim mana yang memenangkan pertandingan), Pemenang Game Individual (siapa yang menang di game tertentu dalam seri), Handicap Game (selisih kemenangan game), atau Total Games (over/under jumlah games yang dimainkan). Setiap market menunjukkan harga saat ini untuk setiap sisi — misalnya, moneyline menunjukkan WLT di 100¢ dan UUG di 0¢. Pilih sisi yang ingin kamu tradingkan, pilih Buy untuk mengambil posisi atau Sell untuk menutup posisi yang ada, masukkan jumlahnya, dan klik Trade. Jika pilihanmu benar saat pertandingan berakhir dan market diselesaikan, sahammu bernilai $1 per lembar. Jika salah, bernilai $0. Kamu juga bisa menjual sahammu kapan saja sebelum pertandingan berakhir untuk mengunci profit atau memotong kerugian.

Odds moneyline seri saat ini untuk “WLT Esports Club vs. UU Gamers” menunjukkan WLT Esports Club di 100¢ (probabilitas tersirat 100%) dan UU Gamers di 0¢ (0%). Semua odds diperbarui secara real-time saat trader membeli dan menjual saham, mencerminkan pandangan kolektif terbaru tentang bagaimana pertandingan ini akan berlangsung. Cek kembali secara berkala atau bookmark halaman ini untuk mengikuti bagaimana odds bergeser menjelang pertandingan.

Ya. Kamu tidak perlu trading untuk tetap terinformasi. Halaman ini berfungsi sebagai pelacak odds live untuk pertandingan WLT Esports Club vs. UU Gamers. Odds moneyline seri, pemenang game individual, handicap game, dan total games semuanya diperbarui secara real-time saat trade baru masuk. Kamu bisa menggunakan grafik untuk melacak pergerakan line menjelang pertandingan — pergeseran odds sering menandakan informasi baru seperti perubahan roster, performa terbaru, atau aksi besar dari trader berpengalaman. Cek Head to Head, Form Guide, dan Map Winrate di pertandingan tertentu untuk data dan konteks lebih mendalam. Bookmark halaman ini, cek bagian komentar untuk melihat apa yang dikatakan trader lain, dan gunakan filter rentang waktu di grafik untuk melihat bagaimana odds telah bergeser. Ini adalah jendela gratis dan real-time tentang apa yang diharapkan market.