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Can You Be My Enemy – FearX

12j 24m 2d
M1
M2
M3
Can You Be My Enemy
Can You Be My Enemy
-
-
-
FearX
FearX
-
-
-
$10.00 Vol.Polymarket

Lines Seri

Moneyline

$10 Vol.

This market refers to the Rainbow Six Siege match between Can You Be My Enemy and FearX in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 20 at 7:00AM ET. This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against FearX. This market will resolve to "FearX" if FearX win the match against Can You Be My Enemy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.FearX enters this APAC North Stage 1 group stage BO1 with superior recent form and standings, sitting near the top after strong round differentials and wins over regional sides, while Can You Be My Enemy sits winless with a negative record. FearX’s updated roster featuring players like Woogiman, Misa, EunSang, Rider, and Soldier provides depth and experience from prior international events, creating a clear edge in consistency and map pool execution. However, the single-map format heightens variance in Siege, where operator bans, site selections, and individual clutches can quickly equalize matchups between a Korean squad and a Japanese underdog. Traders price the contest near even at 50.5% for FearX due to these situational factors and historical APAC group stage unpredictability, with roster stability or early momentum shifts on the day likely to move implied probabilities.

This market refers to the Rainbow Six Siege match between Can You Be My Enemy and FearX in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 20 at 7:00AM ET.

This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against FearX.

This market will resolve to "FearX" if FearX win the match against Can You Be My Enemy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$10
Tanggal Berakhir
Jun 20, 2026
Pasar Dibuka
Jun 19, 2026, 11:51 AM ET
This market refers to the Rainbow Six Siege match between Can You Be My Enemy and FearX in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 20 at 7:00AM ET. This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against FearX. This market will resolve to "FearX" if FearX win the match against Can You Be My Enemy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Hati-hati dengan link eksternal.

Pertanyaan yang Sering Diajukan

Market “FearX vs. Can You Be My Enemy” di Polymarket memungkinkan kamu trading pada hasil pertandingan Rainbow Six Siege antara FearX dan Can You Be My Enemy di Asia Pacific League, yang dijadwalkan pada June 20, 2026 pukul 7:00 AM ET. Market utamanya adalah moneyline seri — tim mana yang akan memenangkan pertandingan — di mana FearX saat ini dihargai 76¢ (probabilitas tersirat 76%) dan Can You Be My Enemy di 24¢ (24%). Selain moneyline seri, market esports di Polymarket juga bisa menampilkan pemenang game individual, handicap game, dan total games, memberimu berbagai cara untuk trading pada pertandingan ini. Harga mencerminkan probabilitas crowd-sourced secara real-time. Saham pada hasil yang benar bernilai $1 per lembar saat market diselesaikan setelah pertandingan berakhir.

Saat ini, market “FearX vs. Can You Be My Enemy” telah menghasilkan $10 dalam total volume trading di semua jenis market (moneyline seri, pemenang game individual, handicap game, dan total games). Volume ini mencerminkan keterlibatan aktif dari komunitas trading Polymarket, dan semakin banyak trader umumnya berarti odds yang lebih informatif dan terpercaya. Kamu bisa melacak pergerakan harga live dan trading di market mana pun langsung di halaman ini.

Untuk trading di “FearX vs. Can You Be My Enemy,” mulai dengan memilih jenis market yang ingin kamu tradingkan: Series Moneyline (tim mana yang memenangkan pertandingan), Pemenang Game Individual (siapa yang menang di game tertentu dalam seri), Handicap Game (selisih kemenangan game), atau Total Games (over/under jumlah games yang dimainkan). Setiap market menunjukkan harga saat ini untuk setiap sisi — misalnya, moneyline menunjukkan FX di 76¢ dan CYBME di 24¢. Pilih sisi yang ingin kamu tradingkan, pilih Buy untuk mengambil posisi atau Sell untuk menutup posisi yang ada, masukkan jumlahnya, dan klik Trade. Jika pilihanmu benar saat pertandingan berakhir dan market diselesaikan, sahammu bernilai $1 per lembar. Jika salah, bernilai $0. Kamu juga bisa menjual sahammu kapan saja sebelum pertandingan berakhir untuk mengunci profit atau memotong kerugian.

Odds moneyline seri saat ini untuk “FearX vs. Can You Be My Enemy” menunjukkan FearX di 76¢ (probabilitas tersirat 76%) dan Can You Be My Enemy di 24¢ (24%). Semua odds diperbarui secara real-time saat trader membeli dan menjual saham, mencerminkan pandangan kolektif terbaru tentang bagaimana pertandingan ini akan berlangsung. Cek kembali secara berkala atau bookmark halaman ini untuk mengikuti bagaimana odds bergeser menjelang pertandingan.

Ya. Kamu tidak perlu trading untuk tetap terinformasi. Halaman ini berfungsi sebagai pelacak odds live untuk pertandingan FearX vs. Can You Be My Enemy. Odds moneyline seri, pemenang game individual, handicap game, dan total games semuanya diperbarui secara real-time saat trade baru masuk. Kamu bisa menggunakan grafik untuk melacak pergerakan line menjelang pertandingan — pergeseran odds sering menandakan informasi baru seperti perubahan roster, performa terbaru, atau aksi besar dari trader berpengalaman. Cek Head to Head, Form Guide, dan Map Winrate di pertandingan tertentu untuk data dan konteks lebih mendalam. Bookmark halaman ini, cek bagian komentar untuk melihat apa yang dikatakan trader lain, dan gunakan filter rentang waktu di grafik untuk melihat bagaimana odds telah bergeser. Ini adalah jendela gratis dan real-time tentang apa yang diharapkan market.

Can You Be My Enemy – FearX

12j 24m 2d
M1
M2
M3
Can You Be My Enemy
Can You Be My Enemy
-
-
-
FearX
FearX
-
-
-
$10.00 Vol.Polymarket

Lines Seri

Moneyline

$10 Vol.

This market refers to the Rainbow Six Siege match between Can You Be My Enemy and FearX in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 20 at 7:00AM ET. This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against FearX. This market will resolve to "FearX" if FearX win the match against Can You Be My Enemy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.FearX enters this APAC North Stage 1 group stage BO1 with superior recent form and standings, sitting near the top after strong round differentials and wins over regional sides, while Can You Be My Enemy sits winless with a negative record. FearX’s updated roster featuring players like Woogiman, Misa, EunSang, Rider, and Soldier provides depth and experience from prior international events, creating a clear edge in consistency and map pool execution. However, the single-map format heightens variance in Siege, where operator bans, site selections, and individual clutches can quickly equalize matchups between a Korean squad and a Japanese underdog. Traders price the contest near even at 50.5% for FearX due to these situational factors and historical APAC group stage unpredictability, with roster stability or early momentum shifts on the day likely to move implied probabilities.

This market refers to the Rainbow Six Siege match between Can You Be My Enemy and FearX in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 20 at 7:00AM ET.

This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against FearX.

This market will resolve to "FearX" if FearX win the match against Can You Be My Enemy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$10
Tanggal Berakhir
Jun 20, 2026
Pasar Dibuka
Jun 19, 2026, 11:51 AM ET
This market refers to the Rainbow Six Siege match between Can You Be My Enemy and FearX in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 20 at 7:00AM ET. This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against FearX. This market will resolve to "FearX" if FearX win the match against Can You Be My Enemy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Hati-hati dengan link eksternal.

Pertanyaan yang Sering Diajukan

Market “FearX vs. Can You Be My Enemy” di Polymarket memungkinkan kamu trading pada hasil pertandingan Rainbow Six Siege antara FearX dan Can You Be My Enemy di Asia Pacific League, yang dijadwalkan pada June 20, 2026 pukul 7:00 AM ET. Market utamanya adalah moneyline seri — tim mana yang akan memenangkan pertandingan — di mana FearX saat ini dihargai 76¢ (probabilitas tersirat 76%) dan Can You Be My Enemy di 24¢ (24%). Selain moneyline seri, market esports di Polymarket juga bisa menampilkan pemenang game individual, handicap game, dan total games, memberimu berbagai cara untuk trading pada pertandingan ini. Harga mencerminkan probabilitas crowd-sourced secara real-time. Saham pada hasil yang benar bernilai $1 per lembar saat market diselesaikan setelah pertandingan berakhir.

Saat ini, market “FearX vs. Can You Be My Enemy” telah menghasilkan $10 dalam total volume trading di semua jenis market (moneyline seri, pemenang game individual, handicap game, dan total games). Volume ini mencerminkan keterlibatan aktif dari komunitas trading Polymarket, dan semakin banyak trader umumnya berarti odds yang lebih informatif dan terpercaya. Kamu bisa melacak pergerakan harga live dan trading di market mana pun langsung di halaman ini.

Untuk trading di “FearX vs. Can You Be My Enemy,” mulai dengan memilih jenis market yang ingin kamu tradingkan: Series Moneyline (tim mana yang memenangkan pertandingan), Pemenang Game Individual (siapa yang menang di game tertentu dalam seri), Handicap Game (selisih kemenangan game), atau Total Games (over/under jumlah games yang dimainkan). Setiap market menunjukkan harga saat ini untuk setiap sisi — misalnya, moneyline menunjukkan FX di 76¢ dan CYBME di 24¢. Pilih sisi yang ingin kamu tradingkan, pilih Buy untuk mengambil posisi atau Sell untuk menutup posisi yang ada, masukkan jumlahnya, dan klik Trade. Jika pilihanmu benar saat pertandingan berakhir dan market diselesaikan, sahammu bernilai $1 per lembar. Jika salah, bernilai $0. Kamu juga bisa menjual sahammu kapan saja sebelum pertandingan berakhir untuk mengunci profit atau memotong kerugian.

Odds moneyline seri saat ini untuk “FearX vs. Can You Be My Enemy” menunjukkan FearX di 76¢ (probabilitas tersirat 76%) dan Can You Be My Enemy di 24¢ (24%). Semua odds diperbarui secara real-time saat trader membeli dan menjual saham, mencerminkan pandangan kolektif terbaru tentang bagaimana pertandingan ini akan berlangsung. Cek kembali secara berkala atau bookmark halaman ini untuk mengikuti bagaimana odds bergeser menjelang pertandingan.

Ya. Kamu tidak perlu trading untuk tetap terinformasi. Halaman ini berfungsi sebagai pelacak odds live untuk pertandingan FearX vs. Can You Be My Enemy. Odds moneyline seri, pemenang game individual, handicap game, dan total games semuanya diperbarui secara real-time saat trade baru masuk. Kamu bisa menggunakan grafik untuk melacak pergerakan line menjelang pertandingan — pergeseran odds sering menandakan informasi baru seperti perubahan roster, performa terbaru, atau aksi besar dari trader berpengalaman. Cek Head to Head, Form Guide, dan Map Winrate di pertandingan tertentu untuk data dan konteks lebih mendalam. Bookmark halaman ini, cek bagian komentar untuk melihat apa yang dikatakan trader lain, dan gunakan filter rentang waktu di grafik untuk melihat bagaimana odds telah bergeser. Ini adalah jendela gratis dan real-time tentang apa yang diharapkan market.