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herO
herO
0
0
10:00 AM
trigger
trigger
$2.57K Vol.Polymarket

Moneyline

$2.1K Vol.

Map 1 Winner

$273 Vol.

Map Handicap

$100 Vol.

Total Games

$105 Vol.

This market refers to the StarCraft II match between herO and trigger in the RSL Revival Group B, initially scheduled for May 3 at 6:00AM ET. This market will resolve to "herO" if herO wins 2 or more maps than trigger in this match. Otherwise, this market will resolve to "trigger". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between herO and trigger in the RSL Revival Group B, initially scheduled for May 3 at 6:00AM ET. This market will resolve to "Over" if herO and trigger play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between herO and trigger in the RSL Revival Group B, initially scheduled for May 3 at 6:00AM ET. This market will resolve to "herO" if herO win Map 2 against trigger. This market will resolve to "trigger" if trigger win Map 2 against herO. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between herO and trigger in the RSL Revival Group B, initially scheduled for May 3 at 6:00AM ET. This market will resolve to "herO" if herO win Map 1 against trigger. This market will resolve to "trigger" if trigger win Map 1 against herO. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between herO and trigger in the RSL Revival Group B, initially scheduled for May 3 at 6:00AM ET. This market will resolve to "herO" if herO win the match against trigger. This market will resolve to "trigger" if trigger win the match against herO. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.In RSL Revival Season 5 Group B, top Protoss player herO (#3 world ranking, 3518 MMR) faces trigger (#15 Protoss, 2989 MMR) in a crucial BO3 group stage match on May 3, with the top two advancing past NightMare and Solar in the round-robin format. herO enters with consistent high-level form from prior RSL campaigns and Korean circuits, emphasizing macro control and aggressive builds. Trigger, balancing competitive play with casting duties, showed upset potential by defeating Cure 2-0 in GSL S1 Code S last week before losses to Cure and ByuN, plus a TLMC #16 win over Creator. Recent group draw heightens stakes in this PvP mirror matchup under stable Legacy of the Void meta, with no patch changes or withdrawals reported.

This market refers to the StarCraft II match between herO and trigger in the RSL Revival Group B, initially scheduled for May 3 at 6:00AM ET.

This market will resolve to "herO" if herO win the match against trigger.

This market will resolve to "trigger" if trigger win the match against herO.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$2,574
Tanggal Berakhir
May 3, 2026
Pasar Dibuka
Apr 30, 2026, 4:00 PM ET
This market refers to the StarCraft II match between herO and trigger in the RSL Revival Group B, initially scheduled for May 3 at 6:00AM ET. This market will resolve to "herO" if herO win the match against trigger. This market will resolve to "trigger" if trigger win the match against herO. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Hati-hati dengan link eksternal.

Pertanyaan yang Sering Diajukan

Market “trigger vs. herO” di Polymarket memungkinkan kamu trading pada hasil pertandingan StarCraft II antara trigger dan herO di RSL Revival, yang dijadwalkan pada May 3, 2026 pukul 6:00 AM ET. Market utamanya adalah moneyline seri — tim mana yang akan memenangkan pertandingan — di mana trigger saat ini dihargai 0¢ (probabilitas tersirat 0%) dan herO di 100¢ (100%). Selain moneyline seri, market esports di Polymarket juga bisa menampilkan pemenang game individual, handicap game, dan total games, memberimu berbagai cara untuk trading pada pertandingan ini. Harga mencerminkan probabilitas crowd-sourced secara real-time. Saham pada hasil yang benar bernilai $1 per lembar saat market diselesaikan setelah pertandingan berakhir.

Saat ini, market “trigger vs. herO” telah menghasilkan $2.6K dalam total volume trading di semua jenis market (moneyline seri, pemenang game individual, handicap game, dan total games). Volume ini mencerminkan keterlibatan aktif dari komunitas trading Polymarket, dan semakin banyak trader umumnya berarti odds yang lebih informatif dan terpercaya. Kamu bisa melacak pergerakan harga live dan trading di market mana pun langsung di halaman ini.

Untuk trading di “trigger vs. herO,” mulai dengan memilih jenis market yang ingin kamu tradingkan: Series Moneyline (tim mana yang memenangkan pertandingan), Pemenang Game Individual (siapa yang menang di game tertentu dalam seri), Handicap Game (selisih kemenangan game), atau Total Games (over/under jumlah games yang dimainkan). Setiap market menunjukkan harga saat ini untuk setiap sisi — misalnya, moneyline menunjukkan TRIGGE di 0¢ dan HERO di 100¢. Pilih sisi yang ingin kamu tradingkan, pilih Buy untuk mengambil posisi atau Sell untuk menutup posisi yang ada, masukkan jumlahnya, dan klik Trade. Jika pilihanmu benar saat pertandingan berakhir dan market diselesaikan, sahammu bernilai $1 per lembar. Jika salah, bernilai $0. Kamu juga bisa menjual sahammu kapan saja sebelum pertandingan berakhir untuk mengunci profit atau memotong kerugian.

Odds moneyline seri saat ini untuk “trigger vs. herO” menunjukkan trigger di 0¢ (probabilitas tersirat 0%) dan herO di 100¢ (100%). Semua odds diperbarui secara real-time saat trader membeli dan menjual saham, mencerminkan pandangan kolektif terbaru tentang bagaimana pertandingan ini akan berlangsung. Cek kembali secara berkala atau bookmark halaman ini untuk mengikuti bagaimana odds bergeser menjelang pertandingan.

Ya. Kamu tidak perlu trading untuk tetap terinformasi. Halaman ini berfungsi sebagai pelacak odds live untuk pertandingan trigger vs. herO. Odds moneyline seri, pemenang game individual, handicap game, dan total games semuanya diperbarui secara real-time saat trade baru masuk. Kamu bisa menggunakan grafik untuk melacak pergerakan line menjelang pertandingan — pergeseran odds sering menandakan informasi baru seperti perubahan roster, performa terbaru, atau aksi besar dari trader berpengalaman. Cek Head to Head, Form Guide, dan Map Winrate di pertandingan tertentu untuk data dan konteks lebih mendalam. Bookmark halaman ini, cek bagian komentar untuk melihat apa yang dikatakan trader lain, dan gunakan filter rentang waktu di grafik untuk melihat bagaimana odds telah bergeser. Ini adalah jendela gratis dan real-time tentang apa yang diharapkan market.
herO
herO
0
0
10:00 AM
trigger
trigger
$2.57K Vol.Polymarket

Moneyline

$2.1K Vol.

Map 1 Winner

$273 Vol.

Map Handicap

$100 Vol.

Total Games

$105 Vol.

This market refers to the StarCraft II match between herO and trigger in the RSL Revival Group B, initially scheduled for May 3 at 6:00AM ET. This market will resolve to "herO" if herO wins 2 or more maps than trigger in this match. Otherwise, this market will resolve to "trigger". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between herO and trigger in the RSL Revival Group B, initially scheduled for May 3 at 6:00AM ET. This market will resolve to "Over" if herO and trigger play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between herO and trigger in the RSL Revival Group B, initially scheduled for May 3 at 6:00AM ET. This market will resolve to "herO" if herO win Map 2 against trigger. This market will resolve to "trigger" if trigger win Map 2 against herO. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between herO and trigger in the RSL Revival Group B, initially scheduled for May 3 at 6:00AM ET. This market will resolve to "herO" if herO win Map 1 against trigger. This market will resolve to "trigger" if trigger win Map 1 against herO. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between herO and trigger in the RSL Revival Group B, initially scheduled for May 3 at 6:00AM ET. This market will resolve to "herO" if herO win the match against trigger. This market will resolve to "trigger" if trigger win the match against herO. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.In RSL Revival Season 5 Group B, top Protoss player herO (#3 world ranking, 3518 MMR) faces trigger (#15 Protoss, 2989 MMR) in a crucial BO3 group stage match on May 3, with the top two advancing past NightMare and Solar in the round-robin format. herO enters with consistent high-level form from prior RSL campaigns and Korean circuits, emphasizing macro control and aggressive builds. Trigger, balancing competitive play with casting duties, showed upset potential by defeating Cure 2-0 in GSL S1 Code S last week before losses to Cure and ByuN, plus a TLMC #16 win over Creator. Recent group draw heightens stakes in this PvP mirror matchup under stable Legacy of the Void meta, with no patch changes or withdrawals reported.

This market refers to the StarCraft II match between herO and trigger in the RSL Revival Group B, initially scheduled for May 3 at 6:00AM ET.

This market will resolve to "herO" if herO win the match against trigger.

This market will resolve to "trigger" if trigger win the match against herO.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$2,574
Tanggal Berakhir
May 3, 2026
Pasar Dibuka
Apr 30, 2026, 4:00 PM ET
This market refers to the StarCraft II match between herO and trigger in the RSL Revival Group B, initially scheduled for May 3 at 6:00AM ET. This market will resolve to "herO" if herO win the match against trigger. This market will resolve to "trigger" if trigger win the match against herO. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Hati-hati dengan link eksternal.

Pertanyaan yang Sering Diajukan

Market “trigger vs. herO” di Polymarket memungkinkan kamu trading pada hasil pertandingan StarCraft II antara trigger dan herO di RSL Revival, yang dijadwalkan pada May 3, 2026 pukul 6:00 AM ET. Market utamanya adalah moneyline seri — tim mana yang akan memenangkan pertandingan — di mana trigger saat ini dihargai 0¢ (probabilitas tersirat 0%) dan herO di 100¢ (100%). Selain moneyline seri, market esports di Polymarket juga bisa menampilkan pemenang game individual, handicap game, dan total games, memberimu berbagai cara untuk trading pada pertandingan ini. Harga mencerminkan probabilitas crowd-sourced secara real-time. Saham pada hasil yang benar bernilai $1 per lembar saat market diselesaikan setelah pertandingan berakhir.

Saat ini, market “trigger vs. herO” telah menghasilkan $2.6K dalam total volume trading di semua jenis market (moneyline seri, pemenang game individual, handicap game, dan total games). Volume ini mencerminkan keterlibatan aktif dari komunitas trading Polymarket, dan semakin banyak trader umumnya berarti odds yang lebih informatif dan terpercaya. Kamu bisa melacak pergerakan harga live dan trading di market mana pun langsung di halaman ini.

Untuk trading di “trigger vs. herO,” mulai dengan memilih jenis market yang ingin kamu tradingkan: Series Moneyline (tim mana yang memenangkan pertandingan), Pemenang Game Individual (siapa yang menang di game tertentu dalam seri), Handicap Game (selisih kemenangan game), atau Total Games (over/under jumlah games yang dimainkan). Setiap market menunjukkan harga saat ini untuk setiap sisi — misalnya, moneyline menunjukkan TRIGGE di 0¢ dan HERO di 100¢. Pilih sisi yang ingin kamu tradingkan, pilih Buy untuk mengambil posisi atau Sell untuk menutup posisi yang ada, masukkan jumlahnya, dan klik Trade. Jika pilihanmu benar saat pertandingan berakhir dan market diselesaikan, sahammu bernilai $1 per lembar. Jika salah, bernilai $0. Kamu juga bisa menjual sahammu kapan saja sebelum pertandingan berakhir untuk mengunci profit atau memotong kerugian.

Odds moneyline seri saat ini untuk “trigger vs. herO” menunjukkan trigger di 0¢ (probabilitas tersirat 0%) dan herO di 100¢ (100%). Semua odds diperbarui secara real-time saat trader membeli dan menjual saham, mencerminkan pandangan kolektif terbaru tentang bagaimana pertandingan ini akan berlangsung. Cek kembali secara berkala atau bookmark halaman ini untuk mengikuti bagaimana odds bergeser menjelang pertandingan.

Ya. Kamu tidak perlu trading untuk tetap terinformasi. Halaman ini berfungsi sebagai pelacak odds live untuk pertandingan trigger vs. herO. Odds moneyline seri, pemenang game individual, handicap game, dan total games semuanya diperbarui secara real-time saat trade baru masuk. Kamu bisa menggunakan grafik untuk melacak pergerakan line menjelang pertandingan — pergeseran odds sering menandakan informasi baru seperti perubahan roster, performa terbaru, atau aksi besar dari trader berpengalaman. Cek Head to Head, Form Guide, dan Map Winrate di pertandingan tertentu untuk data dan konteks lebih mendalam. Bookmark halaman ini, cek bagian komentar untuk melihat apa yang dikatakan trader lain, dan gunakan filter rentang waktu di grafik untuk melihat bagaimana odds telah bergeser. Ini adalah jendela gratis dan real-time tentang apa yang diharapkan market.