Both teams enter the June 25 BO3 at 2-2 in VCL North America Stage 3 Swiss play, with Evil Geniuses Academy holding a modest map differential edge (+7 versus YFT’s +3). EG Academy’s May roster overhaul, featuring new faces such as jakee, bdog, moobs, Dark3st, and Recoil, has produced mixed early results, including a 0-2 loss to NRG Academy. YFT has shown comparable recent form through alternating wins and narrow defeats. Map pool familiarity, adaptation to the current patch, and execution on decisive maps like Split or Lotus will likely shape the outcome in this closely matched academy-level contest.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiM1
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$0.00 Vol.
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Map 1
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This market refers to the Valorant Round 5 match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET.
This market will resolve to "YFT Esports" if YFT Esports win Map 2 against Evil Geniuses Academy.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win Map 2 against YFT Esports.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Round 5 match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET.
This market will resolve to "YFT Esports" if YFT Esports win Map 1 against Evil Geniuses Academy.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win Map 1 against YFT Esports.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market is decided solely by the total number of rounds played within Map 3 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 3 or the overall match.
This market will resolve to "Over" if the combined number of rounds played by both teams on Map 3, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50.
Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 3 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Evil Geniuses Academy and YFT Esports in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy wins Map 3 by 3 or more rounds, including any overtime (i.e. Evil Geniuses Academy's round total on Map 3 exceeds YFT Esports's by 3 or more). Otherwise, this market will resolve to "YFT Esports".
Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match.
This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50.
Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Evil Geniuses Academy and YFT Esports in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy wins Map 2 by 3 or more rounds, including any overtime (i.e. Evil Geniuses Academy's round total on Map 2 exceeds YFT Esports's by 3 or more). Otherwise, this market will resolve to "YFT Esports".
Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match.
This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50.
Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Evil Geniuses Academy and YFT Esports in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy wins Map 1 by 3 or more rounds, including any overtime (i.e. Evil Geniuses Academy's round total on Map 1 exceeds YFT Esports's by 3 or more). Otherwise, this market will resolve to "YFT Esports".
Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant Round 5 match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy wins 2 or more maps than YFT Esports in this match.
Otherwise, this market will resolve to "YFT Esports".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Round 5 match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET.
This market will resolve to "Over" if YFT Esports and Evil Geniuses Academy play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Round 5 match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET.
This market will resolve to "YFT Esports" if YFT Esports win the match against Evil Geniuses Academy.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win the match against YFT Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Both teams enter the June 25 BO3 at 2-2 in VCL North America Stage 3 Swiss play, with Evil Geniuses Academy holding a modest map differential edge (+7 versus YFT’s +3). EG Academy’s May roster overhaul, featuring new faces such as jakee, bdog, moobs, Dark3st, and Recoil, has produced mixed early results, including a 0-2 loss to NRG Academy. YFT has shown comparable recent form through alternating wins and narrow defeats. Map pool familiarity, adaptation to the current patch, and execution on decisive maps like Split or Lotus will likely shape the outcome in this closely matched academy-level contest.
This market refers to the Valorant Round 5 match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET.
This market will resolve to "YFT Esports" if YFT Esports win the match against Evil Geniuses Academy.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win the match against YFT Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "YFT Esports" if YFT Esports win the match against Evil Geniuses Academy.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win the match against YFT Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Jun 19, 2026, 3:51 PM ET
Volume
$0Tanggal Berakhir
Jun 26, 2026Pasar Dibuka
Jun 19, 2026, 3:51 PM ETSumber Resolusi
https://vlr.ggResolver
0x65070BE91...M1
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M3

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$0.00 Vol.
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Map 1
Map 2
Map 3
This market refers to the Valorant Round 5 match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET.
This market will resolve to "YFT Esports" if YFT Esports win Map 2 against Evil Geniuses Academy.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win Map 2 against YFT Esports.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Round 5 match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET.
This market will resolve to "YFT Esports" if YFT Esports win Map 1 against Evil Geniuses Academy.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win Map 1 against YFT Esports.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market is decided solely by the total number of rounds played within Map 3 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 3 or the overall match.
This market will resolve to "Over" if the combined number of rounds played by both teams on Map 3, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50.
Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 3 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Evil Geniuses Academy and YFT Esports in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy wins Map 3 by 3 or more rounds, including any overtime (i.e. Evil Geniuses Academy's round total on Map 3 exceeds YFT Esports's by 3 or more). Otherwise, this market will resolve to "YFT Esports".
Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match.
This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50.
Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Evil Geniuses Academy and YFT Esports in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy wins Map 2 by 3 or more rounds, including any overtime (i.e. Evil Geniuses Academy's round total on Map 2 exceeds YFT Esports's by 3 or more). Otherwise, this market will resolve to "YFT Esports".
Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match.
This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50.
Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Evil Geniuses Academy and YFT Esports in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy wins Map 1 by 3 or more rounds, including any overtime (i.e. Evil Geniuses Academy's round total on Map 1 exceeds YFT Esports's by 3 or more). Otherwise, this market will resolve to "YFT Esports".
Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant Round 5 match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy wins 2 or more maps than YFT Esports in this match.
Otherwise, this market will resolve to "YFT Esports".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Round 5 match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET.
This market will resolve to "Over" if YFT Esports and Evil Geniuses Academy play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Round 5 match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET.
This market will resolve to "YFT Esports" if YFT Esports win the match against Evil Geniuses Academy.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win the match against YFT Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Both teams enter the June 25 BO3 at 2-2 in VCL North America Stage 3 Swiss play, with Evil Geniuses Academy holding a modest map differential edge (+7 versus YFT’s +3). EG Academy’s May roster overhaul, featuring new faces such as jakee, bdog, moobs, Dark3st, and Recoil, has produced mixed early results, including a 0-2 loss to NRG Academy. YFT has shown comparable recent form through alternating wins and narrow defeats. Map pool familiarity, adaptation to the current patch, and execution on decisive maps like Split or Lotus will likely shape the outcome in this closely matched academy-level contest.
This market refers to the Valorant Round 5 match between YFT Esports and Evil Geniuses Academy in the VCL North America: Stage 3 Group Stage, initially scheduled for June 25 at 7:00PM ET.
This market will resolve to "YFT Esports" if YFT Esports win the match against Evil Geniuses Academy.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win the match against YFT Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "YFT Esports" if YFT Esports win the match against Evil Geniuses Academy.
This market will resolve to "Evil Geniuses Academy" if Evil Geniuses Academy win the match against YFT Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Jun 19, 2026, 3:51 PM ET
Volume
$0Tanggal Berakhir
Jun 26, 2026Pasar Dibuka
Jun 19, 2026, 3:51 PM ETSumber Resolusi
https://vlr.ggResolver
0x65070BE91...Both teams enter the June 25 BO3 at 2-2 in VCL North America Stage 3 Swiss play, with Evil Geniuses Academy holding a modest map differential edge (+7 versus YFT’s +3). EG Academy’s May roster overhaul, featuring new faces such as jakee, bdog, moobs, Dark3st, and Recoil, has produced mixed early results, including a 0-2 loss to NRG Academy. YFT has shown comparable recent form through alternating wins and narrow defeats. Map pool familiarity, adaptation to the current patch, and execution on decisive maps like Split or Lotus will likely shape the outcome in this closely matched academy-level contest.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · Diperbarui
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