Koala Game enters the BO5 matchup with stronger recent momentum in the KPL Growth League Summer 2026 group stage, holding a top-two cumulative record near 14-4 with superior map differentials compared to Qing Jiu Club's competitive but slightly behind standing around 12-4 to 14-4. Both teams feature in the double round-robin format among 12 squads, where consistent series wins and map advantages directly influence playoff seeding and promotion paths. Qing Jiu Club's return to the league after prior KPL experience adds roster stability but has not yet translated into matching Koala Game's current form across recent weeks. The August 18 encounter occurs amid ongoing Week 8 scheduling, with no reported roster changes or external disruptions noted in official standings. Trader consensus typically reflects these performance gaps in implied probabilities for the series outcome.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoKoala Game – Qing Jiu Club




Linee serie
Moneyline
$20 Vol.
Game 2 Winner
$0 Vol.
Total Games
$73 Vol.
This market will resolve to "Koala Game" if Koala Game win the match against Qing Jiu Club.
This market will resolve to "Qing Jiu Club" if Qing Jiu Club win the match against Koala Game.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, the 7-day (168-hour) delay period will be measured from the originally scheduled start time of August 18, 2026 at 4:00 AM ET to the rescheduled start time. If the rescheduled start time falls more than 168 hours after the originally scheduled start time, this market will resolve to 50-50, regardless of whether the match is subsequently played. If no rescheduled start time falling within that 168-hour period has been announced by August 25, 2026 at 4:00 AM ET, this market will resolve to 50-50. If the match is rescheduled to a start time within 168 hours of the originally scheduled start time, this market will resolve based on the result of the match as played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: Aug 13, 2026, 12:31 AM ET
Fonte di risoluzione
https://liquipedia.net/honorofkings/Main_PageResolver
0x65070BE91...Koala Game – Qing Jiu Club




Linee serie
Moneyline
$20 Vol.
Game 2 Winner
$0 Vol.
Total Games
$73 Vol.
This market will resolve to "Koala Game" if Koala Game win the match against Qing Jiu Club.
This market will resolve to "Qing Jiu Club" if Qing Jiu Club win the match against Koala Game.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, the 7-day (168-hour) delay period will be measured from the originally scheduled start time of August 18, 2026 at 4:00 AM ET to the rescheduled start time. If the rescheduled start time falls more than 168 hours after the originally scheduled start time, this market will resolve to 50-50, regardless of whether the match is subsequently played. If no rescheduled start time falling within that 168-hour period has been announced by August 25, 2026 at 4:00 AM ET, this market will resolve to 50-50. If the match is rescheduled to a start time within 168 hours of the originally scheduled start time, this market will resolve based on the result of the match as played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: Aug 13, 2026, 12:31 AM ET
Fonte di risoluzione
https://liquipedia.net/honorofkings/Main_PageResolver
0x65070BE91...Koala Game enters the BO5 matchup with stronger recent momentum in the KPL Growth League Summer 2026 group stage, holding a top-two cumulative record near 14-4 with superior map differentials compared to Qing Jiu Club's competitive but slightly behind standing around 12-4 to 14-4. Both teams feature in the double round-robin format among 12 squads, where consistent series wins and map advantages directly influence playoff seeding and promotion paths. Qing Jiu Club's return to the league after prior KPL experience adds roster stability but has not yet translated into matching Koala Game's current form across recent weeks. The August 18 encounter occurs amid ongoing Week 8 scheduling, with no reported roster changes or external disruptions noted in official standings. Trader consensus typically reflects these performance gaps in implied probabilities for the series outcome.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoFai attenzione ai link esterni.
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