Deep Cross Gaming enters as the trader consensus favorite over DetonatioN FocusMe in this Bo3 lower bracket round 1 matchup of the Esports World Cup 2026 Asia-Pacific online qualifier, fueled by a dominant 3-0 sweep in their LCP Split 2 regular season clash just two days prior on May 10 and an earlier 2-0 H2H win from Split 1. DFM sits winless at 0-6 in Split 2 series (3-12 maps), dead last in LCP standings after a 0-2 upper bracket quarterfinal loss to Secret Whales on May 5, while DCG holds a middling 2-4 record (6-9 maps) but showed fight in a 1-2 UB defeat to top seed GAM Esports. With both Pacific region squads vying for survival in the double-elimination bracket—where the winner advances toward the single APAC slot—the stylistic edges of DCG's bot lane duo Feng and ShiauC could prove decisive amid ongoing roster continuity for both.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoDetonatioN FocusMe vs Deep Cross Gaming
Moneyline
$19.3K Vol.
Game 1 Winner
$4.5K Vol.
Game Handicap
$5.8K Vol.
Total Games
$4.7K Vol.
This market will resolve to "DetonatioN FocusMe" if DetonatioN FocusMe win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against DetonatioN FocusMe.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: May 6, 2026, 11:40 AM ET
Fonte di risoluzione
https://gol.gg/esports/homeResolver
0x65070BE91...Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$11 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "DetonatioN FocusMe" if DetonatioN FocusMe win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against DetonatioN FocusMe.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: May 6, 2026, 11:40 AM ET
Fonte di risoluzione
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters as the trader consensus favorite over DetonatioN FocusMe in this Bo3 lower bracket round 1 matchup of the Esports World Cup 2026 Asia-Pacific online qualifier, fueled by a dominant 3-0 sweep in their LCP Split 2 regular season clash just two days prior on May 10 and an earlier 2-0 H2H win from Split 1. DFM sits winless at 0-6 in Split 2 series (3-12 maps), dead last in LCP standings after a 0-2 upper bracket quarterfinal loss to Secret Whales on May 5, while DCG holds a middling 2-4 record (6-9 maps) but showed fight in a 1-2 UB defeat to top seed GAM Esports. With both Pacific region squads vying for survival in the double-elimination bracket—where the winner advances toward the single APAC slot—the stylistic edges of DCG's bot lane duo Feng and ShiauC could prove decisive amid ongoing roster continuity for both.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoFai attenzione ai link esterni.
Fai attenzione ai link esterni.
Domande frequenti
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$5 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "DetonatioN FocusMe" if DetonatioN FocusMe win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against DetonatioN FocusMe.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: May 6, 2026, 11:40 AM ET
Fonte di risoluzione
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters as the trader consensus favorite over DetonatioN FocusMe in this Bo3 lower bracket round 1 matchup of the Esports World Cup 2026 Asia-Pacific online qualifier, fueled by a dominant 3-0 sweep in their LCP Split 2 regular season clash just two days prior on May 10 and an earlier 2-0 H2H win from Split 1. DFM sits winless at 0-6 in Split 2 series (3-12 maps), dead last in LCP standings after a 0-2 upper bracket quarterfinal loss to Secret Whales on May 5, while DCG holds a middling 2-4 record (6-9 maps) but showed fight in a 1-2 UB defeat to top seed GAM Esports. With both Pacific region squads vying for survival in the double-elimination bracket—where the winner advances toward the single APAC slot—the stylistic edges of DCG's bot lane duo Feng and ShiauC could prove decisive amid ongoing roster continuity for both.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoFai attenzione ai link esterni.
Fai attenzione ai link esterni.
Domande frequenti
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "DetonatioN FocusMe" if DetonatioN FocusMe win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against DetonatioN FocusMe.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: May 6, 2026, 11:40 AM ET
Fonte di risoluzione
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters as the trader consensus favorite over DetonatioN FocusMe in this Bo3 lower bracket round 1 matchup of the Esports World Cup 2026 Asia-Pacific online qualifier, fueled by a dominant 3-0 sweep in their LCP Split 2 regular season clash just two days prior on May 10 and an earlier 2-0 H2H win from Split 1. DFM sits winless at 0-6 in Split 2 series (3-12 maps), dead last in LCP standings after a 0-2 upper bracket quarterfinal loss to Secret Whales on May 5, while DCG holds a middling 2-4 record (6-9 maps) but showed fight in a 1-2 UB defeat to top seed GAM Esports. With both Pacific region squads vying for survival in the double-elimination bracket—where the winner advances toward the single APAC slot—the stylistic edges of DCG's bot lane duo Feng and ShiauC could prove decisive amid ongoing roster continuity for both.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoFai attenzione ai link esterni.
Fai attenzione ai link esterni.
Domande frequenti
DetonatioN FocusMe vs Deep Cross Gaming
Moneyline
$19.3K Vol.
Game 1 Winner
$4.5K Vol.
Game Handicap
$5.8K Vol.
Total Games
$4.7K Vol.
This market will resolve to "DetonatioN FocusMe" if DetonatioN FocusMe win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against DetonatioN FocusMe.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: May 6, 2026, 11:40 AM ET
Fonte di risoluzione
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters as the trader consensus favorite over DetonatioN FocusMe in this Bo3 lower bracket round 1 matchup of the Esports World Cup 2026 Asia-Pacific online qualifier, fueled by a dominant 3-0 sweep in their LCP Split 2 regular season clash just two days prior on May 10 and an earlier 2-0 H2H win from Split 1. DFM sits winless at 0-6 in Split 2 series (3-12 maps), dead last in LCP standings after a 0-2 upper bracket quarterfinal loss to Secret Whales on May 5, while DCG holds a middling 2-4 record (6-9 maps) but showed fight in a 1-2 UB defeat to top seed GAM Esports. With both Pacific region squads vying for survival in the double-elimination bracket—where the winner advances toward the single APAC slot—the stylistic edges of DCG's bot lane duo Feng and ShiauC could prove decisive amid ongoing roster continuity for both.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoFai attenzione ai link esterni.
Fai attenzione ai link esterni.
Domande frequenti
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$11 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "DetonatioN FocusMe" if DetonatioN FocusMe win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against DetonatioN FocusMe.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: May 6, 2026, 11:40 AM ET
Fonte di risoluzione
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters as the trader consensus favorite over DetonatioN FocusMe in this Bo3 lower bracket round 1 matchup of the Esports World Cup 2026 Asia-Pacific online qualifier, fueled by a dominant 3-0 sweep in their LCP Split 2 regular season clash just two days prior on May 10 and an earlier 2-0 H2H win from Split 1. DFM sits winless at 0-6 in Split 2 series (3-12 maps), dead last in LCP standings after a 0-2 upper bracket quarterfinal loss to Secret Whales on May 5, while DCG holds a middling 2-4 record (6-9 maps) but showed fight in a 1-2 UB defeat to top seed GAM Esports. With both Pacific region squads vying for survival in the double-elimination bracket—where the winner advances toward the single APAC slot—the stylistic edges of DCG's bot lane duo Feng and ShiauC could prove decisive amid ongoing roster continuity for both.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoFai attenzione ai link esterni.
Fai attenzione ai link esterni.
Domande frequenti
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$5 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "DetonatioN FocusMe" if DetonatioN FocusMe win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against DetonatioN FocusMe.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: May 6, 2026, 11:40 AM ET
Fonte di risoluzione
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters as the trader consensus favorite over DetonatioN FocusMe in this Bo3 lower bracket round 1 matchup of the Esports World Cup 2026 Asia-Pacific online qualifier, fueled by a dominant 3-0 sweep in their LCP Split 2 regular season clash just two days prior on May 10 and an earlier 2-0 H2H win from Split 1. DFM sits winless at 0-6 in Split 2 series (3-12 maps), dead last in LCP standings after a 0-2 upper bracket quarterfinal loss to Secret Whales on May 5, while DCG holds a middling 2-4 record (6-9 maps) but showed fight in a 1-2 UB defeat to top seed GAM Esports. With both Pacific region squads vying for survival in the double-elimination bracket—where the winner advances toward the single APAC slot—the stylistic edges of DCG's bot lane duo Feng and ShiauC could prove decisive amid ongoing roster continuity for both.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoFai attenzione ai link esterni.
Fai attenzione ai link esterni.
Domande frequenti
Both Teams Slay Baron
$0 Vol.
Both Teams Slay Dragon
$0 Vol.
Both Teams Destroy Inhibitors
$0 Vol.
Any Player Quadra Kill
$0 Vol.
Any Player Penta Kill
$0 Vol.
Odd/Even Total Kills
$0 Vol.
This market will resolve to "DetonatioN FocusMe" if DetonatioN FocusMe win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against DetonatioN FocusMe.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: May 6, 2026, 11:40 AM ET
Fonte di risoluzione
https://gol.gg/esports/homeResolver
0x65070BE91...Deep Cross Gaming enters as the trader consensus favorite over DetonatioN FocusMe in this Bo3 lower bracket round 1 matchup of the Esports World Cup 2026 Asia-Pacific online qualifier, fueled by a dominant 3-0 sweep in their LCP Split 2 regular season clash just two days prior on May 10 and an earlier 2-0 H2H win from Split 1. DFM sits winless at 0-6 in Split 2 series (3-12 maps), dead last in LCP standings after a 0-2 upper bracket quarterfinal loss to Secret Whales on May 5, while DCG holds a middling 2-4 record (6-9 maps) but showed fight in a 1-2 UB defeat to top seed GAM Esports. With both Pacific region squads vying for survival in the double-elimination bracket—where the winner advances toward the single APAC slot—the stylistic edges of DCG's bot lane duo Feng and ShiauC could prove decisive amid ongoing roster continuity for both.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoFai attenzione ai link esterni.
Fai attenzione ai link esterni.


Fai attenzione ai link esterni.
Fai attenzione ai link esterni.
Domande frequenti