Moneyline
$0 Vol.
Map 1 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
This market refers to the Valorant Grand final match between Team Liquid Academy and Enterprise Esports in the VCL NORTH//EAST Playoffs, initially scheduled for March 8 at 7:00AM ET.
This market will resolve to "Over" if Team Liquid Academy and Enterprise Esports play 5 or more maps in this series.
If fewer than 5 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Team Liquid Academy and Enterprise Esports in the VCL NORTH//EAST Playoffs, initially scheduled for March 8 at 7:00AM ET.
This market will resolve to "Over" if Team Liquid Academy and Enterprise Esports play 4 or more maps in this series.
If fewer than 4 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Team Liquid Academy and Enterprise Esports in the VCL NORTH//EAST Playoffs, initially scheduled for March 8 at 7:00AM ET.
This market will resolve to "Team Liquid Academy" if Team Liquid Academy win Map 4 against Enterprise Esports.
This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 4 against Team Liquid Academy.
If the match begins but is not completed, and Map 4 is concluded with a winner determined, this market will resolve based on the completed Map 4.
If Map 4 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Team Liquid Academy and Enterprise Esports in the VCL NORTH//EAST Playoffs, initially scheduled for March 8 at 7:00AM ET.
This market will resolve to "Team Liquid Academy" if Team Liquid Academy win Map 3 against Enterprise Esports.
This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 3 against Team Liquid Academy.
If the match begins but is not completed, and Map 3 is concluded with a winner determined, this market will resolve based on the completed Map 3.
If Map 3 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Team Liquid Academy and Enterprise Esports in the VCL NORTH//EAST Playoffs, initially scheduled for March 8 at 7:00AM ET.
This market will resolve to "Team Liquid Academy" if Team Liquid Academy win Map 2 against Enterprise Esports.
This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 2 against Team Liquid Academy.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Team Liquid Academy and Enterprise Esports in the VCL NORTH//EAST Playoffs, initially scheduled for March 8 at 7:00AM ET.
This market will resolve to "Team Liquid Academy" if Team Liquid Academy win Map 1 against Enterprise Esports.
This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 1 against Team Liquid Academy.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Team Liquid Academy and Enterprise Esports in the VCL NORTH//EAST Playoffs, initially scheduled for March 8 at 7:00AM ET.
This market will resolve to "Team Liquid Academy" if Team Liquid Academy win the match against Enterprise Esports.
This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Team Liquid Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Team Liquid Academy and Enterprise Esports in the VCL NORTH//EAST Playoffs, initially scheduled for March 8 at 7:00AM ET.
This market will resolve to "Team Liquid Academy" if Team Liquid Academy wins 3 or more maps than Enterprise Esports in this match.
Otherwise, this market will resolve to "Enterprise Esports".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Team Liquid Academy and Enterprise Esports in the VCL NORTH//EAST Playoffs, initially scheduled for March 8 at 7:00AM ET.
This market will resolve to "Team Liquid Academy" if Team Liquid Academy wins 2 or more maps than Enterprise Esports in this match.
Otherwise, this market will resolve to "Enterprise Esports".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Team Liquid Academy and Enterprise Esports in the VCL NORTH//EAST Playoffs, initially scheduled for March 8 at 7:00AM ET.
This market will resolve to "Enterprise Esports" if Enterprise Esports wins 3 or more maps than Team Liquid Academy in this match.
Otherwise, this market will resolve to "Team Liquid Academy".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Team Liquid Academy and Enterprise Esports in the VCL NORTH//EAST Playoffs, initially scheduled for March 8 at 7:00AM ET.
This market will resolve to "Enterprise Esports" if Enterprise Esports wins 2 or more maps than Team Liquid Academy in this match.
Otherwise, this market will resolve to "Team Liquid Academy".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Valorant Grand final match between Team Liquid Academy and Enterprise Esports in the VCL NORTH//EAST Playoffs, initially scheduled for March 8 at 7:00AM ET.
This market will resolve to "Team Liquid Academy" if Team Liquid Academy win the match against Enterprise Esports.
This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Team Liquid Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Team Liquid Academy and Enterprise Esports in the VCL NORTH//EAST Playoffs, initially scheduled for March 8 at 7:00AM ET.
This market will resolve to "Team Liquid Academy" if Team Liquid Academy win the match against Enterprise Esports.
This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Team Liquid Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market will resolve to "Team Liquid Academy" if Team Liquid Academy win the match against Enterprise Esports.
This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Team Liquid Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Mercato aperto: Mar 7, 2026, 11:30 PM ET
Volume
$0Data di fine
8 mar 2026Mercato aperto
Mar 7, 2026, 11:30 PM ETFonte di risoluzione
https://vlr.ggResolver
0x65070BE91...Moneyline
$0 Vol.
Map 1 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
This market refers to the Valorant Grand final match between Team Liquid Academy and Enterprise Esports in the VCL NORTH//EAST Playoffs, initially scheduled for March 8 at 7:00AM ET.
This market will resolve to "Over" if Team Liquid Academy and Enterprise Esports play 5 or more maps in this series.
If fewer than 5 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Team Liquid Academy and Enterprise Esports in the VCL NORTH//EAST Playoffs, initially scheduled for March 8 at 7:00AM ET.
This market will resolve to "Over" if Team Liquid Academy and Enterprise Esports play 4 or more maps in this series.
If fewer than 4 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Team Liquid Academy and Enterprise Esports in the VCL NORTH//EAST Playoffs, initially scheduled for March 8 at 7:00AM ET.
This market will resolve to "Team Liquid Academy" if Team Liquid Academy win Map 4 against Enterprise Esports.
This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 4 against Team Liquid Academy.
If the match begins but is not completed, and Map 4 is concluded with a winner determined, this market will resolve based on the completed Map 4.
If Map 4 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Team Liquid Academy and Enterprise Esports in the VCL NORTH//EAST Playoffs, initially scheduled for March 8 at 7:00AM ET.
This market will resolve to "Team Liquid Academy" if Team Liquid Academy win Map 3 against Enterprise Esports.
This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 3 against Team Liquid Academy.
If the match begins but is not completed, and Map 3 is concluded with a winner determined, this market will resolve based on the completed Map 3.
If Map 3 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Team Liquid Academy and Enterprise Esports in the VCL NORTH//EAST Playoffs, initially scheduled for March 8 at 7:00AM ET.
This market will resolve to "Team Liquid Academy" if Team Liquid Academy win Map 2 against Enterprise Esports.
This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 2 against Team Liquid Academy.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Team Liquid Academy and Enterprise Esports in the VCL NORTH//EAST Playoffs, initially scheduled for March 8 at 7:00AM ET.
This market will resolve to "Team Liquid Academy" if Team Liquid Academy win Map 1 against Enterprise Esports.
This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 1 against Team Liquid Academy.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Team Liquid Academy and Enterprise Esports in the VCL NORTH//EAST Playoffs, initially scheduled for March 8 at 7:00AM ET.
This market will resolve to "Team Liquid Academy" if Team Liquid Academy win the match against Enterprise Esports.
This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Team Liquid Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Team Liquid Academy and Enterprise Esports in the VCL NORTH//EAST Playoffs, initially scheduled for March 8 at 7:00AM ET.
This market will resolve to "Team Liquid Academy" if Team Liquid Academy wins 3 or more maps than Enterprise Esports in this match.
Otherwise, this market will resolve to "Enterprise Esports".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Team Liquid Academy and Enterprise Esports in the VCL NORTH//EAST Playoffs, initially scheduled for March 8 at 7:00AM ET.
This market will resolve to "Team Liquid Academy" if Team Liquid Academy wins 2 or more maps than Enterprise Esports in this match.
Otherwise, this market will resolve to "Enterprise Esports".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Team Liquid Academy and Enterprise Esports in the VCL NORTH//EAST Playoffs, initially scheduled for March 8 at 7:00AM ET.
This market will resolve to "Enterprise Esports" if Enterprise Esports wins 3 or more maps than Team Liquid Academy in this match.
Otherwise, this market will resolve to "Team Liquid Academy".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Team Liquid Academy and Enterprise Esports in the VCL NORTH//EAST Playoffs, initially scheduled for March 8 at 7:00AM ET.
This market will resolve to "Enterprise Esports" if Enterprise Esports wins 2 or more maps than Team Liquid Academy in this match.
Otherwise, this market will resolve to "Team Liquid Academy".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Valorant Grand final match between Team Liquid Academy and Enterprise Esports in the VCL NORTH//EAST Playoffs, initially scheduled for March 8 at 7:00AM ET.
This market will resolve to "Team Liquid Academy" if Team Liquid Academy win the match against Enterprise Esports.
This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Team Liquid Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Team Liquid Academy and Enterprise Esports in the VCL NORTH//EAST Playoffs, initially scheduled for March 8 at 7:00AM ET.
This market will resolve to "Team Liquid Academy" if Team Liquid Academy win the match against Enterprise Esports.
This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Team Liquid Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market will resolve to "Team Liquid Academy" if Team Liquid Academy win the match against Enterprise Esports.
This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Team Liquid Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Mercato aperto: Mar 7, 2026, 11:30 PM ET
Volume
$0Data di fine
8 mar 2026Mercato aperto
Mar 7, 2026, 11:30 PM ETFonte di risoluzione
https://vlr.ggResolver
0x65070BE91...Fai attenzione ai link esterni.
Fai attenzione ai link esterni.
Domande frequenti
Il mercato “Enterprise Esports vs. Team Liquid Academy” su Polymarket ti permette di fare trading sull’esito del match Valorant tra Enterprise Esports e Team Liquid Academy nel VCL, in programma il March 8, 2026 alle 7:00 AM ET. Si tratta di una serie al meglio di 5. Il mercato principale è il moneyline della serie — quale squadra vincerà il match — dove Enterprise Esports è attualmente quotato a 100¢ (100% di probabilità implicita) e Team Liquid Academy a 0¢ (0%). Oltre al moneyline della serie, i mercati esport su Polymarket possono includere vincitori di singole map, handicap map e totale maps, offrendoti molteplici modi per fare trading su questo match. I prezzi riflettono probabilità aggregate in tempo reale. Le azioni nell’esito corretto pagano $1 ciascuna quando il mercato si risolve dopo la fine del match.
Ad oggi, il mercato “Enterprise Esports vs. Team Liquid Academy” ha generato $NaN in volume totale di trading su tutti i tipi di mercato (moneyline della serie, vincitori di singole map, handicap map e totale maps). Questo volume riflette un coinvolgimento attivo della comunità di trading di Polymarket, e un pool più ampio di trader generalmente significa quote più informative e affidabili. Puoi seguire i movimenti di prezzo in tempo reale e fare trading su qualsiasi mercato direttamente su questa pagina.
Per fare trading su “Enterprise Esports vs. Team Liquid Academy”, inizia scegliendo il tipo di mercato su cui vuoi operare: Moneyline della serie (quale squadra vince il match), Vincitori di singole Map (chi vince una specifica map nella serie), Handicap Map (margine di vittoria in map) o Totale Maps (over/under sul numero di maps giocate). Ogni mercato mostra il prezzo corrente per ogni lato — ad esempio, il moneyline mostra EP1 a 100¢ e TLA a 0¢. Seleziona il lato su cui vuoi fare trading, scegli Compra per prendere una posizione o Vendi per chiuderne una esistente, inserisci il tuo importo e clicca Trading. Se il lato scelto è corretto quando il match finisce e il mercato si risolve, le tue azioni pagano $1 ciascuna. Se è errato, pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della fine del match per consolidare un profitto o limitare una perdita.
Le quote moneyline della serie attuali per “Enterprise Esports vs. Team Liquid Academy” mostrano Enterprise Esports a 100¢ (100% di probabilità implicita) e Team Liquid Academy a 0¢ (0%). Tutte le quote si aggiornano in tempo reale man mano che i trader comprano e vendono azioni, riflettendo l’ultima visione collettiva di come si svolgerà questo match. Controlla frequentemente o aggiungi questa pagina ai preferiti per seguire come cambiano le quote man mano che si avvicina l’inizio del match.
Sì. Non è necessario fare trading per restare informati. Questa pagina funziona come un tracker live delle quote per il match Enterprise Esports vs. Team Liquid Academy. Le quote del moneyline della serie, vincitore di singola map, handicap map e totale maps si aggiornano tutte in tempo reale man mano che arrivano nuove operazioni. Puoi usare il grafico per seguire i movimenti delle linee man mano che si avvicina l’inizio del match — i cambiamenti nelle quote spesso segnalano nuove informazioni come cambi di rosa, forma recente o operazioni importanti da parte di grandi trader. Consulta Testa a testa, Guida alla forma e Percentuale vittorie mappa su determinati accoppiamenti per dati e contesto più approfonditi. Aggiungi questa pagina ai preferiti, controlla la sezione commenti per vedere cosa dicono gli altri trader e usa i filtri temporali sul grafico per vedere come sono cambiate le quote. È una finestra gratuita e in tempo reale su ciò che il mercato si aspetta.
Le quote di Polymarket sono stabilite da veri trader che investono denaro reale nelle loro convinzioni, il che tende a produrre probabilità ben calibrate. Con $NaN scambiati su “Enterprise Esports vs. Team Liquid Academy”, questi prezzi aggregano la conoscenza collettiva e la convinzione dei partecipanti attivi — in modo simile a come i bookmaker tradizionali riflettono il denaro degli esperti e del pubblico, ma in un mercato aperto e trasparente a cui chiunque può partecipare. I mercati predittivi hanno un forte track record di accuratezza, specialmente man mano che gli eventi si avvicinano alla loro risoluzione. Per le ultime statistiche, visita la pagina accuratezza su Polymarket.
Per piazzare la tua prima operazione su “Enterprise Esports vs. Team Liquid Academy”, registrati per un account Polymarket gratuito e finanzialo con crypto, carta di credito o debito, o bonifico bancario. Una volta finanziato il tuo account, torna su questa pagina e scegli un tipo di mercato — Moneyline della serie, Vincitori di singole Map, Handicap Map o Totale Maps — seleziona il lato su cui vuoi fare trading (es. EP1 o TLA sul moneyline), inserisci il tuo importo e clicca Trading. Se sei nuovo ai mercati predittivi, clicca il link “Come funziona” in cima a qualsiasi pagina Polymarket per una guida passo-passo.
Su Polymarket, il prezzo di ogni lato in un mercato rappresenta la probabilità implicita del mercato. Un prezzo di 100¢ per EP1 sul moneyline della serie significa che i trader credono collettivamente che ci sia circa il 100% di probabilità che Enterprise Esports vinca questo match. Se compri azioni EP1 a 100¢ e vincono, ricevi $1 per azione — un profitto di 0¢ per azione. Se perdono, quelle azioni valgono $0. La stessa logica si applica a vincitori di singole map, handicap map e totale maps: un prezzo più basso significa un potenziale pagamento più alto ma una probabilità implicita più bassa di essere corretto.
Il match “Enterprise Esports vs. Team Liquid Academy” è in programma il March 8, 2026 alle 7:00 AM ET nel VCL. Il trading rimane aperto e le quote continueranno a cambiare man mano che emergono nuove informazioni prima del match. Il mercato si risolve una volta che la serie si conclude e i risultati ufficiali vengono confermati dalla fonte di risoluzione. La tempistica esatta di risoluzione dipende da quante maps vengono giocate nella serie al meglio di 5.
Il mercato “Enterprise Esports vs. Team Liquid Academy” ha 1,229 commenti dove i trader condividono le loro analisi, discutono gli esiti del match e commentano gli sviluppi dell’ultima ora come cambi di rosa e forma recente. Scorri in basso alla sezione commenti per unirti alla conversazione. Puoi anche controllare la scheda Maggiori detentori per vedere come sono posizionati i più grandi trader del mercato, o visualizzare la scheda Attività per un feed in tempo reale delle operazioni.
Polymarket è il più grande mercato predittivo al mondo, dove puoi restare informato e fare trading su eventi reali. I trader comprano e vendono azioni sugli esiti in ambiti come politica, sport, crypto, finanza, tecnologia, cultura ed esport — inclusi tornei e match di League of Legends, CS2, Valorant, Dota 2 e altro. I prezzi riflettono probabilità aggregate in tempo reale supportate da denaro reale, offrendo un’alternativa trasparente e guidata dal mercato alle fonti di quote tradizionali. Che tu sia un trader esport esperto o alle prime armi, Polymarket ti permette di mettere a frutto le tue conoscenze.


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