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icon for Esports Awards 2026: Esports Game of the Year

Esports Awards 2026: Esports Game of the Year

icon for Esports Awards 2026: Esports Game of the Year

Esports Awards 2026: Esports Game of the Year

Honor of Kings 98%

Dota 2 98%

Counter-Strike 2 98%

League of Legends 98%

Polymarket
NUOVO

Honor of Kings 98%

Dota 2 98%

Counter-Strike 2 98%

League of Legends 98%

Polymarket
NUOVO

Honor of Kings

$0 Vol.

98%

Dota 2

$0 Vol.

98%

Counter-Strike 2

$0 Vol.

98%

League of Legends

$0 Vol.

98%

Valorant

$0 Vol.

98%

Mobile Legends: Bang Bang

$0 Vol.

97%

PUBG Mobile

$0 Vol.

96%

Rocket League

$0 Vol.

4%

Call of Duty

$0 Vol.

4%

Apex Legends

$0 Vol.

4%

Rainbow 6 Siege

$0 Vol.

4%

Fortnite

$0 Vol.

4%

This market will resolve according to the game that wins Esports Game of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026. If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other." If multiple games are named co-winners, this market will resolve in favor of the game whose listed name comes first alphabetically. The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.Multiple strong contenders for Esports Game of the Year keep trader probabilities tightly clustered near 49 percent across Counter-Strike 2, League of Legends, Valorant, Honor of Kings, Dota 2, and Mobile Legends: Bang Bang. Voting opened recently with these titles among the confirmed finalists, reflecting sustained high viewership in VCT stages, CS2 majors, and regional leagues alongside active roster moves and meta shifts. Ongoing events such as the Esports World Cup and regular patch cycles maintain competitive parity, while lower-priced options like Fortnite and Rocket League trail due to comparatively smaller current tournament footprints. This balanced field of active scenes prevents any single title from pulling ahead in the wisdom-of-crowds pricing ahead of the November ceremony.

This market will resolve according to the game that wins Esports Game of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026.

If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other."

If multiple games are named co-winners, this market will resolve in favor of the game whose listed name comes first alphabetically.

The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.
Volume
$0
Mercato aperto
Aug 7, 2026, 4:30 PM ET
This market will resolve according to the game that wins Esports Game of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026. If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other." If multiple games are named co-winners, this market will resolve in favor of the game whose listed name comes first alphabetically. The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.
This market will resolve according to the game that wins Esports Game of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026. If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other." If multiple games are named co-winners, this market will resolve in favor of the game whose listed name comes first alphabetically. The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.Multiple strong contenders for Esports Game of the Year keep trader probabilities tightly clustered near 49 percent across Counter-Strike 2, League of Legends, Valorant, Honor of Kings, Dota 2, and Mobile Legends: Bang Bang. Voting opened recently with these titles among the confirmed finalists, reflecting sustained high viewership in VCT stages, CS2 majors, and regional leagues alongside active roster moves and meta shifts. Ongoing events such as the Esports World Cup and regular patch cycles maintain competitive parity, while lower-priced options like Fortnite and Rocket League trail due to comparatively smaller current tournament footprints. This balanced field of active scenes prevents any single title from pulling ahead in the wisdom-of-crowds pricing ahead of the November ceremony.

This market will resolve according to the game that wins Esports Game of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026.

If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other."

If multiple games are named co-winners, this market will resolve in favor of the game whose listed name comes first alphabetically.

The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.
Volume
$0
Mercato aperto
Aug 7, 2026, 4:30 PM ET
This market will resolve according to the game that wins Esports Game of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026. If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other." If multiple games are named co-winners, this market will resolve in favor of the game whose listed name comes first alphabetically. The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.

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Domande frequenti

"Esports Awards 2026: Esports Game of the Year" è un mercato predittivo su Polymarket con 12 possibili esiti dove i trader comprano e vendono azioni in base a ciò che credono accadrà. L'esito attualmente in testa è "Honor of Kings" a 49%, seguito da "Dota 2" a 49%. I prezzi riflettono probabilità aggregate in tempo reale. Ad esempio, un'azione quotata a 49¢ implica che il mercato assegna collettivamente una probabilità di 49% a quell'esito. Queste quote cambiano continuamente man mano che i trader reagiscono a nuovi sviluppi e informazioni. Le azioni nell'esito corretto possono essere riscattate per $1 ciascuna alla risoluzione del mercato.

"Esports Awards 2026: Esports Game of the Year" è un mercato appena creato su Polymarket, lanciato il Aug 7, 2026. Come mercato nuovo, questa è la tua opportunità di essere tra i primi trader a stabilire le quote e i segnali di prezzo iniziali del mercato. Puoi anche aggiungere questa pagina ai preferiti per monitorare il volume e l'attività di trading man mano che il mercato guadagna visibilità.

Per fare trading su "Esports Awards 2026: Esports Game of the Year", esplora i 12 esiti disponibili elencati in questa pagina. Ogni esito mostra un prezzo corrente che rappresenta la probabilità implicita del mercato. Per prendere una posizione, seleziona l'esito che ritieni più probabile, scegli "Sì" per fare trading a suo favore o "No" per fare trading contro di esso, inserisci il tuo importo e clicca "Trading". Se il tuo esito scelto è corretto alla risoluzione del mercato, le tue azioni "Sì" pagano $1 ciascuna. Se è errato, pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della risoluzione se vuoi consolidare un profitto o limitare una perdita.

L'attuale favorito per "Esports Awards 2026: Esports Game of the Year" è "Honor of Kings" a 49%, il che significa che il mercato assegna una probabilità di 49% a quell'esito. L'esito successivo più vicino è "Dota 2" a 49%. Queste quote si aggiornano in tempo reale man mano che i trader comprano e vendono azioni, quindi riflettono l'ultima visione collettiva di ciò che è più probabile che accada. Controlla frequentemente o aggiungi questa pagina ai preferiti per seguire come cambiano le quote man mano che emergono nuove informazioni.

Le regole di risoluzione per "Esports Awards 2026: Esports Game of the Year" definiscono esattamente cosa deve accadere affinché ogni esito venga dichiarato vincitore — comprese le fonti di dati ufficiali utilizzate per determinare il risultato. Puoi consultare i criteri completi di risoluzione nella sezione "Regole" di questa pagina sopra i commenti. Ti consigliamo di leggere attentamente le regole prima di fare trading, poiché specificano le condizioni precise, i casi limite e le fonti che regolano come viene risolto questo mercato.