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Shimizu S-Pulse vs Cerezo Ōsaka

$107.25K Vol.Polymarket

Moneyline

$107K Vol.

Spread

$2.4K Vol.

Totali

$37.2K Vol.

Both Teams to Score?

$7.1K Vol.

In the upcoming game, scheduled for May 6, 2026 If Shimizu S-Pulse wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 6, 2026 If the game ends in a draw, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Shimizu S-Pulse" if Shimizu S-Pulse win the game by 2 or more goals. Otherwise, this market will resolve to "Cerezo Ōsaka". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Cerezo Ōsaka" if Cerezo Ōsaka win the game by 2 or more goals. Otherwise, this market will resolve to "Shimizu S-Pulse". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Shimizu S-Pulse" if Shimizu S-Pulse win the game by 3 or more goals. Otherwise, this market will resolve to "Cerezo Ōsaka". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Cerezo Ōsaka" if Cerezo Ōsaka win the game by 3 or more goals. Otherwise, this market will resolve to "Shimizu S-Pulse". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 6, 2026 If Cerezo Ōsaka wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Cerezo Ōsaka, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Cerezo Ōsaka combine to score 2 or more goals in this game. If the combined total is less than 2, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Cerezo Ōsaka, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Cerezo Ōsaka combine to score 3 or more goals in this game. If the combined total is less than 3, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Cerezo Ōsaka, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Cerezo Ōsaka combine to score 4 or more goals in this game. If the combined total is less than 4, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Cerezo Ōsaka, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Cerezo Ōsaka combine to score 5 or more goals in this game. If the combined total is less than 5, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Cerezo Ōsaka, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Yes" if both Shimizu S-Pulse and Cerezo Ōsaka each score at least one goal during the game. This market will resolve to "No" if either team fails to score (i.e., if one or both teams finish with zero goals). If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.The Polymarket moneyline for Shimizu S-Pulse vs. Cerezo Ōsaka in the J1 100 Year Vision League has locked onto Draw at virtually 100% implied probability after the May 6 full-time score ended 1-1 following 90 minutes plus stoppage time, per official jleague.jp rules. Cerezo Ōsaka struck first in the 19th minute through Shunta Tanaka, but Shimizu S-Pulse equalized deep in added time (90+1') via Matheus Bueno's penalty kick, denying the visitors despite their pre-match favoritism at 64%. Closely contested in standings—Shimizu 4th with 21 points (WWLWW form), Cerezo 6th on 20 (WLLLW)—and head-to-head (Cerezo unbeaten in last 5), balanced play saw Shimizu dominate shots (20-6) amid even possession. This outcome reflects tight matchup dynamics; challenges would require rare official result amendments, such as scoring disputes.

In the upcoming game, scheduled for May 6, 2026
If the game ends in a draw, this market will resolve to "Yes".
Otherwise, this market will resolve to "No".
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve to "Yes".
This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time.

The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
Volume
$107,248
Data di fine
6 mag 2026
Mercato aperto
Apr 8, 2026, 3:31 PM ET

Fonte di risoluzione

https://www.jleague.jp/en/
In the upcoming game, scheduled for May 6, 2026 If the game ends in a draw, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.

Fai attenzione ai link esterni.

Domande frequenti

Il mercato “Cerezo Ōsaka vs. Shimizu S-Pulse” su Polymarket ti permette di fare trading sull’esito della partita Japan J. League tra Cerezo Ōsaka e Shimizu S-Pulse, in programma il May 6, 2026 alle 12:00 AM ET. Il mercato principale è il moneyline — quale squadra vincerà la partita — dove Shimizu S-Pulse è attualmente quotato a 0¢ (0% di probabilità implicita) e Cerezo Ōsaka a 0¢ (0%). Oltre al moneyline, i mercati sportivi su Polymarket possono includere spread, totali (over/under) e prop dei giocatori, offrendoti molteplici modi per fare trading su questa partita. I prezzi riflettono probabilità aggregate in tempo reale. Le azioni nell’esito corretto pagano $1 ciascuna quando il mercato si risolve dopo la fine della partita.

Ad oggi, il mercato “Cerezo Ōsaka vs. Shimizu S-Pulse” ha generato $107.2K in volume totale di trading su tutti i tipi di mercato (moneyline, spread, totali e prop dei giocatori). Questo volume riflette un coinvolgimento attivo della comunità di trading di Polymarket, e un pool più ampio di trader generalmente significa quote più informative e affidabili. Puoi seguire i movimenti di prezzo in tempo reale e fare trading su qualsiasi mercato direttamente su questa pagina.

Per fare trading su “Cerezo Ōsaka vs. Shimizu S-Pulse”, inizia scegliendo il tipo di mercato su cui vuoi operare: Moneyline (quale squadra vince), Spread (margine di vittoria), Totali (punteggio combinato over/under) o Prop dei giocatori (statistiche individuali dei giocatori). Ogni mercato mostra il prezzo corrente per ogni lato — ad esempio, il moneyline mostra CER a 0¢ e SSP a 0¢. Seleziona il lato su cui vuoi fare trading, scegli Compra per prendere una posizione o Vendi per chiuderne una esistente, inserisci il tuo importo e clicca Trading. Se il lato scelto è corretto quando la partita finisce e il mercato si risolve, le tue azioni pagano $1 ciascuna. Se è errato, pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della fine della partita per consolidare un profitto o limitare una perdita.

Le quote moneyline attuali per “Cerezo Ōsaka vs. Shimizu S-Pulse” mostrano Shimizu S-Pulse a 0¢ (0% di probabilità implicita) e Cerezo Ōsaka a 0¢ (0%). Tutte le quote si aggiornano in tempo reale man mano che i trader comprano e vendono azioni, riflettendo l’ultima visione collettiva di come si svolgerà questa partita. Controlla frequentemente o aggiungi questa pagina ai preferiti per seguire come cambiano le quote man mano che si avvicina l’inizio della partita.

Il mercato “Cerezo Ōsaka vs. Shimizu S-Pulse” si risolve in base al punteggio finale ufficiale della partita Japan J. League come riportato dai risultati ufficiali di Japan J. League, inclusi i tempi supplementari se applicabili. I mercati moneyline si risolvono a favore della squadra che vince la partita. I mercati spread si risolvono in base al margine finale di vittoria rispetto alla linea pubblicata. I mercati totali (over/under) si risolvono in base al punteggio finale combinato di entrambe le squadre. I mercati prop dei giocatori si risolvono in base alle statistiche ufficiali del tabellino. Se la partita viene rinviata o cancellata, le regole di risoluzione del mercato (disponibili nella sezione Regole su questa pagina) specificano come viene gestito quello scenario. Ti consigliamo di consultare i criteri completi di risoluzione prima di fare trading.

Shimizu S-Pulse vs Cerezo Ōsaka

$107.25K Vol.Polymarket

Moneyline

$107K Vol.

Spread

$2.4K Vol.

Totali

$37.2K Vol.

Both Teams to Score?

$7.1K Vol.

In the upcoming game, scheduled for May 6, 2026 If Shimizu S-Pulse wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 6, 2026 If the game ends in a draw, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Shimizu S-Pulse" if Shimizu S-Pulse win the game by 2 or more goals. Otherwise, this market will resolve to "Cerezo Ōsaka". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Cerezo Ōsaka" if Cerezo Ōsaka win the game by 2 or more goals. Otherwise, this market will resolve to "Shimizu S-Pulse". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Shimizu S-Pulse" if Shimizu S-Pulse win the game by 3 or more goals. Otherwise, this market will resolve to "Cerezo Ōsaka". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Cerezo Ōsaka" if Cerezo Ōsaka win the game by 3 or more goals. Otherwise, this market will resolve to "Shimizu S-Pulse". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 6, 2026 If Cerezo Ōsaka wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Cerezo Ōsaka, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Cerezo Ōsaka combine to score 2 or more goals in this game. If the combined total is less than 2, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Cerezo Ōsaka, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Cerezo Ōsaka combine to score 3 or more goals in this game. If the combined total is less than 3, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Cerezo Ōsaka, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Cerezo Ōsaka combine to score 4 or more goals in this game. If the combined total is less than 4, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Cerezo Ōsaka, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Cerezo Ōsaka combine to score 5 or more goals in this game. If the combined total is less than 5, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Cerezo Ōsaka, scheduled for May 6 at 12:00 AM ET: This market will resolve to "Yes" if both Shimizu S-Pulse and Cerezo Ōsaka each score at least one goal during the game. This market will resolve to "No" if either team fails to score (i.e., if one or both teams finish with zero goals). If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.The Polymarket moneyline for Shimizu S-Pulse vs. Cerezo Ōsaka in the J1 100 Year Vision League has locked onto Draw at virtually 100% implied probability after the May 6 full-time score ended 1-1 following 90 minutes plus stoppage time, per official jleague.jp rules. Cerezo Ōsaka struck first in the 19th minute through Shunta Tanaka, but Shimizu S-Pulse equalized deep in added time (90+1') via Matheus Bueno's penalty kick, denying the visitors despite their pre-match favoritism at 64%. Closely contested in standings—Shimizu 4th with 21 points (WWLWW form), Cerezo 6th on 20 (WLLLW)—and head-to-head (Cerezo unbeaten in last 5), balanced play saw Shimizu dominate shots (20-6) amid even possession. This outcome reflects tight matchup dynamics; challenges would require rare official result amendments, such as scoring disputes.

In the upcoming game, scheduled for May 6, 2026
If the game ends in a draw, this market will resolve to "Yes".
Otherwise, this market will resolve to "No".
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve to "Yes".
This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time.

The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
Volume
$107,248
Data di fine
6 mag 2026
Mercato aperto
Apr 8, 2026, 3:31 PM ET

Fonte di risoluzione

https://www.jleague.jp/en/
In the upcoming game, scheduled for May 6, 2026 If the game ends in a draw, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.

Fai attenzione ai link esterni.

Domande frequenti

Il mercato “Cerezo Ōsaka vs. Shimizu S-Pulse” su Polymarket ti permette di fare trading sull’esito della partita Japan J. League tra Cerezo Ōsaka e Shimizu S-Pulse, in programma il May 6, 2026 alle 12:00 AM ET. Il mercato principale è il moneyline — quale squadra vincerà la partita — dove Shimizu S-Pulse è attualmente quotato a 0¢ (0% di probabilità implicita) e Cerezo Ōsaka a 0¢ (0%). Oltre al moneyline, i mercati sportivi su Polymarket possono includere spread, totali (over/under) e prop dei giocatori, offrendoti molteplici modi per fare trading su questa partita. I prezzi riflettono probabilità aggregate in tempo reale. Le azioni nell’esito corretto pagano $1 ciascuna quando il mercato si risolve dopo la fine della partita.

Ad oggi, il mercato “Cerezo Ōsaka vs. Shimizu S-Pulse” ha generato $107.2K in volume totale di trading su tutti i tipi di mercato (moneyline, spread, totali e prop dei giocatori). Questo volume riflette un coinvolgimento attivo della comunità di trading di Polymarket, e un pool più ampio di trader generalmente significa quote più informative e affidabili. Puoi seguire i movimenti di prezzo in tempo reale e fare trading su qualsiasi mercato direttamente su questa pagina.

Per fare trading su “Cerezo Ōsaka vs. Shimizu S-Pulse”, inizia scegliendo il tipo di mercato su cui vuoi operare: Moneyline (quale squadra vince), Spread (margine di vittoria), Totali (punteggio combinato over/under) o Prop dei giocatori (statistiche individuali dei giocatori). Ogni mercato mostra il prezzo corrente per ogni lato — ad esempio, il moneyline mostra CER a 0¢ e SSP a 0¢. Seleziona il lato su cui vuoi fare trading, scegli Compra per prendere una posizione o Vendi per chiuderne una esistente, inserisci il tuo importo e clicca Trading. Se il lato scelto è corretto quando la partita finisce e il mercato si risolve, le tue azioni pagano $1 ciascuna. Se è errato, pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della fine della partita per consolidare un profitto o limitare una perdita.

Le quote moneyline attuali per “Cerezo Ōsaka vs. Shimizu S-Pulse” mostrano Shimizu S-Pulse a 0¢ (0% di probabilità implicita) e Cerezo Ōsaka a 0¢ (0%). Tutte le quote si aggiornano in tempo reale man mano che i trader comprano e vendono azioni, riflettendo l’ultima visione collettiva di come si svolgerà questa partita. Controlla frequentemente o aggiungi questa pagina ai preferiti per seguire come cambiano le quote man mano che si avvicina l’inizio della partita.

Il mercato “Cerezo Ōsaka vs. Shimizu S-Pulse” si risolve in base al punteggio finale ufficiale della partita Japan J. League come riportato dai risultati ufficiali di Japan J. League, inclusi i tempi supplementari se applicabili. I mercati moneyline si risolvono a favore della squadra che vince la partita. I mercati spread si risolvono in base al margine finale di vittoria rispetto alla linea pubblicata. I mercati totali (over/under) si risolvono in base al punteggio finale combinato di entrambe le squadre. I mercati prop dei giocatori si risolvono in base alle statistiche ufficiali del tabellino. Se la partita viene rinviata o cancellata, le regole di risoluzione del mercato (disponibili nella sezione Regole su questa pagina) specificano come viene gestito quello scenario. Ti consigliamo di consultare i criteri completi di risoluzione prima di fare trading.