MVK Esports and GAM Esports meet in an LCP Split 3 2026 playoffs best-of-five elimination match on August 22, with both sides coming off recent losses—MVK swept 0-3 by CTBC Flying Oyster and GAM falling 1-3 to Team Secret Whales. The 2026 head-to-head stands tied at 2-2 across prior splits, making this the decider for advancement and potential Worlds qualification. MVK fields an all-Vietnamese roster featuring top laner Kratos and jungler Gury, while GAM relies on veterans like top laner Kiaya and ADC Artemis amid inconsistent recent form. Roster depth, patch adaptation, and early-game objective control will shape the series outcome in this high-stakes Vietnamese matchup.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoMVK Esports – GAM Esports




Linee serie
Moneyline
$6.2K Vol.
Game 4 Winner
$2.1K Vol.
Game Handicap
$1.3K Vol.
Total Games
$1.4K Vol.
Game 1
First Blood
$0 Vol.
Odd/Even Total Kills
$0 Vol.
Game 2
First Blood
$0 Vol.
Odd/Even Total Kills
$0 Vol.
Game 3
First Blood
$0 Vol.
Odd/Even Total Kills
$0 Vol.
Game 4
First Blood
$0 Vol.
Odd/Even Total Kills
$0 Vol.
Game 5
Odd/Even Total Kills
$0 Vol.
This market will resolve to "MVK Esports" if MVK Esports win the match against GAM Esports.
This market will resolve to "GAM Esports" if GAM Esports win the match against MVK Esports.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 5, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 22, 2026 at 5:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: Aug 21, 2026, 10:50 AM ET
Fonte di risoluzione
https://gol.gg/esports/homeResolver
0x65070BE91...MVK Esports – GAM Esports




Linee serie
Moneyline
$6.2K Vol.
Game 4 Winner
$2.1K Vol.
Game Handicap
$1.3K Vol.
Total Games
$1.4K Vol.
Game 1
First Blood
$0 Vol.
Odd/Even Total Kills
$0 Vol.
Game 2
First Blood
$0 Vol.
Odd/Even Total Kills
$0 Vol.
Game 3
First Blood
$0 Vol.
Odd/Even Total Kills
$0 Vol.
Game 4
First Blood
$0 Vol.
Odd/Even Total Kills
$0 Vol.
Game 5
Odd/Even Total Kills
$0 Vol.
This market will resolve to "MVK Esports" if MVK Esports win the match against GAM Esports.
This market will resolve to "GAM Esports" if GAM Esports win the match against MVK Esports.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 5, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 22, 2026 at 5:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: Aug 21, 2026, 10:50 AM ET
Fonte di risoluzione
https://gol.gg/esports/homeResolver
0x65070BE91...MVK Esports and GAM Esports meet in an LCP Split 3 2026 playoffs best-of-five elimination match on August 22, with both sides coming off recent losses—MVK swept 0-3 by CTBC Flying Oyster and GAM falling 1-3 to Team Secret Whales. The 2026 head-to-head stands tied at 2-2 across prior splits, making this the decider for advancement and potential Worlds qualification. MVK fields an all-Vietnamese roster featuring top laner Kratos and jungler Gury, while GAM relies on veterans like top laner Kiaya and ADC Artemis amid inconsistent recent form. Roster depth, patch adaptation, and early-game objective control will shape the series outcome in this high-stakes Vietnamese matchup.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoFai attenzione ai link esterni.
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