Team United States enters the Group A best-of-five against Japan on strong recent form after a 3-1 group-stage win over China, backed by an eight-player roster featuring multiple OWL veterans and flexible map specialists. Japan, limited to a four-player core, dropped a 3-0 sweep to Sweden in its opener and must secure an upset here to keep playoff hopes alive in the round-robin. The United States holds clear advantages in depth, international experience, and recent map differential, while Japan’s path depends on coordinated execution across the current Overwatch 2 map pool and hero bans. Both squads face tight turnaround considerations within the three-day group window before top-two advancement to the Anaheim playoffs.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoUnited States – Japan




Linee serie
Moneyline
$22 Vol.
Game 1 Winner
$0 Vol.
Total Games
$0 Vol.
This market will resolve to "United States" if United States win the match against Japan.
This market will resolve to "Japan" if Japan win the match against United States.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 3, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 20, 2026 at 11:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: Aug 20, 2026, 3:18 PM ET
Fonte di risoluzione
https://liquipedia.net/overwatch/Main_PageResolver
0x65070BE91...United States – Japan




Linee serie
Moneyline
$22 Vol.
Game 1 Winner
$0 Vol.
Total Games
$0 Vol.
This market will resolve to "United States" if United States win the match against Japan.
This market will resolve to "Japan" if Japan win the match against United States.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 3, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 20, 2026 at 11:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: Aug 20, 2026, 3:18 PM ET
Fonte di risoluzione
https://liquipedia.net/overwatch/Main_PageResolver
0x65070BE91...Team United States enters the Group A best-of-five against Japan on strong recent form after a 3-1 group-stage win over China, backed by an eight-player roster featuring multiple OWL veterans and flexible map specialists. Japan, limited to a four-player core, dropped a 3-0 sweep to Sweden in its opener and must secure an upset here to keep playoff hopes alive in the round-robin. The United States holds clear advantages in depth, international experience, and recent map differential, while Japan’s path depends on coordinated execution across the current Overwatch 2 map pool and hero bans. Both squads face tight turnaround considerations within the three-day group window before top-two advancement to the Anaheim playoffs.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoFai attenzione ai link esterni.
Fai attenzione ai link esterni.
Fai attenzione ai link esterni.
Fai attenzione ai link esterni.
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