**Pacific and Americas squads dominate 2026 international results so far, shaping expectations for the remaining calendar.** Nongshim RedForce claimed Masters Santiago in March as the first Ascension-promoted roster to lift a global trophy, while Leviatán captured Masters London in June via a lower-bracket run and 100 Thieves took the Esports World Cup title in July. Paper Rex reached both Masters finals but fell short, underscoring consistent form across Pacific and Americas events. With Valorant Champions Shanghai set for September 24–October 18 as the final major under the current system, trader focus centers on these regions’ depth, recent roster stability, and home-crowd factors for Chinese teams like TYLOO. EMEA squads trail in recent international showings, and the shift to open qualifiers in 2027 adds long-term context without altering immediate dynamics.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoKarmine Corp
30%
FunPlus Phoenix
25%
Dragon Ranger Gaming
25%
Paper Rex
16%
Team Vitality
14%
LOUD
14%
Team Liquid
14%
Natus Vincere
14%
FUT Esports
13%
Wolves Esports
12%
Global Esports
10%
T1
8%
KIWOOM DRX
8%
NRG
13%
TYLOO
26%
Xi Lai Gaming
5%
FNATIC
4%
Team Heretics
4%
JD Mall JDG Esports
3%
Wuxi Titan Esports Club
3%
Guangzhou Huadu Bilibili Gaming
2%
All Gamers
2%
Gen.G
2%
Evil Geniuses
2%
Sentinels
2%
Cloud9
2%
VARREL
2%
Eternal Fire
2%
GIANTX
2%
FULL SENSE
2%
DetonatioN FocusMe
2%
BBL Esports
2%
Gentle Mates
2%
MIBR
2%
FURIA
2%
Trace Esports
2%
ZETA DIVISION
2%
Team Secret
2%
KRÜ Esports
2%
Rex Regum Qeon
2%
G2 Esports
16%
PCIFIC Esports
1%
Nova Esports
1%
ENVY
1%
EDward Gaming
50%
$9,426 Vol.
Karmine Corp
30%
FunPlus Phoenix
25%
Dragon Ranger Gaming
25%
Paper Rex
16%
Team Vitality
14%
LOUD
14%
Team Liquid
14%
Natus Vincere
14%
FUT Esports
13%
Wolves Esports
12%
Global Esports
10%
T1
8%
KIWOOM DRX
8%
NRG
13%
TYLOO
26%
Xi Lai Gaming
5%
FNATIC
4%
Team Heretics
4%
JD Mall JDG Esports
3%
Wuxi Titan Esports Club
3%
Guangzhou Huadu Bilibili Gaming
2%
All Gamers
2%
Gen.G
2%
Evil Geniuses
2%
Sentinels
2%
Cloud9
2%
VARREL
2%
Eternal Fire
2%
GIANTX
2%
FULL SENSE
2%
DetonatioN FocusMe
2%
BBL Esports
2%
Gentle Mates
2%
MIBR
2%
FURIA
2%
Trace Esports
2%
ZETA DIVISION
2%
Team Secret
2%
KRÜ Esports
2%
Rex Regum Qeon
2%
G2 Esports
16%
PCIFIC Esports
1%
Nova Esports
1%
ENVY
1%
EDward Gaming
50%
For the purposes of this market, "qualifying international VALORANT event" means any of the following, and only the following:
Valorant Masters Santiago 2026 (February 28 – March 15, 2026)
Valorant Masters London 2026 (June 6 – June 21, 2026)
Esports World Cup 2026 — VALORANT (July 2 – July 12, 2026)
Valorant Champions 2026, Shanghai (September 24 – October 18, 2026)
In the case of a tie, the market will resolve to "Yes" for the team whose name appears first alphabetically.
This market resolves "Yes" as soon as the team wins any one qualifying event; winning more than one is not required. If the team wins none of the listed events, this market resolves "No."
If all qualifying events are cancelled, or are postponed such that no champion is determined for any of them by December 31, 2026, 11:59 PM ET, this market will resolve to "No".
The resolution source for this market will be official information from the Riot Games VALORANT Esports website (https://valorantesports.com) and, for the Esports World Cup, the official EWC website (https://esportsworldcup.com/en/competitions/2026/valorant). A consensus of credible reporting may also be used.
Mercato aperto: Jun 30, 2026, 12:56 PM ET
Risolutore
0x65070BE91...For the purposes of this market, "qualifying international VALORANT event" means any of the following, and only the following:
Valorant Masters Santiago 2026 (February 28 – March 15, 2026)
Valorant Masters London 2026 (June 6 – June 21, 2026)
Esports World Cup 2026 — VALORANT (July 2 – July 12, 2026)
Valorant Champions 2026, Shanghai (September 24 – October 18, 2026)
In the case of a tie, the market will resolve to "Yes" for the team whose name appears first alphabetically.
This market resolves "Yes" as soon as the team wins any one qualifying event; winning more than one is not required. If the team wins none of the listed events, this market resolves "No."
If all qualifying events are cancelled, or are postponed such that no champion is determined for any of them by December 31, 2026, 11:59 PM ET, this market will resolve to "No".
The resolution source for this market will be official information from the Riot Games VALORANT Esports website (https://valorantesports.com) and, for the Esports World Cup, the official EWC website (https://esportsworldcup.com/en/competitions/2026/valorant). A consensus of credible reporting may also be used.
Risolutore
0x65070BE91...**Pacific and Americas squads dominate 2026 international results so far, shaping expectations for the remaining calendar.** Nongshim RedForce claimed Masters Santiago in March as the first Ascension-promoted roster to lift a global trophy, while Leviatán captured Masters London in June via a lower-bracket run and 100 Thieves took the Esports World Cup title in July. Paper Rex reached both Masters finals but fell short, underscoring consistent form across Pacific and Americas events. With Valorant Champions Shanghai set for September 24–October 18 as the final major under the current system, trader focus centers on these regions’ depth, recent roster stability, and home-crowd factors for Chinese teams like TYLOO. EMEA squads trail in recent international showings, and the shift to open qualifiers in 2027 adds long-term context without altering immediate dynamics.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · Aggiornato


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