**Paper Rex, 100 Thieves, Nongshim RedForce, and Leviatán stand out as the teams most likely to claim or have already secured an international title in 2026.** Nongshim RedForce won Masters Santiago, Leviatán captured Masters London, and 100 Thieves took the Esports World Cup in Paris. Paper Rex reached multiple Masters finals and maintained strong regional results in Pacific, positioning it as a top contender heading into Champions Shanghai (September 24–October 18). Americas teams have shown depth and cross-regional success, while Pacific squads excel in consistency and aggressive playstyles. Recent Stage 2 results, roster stability, and qualification points have defined the 16-team Champions field, with group-stage matchups and playoff bracket positioning poised to influence the final international outcome of the year.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoTeam Vitality
33%
Karmine Corp
30%
Natus Vincere
25%
Dragon Ranger Gaming
25%
Team Liquid
25%
Paper Rex
16%
LOUD
14%
Gentle Mates
13%
FUT Esports
13%
Wolves Esports
12%
Global Esports
10%
EDward Gaming
25%
T1
8%
KIWOOM DRX
8%
NRG
13%
TYLOO
6%
Xi Lai Gaming
5%
FNATIC
4%
FunPlus Phoenix
4%
Team Heretics
4%
JD Mall JDG Esports
3%
Wuxi Titan Esports Club
3%
Guangzhou Huadu Bilibili Gaming
2%
All Gamers
2%
Gen.G
2%
Sentinels
2%
KRÜ Esports
2%
VARREL
2%
MIBR
2%
GIANTX
2%
Trace Esports
2%
Eternal Fire
2%
BBL Esports
2%
Evil Geniuses
2%
DetonatioN FocusMe
2%
Team Secret
2%
FURIA
2%
Cloud9
2%
FULL SENSE
2%
Rex Regum Qeon
2%
ZETA DIVISION
2%
G2 Esports
16%
PCIFIC Esports
1%
Nova Esports
1%
ENVY
1%
$9,426 Vol.
Team Vitality
33%
Karmine Corp
30%
Natus Vincere
25%
Dragon Ranger Gaming
25%
Team Liquid
25%
Paper Rex
16%
LOUD
14%
Gentle Mates
13%
FUT Esports
13%
Wolves Esports
12%
Global Esports
10%
EDward Gaming
25%
T1
8%
KIWOOM DRX
8%
NRG
13%
TYLOO
6%
Xi Lai Gaming
5%
FNATIC
4%
FunPlus Phoenix
4%
Team Heretics
4%
JD Mall JDG Esports
3%
Wuxi Titan Esports Club
3%
Guangzhou Huadu Bilibili Gaming
2%
All Gamers
2%
Gen.G
2%
Sentinels
2%
KRÜ Esports
2%
VARREL
2%
MIBR
2%
GIANTX
2%
Trace Esports
2%
Eternal Fire
2%
BBL Esports
2%
Evil Geniuses
2%
DetonatioN FocusMe
2%
Team Secret
2%
FURIA
2%
Cloud9
2%
FULL SENSE
2%
Rex Regum Qeon
2%
ZETA DIVISION
2%
G2 Esports
16%
PCIFIC Esports
1%
Nova Esports
1%
ENVY
1%
For the purposes of this market, "qualifying international VALORANT event" means any of the following, and only the following:
Valorant Masters Santiago 2026 (February 28 – March 15, 2026)
Valorant Masters London 2026 (June 6 – June 21, 2026)
Esports World Cup 2026 — VALORANT (July 2 – July 12, 2026)
Valorant Champions 2026, Shanghai (September 24 – October 18, 2026)
In the case of a tie, the market will resolve to "Yes" for the team whose name appears first alphabetically.
This market resolves "Yes" as soon as the team wins any one qualifying event; winning more than one is not required. If the team wins none of the listed events, this market resolves "No."
If all qualifying events are cancelled, or are postponed such that no champion is determined for any of them by December 31, 2026, 11:59 PM ET, this market will resolve to "No".
The resolution source for this market will be official information from the Riot Games VALORANT Esports website (https://valorantesports.com) and, for the Esports World Cup, the official EWC website (https://esportsworldcup.com/en/competitions/2026/valorant). A consensus of credible reporting may also be used.
Mercato aperto: Jun 30, 2026, 12:56 PM ET
Risolutore
0x65070BE91...For the purposes of this market, "qualifying international VALORANT event" means any of the following, and only the following:
Valorant Masters Santiago 2026 (February 28 – March 15, 2026)
Valorant Masters London 2026 (June 6 – June 21, 2026)
Esports World Cup 2026 — VALORANT (July 2 – July 12, 2026)
Valorant Champions 2026, Shanghai (September 24 – October 18, 2026)
In the case of a tie, the market will resolve to "Yes" for the team whose name appears first alphabetically.
This market resolves "Yes" as soon as the team wins any one qualifying event; winning more than one is not required. If the team wins none of the listed events, this market resolves "No."
If all qualifying events are cancelled, or are postponed such that no champion is determined for any of them by December 31, 2026, 11:59 PM ET, this market will resolve to "No".
The resolution source for this market will be official information from the Riot Games VALORANT Esports website (https://valorantesports.com) and, for the Esports World Cup, the official EWC website (https://esportsworldcup.com/en/competitions/2026/valorant). A consensus of credible reporting may also be used.
Risolutore
0x65070BE91...**Paper Rex, 100 Thieves, Nongshim RedForce, and Leviatán stand out as the teams most likely to claim or have already secured an international title in 2026.** Nongshim RedForce won Masters Santiago, Leviatán captured Masters London, and 100 Thieves took the Esports World Cup in Paris. Paper Rex reached multiple Masters finals and maintained strong regional results in Pacific, positioning it as a top contender heading into Champions Shanghai (September 24–October 18). Americas teams have shown depth and cross-regional success, while Pacific squads excel in consistency and aggressive playstyles. Recent Stage 2 results, roster stability, and qualification points have defined the 16-team Champions field, with group-stage matchups and playoff bracket positioning poised to influence the final international outcome of the year.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · Aggiornato


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