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Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?

icon for Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?

Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?

Yatoro 100%

LarI 100%

Collapse 100%

not me 100%

Polymarket
NUOVO

Yatoro 100%

LarI 100%

Collapse 100%

not me 100%

Polymarket
NUOVO

Yatoro

$0 Vol.

100%

LarI

$0 Vol.

100%

Collapse

$0 Vol.

100%

not me

$0 Vol.

100%

rue

$0 Vol.

100%

Pure

$0 Vol.

100%

bzm

$0 Vol.

100%

33

$0 Vol.

100%

Ari

$0 Vol.

100%

Whitemon

$0 Vol.

100%

Satanic

$0 Vol.

100%

No[o]ne-

$0 Vol.

100%

Noticed

$0 Vol.

100%

9Class

$0 Vol.

100%

Dukalis

$0 Vol.

100%

Nightfall

$0 Vol.

100%

Mikoto

$0 Vol.

100%

Ws

$0 Vol.

100%

Mira

$0 Vol.

100%

kaori

$0 Vol.

100%

Ame

$0 Vol.

100%

NothingToSay

$0 Vol.

100%

Xxs

$0 Vol.

100%

fy

$0 Vol.

100%

xNova

$0 Vol.

100%

watson

$0 Vol.

100%

CHIRA_JUNIOR

$0 Vol.

100%

DM

$0 Vol.

100%

Saksa

$0 Vol.

100%

Malady

$0 Vol.

100%

skiter

$0 Vol.

100%

Malr1ne

$0 Vol.

100%

ATF

$0 Vol.

100%

Cr1t-

$0 Vol.

100%

Sneyking

$0 Vol.

100%

m1CKe

$0 Vol.

100%

Nisha

$0 Vol.

100%

Ace

$0 Vol.

100%

Boxi

$0 Vol.

100%

tOfu

$0 Vol.

100%

Kiritych~

$0 Vol.

100%

gpk~

$0 Vol.

100%

MieRo

$0 Vol.

100%

Save-

$0 Vol.

100%

Kataomi`

$0 Vol.

100%

Crystallis

$0 Vol.

100%

MidOne

$0 Vol.

100%

BOOM

$0 Vol.

100%

yamich

$0 Vol.

100%

panto

$0 Vol.

100%

Wits

$0 Vol.

100%

DarkMago

$0 Vol.

100%

Frank

$0 Vol.

100%

Scofield

$0 Vol.

100%

Elmisho

$0 Vol.

100%

Natsumi

$0 Vol.

100%

Yopaj

$0 Vol.

100%

Raven

$0 Vol.

100%

TIMS

$0 Vol.

100%

skem

$0 Vol.

100%

Timado

$0 Vol.

100%

Abed

$0 Vol.

100%

SaberLight

$0 Vol.

100%

Hellscream

$0 Vol.

100%

Fly

$0 Vol.

100%

Yuma

$0 Vol.

100%

TaiLung

$0 Vol.

100%

Wisper

$0 Vol.

100%

Thiolicor

$0 Vol.

100%

KJ

$0 Vol.

100%

Darklord^

$0 Vol.

100%

Copy

$0 Vol.

100%

Malik

$0 Vol.

100%

Ekki

$0 Vol.

100%

aik

$0 Vol.

100%

WoE

$0 Vol.

100%

Ainkrad

$0 Vol.

100%

bb3px

$0 Vol.

100%

queezy

$0 Vol.

100%

Htrd

$0 Vol.

100%

TA2000

$0 Vol.

-

Nicky`Cool

$0 Vol.

-

alberkaaa

$0 Vol.

-

Immersion

$0 Vol.

-

Hduo

$0 Vol.

-

ssnovv1

$0 Vol.

-

Mirage`

$0 Vol.

-

Vazya

$0 Vol.

-

Zayac

$0 Vol.

-

RESPECT

$0 Vol.

-

423

$0 Vol.

-

Stojkov

$0 Vol.

50%

laise

$0 Vol.

50%

Fernans

$0 Vol.

50%

Se

$0 Vol.

50%

shiro

$0 Vol.

50%

Xm

$0 Vol.

50%

Bach

$0 Vol.

50%

XinQ

$0 Vol.

99%

y`

$0 Vol.

50%

Jikroy

$0 Vol.

50%

inYourdreaM

$0 Vol.

50%

Fbz

$0 Vol.

50%

dalul

$0 Vol.

50%

Varizh

$0 Vol.

50%

Ghost

$0 Vol.

50%

RCY

$0 Vol.

50%

Fayde

$0 Vol.

50%

Bignum

$0 Vol.

50%

Speeed

$0 Vol.

50%

rubikon155

$0 Vol.

50%

4nalog

$0 Vol.

50%

Jabz

$0 Vol.

51%

Lelis

$0 Vol.

50%

Yamsun

$0 Vol.

50%

SumaiL

$0 Vol.

50%

lorenof

$0 Vol.

50%

Davai

$0 Vol.

50%

OmaR

$0 Vol.

50%

GH

$0 Vol.

50%

A

$0 Vol.

99%

B

$0 Vol.

50%

C

$0 Vol.

50%

D

$0 Vol.

50%

Other

$0 Vol.

50%

This market will resolve to the player with the highest gold per minute (GPM) across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. GPM is defined as a player's total gold earned divided by their total minutes played, aggregated across all of their qualifying games. Only completed official games count (group stage, survival/gauntlet stage, and playoffs). To qualify, a player must have played a minimum of 5 games; players below this threshold are not eligible, regardless of their GPM. If two or more eligible players are tied on GPM, the market resolves to the tied player with the higher total gold earned across the tournament; if still tied, the player whose team achieved the higher final tournament placement. If a player not individually listed as an outcome finishes with the highest qualifying GPM, or if the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or not determined within that timeframe, this market will resolve to "Other." The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com). A consensus of credible reporting may also be used.

This market will resolve to the player with the highest gold per minute (GPM) across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France.

GPM is defined as a player's total gold earned divided by their total minutes played, aggregated across all of their qualifying games.

Only completed official games count (group stage, survival/gauntlet stage, and playoffs). To qualify, a player must have played a minimum of 5 games; players below this threshold are not eligible, regardless of their GPM.

If two or more eligible players are tied on GPM, the market resolves to the tied player with the higher total gold earned across the tournament; if still tied, the player whose team achieved the higher final tournament placement.

If a player not individually listed as an outcome finishes with the highest qualifying GPM, or if the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or not determined within that timeframe, this market will resolve to "Other."

The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com). A consensus of credible reporting may also be used.
Volume
$0
Mercato aperto
Jul 7, 2026, 4:49 PM ET
This market will resolve to the player with the highest gold per minute (GPM) across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. GPM is defined as a player's total gold earned divided by their total minutes played, aggregated across all of their qualifying games. Only completed official games count (group stage, survival/gauntlet stage, and playoffs). To qualify, a player must have played a minimum of 5 games; players below this threshold are not eligible, regardless of their GPM. If two or more eligible players are tied on GPM, the market resolves to the tied player with the higher total gold earned across the tournament; if still tied, the player whose team achieved the higher final tournament placement. If a player not individually listed as an outcome finishes with the highest qualifying GPM, or if the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or not determined within that timeframe, this market will resolve to "Other." The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com). A consensus of credible reporting may also be used.
This market will resolve to the player with the highest gold per minute (GPM) across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. GPM is defined as a player's total gold earned divided by their total minutes played, aggregated across all of their qualifying games. Only completed official games count (group stage, survival/gauntlet stage, and playoffs). To qualify, a player must have played a minimum of 5 games; players below this threshold are not eligible, regardless of their GPM. If two or more eligible players are tied on GPM, the market resolves to the tied player with the higher total gold earned across the tournament; if still tied, the player whose team achieved the higher final tournament placement. If a player not individually listed as an outcome finishes with the highest qualifying GPM, or if the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or not determined within that timeframe, this market will resolve to "Other." The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com). A consensus of credible reporting may also be used.

This market will resolve to the player with the highest gold per minute (GPM) across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France.

GPM is defined as a player's total gold earned divided by their total minutes played, aggregated across all of their qualifying games.

Only completed official games count (group stage, survival/gauntlet stage, and playoffs). To qualify, a player must have played a minimum of 5 games; players below this threshold are not eligible, regardless of their GPM.

If two or more eligible players are tied on GPM, the market resolves to the tied player with the higher total gold earned across the tournament; if still tied, the player whose team achieved the higher final tournament placement.

If a player not individually listed as an outcome finishes with the highest qualifying GPM, or if the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or not determined within that timeframe, this market will resolve to "Other."

The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com). A consensus of credible reporting may also be used.
Volume
$0
Mercato aperto
Jul 7, 2026, 4:49 PM ET
This market will resolve to the player with the highest gold per minute (GPM) across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. GPM is defined as a player's total gold earned divided by their total minutes played, aggregated across all of their qualifying games. Only completed official games count (group stage, survival/gauntlet stage, and playoffs). To qualify, a player must have played a minimum of 5 games; players below this threshold are not eligible, regardless of their GPM. If two or more eligible players are tied on GPM, the market resolves to the tied player with the higher total gold earned across the tournament; if still tied, the player whose team achieved the higher final tournament placement. If a player not individually listed as an outcome finishes with the highest qualifying GPM, or if the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or not determined within that timeframe, this market will resolve to "Other." The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com). A consensus of credible reporting may also be used.

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"Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?" è un mercato predittivo su Polymarket con 125+ possibili esiti dove i trader comprano e vendono azioni in base a ciò che credono accadrà. L'esito attualmente in testa è "Jabz" a 51%, seguito da "Yatoro" a 50%. I prezzi riflettono probabilità aggregate in tempo reale. Ad esempio, un'azione quotata a 51¢ implica che il mercato assegna collettivamente una probabilità di 51% a quell'esito. Queste quote cambiano continuamente man mano che i trader reagiscono a nuovi sviluppi e informazioni. Le azioni nell'esito corretto possono essere riscattate per $1 ciascuna alla risoluzione del mercato.

"Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?" è un mercato appena creato su Polymarket, lanciato il Jul 7, 2026. Come mercato nuovo, questa è la tua opportunità di essere tra i primi trader a stabilire le quote e i segnali di prezzo iniziali del mercato. Puoi anche aggiungere questa pagina ai preferiti per monitorare il volume e l'attività di trading man mano che il mercato guadagna visibilità.

Per fare trading su "Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?", esplora i 125+ esiti disponibili elencati in questa pagina. Ogni esito mostra un prezzo corrente che rappresenta la probabilità implicita del mercato. Per prendere una posizione, seleziona l'esito che ritieni più probabile, scegli "Sì" per fare trading a suo favore o "No" per fare trading contro di esso, inserisci il tuo importo e clicca "Trading". Se il tuo esito scelto è corretto alla risoluzione del mercato, le tue azioni "Sì" pagano $1 ciascuna. Se è errato, pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della risoluzione se vuoi consolidare un profitto o limitare una perdita.

L'attuale favorito per "Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?" è "Jabz" a 51%, il che significa che il mercato assegna una probabilità di 51% a quell'esito. L'esito successivo più vicino è "Yatoro" a 50%. Queste quote si aggiornano in tempo reale man mano che i trader comprano e vendono azioni, quindi riflettono l'ultima visione collettiva di ciò che è più probabile che accada. Controlla frequentemente o aggiungi questa pagina ai preferiti per seguire come cambiano le quote man mano che emergono nuove informazioni.

Le regole di risoluzione per "Player with the Highest gold per minute at Esports World Cup 2026 Dota 2?" definiscono esattamente cosa deve accadere affinché ogni esito venga dichiarato vincitore — comprese le fonti di dati ufficiali utilizzate per determinare il risultato. Puoi consultare i criteri completi di risoluzione nella sezione "Regole" di questa pagina sopra i commenti. Ti consigliamo di leggere attentamente le regole prima di fare trading, poiché specificano le condizioni precise, i casi limite e le fonti che regolano come viene risolto questo mercato.