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icon for Which Team Will Win the Shortest Game at MSI 2026?

Which Team Will Win the Shortest Game at MSI 2026?

icon for Which Team Will Win the Shortest Game at MSI 2026?

Which Team Will Win the Shortest Game at MSI 2026?

Hanwha Life Esports 50%

G2 Esports 50%

Top Esports 50%

Bilibili Gaming 50%

Polymarket
NUOVO

Hanwha Life Esports 50%

G2 Esports 50%

Top Esports 50%

Bilibili Gaming 50%

Polymarket
NUOVO

Hanwha Life Esports

$0 Vol.

50%

Secret Whales

$0 Vol.

50%

G2 Esports

$0 Vol.

50%

Top Esports

$0 Vol.

50%

LYON

$0 Vol.

50%

FURIA

$0 Vol.

50%

Bilibili Gaming

$0 Vol.

50%

T1

$0 Vol.

50%

This market will resolve to the team that wins the single shortest game played at the 2026 League of Legends Mid-Season Invitational (MSI), held June 28 – July 12, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed games across the entire tournament count, including the Play-In Stage and the Knockout/Bracket Stage. A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If MSI 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/2026_Mid-Season_Invitational), using the per-game duration recorded on the match history. A consensus of credible reporting or official Riot Games match data may also be used where the primary source is incomplete.The tight clustering around 49–50% across T1, Hanwha Life Esports, Top Esports, Bilibili Gaming, G2 Esports, LYON, FURIA, Secret Whales, and related options reflects broad trader consensus on uncertainty heading into the bracket stage. MSI 2026’s format—recently concluded play-ins featuring lopsided series and games ranging 23–41 minutes—creates multiple paths for any participant to secure the tournament’s shortest contest through strong early-game execution, favorable drafts, or mismatches against lower-seeded sides. With no dominant favorite emerging from the LCK, LPL, or LEC squads and bracket matchups still fluid, the wisdom of crowds prices every contender similarly, underscoring how minor variances in map control or objective timing can shift which team finishes a game fastest.

This market will resolve to the team that wins the single shortest game played at the 2026 League of Legends Mid-Season Invitational (MSI), held June 28 – July 12, 2026.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed games across the entire tournament count, including the Play-In Stage and the Knockout/Bracket Stage.

A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule.

If MSI 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/2026_Mid-Season_Invitational), using the per-game duration recorded on the match history. A consensus of credible reporting or official Riot Games match data may also be used where the primary source is incomplete.
Volume
$0
Mercato aperto
Jul 1, 2026, 11:28 AM ET
This market will resolve to the team that wins the single shortest game played at the 2026 League of Legends Mid-Season Invitational (MSI), held June 28 – July 12, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed games across the entire tournament count, including the Play-In Stage and the Knockout/Bracket Stage. A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If MSI 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/2026_Mid-Season_Invitational), using the per-game duration recorded on the match history. A consensus of credible reporting or official Riot Games match data may also be used where the primary source is incomplete.
This market will resolve to the team that wins the single shortest game played at the 2026 League of Legends Mid-Season Invitational (MSI), held June 28 – July 12, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed games across the entire tournament count, including the Play-In Stage and the Knockout/Bracket Stage. A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If MSI 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/2026_Mid-Season_Invitational), using the per-game duration recorded on the match history. A consensus of credible reporting or official Riot Games match data may also be used where the primary source is incomplete.The tight clustering around 49–50% across T1, Hanwha Life Esports, Top Esports, Bilibili Gaming, G2 Esports, LYON, FURIA, Secret Whales, and related options reflects broad trader consensus on uncertainty heading into the bracket stage. MSI 2026’s format—recently concluded play-ins featuring lopsided series and games ranging 23–41 minutes—creates multiple paths for any participant to secure the tournament’s shortest contest through strong early-game execution, favorable drafts, or mismatches against lower-seeded sides. With no dominant favorite emerging from the LCK, LPL, or LEC squads and bracket matchups still fluid, the wisdom of crowds prices every contender similarly, underscoring how minor variances in map control or objective timing can shift which team finishes a game fastest.

This market will resolve to the team that wins the single shortest game played at the 2026 League of Legends Mid-Season Invitational (MSI), held June 28 – July 12, 2026.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed games across the entire tournament count, including the Play-In Stage and the Knockout/Bracket Stage.

A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule.

If MSI 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/2026_Mid-Season_Invitational), using the per-game duration recorded on the match history. A consensus of credible reporting or official Riot Games match data may also be used where the primary source is incomplete.
Volume
$0
Mercato aperto
Jul 1, 2026, 11:28 AM ET
This market will resolve to the team that wins the single shortest game played at the 2026 League of Legends Mid-Season Invitational (MSI), held June 28 – July 12, 2026. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed games across the entire tournament count, including the Play-In Stage and the Knockout/Bracket Stage. A game that is remade or restarted before completion (e.g., due to a technical pause or bug) does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the tournament. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the tournament schedule. If MSI 2026 is cancelled, or is postponed such that the tournament is not completed and final game-duration data is not available by August 31, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/2026_Mid-Season_Invitational), using the per-game duration recorded on the match history. A consensus of credible reporting or official Riot Games match data may also be used where the primary source is incomplete.

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"Which Team Will Win the Shortest Game at MSI 2026?" è un mercato predittivo su Polymarket con 8 possibili esiti dove i trader comprano e vendono azioni in base a ciò che credono accadrà. L'esito attualmente in testa è "Hanwha Life Esports" a 50%, seguito da "Secret Whales" a 50%. I prezzi riflettono probabilità aggregate in tempo reale. Ad esempio, un'azione quotata a 50¢ implica che il mercato assegna collettivamente una probabilità di 50% a quell'esito. Queste quote cambiano continuamente man mano che i trader reagiscono a nuovi sviluppi e informazioni. Le azioni nell'esito corretto possono essere riscattate per $1 ciascuna alla risoluzione del mercato.

"Which Team Will Win the Shortest Game at MSI 2026?" è un mercato appena creato su Polymarket, lanciato il Jul 1, 2026. Come mercato nuovo, questa è la tua opportunità di essere tra i primi trader a stabilire le quote e i segnali di prezzo iniziali del mercato. Puoi anche aggiungere questa pagina ai preferiti per monitorare il volume e l'attività di trading man mano che il mercato guadagna visibilità.

Per fare trading su "Which Team Will Win the Shortest Game at MSI 2026?", esplora i 8 esiti disponibili elencati in questa pagina. Ogni esito mostra un prezzo corrente che rappresenta la probabilità implicita del mercato. Per prendere una posizione, seleziona l'esito che ritieni più probabile, scegli "Sì" per fare trading a suo favore o "No" per fare trading contro di esso, inserisci il tuo importo e clicca "Trading". Se il tuo esito scelto è corretto alla risoluzione del mercato, le tue azioni "Sì" pagano $1 ciascuna. Se è errato, pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della risoluzione se vuoi consolidare un profitto o limitare una perdita.

L'attuale favorito per "Which Team Will Win the Shortest Game at MSI 2026?" è "Hanwha Life Esports" a 50%, il che significa che il mercato assegna una probabilità di 50% a quell'esito. L'esito successivo più vicino è "Secret Whales" a 50%. Queste quote si aggiornano in tempo reale man mano che i trader comprano e vendono azioni, quindi riflettono l'ultima visione collettiva di ciò che è più probabile che accada. Controlla frequentemente o aggiungi questa pagina ai preferiti per seguire come cambiano le quote man mano che emergono nuove informazioni.

Le regole di risoluzione per "Which Team Will Win the Shortest Game at MSI 2026?" definiscono esattamente cosa deve accadere affinché ogni esito venga dichiarato vincitore — comprese le fonti di dati ufficiali utilizzate per determinare il risultato. Puoi consultare i criteri completi di risoluzione nella sezione "Regole" di questa pagina sopra i commenti. Ti consigliamo di leggere attentamente le regole prima di fare trading, poiché specificano le condizioni precise, i casi limite e le fonti che regolano come viene risolto questo mercato.