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icon for Quale squadra vincerà la partita LCS più corta?

Quale squadra vincerà la partita LCS più corta?

icon for Quale squadra vincerà la partita LCS più corta?

Quale squadra vincerà la partita LCS più corta?

Cloud9 65%

Team Liquid 18%

LYON 10%

Sentinels 4.9%

Polymarket

$27,357 Vol.

Cloud9 65%

Team Liquid 18%

LYON 10%

Sentinels 4.9%

Polymarket

$27,357 Vol.

icon for Cloud9

Cloud9

$1,549 Vol.

65%

icon for Team Liquid

Team Liquid

$24,143 Vol.

18%

icon for LYON

LYON

$300 Vol.

10%

icon for Sentinels

Sentinels

$185 Vol.

5%

icon for Shopify Rebellion

Shopify Rebellion

$100 Vol.

5%

icon for Dignitas

Dignitas

$68 Vol.

4%

icon for Disguised

Disguised

$96 Vol.

4%

icon for FlyQuest

FlyQuest

$916 Vol.

3%

This market will resolve to the team that wins the single shortest game played during the 2026 LCS (League Championship Series) Summer Split regular season, running through September 6, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 LCS Summer Split regular season is cancelled, or is not completed such that final game-duration data is not available by September 20, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCS/2026_Season/Summer_Season); a consensus of credible reporting may also be used.Cloud9 leads trader consensus at 66.5% implied probability for winning the shortest LCS game due to its dominant early-season form, aggressive macro execution, and history of converting leads into rapid victories through strong laning and objective control. In the ongoing 2026 Summer split, where best-of-three series dominate scheduling, Cloud9’s roster depth and momentum from an undefeated Spring campaign position it to finish games faster than peers when matched against lower-table sides. Team Liquid and LYON follow at 18% and 9.5% on the strength of their perfect 2-0 starts and comparable map pressure, while mid-tier squads like FlyQuest and Shopify Rebellion trail as underdogs with realistic upset potential in mismatched series. Shorter game outcomes hinge on early snowballs and clean closes rather than extended late-game scaling, aligning with the wisdom of crowds reflected in current pricing.

This market will resolve to the team that wins the single shortest game played during the 2026 LCS (League Championship Series) Summer Split regular season, running through September 6, 2026. Playoff games are excluded.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.

A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.

If the 2026 LCS Summer Split regular season is cancelled, or is not completed such that final game-duration data is not available by September 20, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCS/2026_Season/Summer_Season); a consensus of credible reporting may also be used.
Volume
$27,357
Mercato aperto
Jul 31, 2026, 6:22 PM ET
This market will resolve to the team that wins the single shortest game played during the 2026 LCS (League Championship Series) Summer Split regular season, running through September 6, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 LCS Summer Split regular season is cancelled, or is not completed such that final game-duration data is not available by September 20, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCS/2026_Season/Summer_Season); a consensus of credible reporting may also be used.
This market will resolve to the team that wins the single shortest game played during the 2026 LCS (League Championship Series) Summer Split regular season, running through September 6, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 LCS Summer Split regular season is cancelled, or is not completed such that final game-duration data is not available by September 20, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCS/2026_Season/Summer_Season); a consensus of credible reporting may also be used.Cloud9 leads trader consensus at 66.5% implied probability for winning the shortest LCS game due to its dominant early-season form, aggressive macro execution, and history of converting leads into rapid victories through strong laning and objective control. In the ongoing 2026 Summer split, where best-of-three series dominate scheduling, Cloud9’s roster depth and momentum from an undefeated Spring campaign position it to finish games faster than peers when matched against lower-table sides. Team Liquid and LYON follow at 18% and 9.5% on the strength of their perfect 2-0 starts and comparable map pressure, while mid-tier squads like FlyQuest and Shopify Rebellion trail as underdogs with realistic upset potential in mismatched series. Shorter game outcomes hinge on early snowballs and clean closes rather than extended late-game scaling, aligning with the wisdom of crowds reflected in current pricing.

This market will resolve to the team that wins the single shortest game played during the 2026 LCS (League Championship Series) Summer Split regular season, running through September 6, 2026. Playoff games are excluded.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.

A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.

If the 2026 LCS Summer Split regular season is cancelled, or is not completed such that final game-duration data is not available by September 20, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCS/2026_Season/Summer_Season); a consensus of credible reporting may also be used.
Volume
$27,357
Mercato aperto
Jul 31, 2026, 6:22 PM ET
This market will resolve to the team that wins the single shortest game played during the 2026 LCS (League Championship Series) Summer Split regular season, running through September 6, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 LCS Summer Split regular season is cancelled, or is not completed such that final game-duration data is not available by September 20, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCS/2026_Season/Summer_Season); a consensus of credible reporting may also be used.

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Domande frequenti

"Quale squadra vincerà la partita LCS più corta?" è un mercato predittivo su Polymarket con 8 possibili esiti dove i trader comprano e vendono azioni in base a ciò che credono accadrà. L'esito attualmente in testa è "Cloud9" a 65%, seguito da "Team Liquid" a 18%. I prezzi riflettono probabilità aggregate in tempo reale. Ad esempio, un'azione quotata a 65¢ implica che il mercato assegna collettivamente una probabilità di 65% a quell'esito. Queste quote cambiano continuamente man mano che i trader reagiscono a nuovi sviluppi e informazioni. Le azioni nell'esito corretto possono essere riscattate per $1 ciascuna alla risoluzione del mercato.

Ad oggi, "Quale squadra vincerà la partita LCS più corta?" ha generato $27.4K in volume totale di trading dal lancio del mercato il Jul 31, 2026. Questo livello di attività di trading riflette un forte coinvolgimento della comunità Polymarket e contribuisce a garantire che le quote attuali siano informate da un ampio pool di partecipanti al mercato. Puoi seguire i movimenti di prezzo in tempo reale e fare trading su qualsiasi esito direttamente su questa pagina.

Per fare trading su "Quale squadra vincerà la partita LCS più corta?", esplora i 8 esiti disponibili elencati in questa pagina. Ogni esito mostra un prezzo corrente che rappresenta la probabilità implicita del mercato. Per prendere una posizione, seleziona l'esito che ritieni più probabile, scegli "Sì" per fare trading a suo favore o "No" per fare trading contro di esso, inserisci il tuo importo e clicca "Trading". Se il tuo esito scelto è corretto alla risoluzione del mercato, le tue azioni "Sì" pagano $1 ciascuna. Se è errato, pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della risoluzione se vuoi consolidare un profitto o limitare una perdita.

L'attuale favorito per "Quale squadra vincerà la partita LCS più corta?" è "Cloud9" a 65%, il che significa che il mercato assegna una probabilità di 65% a quell'esito. L'esito successivo più vicino è "Team Liquid" a 18%. Queste quote si aggiornano in tempo reale man mano che i trader comprano e vendono azioni, quindi riflettono l'ultima visione collettiva di ciò che è più probabile che accada. Controlla frequentemente o aggiungi questa pagina ai preferiti per seguire come cambiano le quote man mano che emergono nuove informazioni.

Le regole di risoluzione per "Quale squadra vincerà la partita LCS più corta?" definiscono esattamente cosa deve accadere affinché ogni esito venga dichiarato vincitore — comprese le fonti di dati ufficiali utilizzate per determinare il risultato. Puoi consultare i criteri completi di risoluzione nella sezione "Regole" di questa pagina sopra i commenti. Ti consigliamo di leggere attentamente le regole prima di fare trading, poiché specificano le condizioni precise, i casi limite e le fonti che regolano come viene risolto questo mercato.