Imperial Academy, HLTV-ranked #170 with a young roster averaging 18.9 years (joined late February), advanced undefeated 2-0 from Group C in European Pro League Regular Season 4 (+22 round differential), showcasing strong form including a 2-0 over BIG Academy post-group. AaB Esport (#76, 21.6 avg age) took Group A runner-up 2-1 (+4), riding a 59% win rate amid mixed recent results like 2-0 over aAa but losses to Nemiga and BIG Academy. Recent roster flux for AaB (anber joined April, qx departed May) contrasts Imperial's cohesion; head-to-head BO3s split lately. Map pools highlight AaB's Overpass edge (65% wins) versus Imperial's Ancient strength (75%), fueling trader focus on vetoes, pistol rounds, and playoff pressure in this double-elimination clash.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日Imperial Academy vs AaB Esport
Moneyline
$71.9K Vol.
Map 1 Winner
$41.0K Vol.
Map Handicap
$590 Vol.
Total Maps
$125 Vol.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against AaB Esport.
This market will resolve to "AaB Esport" if AaB Esport win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Apr 28, 2026, 1:13 PM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$5 Vol.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against AaB Esport.
This market will resolve to "AaB Esport" if AaB Esport win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Apr 28, 2026, 1:13 PM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...Imperial Academy, HLTV-ranked #170 with a young roster averaging 18.9 years (joined late February), advanced undefeated 2-0 from Group C in European Pro League Regular Season 4 (+22 round differential), showcasing strong form including a 2-0 over BIG Academy post-group. AaB Esport (#76, 21.6 avg age) took Group A runner-up 2-1 (+4), riding a 59% win rate amid mixed recent results like 2-0 over aAa but losses to Nemiga and BIG Academy. Recent roster flux for AaB (anber joined April, qx departed May) contrasts Imperial's cohesion; head-to-head BO3s split lately. Map pools highlight AaB's Overpass edge (65% wins) versus Imperial's Ancient strength (75%), fueling trader focus on vetoes, pistol rounds, and playoff pressure in this double-elimination clash.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$55 Vol.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against AaB Esport.
This market will resolve to "AaB Esport" if AaB Esport win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Apr 28, 2026, 1:13 PM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...Imperial Academy, HLTV-ranked #170 with a young roster averaging 18.9 years (joined late February), advanced undefeated 2-0 from Group C in European Pro League Regular Season 4 (+22 round differential), showcasing strong form including a 2-0 over BIG Academy post-group. AaB Esport (#76, 21.6 avg age) took Group A runner-up 2-1 (+4), riding a 59% win rate amid mixed recent results like 2-0 over aAa but losses to Nemiga and BIG Academy. Recent roster flux for AaB (anber joined April, qx departed May) contrasts Imperial's cohesion; head-to-head BO3s split lately. Map pools highlight AaB's Overpass edge (65% wins) versus Imperial's Ancient strength (75%), fueling trader focus on vetoes, pistol rounds, and playoff pressure in this double-elimination clash.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$50 Vol.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against AaB Esport.
This market will resolve to "AaB Esport" if AaB Esport win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Apr 28, 2026, 1:13 PM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...Imperial Academy, HLTV-ranked #170 with a young roster averaging 18.9 years (joined late February), advanced undefeated 2-0 from Group C in European Pro League Regular Season 4 (+22 round differential), showcasing strong form including a 2-0 over BIG Academy post-group. AaB Esport (#76, 21.6 avg age) took Group A runner-up 2-1 (+4), riding a 59% win rate amid mixed recent results like 2-0 over aAa but losses to Nemiga and BIG Academy. Recent roster flux for AaB (anber joined April, qx departed May) contrasts Imperial's cohesion; head-to-head BO3s split lately. Map pools highlight AaB's Overpass edge (65% wins) versus Imperial's Ancient strength (75%), fueling trader focus on vetoes, pistol rounds, and playoff pressure in this double-elimination clash.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Imperial Academy vs AaB Esport
Moneyline
$71.9K Vol.
Map 1 Winner
$41.0K Vol.
Map Handicap
$590 Vol.
Total Maps
$125 Vol.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against AaB Esport.
This market will resolve to "AaB Esport" if AaB Esport win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Apr 28, 2026, 1:13 PM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...Imperial Academy, HLTV-ranked #170 with a young roster averaging 18.9 years (joined late February), advanced undefeated 2-0 from Group C in European Pro League Regular Season 4 (+22 round differential), showcasing strong form including a 2-0 over BIG Academy post-group. AaB Esport (#76, 21.6 avg age) took Group A runner-up 2-1 (+4), riding a 59% win rate amid mixed recent results like 2-0 over aAa but losses to Nemiga and BIG Academy. Recent roster flux for AaB (anber joined April, qx departed May) contrasts Imperial's cohesion; head-to-head BO3s split lately. Map pools highlight AaB's Overpass edge (65% wins) versus Imperial's Ancient strength (75%), fueling trader focus on vetoes, pistol rounds, and playoff pressure in this double-elimination clash.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$5 Vol.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against AaB Esport.
This market will resolve to "AaB Esport" if AaB Esport win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Apr 28, 2026, 1:13 PM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...Imperial Academy, HLTV-ranked #170 with a young roster averaging 18.9 years (joined late February), advanced undefeated 2-0 from Group C in European Pro League Regular Season 4 (+22 round differential), showcasing strong form including a 2-0 over BIG Academy post-group. AaB Esport (#76, 21.6 avg age) took Group A runner-up 2-1 (+4), riding a 59% win rate amid mixed recent results like 2-0 over aAa but losses to Nemiga and BIG Academy. Recent roster flux for AaB (anber joined April, qx departed May) contrasts Imperial's cohesion; head-to-head BO3s split lately. Map pools highlight AaB's Overpass edge (65% wins) versus Imperial's Ancient strength (75%), fueling trader focus on vetoes, pistol rounds, and playoff pressure in this double-elimination clash.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$55 Vol.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against AaB Esport.
This market will resolve to "AaB Esport" if AaB Esport win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Apr 28, 2026, 1:13 PM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...Imperial Academy, HLTV-ranked #170 with a young roster averaging 18.9 years (joined late February), advanced undefeated 2-0 from Group C in European Pro League Regular Season 4 (+22 round differential), showcasing strong form including a 2-0 over BIG Academy post-group. AaB Esport (#76, 21.6 avg age) took Group A runner-up 2-1 (+4), riding a 59% win rate amid mixed recent results like 2-0 over aAa but losses to Nemiga and BIG Academy. Recent roster flux for AaB (anber joined April, qx departed May) contrasts Imperial's cohesion; head-to-head BO3s split lately. Map pools highlight AaB's Overpass edge (65% wins) versus Imperial's Ancient strength (75%), fueling trader focus on vetoes, pistol rounds, and playoff pressure in this double-elimination clash.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$50 Vol.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against AaB Esport.
This market will resolve to "AaB Esport" if AaB Esport win the match against Imperial Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Apr 28, 2026, 1:13 PM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...Imperial Academy, HLTV-ranked #170 with a young roster averaging 18.9 years (joined late February), advanced undefeated 2-0 from Group C in European Pro League Regular Season 4 (+22 round differential), showcasing strong form including a 2-0 over BIG Academy post-group. AaB Esport (#76, 21.6 avg age) took Group A runner-up 2-1 (+4), riding a 59% win rate amid mixed recent results like 2-0 over aAa but losses to Nemiga and BIG Academy. Recent roster flux for AaB (anber joined April, qx departed May) contrasts Imperial's cohesion; head-to-head BO3s split lately. Map pools highlight AaB's Overpass edge (65% wins) versus Imperial's Ancient strength (75%), fueling trader focus on vetoes, pistol rounds, and playoff pressure in this double-elimination clash.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。


外部リンクに注意してください。
外部リンクに注意してください。
よくある質問